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Updated: 04-27-11 01:28 PM
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Updated:04-27-11 01:28 PM
Created:03-06-11 02:25 PM
Downloads:3,779
Favorites:18
MD5:
oUF Proto
Version: r9
by: Dawn [More]
Features
* easily customizable, with lots of options - fonts, textures, enable/disable features ...
* set/clear Focus via Shift + Left Click (set/clear focus are removed from right click menu to prevent errors)
* player, target, focus portrait (can be disabled via config)
* player, focus and target castbar
* moveable frames - via oUF_MoveableFrames plugin by haste
* boss and main tank frames
* Soul Shards, Holy Power, Druid mana, Evangelism/Dark Evangelism, Shadow Orb and Maelstrom tracking
- separately moveable via oUF_MoveableFrames by haste (pClassPoints frame)
* movable combo points (pClassPoints frame)
* Rune and Eclipse bar
* Totembar support (via oUF_TotemBar plugin)
* health value's color changes for low health
- current health value is colored yellow between 35% and 25% health
- current health value is colored orange between 25% and 20% health
- current health value is colored red below 20% health
* built-in aggro highlight
* built-in debuff highlight
* advanced raid and party frames, Grid style, with aura filtering, buff indicators and more ...
* vehicle support (incl. raid and party)
* featured hankthetank's raid icon textures
* optionally hides blizzards raid frame manager



Videos
1) release1
2) older version (no portraits)



Supported Frames
* player
* player pet
* target
* target of target
* target of target of target
* focus
* target of focus
* target of focus target
* party
* raid
* boss frames
* main tank - can be set via /maintank, /ma
* main tank target



ToDo
* maybe add arena frames
* add some more plugin support (combat feedback, weapon enchants)
* add some options, frame size, etc.
* add eclipse bar support
* add additional raid groups 6-8



Plugin Support

* oUF_SpellRange - highly recommended
* oUF_MoveableFrames - highly recommended
* oUF_TotemBar
* oUF_Smooth Update - a customized version is embedded (included)
* oUF_BarFader - a customized version is embedded (included)


Known Issues

* Interface action failed because of an AddOn. - Caused by UIFrameFadeIn, used to smoothly fade in player and pet. It's not game breaking, affecting performance or something. It's just a little taint, caused by blizzards own code.
r9
* added missing font "Infinity Gears" made by myself, inspired by Gears of War
* re-enabled portraits by default


r8
* TOC update for 4.1
* fixed embedded oUF_BarFader (removed pet happiness)

sidenote:
I forgot to enable portraits in config before uploading, as I have them disabled by default. ;)


r7
* smarter energy/rage tag for warriors and rogues (only shows value in combat, colored by power type)
* added energy/rage tag to the "classpoints" frame for druids
* added more PvP relevant auras to the whitelist filter for raid and arena frames (Throwdown, Skull Bash, Hungering Cold, Ring of Frost, Smoke Bomb, etc.)


r6
* power bar (target, focus) should always show for NPCs with power type = mana
* added an option to show/hide Target of Target's Target and Target of Focus Target ... (cfg.showOfTargetOfTarget = true)
* removed pet happiness (since it will be gone in 4.1)
* added arena frames (WIP, but functional)
- including castbar and filtered auras for PvP relevant buffs/debuffs (list might be incomplete, though - see Proto_AuraFilterList.lua)
* added an option to turn arena frames on/off (cfg.ArenaFrames = true)
* min and max values on mouseover are now shortened (11300 > 11.3k)
* added energy value for rogues to the "classpoints" frame
* added rage value for warriors to the "classpoints" frame

ToDo
* tweak arena frames, add PvP Trinket (plugin) support, add ToT, clean up code ...


r5
* added an option to disable portraits


r4
* disable blizzards pet castbar ...
* buffs should now properly align in 1 row :p
* some visual tweaks
* added 2 options to adjust the gradient behind the frames
- cfg.TarFocGradientHeightOffset = 18 -- target focus gradient Y-Offset (height)
- cfg.GradSize = 64 -- Gradient X-Offset (width)
* added an option to turn the gradient on/off
- cfg.showGrad = true -- show/hide it ...


r3
* added safezone to castbar, indicating latency
* debuffs should now properly align in 2 rows


r2
* castbar moved on top of portrait
* castbar text moved on top of castbar
* added aura magnification on mouseover - originial/unmodified source code = courtesy of hankthetank (oUF_Hank) - Zoooom ZooOOmmm ZOOOOmmm!
* rectangle aura shape for target and focus is now working (cfg.buHeightMulti)
* separate party/raid debuff icon style
* increased maximum number of buffs for target and focus to 10 (up from 8)
* increased maximum number of debuffs for target and focus to 20 (up from 16)
* Fear Ward no longer shows up as 2 DOT indicators on party/raid ... pew
* cleaned up config, changed some descriptions
* some code clean up

ToDo:
* maybe add arena frames
* add some more plugin support (combat feedback, weapon enchants)
* add some options, frame size, etc.
* add eclipse bar support
* add additional raid groups 6-8

note:
You can change the portraits FadeIn time (in seconds) on top of Proto.lua... might move that to the config file at some point.
local portINdelay = 1.5 -- portrait fade in delay in seconds


r1
* initial release
Archived Files (8)
File Name
Version
Size
Author
Date
r8
104kB
Dawn
04-27-11 07:55 AM
r7
106kB
Dawn
04-21-11 04:39 PM
r6
105kB
Dawn
04-10-11 10:04 AM
r5
104kB
Dawn
03-25-11 08:07 PM
r4
103kB
Dawn
03-21-11 07:37 PM
r3
104kB
Dawn
03-13-11 05:27 PM
r2
104kB
Dawn
03-07-11 07:30 PM
r1
103kB
Dawn
03-06-11 02:25 PM


