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Updated: 07-11-11 11:38 AM
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Updated:07-11-11 11:38 AM
Created:01-30-11 10:23 AM
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KillTheHealer!  Popular! (More than 5000 hits)

Version: 1.2 Beta
by: kraftman [More]

Very simple and small addon that adds a healer icon to all enemy healers in battlegrounds, so you can nuke them.

New in 1.2:[list]

  • Works with aloft!
  • Options to change texture and size!

To access the options go into the normal interface menu, the slide controls the size, and the path box allows you to change the texture to a different one.
After hitting enter, the path text will go red if the path is invalid, or green if i is valid.
The texture coordinates boxes allow you to change which parts of the texture are shown.

How to use:
1. Make sure the default enemy name plates are active.
2. Enter a battleground.
3. Kill the healers!

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File Name
Version
Size
Author
Date
1.0
2kB
kraftman
01-30-11 10:23 AM


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Unread 08-23-11, 02:53 AM  
wykydwaze
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IDK if it is clashing with another add-on (like I'm using Doc's nameplates) but, it hasn't been workin in several bg's at all and in EOS it was popin on friendly healers though. lol
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Unread 07-12-11, 02:25 PM  
Morwo
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nice, nice, nice!
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Unread 07-10-11, 04:38 PM  
kraftman
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Originally posted by Morwo
still working on it? i need an update : ()
http://dl.dropbox.com/u/1695464/AddO...0%284.2%29.zip

if you want to test a beta version.
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Unread 07-10-11, 10:46 AM  
Morwo
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still working on it? i need an update : ()
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Unread 05-08-11, 04:17 AM  
Vannav
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They changed the structure of the nameplate in 4.1 so

update line 15:
if frame:GetName() then

to:
if not( frame:GetName() and strsub(frame:GetName(), 1, 9 ) == "NamePlate" ) then

and line 32:
local glowRegion, overlayRegion, castbarOverlay, shieldedRegion, spellIconRegion, highlightRegion, nameTextRegion, levelTextRegion, bossIconRegion, raidIconRegion, stateIconRegion = frame:GetRegions()

to:
local nameTextRegion = select( 4, frame:GetRegions() )

Now it should work



Originally posted by kraftman
It relies on the enemy player doing more healing than DPS. I'm surprised it still works with the changes to the nameplates in the last patch. I'll be testing it with a few other nameplate addons and updating the toc fairly soon.
But if the healer is in your range while he is being dedected then the plate will not show immeadietly because of the nature of frame:SetScript("OnShow", UpdatePlate). It will only update if the healer leaves the sight distance of nameplate and enters again.

What you can do to prevent this is to change the event to "OnUpdate". But this will be an overkill bacause of a dozen unnecessary nameplate updates. It works fine with good computers though.

But you can lower the dedection intervall. This will higher the chance to dedect an healer before he is in your nameplate distance. The script is here: "if lastcheck > 30 then" <-- just lower the number to 5 (seconds) or something like that. This will be inexpensive for the computer.
Last edited by Vannav : 05-08-11 at 04:21 AM.
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Unread 04-29-11, 03:13 PM  
kraftman
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Originally posted by Morwo
works with TidyPlates as well. but seemed not to "procc" on every enemy healer the last days.
It relies on the enemy player doing more healing than DPS. I'm surprised it still works with the changes to the nameplates in the last patch. I'll be testing it with a few other nameplate addons and updating the toc fairly soon.
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Unread 04-29-11, 12:09 PM  
Morwo
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works with TidyPlates as well. but seemed not to "procc" on every enemy healer the last days.
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Unread 02-04-11, 07:21 PM  
Morwo
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must have !!
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Unread 01-30-11, 07:24 PM  
Dawn
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How dare you!

There will be tears, because of this!
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Rock: "We're sub-standard DPS. Nerf Paper, Scissors are fine."
Paper: "OMG, WTF, Scissors!"
Scissors: "Rock is OP and Paper are QQers. We need PvP buffs."

"neeh the game wont be remembered as the game who made blizz the most money, it will be remembered as the game who had the most QQ'ers that just couldnt quit the game for some reason..."

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