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Updated: 09-15-12 08:03 PM
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Updated:09-15-12 08:03 PM
Created:03-05-11 01:05 AM
Downloads:1,446
Favorites:22
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LazyArch

Version: 2.01
by: boloKing [More]

blizzard Archaeology UI enhancement for lazy people.

What it does:

  • Right click on race icon to solve artifact
  • Option to preserve keystones (solve without keystone)
  • Notification when fragments are enough to solve
  • Notification when encounter rare item
    (caution! notification is done by blizzard achievement UI, therefore, watch your auto-screenshot addons)
  • Additional fragments counter (quite annoying, just drag it aside)
  • Mario SFX sounds which might help people to stay awake

Thanks for the bug reports!

2.0
haven't messed with Archaeology for a loooooong time, doh!
added preserve keystone option
added fragment counter (it pops when.. it wants)
added mario SFX sounds, so that i won't fall asleep while digging

1.11
removed 1 line of non-existed lib including (1.1 should be fine, just in case)

1.1
fixed for 4.1
experimental currency cap notifier (annoying!)
fixed alert frame issues

1.02
fixed a minor issue
alert frame now is click-able

1.01
fix archaeology load bug
fix fossils related bug
fix spell cast monitor bug
reduce animation duration to 0.8sec
(woot, thats lot bugs)

1.0
initial release
Archived Files (5)
File Name
Version
Size
Author
Date
2.0
69kB
boloKing
09-15-12 08:58 AM
1.11
5kB
boloKing
04-30-11 06:31 PM
1.02
4kB
boloKing
03-06-11 12:10 AM
1.01
3kB
boloKing
03-05-11 07:18 AM
1.0
3kB
boloKing
03-05-11 01:05 AM


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Unread 10-19-14, 02:19 AM  
Slaxi81
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Still Works

This awesome addon is still working with 6.0.2 without any issues! Love it.

Regards
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Last edited by Slaxi81 : 10-19-14 at 02:20 AM.
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Unread 11-14-12, 11:44 PM  
ape47
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大推
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Unread 09-16-12, 03:52 AM  
Gallahead
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seems to be bug free now. thank you so much.
i love this addon. keep up the good work.
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Unread 09-15-12, 07:17 PM  
boloKing
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the toc is truly messed up

fixed

thanks for the report!
Last edited by boloKing : 09-15-12 at 07:23 PM.
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Unread 09-15-12, 02:07 PM  
Gallahead
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i got 31 lua errors.
already deleted old savedvariables.
what else can i do?

EDIT:
found it. in LazyArch.toc is a writing mistake. the first letter of your folder structure has to be in uppercase.
but i still get the following error:
Code:
Message: Interface\AddOns\LazyArch\notifier.lua:58: attempt to index local 'LibRingBar' (a nil value)
Time: 09/15/12 22:10:33
Count: 1
Stack: Interface\AddOns\LazyArch\notifier.lua:58: in function `init'
Interface\AddOns\LazyArch\notifier.lua:212: in function `f'
Interface\AddOns\LazyArch\notifier.lua:220: in function <Interface\AddOns\LazyArch\notifier.lua:217>
[C]: in function `LoadAddOn'
Interface\AddOns\LazyArch\core.lua:492: in function `f'
Interface\AddOns\LazyArch\core.lua:510: in function <Interface\AddOns\LazyArch\core.lua:507>

