Minion Beta! - Help us test our new AddOn updater. Get it now!
Download
(12 MB)
Download
Updated: 11-30-14 10:40 AM
Pictures
File Info
Compatibility:
Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:11-30-14 10:40 AM
Created:05-13-12 02:05 PM
Downloads:17,703
Favorites:100
MD5:
6.0.3

MiirGui Texture Pack [Grey]  Popular! (More than 5000 hits)

Version: 3.1.0
by: Neza [More]





MiirGui texture Pack replaces the default World of Warcraft textures, enhancing the overall look and feel.

It covers nearly every panel in the game. There is also an optional Icon Pack.

Demonstration Video



When updating from an older version delete all files created by the MiirGui Texture Pack in your Interface folder. Then proceed to paste the content of the zip file into the folder.

MiirGui Texture Pack will add 2 addons to your addon-list, one for cosmetic fixes which is highly recommended and one for frame icons.



If you find any bugs or missmatching graphics, please use the comment section of this page.

Please note that it is very possible that using multiple skinning addons at a time like miirgui and aurora can and will cause many errors.

You will not get author-support on any other site as it is only hosted here on wowinterface.

Please add an addon-list of the addons you use or the name of the addon causing a conflict and paste the error message thrown by wow. The more information the better.



The Store looks pretty rubbish but as long as blizzard restricts addon access to it theres not much I can do.



Created by Miiru - Lordaeron EU.

Please ask for permission before using and uploading this in your own compilation.

Special thanks to Haleth.

## Changes in Version 3.1.0 ##

##Alertframes##

+ skinned Loot Upgrade Popup
+ skinned Follower Popups

##GarrisonFrame##
+ skinned Garrison Mission Frame
+ skinned Garrison Building Frame


##PetJournalFrame##
+ the pet, mount and toyframe should now be properly skinned when using arkinventory

##Miirgui Addon##

+ changed file structure

## Changes in Version 3.0.2b ##

+ added border function to supported.lua file q.q

## Changes in Version 3.0.2 ##

##LootFrame##

+ reworked LootToast.blp

##MiirGui Addon##
+ supported addon code now has an own file
+ support for Inventorian
+ support for Combuctor
+ centerd stack count for guildbank, bank, reagentbank and bags
+ fixed errors caused in conjuction with pokemontrainer and rarity

## Changes in Version 3.0.1 ##

##Buttons##

+ skinned UI-MicroButton-BStore-Disabled.blp

##ChatFrame##

+ skinned ChatFrameTab.blp

##FriendsFrame##

+ skinned Battlenet-Battleneticon.blp

##LFGFrame##

+ skinned LFR-TEXTURE.blp
+ skinned UI-LFG-DUNGEONTOAST.blp
+ skinned UI-LFG-ICON-REWARDRING.blp

##MiirGui Addon##

+ added compatibility for the portuguese world of warcraft client
+ fixed an lua error that occured when moving the mouse over the additional objectives tab
+ the clock portrait is now square again
+ fixed a bug where the color of a completed objective of a quest would return to white on mouseover
+ fixed a bug where an lua error would be thrown when completing a quest that has objectives but doesn't show it when turning it in

##MoneyFrame##

+ reincluded UI-MoneyFrame.blp

##QuestFrame##

+ fixed a bug where a stone parchement would show at the quest 'Monstrosity'

##Scenarios##

+ reskinned ScenarioParts.blp

##TargetingFrame##

+ skinned UI-TARGETINGFRAME-MINUS.blp
+ skinned UI-PhasingIcon.blp

##VehicleFrame##

+ skinned UI-VEHICLE-FRAME.blp
+ skinned UI-VEHICLE-FRAME-ORGANIC.blp
+ skinned UI-VEHICLES-PARTYFRAME.blp
+ skinned UI-VEHICLES-PARTYFRAME-ORGANIC.blp


## Changes in Version 3.0 ##

##Archaeology##

+ skinned the alertframe when a digsite is complete

##AchievementFrame##

+ skinned the achievement comparison bars when you are compairing to another person
+ skinned the alertframe when you reach an achievement criteria
+ skinned the alertframe when you complete a guild challenge
+ colored the collection and garrison bars

##AuctionFrame##

+ removed the icon quality-colored border (text is already quality-colored)
+ relocated the itemcount because blizzard didnt update the fontstring position yet as items can stack > 20

