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SLDataText.
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Updated:10-06-12 05:41 AM
Created:12-29-11 07:17 AM
Downloads:4,880
Favorites:34
MD5:

SLDataText Guild

Version: 1.1.0
by: Taffu [More]

SLDataText Guild v1.0.9
This plug-in is only compatible with SLDataText v4.2.0 and higher.

This is a Guild module plug-in for SLDataText.

Displays current online Guild Member count, and an interactive tooltip that allows click functionality:
- Left Click: Send /tell to that person.
- Alt+Left Click: Invite that person to a group.

Inherits all other SLDataText related features, including configuration. Use '/sldt Guild' to access menu.

October 6th, 2012 - v1.1.0
- Added Option to show Tooltip in Combat

September 2nd, 2012 - v1.0.9
- Revised class color localization to address issues @ tooltip level
- Added Guild check at tooltip level to address errors when "not" in Guild but module is active

September 1st, 2012 - v1.0.8
- Updated to latest WoW Version

April 7th, 2012 - v1.0.7a
- Updated to mitigate memory issues
- Updated LibSLTip

April 6th, 2012 - v1.0.7
- Locations should update in tooltip

April 4th, 2012 - v1.0.6
- Revised method & added events to fix updating issues

February 7th, 2012 - v1.0.5
- Added locales (enUS, deDE (Not Translated), frFR)

February 1st, 2012 - v1.0.4
- Fixed player status display on tooltip

January 14th, 2012 - v1.0.3
- Tweaks
- Removed unnecessary libraries
- Updated LibSLTip
- When GMOTD is longer than max tooltip width, it will now properly create additional lines so it doesn't run off the tooltip or create tooltip sizing problems.

January 2nd, 2012
- Added new icon feature
- Some adjustments to notes
- Included a 'Force Shown' option for bypassing the global combat fade

December 31st, 2011
- Changes note display method
- Added option for officer note
Archived Files (10)
File Name
Version
Size
Author
Date
1.0.9
5kB
Taffu
09-02-12 05:14 PM
1.0.8
5kB
Taffu
09-01-12 03:41 AM
1.0.7a
9kB
Taffu
04-07-12 04:15 PM
1.0.6
8kB
Taffu
04-04-12 02:22 PM
1.0.5
8kB
Taffu
02-07-12 03:09 PM
1.0.4
7kB
Taffu
02-01-12 05:55 PM
1.0.3
7kB
Taffu
01-14-12 06:33 AM
1.0.2
7kB
Taffu
01-02-12 09:26 PM
1.0.1
7kB
Taffu
12-31-11 12:26 PM
1.0.0
24kB
Taffu
12-29-11 07:17 AM


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Unread 11-28-13, 12:45 PM  
Xanthide
A Defias Bandit

Forum posts: 2
File comments: 18
Uploads: 0
Error

hello
i recently started getting this error using this addon..
mainly if i right click the button

Date: 2013-11-28 19:41:37
ID: 1
Error occured in: AddOn: SLDataText_Guild
Count: 1
Message: Error: AddOn SLDataText_Guild attempted to call a forbidden function (IsDisabledByParentalControls()) from a tainted execution path.
Debug:
[C]: IsDisabledByParentalControls()
..\FrameXML\MainMenuBarMicroButtons.lua:229: UpdateMicroButtons()
...terface\AddOns\Blizzard_GuildUI\Blizzard_GuildUI.lua:72:
...terface\AddOns\Blizzard_GuildUI\Blizzard_GuildUI.lua:48
[C]: Show()
..\FrameXML\UIParent.lua:1819: SetUIPanel()
..\FrameXML\UIParent.lua:1663: ShowUIPanel()
..\FrameXML\UIParent.lua:1545:
..\FrameXML\UIParent.lua:1541
[C]: SetAttribute()
..\FrameXML\UIParent.lua:2262: ShowUIPanel()
...terface\AddOns\Blizzard_GuildUI\Blizzard_GuildUI.lua:94: GuildFrame_Toggle()
..\FrameXML\UIParent.lua:567: ToggleGuildFrame()
...terface\AddOns\SLDataText_Guild\SLDataText_Guild.lua:52:
...terface\AddOns\SLDataText_Guild\SLDataText_Guild.lua:51
Locals:
None
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AucUtilSimpleAuction, v5.18.5433.5415(5.18/embedded)
AucUtilVendMarkup, v5.18.5433.4828(5.18/embedded)
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AuraFrames, v1.2.4
Babylonian, v5.1.DEV.332(/embedded)
BagBrother, v
Bagnon, v5.4.3
BagnonConfig, v
BagnonFacade, v9
BankStack, vv33
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ClassTimer, v2.3
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Configator, v5.1.DEV.344(/embedded)
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DataStoreAchievements, v5.4.001
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DataStoreCharacters, v5.4.001
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DBMLDB, v
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MasqueCaith, v5.4.88
MayronUI, v
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Omen, v3.1.8
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PhanxChat, v5.4.1.212
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TipTacItemRef, v13.09.21
TipTacTalents, v13.09.21
BlizRuntimeLib_enUS v5.4.1.50400 <eu>
(ck=f19)
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Unread 10-16-12, 02:32 AM  
Tyranea
A Kobold Labourer