Locals: self = LazyArchNotifier {
 0 = <userdata>
 ADDON_LOADED = <function> defined @Interface\AddOns\LazyArch\notifier.lua:204
 lessStuff = <function> defined @Interface\AddOns\LazyArch\notifier.lua:193
 moreKeystone = <function> defined @Interface\AddOns\LazyArch\notifier.lua:184
 bgtexture = LazyArchNotifierLazyArchBgTex {
 }
 fadeout = <unnamed> {
 }
 display = <function> defined @Interface\AddOns\LazyArch\notifier.lua:144
 moreFragment = <function> defined @Interface\AddOns\LazyArch\notifier.lua:172
 init = <function> defined @Interface\AddOns\LazyArch\notifier.lua:33
}
LibRingBar = nil
(*temporary) = <table> {
 NewLibrary = <function> defined @Interface\AddOns\Ace3\LibStub\LibStub.lua:11
 minors = <table> {
 }
 minor = 2
 IterateLibraries = <function> defined @Interface\AddOns\Ace3\LibStub\LibStub.lua:28
 GetLibrary = <function> defined @Interface\AddOns\Ace3\LibStub\LibStub.lua:21
 libs = <table> {
 }
}
(*temporary) = nil
(*temporary) = true
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index local 'LibRingBar' (a nil value)"
FRAGMENT_LIMIT_W = 128
TEXCOORD = <table> {
 1 = 0
 2 = 0.5703
 3 = 0
 4 = 0.6484
}
FRAGMENT_LIMIT_H = 128
ANIMEDUR = 0.9
FRAGMENT_LIMIT = 200
EDIT2:

secound lua error:
Code:
Message: Interface\AddOns\LazyArch\notifier.lua:150: attempt to index field 'title' (a nil value)
Time: 09/15/12 22:16:34
Count: 1
Stack: Interface\AddOns\LazyArch\notifier.lua:150: in function `display'
Interface\AddOns\LazyArch\core.lua:264: in function <Interface\AddOns\LazyArch\core.lua:214>
Interface\AddOns\LazyArch\core.lua:412: in function `f'
Interface\AddOns\LazyArch\core.lua:510: in function <Interface\AddOns\LazyArch\core.lua:507>

Locals: self = LazyArchNotifier {
 0 = <userdata>
 ADDON_LOADED = <function> defined @Interface\AddOns\LazyArch\notifier.lua:204
 lessStuff = <function> defined @Interface\AddOns\LazyArch\notifier.lua:193
 moreKeystone = <function> defined @Interface\AddOns\LazyArch\notifier.lua:184
 bgtexture = LazyArchNotifierLazyArchBgTex {
 }
 fadeout = <unnamed> {
 }
 display = <function> defined @Interface\AddOns\LazyArch\notifier.lua:144
 moreFragment = <function> defined @Interface\AddOns\LazyArch\notifier.lua:172
 init = <function> defined @Interface\AddOns\LazyArch\notifier.lua:33
}
raceID = 8
isEnough = true
raceName = "Trolle"
raceTexture = "Interface\Archeology\Arch-Race-Troll"
raceItemID = 63128
numFragmentsCollected = 17
numFragmentsRequired = 30
name = "Fetisch von Hir'eek"
description = "Die ersten bekannten Trolle gehörten zum Stamm der Zandalari, von denen alle anderen Trolle abstammen. Die Zandalari wurden als überspannende Priesterkaste aller Trolle angesehen und arbeiteten unermüdlich daran, die Gesellschaft und Traditionen der Trolle aufzuzeichnen und zu bewahren. Unter den vielen Stämmen, die sich von den Zandalari abspalteten, zählten die Gurubashi und die Amani zu den dominierendsten."
rarity = 0
icon = "INTERFACE\ICONS\trade_archaeology_trollbatidol"
spellDescription = "Hir'eek ist einer der von den südlichen Trollen verehrten Tiergeister. Hir'eeks Totemtier ist die Fledermaus. Unter Hir'eeks berühmtesten Anhängern befand sich Jeklik, eine Hohepriesterin von Zandalar."
numSockets = 0
bgTexture = "Interface\Archeology\Arch-Race-TrollBIG"
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index field 'title' (a nil value)"
FRAGMENT_LIMIT = 200
COLOR_GLOBAL = <table> {
 b = 1
 g = 1
 r = 1
}
COLOR_RARE = <table> {
 r = 0
 g = 0.43921568627451
 b = 0.86666666666667
}
COLOR_COMMON = <table> {
 r = 0.11764705882353
 g = 1
 b = 0
}
TEXCOORD = <table> {
 1 = 0
 2 = 0.5703
 3 = 0
 4 = 0.6484
}
Last edited by Gallahead : 09-15-12 at 02:17 PM.
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Unread 09-15-12, 10:23 AM  
boloKing
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sounds like I've forgot to include that library
Last edited by boloKing : 09-15-12 at 10:24 AM.
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Unread 06-03-11, 11:40 AM  
Baine
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getting the following error on /rl