##BankFrame##

+ skinned the reagentbank-rab
+ added a better-fitting quality border

##BlackMarketFrame##

+ skinned

##CharacterFrame##

+ skinned TotemBorder
+ added a better-fitting item quality border

##ChatFrame##

skinned chatminimize button
skinned chat maximize button
skinned chatinput border

##ContainerFrame##

+ added a better-fitting quality border

##EncounterJournal##

+ skinned new instances and reworked text-colors as well as portraits

##FriendsFrame##

+ added Diablo 3 and HearthStone Icons
+ added several borders

##GuildFrame##

+ skinned GuildInviteFrame
+ fixed Guild-Perks-Frame

##InspectFrame##

+ added a better-fitting quality border
+ fixed Portrait-bug when using miirgui_icons

##LFGFrame and PVPFrame##

+ skinned premade groups tab
+ added several borders

##MainMenuBar##

+fixed performancebar

##Miirgui Addon##

+ rewrote most hooks to cause less problems when used with other addons
+ cleaned up code and threw away stuff that is not used anymore
+ reduced filesize from roughly 1300 to ~854
+ added Classic Quest Log Support

##MountJournal##

+ added several borders to mount, pet and toy journal
+ added border to mount-icons
+ skinned toybox
+ relocated the favorite mount icon
+ changed pettype icons

##ObjectiveTracker##

+ colored new objectiveTracker

##PetitionFrame##

+ frame skinned

##QuestFrame##

+ added several borders
+ reworked font colors and mob portrait box
+ outlined questtracker
+ skinned skillupbutton

##Store##

+ skinned frame as far as it was possible
+ skinned store buttons in main menu and actionbar

##TradeSkillFrame##

+ added a border

##TargetingFrame##

+ reworked target frames because mobs can now be level 100
+ repositioned leveltext
+ added custom pvp-icon and repositioned it

##Tooltips##

+ skinned new nameplates


##Void Storage##

+ added a better-fitting item quality border
Optional Files (1)
File Name
Version
Size
Author
Date
Type
3.0.1
56MB
10-11-14 05:11 AM
Patch


Archived Files (1)
File Name
Version
Size
Author
Date
3.0.2b
11MB
Neza
11-12-14 12:47 PM


Post A Reply Comment Options
Unread 01-24-15, 01:34 PM  
Kaathe
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
Re: Change color

Originally Posted by Miiru
The Color is defined in core.lua in line 3. You should be able to change the color to your liking. Note this will change all those grey texts to the color of your choice.

If you are having problems with the format, just take the colors rgb values and divide each one by 255.

Example: Red would be 255,0,0 which results in 1,0,0 etc.

Brilliant, thank you!
Kaathe is offline Report comment to moderator  
Reply With Quote
Unread 01-24-15, 11:06 AM  
Miiru
A Cliff Giant
 
Miiru's Avatar
AddOn Author - Click to view AddOns

Forum posts: 75
File comments: 215
Uploads: 11
Post Change color

Originally Posted by Kaathe
I also find the quest frame section text very hard to read as it's quite dark. Is there a way to make it a lighter shade of grey?
The Color is defined in core.lua in line 3. You should be able to change the color to your liking. Note this will change all those grey texts to the color of your choice.

If you are having problems with the format, just take the colors rgb values and divide each one by 255.

Example: Red would be 255,0,0 which results in 1,0,0 etc.
__________________
◘◘ Author of MiirGui Texture Pack ◘◘
Last edited by Miiru : 01-24-15 at 11:11 AM.
Miiru is offline Report comment to moderator  
Reply With Quote
Unread 01-24-15, 09:57 AM  
Kaathe
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
Re: Re: Beautiful!

Originally Posted by Tonyleila
Works perfectly, thanks!
Kaathe is offline Report comment to moderator  
Reply With Quote
Unread 01-23-15, 02:09 PM  
Tonyleila
A Molten Giant
 
Tonyleila's Avatar
AddOn Author - Click to view AddOns

Forum posts: 511
File comments: 1579
Uploads: 37
Re: Beautiful!

Originally Posted by Kaathe
The minimap shows a square patterned ring when within one of the blue "Quest Area" zones, is there a way to get rid of this? I'm not sure if it's a different addon causing this, I just don't remember seeing it in the past.
Hide Blob Ring
http://www.wowinterface.com/download...eBlobRing.html
__________________
Author of: LeilaUI and Aurora: Missing Textures
__________________
Last edited by Tonyleila : 01-23-15 at 02:09 PM.
Tonyleila is offline Report comment to moderator  
Reply With Quote
Unread 01-23-15, 01:37 PM  
Kaathe
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
Beautiful!