Forum posts: 0
File comments: 5
Uploads: 0
Re: Re: Re: Re: Disabled during combat

Originally Posted by Taffu
Originally Posted by Tyranea
Originally Posted by Taffu
The tooltips natively hide when in combat lockdown. This is deliberate, so that a giant interactive tooltip doesn't pop up on the screen while in combat/raiding/etc.
Any chance you can include an option to hide or show tooltips while in combat? I didn't realise how much I used this until I can't use it anymore.
Adding now, will be in next release (this morning sometime)
Thank you! That date was my birthday, so what a nice birthday present!
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Unread 10-06-12, 05:32 AM  
Taffu
A Flamescale Wyrmkin
AddOn Author - Click to view AddOns

Forum posts: 149
File comments: 418
Uploads: 33
Originally Posted by FaulTier
Throws me this error, shows no tooltip on any settings:

Code:
Benutzung: /buggrabber <1-1>.
14x SLDataText_Guild\SLDataText_Guild-1.0.8.lua:23: attempt to index field "?" (a nil value)
SLDataText_Guild\SLDataText_Guild-1.0.8.lua:23: in function <SLDataText_Guild\SLDataText_Guild.lua:11>

Locals:
I cannot reproduce this error. The line that's causing an error is a string line with the character name, class color, and level. Seems to be working just fine on my machine. Sorry.
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Unread 10-06-12, 05:31 AM  
Taffu
A Flamescale Wyrmkin
AddOn Author - Click to view AddOns

Forum posts: 149
File comments: 418
Uploads: 33
Re: Re: Re: Disabled during combat

Originally Posted by Tyranea
Originally Posted by Taffu
The tooltips natively hide when in combat lockdown. This is deliberate, so that a giant interactive tooltip doesn't pop up on the screen while in combat/raiding/etc.
Any chance you can include an option to hide or show tooltips while in combat? I didn't realise how much I used this until I can't use it anymore.
Adding now, will be in next release (this morning sometime)
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Unread 10-01-12, 05:29 PM  
Taffu
A Flamescale Wyrmkin
AddOn Author - Click to view AddOns

Forum posts: 149
File comments: 418
Uploads: 33
Originally Posted by FaulTier
Originally Posted by jeffy162
As I said in the other comments: I don't have this problem. The tool tip works just fine for me.

Unless you aren't using any other addons it is possible that another addon is interfering with it.
So, another addon seems to use the same local - replacing it for my own in the whole file should be working?
The tooltip library is proprietary to SLDT, and another addon cannot use local values, only globals. I haven't had a chance to check functionality after the MoP release, as I've been traveling for work. I'll take a look as soon as I can.
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Unread 10-01-12, 03:33 PM  
FaulTier
A Theradrim Guardian
 
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Forum posts: 61
File comments: 195
Uploads: 5
Originally Posted by jeffy162
As I said in the other comments: I don't have this problem. The tool tip works just fine for me.

Unless you aren't using any other addons it is possible that another addon is interfering with it.
So, another addon seems to use the same local - replacing it for my own in the whole file should be working?
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Unread 10-01-12, 03:05 PM  
jeffy162
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As I said in the other comments: I don't have this problem. The tool tip works just fine for me.

Unless you aren't using any other addons it is possible that another addon is interfering with it.
__________________
Ahhhh, the vagueries of the aging mind. Wait.... What was I saying?

[SIGPIC][/SIGPIC]
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Unread 10-01-12, 10:14 AM  
FaulTier
A Theradrim Guardian
 
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Forum posts: 61
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Throws me this error, shows no tooltip on any settings:

Code:
Benutzung: /buggrabber <1-1>.
14x SLDataText_Guild\SLDataText_Guild-1.0.8.lua:23: attempt to index field "?" (a nil value)
SLDataText_Guild\SLDataText_Guild-1.0.8.lua:23: in function <SLDataText_Guild\SLDataText_Guild.lua:11>

Locals:
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Unread 09-12-12, 11:29 PM  
Tyranea
A Kobold Labourer

Forum posts: 0
File comments: 5
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Re: Re: Disabled during combat

Originally Posted by Taffu
The tooltips natively hide when in combat lockdown. This is deliberate, so that a giant interactive tooltip doesn't pop up on the screen while in combat/raiding/etc.
Any chance you can include an option to hide or show tooltips while in combat? I didn't realise how much I used this until I can't use it anymore.
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Unread 09-12-12, 01:23 AM  
Taffu
A Flamescale Wyrmkin
AddOn Author - Click to view AddOns

Forum posts: 149
File comments: 418
Uploads: 33
Re: Disabled during combat

Originally Posted by Tyranea
When i'm in combat i'm unable to use the guild and friends modules of SLDT. Does anyone know how I can fix it?
The tooltips natively hide when in combat lockdown. This is deliberate, so that a giant interactive tooltip doesn't pop up on the screen while in combat/raiding/etc.