Code:
Message: Interface\AddOns\LazyArch\core.lua:26: Cannot find a library instance of "LibSimpleTimer".
Time: 06/03/11 19:39:28
Count: 1
Stack: [C]: in function `error'
Interface\AddOns\Buffet\LibStub.lua:23: in function `LibStub'
Interface\AddOns\LazyArch\core.lua:26: in main chunk

Locals: (*temporary) = "Cannot find a library instance of "LibSimpleTimer"."
after removing this unused import, i get the following (char with fresh archeology, 0 artefacts collected, skill 1)
Code:
Message: Interface\AddOns\LazyArch\core.lua:422: bad argument #2 to 'min' (number expected, got nil)
Time: 06/03/11 20:52:01
Count: 1
Stack: [C]: in function `min'
Interface\AddOns\LazyArch\core.lua:422: in function <Interface\AddOns\LazyArch\core.lua:412>
Interface\AddOns\LazyArch\core.lua:501: in function `f'
Interface\AddOns\LazyArch\core.lua:514: in function <Interface\AddOns\LazyArch\core.lua:511>

Locals: (*temporary) = 0
(*temporary) = nil
(*temporary) = "number expected, got nil"
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Last edited by Baine : 06-03-11 at 12:53 PM.
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Unread 05-02-11, 05:43 AM  
boloKing
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updated for 4.1
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Unread 04-29-11, 10:49 PM  
jmcgrath
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Hello, is there an chance you could make the update needed to bring this to 4.1? As it is showing up as being out of date.

Thanks.
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Unread 04-08-11, 04:26 AM  
boloKing
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Re: Suggestion

Originally posted by Spiritfire
I like the look of the addon, but haven't downloaded it yet because of one small detail. Can you set an option please letting us determine the level of artifact to use keystones on, or an option to let us specify when to use keystones instead of always using them? I'd rather not use keystones on common items, but only on rare or epic items.
no, I want to keep its simpleness/laziness.

try other archaeology addons instead.
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Unread 04-04-11, 01:23 PM  
Spiritfire
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Suggestion

I like the look of the addon, but haven't downloaded it yet because of one small detail. Can you set an option please letting us determine the level of artifact to use keystones on, or an option to let us specify when to use keystones instead of always using them? I'd rather not use keystones on common items, but only on rare or epic items.
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Unread 03-05-11, 05:51 AM  
boloKing
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Originally posted by Slaxi81
Very nice, thank you for this!

(btw: whats the reason that this doesn't work for fossils?)

Have a nice day

slaxi
ah crap, I make a mistake on keystone verification (in case fossils has none)

will fix this later.
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Unread 03-05-11, 05:47 AM  
boloKing
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Re: First Blood!

Originally posted by wakolv
I love the achieve thing when it completes an artifact but the solve button isnt showing on Arch tradeskill. How can i solve that artifact once completed?
sometimes the LoadAddOn does not work well on Blizzard_ArchaeologyUI, and the race info 'icons' disappear.
Reload UI solve the problem.

I will look into this... later
Last edited by boloKing : 03-05-11 at 05:49 AM.
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Unread 03-05-11, 03:48 AM  
Slaxi81
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Very nice, thank you for this!

(btw: whats the reason that this doesn't work for fossils?)

Have a nice day

slaxi
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Last edited by Slaxi81 : 03-05-11 at 04:05 AM.
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Unread 03-05-11, 03:13 AM  
wakolv
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First Blood!

I love the achieve thing when it completes an artifact but the solve button isnt showing on Arch tradeskill. How can i solve that artifact once completed?
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