Post A Reply Comment Options
Unread 12-24-12, 08:30 PM  
EKE
A Defias Bandit

Forum posts: 3
File comments: 121
Uploads: 0
I've tried to fix ouf_proto, but just fix tags error, delete old aura list, then ouf_proto can work fine.

bug other important things such as runebar, worlock's powerbar is too difficult to me......

holy power is working cause it didn't change mechanism, but other class did.

and i edit castbar let it can be moved.

here is the googledriver
(no ouf core, no media folder, didnt test raid/party frames cause i dont use it,
and the font has been set to"Fonts\\FRIZQT__.TTF", should be changed if anybody want to use):
https://docs.google.com/folder/d/0By...ZRM2FPeFk/edit

ps.there is a little bug about cast bar from 4.2 :

I target a paladin,paladin cast flash light.
Then I target a NPC will show flash light's castbar.
no lua error, just a strange castbar, happened when change target, sometimes the target frame will show lasttarget's spell cast.
Last edited by EKE : 12-24-12 at 08:38 PM.
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Unread 10-31-12, 11:40 AM  
dover406
A Kobold Labourer

Forum posts: 0
File comments: 7
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hope update too
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Unread 08-30-12, 05:06 AM  
EKE
A Defias Bandit

Forum posts: 3
File comments: 121
Uploads: 0
hope update......

>_<
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Unread 02-07-12, 08:48 AM  
Louna
A Kobold Labourer

Forum posts: 1
File comments: 32
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Is it possible when i get in combat to have the old look of your addon?
It looks amazing but i wanna see actual hp/mana and cast bar:/Otherwise it feels like not targeting a unit.
If not how can i get the old version(no portaits)?
Waiting for your reply
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Unread 12-01-11, 05:55 AM  
mmitch
A Defias Bandit

Forum posts: 2
File comments: 35
Uploads: 0
Not sure if anyone else has this issue but since the patch my health and power bar do not update and display 100% all the time even if I have no mana etc.

Hope that makes sense!
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Unread 07-31-11, 11:36 AM  
Moosenose
A Kobold Labourer

Forum posts: 0
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Originally posted by Tensai27
Hi

I absolutely loved this UI when it worked before update, 4.2. Any chance on supporting this again in the future so we can still use it?
thanks.

favorite function in this addon: when UI is inactive, goes transparent to save unnecessary clutter.
I dont get it?
It works just fine!
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Unread 07-21-11, 03:11 AM  
Tensai27
A Kobold Labourer

Forum posts: 0
File comments: 12
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Hi

I absolutely loved this UI when it worked before update, 4.2. Any chance on supporting this again in the future so we can still use it?
thanks.

favorite function in this addon: when UI is inactive, goes transparent to save unnecessary clutter.
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Unread 07-14-11, 08:52 AM  
mmitch
A Defias Bandit

Forum posts: 2
File comments: 35
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main tank option

Hi again,

I managed to sort the debuffs by using Raven to move them over my portrait, anyway I now seem to have an issue with interfering with the raid browser options (This is the only add on I have added recently). I have disabled the main tank bars by setting them to false in the config along with the raid frames since I use Vuhdo for healing which picks out the main tanks as well. Anyway since installing the option "promote to main tank" is now missing from the raid section of the social menu (the one you get when you press O) does anyone have any ideas how to get this back?

Thanks
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Unread 07-05-11, 07:03 AM  
mmitch
A Defias Bandit

Forum posts: 2
File comments: 35
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player debuffs

Hi,

Is there a way to display the player debuffs over the player frame like you see on the target?

Thanks
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Unread 05-18-11, 06:30 PM  
QiangC12B
A Kobold Labourer

Forum posts: 0
File comments: 4
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i using latest version of ouf and ouf-proto and MovableFrames. but i only getting blizzard party frame. i didn't change anything in config.lua.when i type /omf i didn't see party or raid frame show up.
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Unread 05-17-11, 11:45 AM  
Dawn
A Molten Giant
 
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Party and raid are the same frames, they should be working. At least they do work for me. Are you using the latest version of oUF and Proto and possibly MovableFrames, too?
__________________
Rock: "We're sub-standard DPS. Nerf Paper, Scissors are fine."
Paper: "OMG, WTF, Scissors!"
Scissors: "Rock is OP and Paper are QQers. We need PvP buffs."

"neeh the game wont be remembered as the game who made blizz the most money, it will be remembered as the game who had the most QQ'ers that just couldnt quit the game for some reason..."

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Unread 05-17-11, 10:47 AM  
QiangC12B
A Kobold Labourer

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partyframe not showing.

same as subject.
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Unread 04-27-11, 01:29 PM  
Dawn
A Molten Giant
 
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Re: Raid Frames

Originally posted by Arcofury
Hi .. can't seem to get your raid frames working Anyone else having this issue?
Works for me, try r9 once it's available (update is pending).
__________________
Rock: "We're sub-standard DPS. Nerf Paper, Scissors are fine."
Paper: "OMG, WTF, Scissors!"
Scissors: "Rock is OP and Paper are QQers. We need PvP buffs."

"neeh the game wont be remembered as the game who made blizz the most money, it will be remembered as the game who had the most QQ'ers that just couldnt quit the game for some reason..."

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Unread 04-27-11, 11:17 AM  
Arcofury
A Kobold Labourer

Forum posts: 0
File comments: 18
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Raid Frames

Hi .. can't seem to get your raid frames working Anyone else having this issue?
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Unread 04-21-11, 08:16 PM  
Murmelade
A Kobold Labourer

Forum posts: 0
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Castbars

Any chance you would implement an option to disable the castbars?
Would be much appreciated.
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