Originally Posted by imladri
Any chance we can get this functionality back? Thanks
The only thing missing is rank, there is the option for showing notes. Currently I don't plan to change the existing design.
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Unread 09-11-12, 01:01 PM  
imladri
A Kobold Labourer

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Re: Comment display

Originally Posted by epohks
Long time ago, SLDT guild used to display level, player name, zone, rank, and comment. Is there any way to display ranks and comments? Thanks!
Any chance we can get this functionality back? Thanks
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Unread 09-09-12, 07:42 PM  
Tyranea
A Kobold Labourer

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Disabled during combat

When i'm in combat i'm unable to use the guild and friends modules of SLDT. Does anyone know how I can fix it?
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Unread 09-07-12, 07:22 PM  
epohks
A Kobold Labourer

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glyphs

I am having the same issue with the glyph interface. I can't switch any glyphs at all when sldt_guild is running. If I disable it, it works fine.
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Unread 09-05-12, 01:39 AM  
DreamingVoid
A Kobold Labourer

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Re: Re: Re: Re: Glyph Tainting

Regarding the error generated when you are attempting to update a Glyph - it is possibly related to the use of "_" as a non-localized variable. This occurs in SLDataText_Guild.lua at line #100:

guildName, guildRank, _ = GetGuildInfo("player")

I added a localized variable called temp and then changed the _ to temp. This appears to resolve the issue. It's my understanding that Blizzard makes use of this variable also and therefore not having it localized is causing some errors.

Well, it's no doubt a clumsy fix (if it is a fix) but I'm not a lua guru

Originally Posted by Taffu
Originally Posted by Internetzer
Originally Posted by Taffu
Originally Posted by Jaelre
SLDT_Glyph seems to be tainting my glyph windows. WoW claims it's attempting to call an invalid function.
Please clarify.

1) Are you talking about the Glyph interface window or the Guild interface window?
2) Please post the error, I need to know what line/function is causing the error.
3) Anything specific you were doing when the error happened?
4) What is your WoW Client Locale?

I have not had any issues with the Guild module, or it's interaction with the Guild interface window as of yet in 5.0. If this is regarding the Glyph interface, the Guild module has nothing to do with the Glyph or Talent interface at all. There is no SLDT_Glyph (that I'm aware of or that I created).
i get following error, when clicking into the glyph interface:

Date: 2012-09-02 12:24:39
ID: 6
Error occured in: AddOn: SLDataText_Guild
Count: 1
Message: Error: AddOn SLDataText_Guild attempted to call a forbidden function (CastGlyph()) from a tainted execution path.
Debug:
[C]: CastGlyph()
...terface\AddOns\Blizzard_GlyphUI\Blizzard_GlyphUI.lua:527: GlyphFrameSpell_OnClick()
[string "*:OnClick"]:1:
[string "*:OnClick"]:1
Locals:
None

I got the german client :-)

Also the little guild info window still doesn't work in the german client, following error occurs:

Date: 2012-09-02 12:31:41
ID: 5
Error occured in: Global
Count: 1
Message: ...terface\AddOns\SLDataText_Guild\SLDataText_Guild.lua line 23:
attempt to index field '?' (a nil value)
Debug:
(tail call): ?
[C]: ?
...terface\AddOns\SLDataText_Guild\SLDataText_Guild.lua:23:
...terface\AddOns\SLDataText_Guild\SLDataText_Guild.lua:11
Locals:
None


Thanks in advance :-)
Originally Posted by Mayron
I get this same issue. Basically I just get a Dialog window open to say that this addon is blocking the UI feature when I go to put in a new Glyph in the UI window.

I'm sure that a lot of people using this should be getting this same issue as I doubt it would only just be me and a few others.
Internetzer: Are you a Death Knight by chance when the Guild Window error happens?

Regarding Glyphs: After review, there's something associating SLDataText_Guild to the CastGlyph() API that is NOT SLDataText or any of it's modules. Feel free to open the SLDataText_Guild.lua file and look for that API, it doesn't exist in any of my code. Also, I redid Glyphs on two of my characters this morning and received no errors, so I really don't know what on gods earth could be causing this.
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Unread 09-03-12, 04:43 PM  
ahx111
A Fallenroot Satyr

Forum posts: 24
File comments: 38
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Re: Comment display

Originally Posted by epohks
Long time ago, SLDT guild used to display level, player name, zone, rank, and comment. Is there any way to display ranks and comments? Thanks!
Yeah was just coming to ask this very question.
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