Hey! Thanks for making this addon, it's simply beautiful!

I have a couple of issues I hope you can help me with:


The minimap shows a square patterned ring when within one of the blue "Quest Area" zones, is there a way to get rid of this? I'm not sure if it's a different addon causing this, I just don't remember seeing it in the past.



I also find the quest frame section text very hard to read as it's quite dark. Is there a way to make it a lighter shade of grey?

Kaathe is offline Report comment to moderator  
Reply With Quote
Unread 01-20-15, 12:55 AM  
Miiru
A Cliff Giant
 
Miiru's Avatar
AddOn Author - Click to view AddOns

Forum posts: 75
File comments: 215
Uploads: 11
Re: Re: Combuctor

Originally Posted by Seerah
Originally Posted by Miiru
I think i posted something about fixing combuctor a few lines below your post.

I didnt update it on wowinterface yet though. Gonna wait till the next patch, theres not much to do at the moment
Ah, my apologies. (Out of curiosity, what makes "BAG_UPDATE_DELAYED" better than "PLAYER_ENTERING_WORLD"?)

I forgot to mention the reason I was looking at the Combuctor skinning code. I was noticing that the new items weren't getting the new item highlight/animation set to them. After posting my below report, I found the reason why was that the ContainerFrame\Bags.blp override texture omits this. Took me a few days to figure out wth I couldn't find the new items in my bags. I guess AdiBags uses its own new items texture/animation instead of reusing the default one, so I was totally confused when switching to Combuctor to try it out again.
Probably nothing. I used to have it those codes in player enetering world and i probably just overlooked it.

I will take a look at that new item in bags animation. Probably deleted it because i didnt knew what it was all about
__________________
◘◘ Author of MiirGui Texture Pack ◘◘
Last edited by Miiru : 01-20-15 at 12:55 AM.
Miiru is offline Report comment to moderator  
Reply With Quote
Unread 01-19-15, 10:02 PM  
Seerah
Fishing Trainer
 
Seerah's Avatar
WoWInterface Super Moderator
AddOn Author - Click to view AddOns

Forum posts: 9760
File comments: 614
Uploads: 25
Re: Combuctor

Originally Posted by Miiru
I think i posted something about fixing combuctor a few lines below your post.

I didnt update it on wowinterface yet though. Gonna wait till the next patch, theres not much to do at the moment
Ah, my apologies. (Out of curiosity, what makes "BAG_UPDATE_DELAYED" better than "PLAYER_ENTERING_WORLD"?)

I forgot to mention the reason I was looking at the Combuctor skinning code. I was noticing that the new items weren't getting the new item highlight/animation set to them. After posting my below report, I found the reason why was that the ContainerFrame\Bags.blp override texture omits this. Took me a few days to figure out wth I couldn't find the new items in my bags. I guess AdiBags uses its own new items texture/animation instead of reusing the default one, so I was totally confused when switching to Combuctor to try it out again.
__________________
"You'd be surprised how many people violate this simple principle every day of their lives and try to fit square pegs into round holes, ignoring the clear reality that Things Are As They Are." -Benjamin Hoff, The Tao of Pooh

[SIGPIC][/SIGPIC]
Seerah is online now Report comment to moderator  
Reply With Quote
Unread 01-17-15, 03:57 PM  
Miiru
A Cliff Giant
 
Miiru's Avatar
AddOn Author - Click to view AddOns

Forum posts: 75
File comments: 215
Uploads: 11
Combuctor

Originally Posted by Seerah
You need to delay when you look for the Combuctor portrait. Right now, you're looking for it to be created in the main chunk of your supported.lua file. However, the texture has not been created yet. I encased the contents of that whole file in a function and waited for the "PLAYER_ENTERING_WORLD" event to fire in order to remedy this.
I think i posted something about fixing combuctor a few lines below your post.

