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Updated: 11-17-14 01:28 PM
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Compatibility:
Warlords of Draenor Pre-Patch (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Siege of Orgrimmar (5.4)
Escalation (5.3)
Updated:11-17-14 01:28 PM
Created:08-13-11 11:51 AM
Downloads:10,837
Favorites:65
MD5:
6.0.3

oUF Skaarj  Popular! (More than 5000 hits)

Version: 2.4
by: Skarj [More]



Supported Frames:

* player
* pet
* target
* target of target
* focus
* focus target
* party
* party target
* raid
* boss
* mt
* mt target
* arena
* arena target

Info:

Skaarj UI

All configuration options are located in cfg.lua file.
To edit .lua use Notepad++

Credits:

Freebaser, MonoLiT, affli, Allez, ALZA, Dawn, Shestak.

2.4
Class Power fixed

2.3
lua error fixed

2.2
raid frames issue fixed

2.1
updated for patch 6.0.3

2.0a
party frames sizes in raid mode fixed

2.0
updated for patch 5.4

1.9
updated for patch 5.1

1.8
party targets support
mt targets support
wild mushrooms support
some other fixes
code cleanup

1.7
no more requires ouf, custom ouf core included
reworked class specific powers
added name and info tooltip for altpowerbar
totembar fixed
tank's position fixed
fixed issue with displaying druid's combo points not in the cat form
more sexy eclipsebar
rep/exp text hiding fixed
some new options

1.6
boss power fixed
a bit of magic with size of player frame, the threat/highlight border and some other elements look better
option to show player in the party
some unitframes repositioned
oUF_RaidDebuffs: spells updated

1.5a
blue background fixed
1.5
various fixes and tweaks
ouf no longer included, you need to download the latest version and remove the previous
portraits on the health bars
option to disable the auras borders
1.4.9a
oUF_GCD fixed for monk
1.4.9
arena terget support
oUF_GCD fixed
rested icon frame level fixed
added:
oUF_Healcomm
oUF_DruidMana
oUF_AuraWatch
1.4.8
arena frames/AuraTracker/Trinkets fixed
ShadowOrbs hide fixed
oUF_AuraBars embedded
1.4.7
oUF_DebuffHighlight fixed
1.4.6
many many bugs fixed
1.4.5
Soulshards fixed!

1.4.3
holy power fixed
border fixed
1.4.2
cfg.lua file fixed
1.4.1
paladins holy power fixed
1.4
Updated for WoW 5.0.4
1.3
party, boss castbars
new combopoints
some other changes
1.2
updated toc for patch 4.3
1.1
ml icon fix
Archived Files (25)
File Name
Version
Size
Author
Date
2.3
133kB
Skarj
11-09-14 07:59 AM
2.2
133kB
Skarj
11-06-14 02:09 PM
2.1
133kB
Skarj
11-02-14 01:11 AM
2.0a
214kB
Skarj
02-22-14 10:43 PM
1.9
231kB
Skarj
12-01-12 05:35 AM
1.8
212kB
Skarj
11-05-12 01:09 AM
1.7
211kB
Skarj
10-28-12 05:56 AM
1.6
128kB
Skarj
10-20-12 09:03 AM
1.5a
76kB
Skarj
10-08-12 08:59 AM
1.5
75kB
Skarj
10-05-12 02:50 PM
1.4.9a
130kB
Skarj
09-24-12 08:39 PM
1.4.9
130kB
Skarj
09-21-12 12:14 PM
1.4.8
129kB
Skarj
09-14-12 07:01 PM
1.4.7
129kB
Skarj
09-10-12 10:50 AM
1.4.7
129kB
Skarj
09-07-12 12:22 PM
1.4.5
128kB
Skarj
09-02-12 06:58 AM
1.4.4
129kB
Skarj
09-01-12 08:50 AM
1.4.3
128kB
Skarj
09-01-12 04:53 AM
1.4.2
131kB
Skarj
08-30-12 11:35 PM
1.4.1
128kB
Skarj
08-30-12 09:09 PM
1.4
139kB
Skarj
08-30-12 01:06 PM
1.3
68kB
Skarj
08-13-12 11:30 AM
1.2
55kB
Skarj
12-26-11 08:56 PM
1.1
55kB
Skarj
08-21-11 01:33 AM
1.0
55kB
Skarj
08-13-11 12:51 PM


Post A Reply Comment Options
Unread 12-17-14, 03:26 AM  
Skarj
A Kobold Labourer
 
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Forum posts: 0
File comments: 264
Uploads: 2
Originally Posted by 3018
Hello there ! I've been enjoying this oUF thoroughly.

