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Updated: 07-04-11 04:36 PM
Patch for:
stExperienceBar.
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Updated:07-04-11 04:36 PM
Created:04-25-11 07:54 PM
Downloads:2,693
Favorites:7
MD5:
stExperience bar
Version: 1
by: Kendian [More]
This is Safturento's excellent experience/rep tracking bar, with a few minor tweaks, such as class color, and no longer parented to minimap.

To move you will have to edit lua file. I suggest using Notepad++, it's free.
Just a TOC bump for 4.03
------------------------
Just a TOC bump for 4.02
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1
13kB
Kendian
04-25-11 07:54 PM


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Unread 01-28-13, 05:11 PM  
Kendian
A Molten Giant
 
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I've actually been trying this myself, but have yet to come up with a workable solution. I've even tried setting all frames to same strata, with mixed (at best) results. If I can get it to work, I'll post an update~
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Unread 01-28-13, 12:39 PM  
Mayron
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Hey, is there by any chance anyway to make the bar have an alpha of (0) until I Enter the frame which sets it to (1) and then OnLeave it goes back to (0)?

I'm very bad with lua but I did have a go and got this:

Code:
local mouseoverbar = true

if mouseoverbar == true then
	backdrop:SetAlpha(0)
end

backdrop:SetScript("OnEnter", function()
	if mouseoverbar == true then
		backdrop:SetAlpha(1)
	end
end)

backdrop:SetScript("OnLeave", function()
	GameTooltip:Hide()
	if mouseoverbar == true then
		Text:SetAlpha(0)
	end
end)
Unfortunately this doesn't work as its permanently invisible. If that is possible to add I can finally replace bartenders terrible XP Bar. Thank you!
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Unread 09-25-12, 06:49 AM  
Elloria
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Originally Posted by Elloria
Originally Posted by Kendian
You're very welcome, sorry I couldn't be more help. Your custom UI's went a long way in inspiring me to figure out how things work, so can't wait to see whatever you come up with~
And you have given me many tools to make that happen. We make a good team!
Got any suggestions to make this hide during pet battles? I don't mind editing the lua if you just tell me the line to add in. At least im hoping its that simple
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Unread 04-13-12, 06:52 PM  
Elloria
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Originally Posted by Kendian
You're very welcome, sorry I couldn't be more help. Your custom UI's went a long way in inspiring me to figure out how things work, so can't wait to see whatever you come up with~
And you have given me many tools to make that happen. We make a good team!
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Unread 04-12-12, 10:26 PM  
Kendian
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You're very welcome, sorry I couldn't be more help. Your custom UI's went a long way in inspiring me to figure out how things work, so can't wait to see whatever you come up with~
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Unread 04-12-12, 06:57 PM  
Elloria
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I tried adding something for strata but that was giving me errors. (im sure i am not doing it right) But I was able to move other things around and now its working great. Thanks!
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Last edited by Elloria : 04-12-12 at 07:14 PM.
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Unread 04-11-12, 10:21 AM  
Kendian
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Lines 129 thru 134, I think~



--Set all frame levels (easier to see if organized this way)
backdrop:SetFrameLevel(0)
restedxpBar:SetFrameLevel(1)
repBar:SetFrameLevel(2)
xpBar:SetFrameLevel(2)
mouseFrame:SetFrameLevel(3
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Unread 04-08-12, 06:46 PM  
Elloria
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Is there anyway to change the strata of the text and the bar? If so can you change them separately? Looking through the LUA right now to find it but its not under strata.
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Unread 05-18-11, 03:53 PM  
Kendian
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Whoops, have been back and forth, sorry for the wait. You have to edit the lua file itself, sorries. I should have made that clear~
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Unread 05-03-11, 02:48 PM  
xplosive03
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Hey

Hey there, tryed this but how can i move the exp bar?
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