I didnt update it on wowinterface yet though. Gonna wait till the next patch, theres not much to do at the moment
__________________
◘◘ Author of MiirGui Texture Pack ◘◘
Last edited by Miiru : 01-17-15 at 03:59 PM.
Miiru is offline Report comment to moderator  
Reply With Quote
Unread 01-17-15, 01:40 PM  
Seerah
Fishing Trainer
 
Seerah's Avatar
WoWInterface Super Moderator
AddOn Author - Click to view AddOns

Forum posts: 9760
File comments: 614
Uploads: 25
You need to delay when you look for the Combuctor portrait. Right now, you're looking for it to be created in the main chunk of your supported.lua file. However, the texture has not been created yet. I encased the contents of that whole file in a function and waited for the "PLAYER_ENTERING_WORLD" event to fire in order to remedy this.
__________________
"You'd be surprised how many people violate this simple principle every day of their lives and try to fit square pegs into round holes, ignoring the clear reality that Things Are As They Are." -Benjamin Hoff, The Tao of Pooh

[SIGPIC][/SIGPIC]
Seerah is online now Report comment to moderator  
Reply With Quote
Unread 01-13-15, 02:28 AM  
Miiru
A Cliff Giant
 
Miiru's Avatar
AddOn Author - Click to view AddOns

Forum posts: 75
File comments: 215
Uploads: 11
Re: Great Addon!!

Originally Posted by Raivenwolf
Wow I just love this addon...I just have one question though. is it possible to add some width to the unit frames somewhere??
That would require some recoding and also to change the default graphics wide and is currently not planned.
__________________
◘◘ Author of MiirGui Texture Pack ◘◘
Miiru is offline Report comment to moderator  
Reply With Quote
Unread 01-10-15, 05:47 PM  
Raivenwolf
A Kobold Labourer
 
Raivenwolf's Avatar

Forum posts: 1
File comments: 2
Uploads: 0
Great Addon!!

Wow I just love this addon...I just have one question though. is it possible to add some width to the unit frames somewhere??
Raivenwolf is offline Report comment to moderator  
Reply With Quote
Unread 01-04-15, 03:04 AM  
Miiru
A Cliff Giant
 
Miiru's Avatar
AddOn Author - Click to view AddOns

Forum posts: 75
File comments: 215
Uploads: 11
Post Screenshot reequest

Originally Posted by madindehead
Hello there,

This is incredible, thanks for the work.

I was wondering, what folders do I need apart from Glues and Shop to actually skin the login screen, character select screen and the in-game shop.

Using only Glues and Shop doesn't full skin everything.
Would it be possible for you to post a screenshot, so i can identify the missing parts?

Miiru
__________________
◘◘ Author of MiirGui Texture Pack ◘◘
Miiru is offline Report comment to moderator  
Reply With Quote
Unread 12-30-14, 05:32 AM  
madindehead
A Kobold Labourer

Forum posts: 0
File comments: 22
Uploads: 0
Skin ONLY character select screen and shop?

Hello there,

This is incredible, thanks for the work.

I was wondering, what folders do I need apart from Glues and Shop to actually skin the login screen, character select screen and the in-game shop.

Using only Glues and Shop doesn't full skin everything.
madindehead is offline Report comment to moderator  
Reply With Quote
Unread 12-30-14, 02:37 AM  
Miiru
A Cliff Giant
 
Miiru's Avatar
AddOn Author - Click to view AddOns

Forum posts: 75
File comments: 215
Uploads: 11
Font Color

Originally Posted by Wilcoh
Hello and thanks for the wonderful addon! I just have 2 problems

-1st in the premade groud finder its missing the tank role icon
-2nd my quest log Title is a tad bit to dark. Is it possible to make the color a little lighter, if not no worries.

-thanks again
To your first remark: Yes, it looks like they changed that texture since the beta, i fixed the file and im gonna upload it soon.

Regarding your second concern, it should be enough to go to miirgui/frames/objtracker.lua and change

line 31

from
fontString:SetTextColor(unpack(miirgui.Color))
to
fontString:SetTextColor(unpack(miirgui.Color.Highlight))

line 68

from
block.HeaderText:SetTextColor(unpack(miirgui.Color));
to
block.HeaderText:SetTextColor(unpack(miirgui.Color.Highlight));
__________________
◘◘ Author of MiirGui Texture Pack ◘◘
Miiru is offline Report comment to moderator  
Reply With Quote
Unread 12-29-14, 04:38 PM  
Wilcoh
A Defias Bandit

Forum posts: 2
File comments: 4
Uploads: 0
Hello and thanks for the wonderful addon! I just have 2 problems

-1st in the premade groud finder its missing the tank role icon
-2nd my quest log Title is a tad bit to dark. Is it possible to make the color a little lighter, if not no worries.





-thanks again
Last edited by Wilcoh : 12-29-14 at 04:38 PM.
Wilcoh is offline Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump:

Support AddOn Development!

You have just downloaded by the author . If you like this AddOn why not consider supporting the author? This author has set up a donation account. Donations ensure that authors can continue to develop useful tools for everyone.