I'm switching up my UI and looking up a way to make the party frames horizontal instead of vertical, anyone can help ? I can't seem to find anything in the cfg
Edit this line:

Interface\AddOns\oUF_Skaarj\Core\layout.lua 1594:

Code:
cfg.options.showPlayer,'showSolo',false,'showParty',true ,'point','LEFT','xOffset', 5,'yOffset', -5,
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Unread 12-13-14, 07:37 AM  
3018
A Kobold Labourer

Forum posts: 1
File comments: 1
Uploads: 0
Hello there ! I've been enjoying this oUF thoroughly.

I'm switching up my UI and looking up a way to make the party frames horizontal instead of vertical, anyone can help ? I can't seem to find anything in the cfg
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Unread 12-01-14, 06:15 PM  
Vokir
A Kobold Labourer

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File comments: 17
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move unit frames

can you not move unit frames anymore w/ /omf? or do you hafta do that within code now?
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Unread 11-17-14, 01:28 PM  
Skarj
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File comments: 264
Uploads: 2
Originally Posted by Goncyn
I just learned Empowered Chi, which gives me 6 maximum chi, and now I get this error when the frames load:

Code:
Date: 2014-11-16 18:49:52
ID: 1
Error occured in: Global
Count: 1
Message: ...erface\AddOns\oUF_Skaarj\oUF\elements\classicons.lua line 29:
   attempt to index field '?' (a nil value)
Debug:
   ...erface\AddOns\oUF_Skaarj\oUF\elements\classicons.lua:29:
      ...erface\AddOns\oUF_Skaarj\oUF\elements\classicons.lua:11
   ...erface\AddOns\oUF_Skaarj\oUF\elements\classicons.lua:79: func()
   oUF_Skaarj\oUF\ouf.lua:158: func()
   oUF_Skaarj\oUF\events.lua:113: ?()
   oUF_Skaarj\oUF\events.lua:76:
      oUF_Skaarj\oUF\events.lua:62
Fixed!
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Unread 11-16-14, 04:51 PM  
Goncyn
A Defias Bandit

Forum posts: 3
File comments: 14
Uploads: 0
I just learned Empowered Chi, which gives me 6 maximum chi, and now I get this error when the frames load:

Code:
Date: 2014-11-16 18:49:52
ID: 1
Error occured in: Global
Count: 1
Message: ...erface\AddOns\oUF_Skaarj\oUF\elements\classicons.lua line 29:
   attempt to index field '?' (a nil value)
Debug:
   ...erface\AddOns\oUF_Skaarj\oUF\elements\classicons.lua:29:
      ...erface\AddOns\oUF_Skaarj\oUF\elements\classicons.lua:11
   ...erface\AddOns\oUF_Skaarj\oUF\elements\classicons.lua:79: func()
   oUF_Skaarj\oUF\ouf.lua:158: func()
   oUF_Skaarj\oUF\events.lua:113: ?()
   oUF_Skaarj\oUF\events.lua:76:
      oUF_Skaarj\oUF\events.lua:62
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Unread 11-15-14, 03:32 AM  
teiwaz
A Kobold Labourer

Forum posts: 0
File comments: 14
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font

how can chance the fonts ?
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Unread 11-09-14, 10:38 AM  
anthonysh
A Kobold Labourer

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File comments: 6
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y,quick fixed, thank you for your work
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Unread 11-09-14, 08:00 AM  
Skarj
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Uploads: 2
Re: raid frames have bug?

Originally Posted by anthonysh
12x oUF_Skaarj\Core\layout.lua:240: bad argument #1 to 'pairs' (table expected, got nil)
[C]: ?
[C]: ?
FrameXML\RestrictedFrames.lua:604: in function <FrameXML\RestrictedFrames.lua:603>
FrameXML\RestrictedFrames.lua:742: in function `CallMethod'
[string " local header = self:GetParent()..."]:52: in function <[string " local header = self:GetParent()..."]:1>
(tail call): ?
[C]: ?
FrameXML\RestrictedExecution.lua:441: in function <FrameXML\RestrictedExecution.lua:412>
FrameXML\SecureGroupHeaders.lua:116: in function <FrameXML\SecureGroupHeaders.lua:110>
FrameXML\SecureGroupHeaders.lua:166: in function <FrameXML\SecureGroupHeaders.lua:123>
FrameXML\SecureGroupHeaders.lua:488: in function <FrameXML\SecureGroupHeaders.lua:387>
[C]: in function `Show'
FrameXML\SecureStateDriver.lua:100: in function <FrameXML\SecureStateDriver.lua:95>
FrameXML\SecureStateDriver.lua:127: in function <FrameXML\SecureStateDriver.lua:119>

Locals:
nil
Fixed!
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Unread 11-09-14, 05:42 AM  
anthonysh
A Kobold Labourer

Forum posts: 0
File comments: 6
Uploads: 0
raid frames have bug?

