| Updated: | 01-15-11 09:46 AM |
| Created: | 12-27-10 03:19 AM |
| Downloads: | 2,268 |
| Favorites: | 37 |
| MD5: |
File Name |
Version |
Size |
Author |
Date |
40000.5 |
5kB |
saulhudson |
01-13-11 01:42 PM |
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40000.4 |
5kB |
saulhudson |
01-04-11 12:19 PM |
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40000.3 |
5kB |
saulhudson |
01-02-11 10:38 AM |
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40000.2 |
5kB |
saulhudson |
01-01-11 10:36 AM |
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40000.1 |
5kB |
saulhudson |
12-27-10 03:19 AM |
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Can you point out where exactly in the lua to get rid of shadow border completely? I'd like to use kgpanels to attach a border that matches the rest of my UI, but the shadow overlays everything except "TOOLTIP", lol, and forget about putting it next to anything else, the shadow overlays it, unless I set strata so high its ridiculous. My thanks, for any/all help~
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A Deviate Faerie Dragon
Forum posts: 10
File comments: 5
Uploads: 0
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Was hoping someone could help me to move the xpbar and frame to anchor to the bottom of the minimap. I figured out how to move the bar, but I have no clue how to move the frame so for now it just kind of does what it wants, any help would be greatly appreciated!
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A Kobold Labourer
Forum posts: 0
File comments: 3
Uploads: 0
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Lua Error
"Message: Interface/Addons/MicroExperience/MicroExperience.lua:293 attempt to compare nil with number"
pops up at start each time |
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A Kobold Labourer
Forum posts: 0
File comments: 3
Uploads: 0
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Seperate Exp from rep?
How can i disable the rep showing of the exp bar? i just want it to show. but i have an addon that shows my rep seperately im using "reputationbars"
i want it to look like this: |_______________| |___Game here___| |_______________| |__exp__|__rep__| i would even consider using this addon for both if i could use two bars, one for rep and one for exp
Last edited by toxict33n : 03-08-11 at 03:14 PM.
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An Aku'mai Servant
Forum posts: 31
File comments: 8
Uploads: 0
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You need a subfolder called "Fonts" under ur wow folder. And have the font there that you are gona use. So wow\Fonts\FRIZQT_.TTF Note you must fully restart wow after adding that file/folder.
Last edited by frohanss : 03-04-11 at 09:22 AM.
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A Kobold Labourer
Forum posts: 0
File comments: 3
Uploads: 0
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Can anyone help me to change the font type in the .lua? I'm very, very new to .lua and can only do simple tasks in it at this time.
I've already added the extra line from a response on page 2 here [re: font outline, size] but none of my experiments to that line have panned out. 'local font = CreateFont("xpBarFont") --font:SetFontObject(GameFontHighlightSmall) font:SetFont("Fonts\\FRIZQT__.TTF", 9) font:SetTextColor(r, g, b)' is the section I'm guessing I need to edit.
Last edited by -Dank- : 02-27-11 at 04:08 PM.
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Re: LUA error
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plz update it stopped work as of the 15th.....
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A Defias Bandit
Forum posts: 2
File comments: 3
Uploads: 0
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LUA error
First, thx for this great bar
![]() I use it with the LUI v3 UI and i get a LUA error msg. Here it is: Code:
Message: Interface\AddOns\MicroExperience\MicroExperience.lua:293: attempt to compare nil with number
Time: 02/17/11 00:19:39
Count: 2
Stack: Interface\AddOns\MicroExperience\MicroExperience.lua:293: in function `PLAYER_XP_UPDATE'
Interface\AddOns\MicroExperience\MicroExperience.lua:354: in function `?'
Interface\AddOns\MicroExperience\MicroExperience.lua:371: in function <Interface\AddOns\MicroExperience\MicroExperience.lua:371>
Locals: self = <unnamed> {
PLAYER_LOGIN = <function> defined @Interface\AddOns\MicroExperience\MicroExperience.lua:283
0 = <userdata>
PLAYER_XP_UPDATE = <function> defined @Interface\AddOns\MicroExperience\MicroExperience.lua:290
UPDATE_FACTION = <function> defined @Interface\AddOns\MicroExperience\MicroExperience.lua:333
}
(*temporary) = 353701
(*temporary) = nil
(*temporary) = 353701
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to compare nil with number"
min = nil
gained = nil
max = nil
sessionxp = nil
name = nil
standing = 0
minrep = 0
maxrep = 0
value = 0
xpbar = <unnamed> {
PLAYER_LOGIN = <function> defined @Interface\AddOns\MicroExperience\MicroExperience.lua:283
0 = <userdata>
PLAYER_XP_UPDATE = <function> defined @Interface\AddOns\MicroExperience\MicroExperience.lua:290
UPDATE_FACTION = <function> defined @Interface\AddOns\MicroExperience\MicroExperience.lua:333
}
r = 0.58
g = 0.51
b = 0.79
text = <unnamed> {
0 = <userdata>
}
truncate = <function> defined @Interface\AddOns\MicroExperience\MicroExperience.lua:75
rested = <unnamed> {
0 = <userdata>
}
Reinstalling changed nothing :/ The bar seems to work, but im not shur from what this error come. sry for bad english ^^ greetings monkey |
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A Defias Bandit
Forum posts: 3
File comments: 27
Uploads: 0
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I found a small Bug yesterday: If i hide the UI for screenschots the Exp-Bar without the border is still shown. Maybe your using a wrong strata there?
Anyway, this is a nice little mod. |
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Re: Guild experience
__________________
The Jack bauer of all trades |
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Guild experience
I like to suggest Guild Experience Tracking for my character. I been looking for this feature and made a request in the forums but no takers.
Last edited by Xylan Trueheart : 01-15-11 at 10:47 AM.
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Quite a big update for 40000.7 including rep and completed quest experience tracking along some basic configuration. Thanks to Shadowlycaon for his code I'll take a better look now I've finished this update as it is a good idea. For now I've added some basic configuration at the top of the lua and it is really quite simple to adjust.
Thanks saul
__________________
The Jack bauer of all trades |
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pre-update if you want to change the location of the bar you can in the lua file.
do this: 1. open MicroExperience.lua in notepad (or notepad 2 with lua if you have it) 2. ctrl+f -> xpbar:SetPoint("BOTTOM", UIParent, "BOTTOM", 0, 7) 3. the "0" relates to the x-position of the frame and the "7" relates to the y-position of the frame 4. change the values with the game open. Saving each time you change a value and doing a "/console reloadui" command till you find the right spot. 5. Just above the line you found you will see "CreatePanel(xpbarp, 436, 15, "Bottom", 0, 5)" 6. Change the "5" into your y-value from before minus 2 Example(what mine is): Code:
local xpbarp = CreateFrame("Frame", nil, UIParent)
CreatePanel(xpbarp, 436, 15, "Bottom", 0, 173)
CreateShadow(xpbarp)
local xpbar = CreateFrame("statusbar", nil, UIParent)
xpbar:SetPoint("BOTTOM", UIParent, "BOTTOM", 0, 175)
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