12x oUF_Skaarj\Core\layout.lua:240: bad argument #1 to 'pairs' (table expected, got nil)
[C]: ?
[C]: ?
FrameXML\RestrictedFrames.lua:604: in function <FrameXML\RestrictedFrames.lua:603>
FrameXML\RestrictedFrames.lua:742: in function `CallMethod'
[string " local header = self:GetParent()..."]:52: in function <[string " local header = self:GetParent()..."]:1>
(tail call): ?
[C]: ?
FrameXML\RestrictedExecution.lua:441: in function <FrameXML\RestrictedExecution.lua:412>
FrameXML\SecureGroupHeaders.lua:116: in function <FrameXML\SecureGroupHeaders.lua:110>
FrameXML\SecureGroupHeaders.lua:166: in function <FrameXML\SecureGroupHeaders.lua:123>
FrameXML\SecureGroupHeaders.lua:488: in function <FrameXML\SecureGroupHeaders.lua:387>
[C]: in function `Show'
FrameXML\SecureStateDriver.lua:100: in function <FrameXML\SecureStateDriver.lua:95>
FrameXML\SecureStateDriver.lua:127: in function <FrameXML\SecureStateDriver.lua:119>

Locals:
nil
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Unread 11-08-14, 01:46 PM  
Skarj
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File comments: 264
Uploads: 2
Originally Posted by Shirukhan
Originally Posted by Skarj
Originally Posted by Shirukhan
Originally Posted by Skarj
Originally Posted by anthonysh
I really like this, but when I use the raid frame,Display is Faulty,There is a blank box at each unit,I do not know what causes this problem

Fixed!

Can you post the changed Lines ?

I have change so many lines in lua to customizes size and position etc.
cfg.lua, update AuraWatch spells.
i have changed it but now.... DONT WORKS correctly.... grml


ok now it works, but i use the source from 2.1 xD

Ehm another short question, would change the Size of the Icon in the Raidframe, but i dont find the Lines.



Please Help... Thanks...
Interface\AddOns\oUF_Skaarj\cfg.lua 188:

Code:
--RaidDebuffs
cfg.RaidDebuffs = {
        enable = true,
        pos = {'CENTER'},
        size = 20,
	ShowDispelableDebuff = true,
	FilterDispellableDebuff = true,
	MatchBySpellName = false,
}
Interface\AddOns\oUF_Skaarj\Core\layout.lua 14110:

Code:
local r = CreateFrame('Frame', nil, self)
		r:SetSize(22, 22)
		r:SetPoint('CENTER')
		r:SetFrameStrata'HIGH'
		r:SetBackdrop(backdrop)
		r:SetBackdropColor(.2, .6, 1)
		r.icon = r:CreateTexture(nil, 'OVERLAY')
		r.icon:SetTexture[[Interface\Icons\Spell_Holy_Resurrection]]
		r.icon:SetTexCoord(.1, .9, .1, .9)
		r.icon:SetAllPoints(r)
		self.ResurrectIcon	= r
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Unread 11-08-14, 12:07 PM  
Shirukhan
A Kobold Labourer

Forum posts: 0
File comments: 5
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Originally Posted by Skarj
Originally Posted by Shirukhan
Originally Posted by Skarj
Originally Posted by anthonysh
I really like this, but when I use the raid frame,Display is Faulty,There is a blank box at each unit,I do not know what causes this problem

Fixed!

Can you post the changed Lines ?

I have change so many lines in lua to customizes size and position etc.
cfg.lua, update AuraWatch spells.
i have changed it but now.... DONT WORKS correctly.... grml


ok now it works, but i use the source from 2.1 xD

Ehm another short question, would change the Size of the Icon in the Raidframe, but i dont find the Lines.



Please Help... Thanks...
Last edited by Shirukhan : 11-08-14 at 12:20 PM.
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Unread 11-06-14, 09:13 PM  
Skarj
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Originally Posted by Shirukhan
Originally Posted by Skarj
Originally Posted by anthonysh
I really like this, but when I use the raid frame,Display is Faulty,There is a blank box at each unit,I do not know what causes this problem

Fixed!

Can you post the changed Lines ?

I have change so many lines in lua to customizes size and position etc.
cfg.lua, update AuraWatch spells.
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Unread 11-06-14, 03:45 PM  
Shirukhan
A Kobold Labourer

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Originally Posted by Skarj
Originally Posted by anthonysh
I really like this, but when I use the raid frame,Display is Faulty,There is a blank box at each unit,I do not know what causes this problem

Fixed!

Can you post the changed Lines ?

I have change so many lines in lua to customizes size and position etc.
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Unread 11-06-14, 02:05 PM  
Skarj
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Originally Posted by anthonysh
I really like this, but when I use the raid frame,Display is Faulty,There is a blank box at each unit,I do not know what causes this problem

Fixed!
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Unread 11-05-14, 10:07 AM  
Shirukhan
A Kobold Labourer

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group limit

All fine. Thanks
Last edited by Shirukhan : 11-05-14 at 12:13 PM.
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