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Warlords of Draenor Pre-Patch (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:11-30-14 10:40 AM
Created:05-13-12 02:05 PM
Downloads:16,882
Favorites:95
MD5:
6.0.3

MiirGui Texture Pack [Grey]  Popular! (More than 5000 hits)

Version: 3.1.0
by: Neza [More]





MiirGui texture Pack replaces the default World of Warcraft textures, enhancing the overall look and feel.

It covers nearly every panel in the game. There is also an optional Icon Pack.

Demonstration Video



When updating from an older version delete all files created by the MiirGui Texture Pack in your Interface folder. Then proceed to paste the content of the zip file into the folder.

MiirGui Texture Pack will add 2 addons to your addon-list, one for cosmetic fixes which is highly recommended and one for frame icons.



If you find any bugs or missmatching graphics, please use the comment section of this page.

Please note that it is very possible that using multiple skinning addons at a time like miirgui and aurora can and will cause many errors.

You will not get author-support on any other site as it is only hosted here on wowinterface.

Please add an addon-list of the addons you use or the name of the addon causing a conflict and paste the error message thrown by wow. The more information the better.



The Store looks pretty rubbish but as long as blizzard restricts addon access to it theres not much I can do.



Created by Miiru - Lordaeron EU.

Please ask for permission before using and uploading this in your own compilation.

Special thanks to Haleth.

## Changes in Version 3.1.0 ##

##Alertframes##

+ skinned Loot Upgrade Popup
+ skinned Follower Popups

##GarrisonFrame##
+ skinned Garrison Mission Frame
+ skinned Garrison Building Frame


##PetJournalFrame##
+ the pet, mount and toyframe should now be properly skinned when using arkinventory

##Miirgui Addon##

+ changed file structure

## Changes in Version 3.0.2b ##

+ added border function to supported.lua file q.q

## Changes in Version 3.0.2 ##

##LootFrame##

+ reworked LootToast.blp

##MiirGui Addon##
+ supported addon code now has an own file
+ support for Inventorian
+ support for Combuctor
+ centerd stack count for guildbank, bank, reagentbank and bags
+ fixed errors caused in conjuction with pokemontrainer and rarity

## Changes in Version 3.0.1 ##

##Buttons##

+ skinned UI-MicroButton-BStore-Disabled.blp

##ChatFrame##

+ skinned ChatFrameTab.blp

##FriendsFrame##

+ skinned Battlenet-Battleneticon.blp

##LFGFrame##

+ skinned LFR-TEXTURE.blp
+ skinned UI-LFG-DUNGEONTOAST.blp
+ skinned UI-LFG-ICON-REWARDRING.blp

##MiirGui Addon##

+ added compatibility for the portuguese world of warcraft client
+ fixed an lua error that occured when moving the mouse over the additional objectives tab
+ the clock portrait is now square again
+ fixed a bug where the color of a completed objective of a quest would return to white on mouseover
+ fixed a bug where an lua error would be thrown when completing a quest that has objectives but doesn't show it when turning it in

##MoneyFrame##

+ reincluded UI-MoneyFrame.blp

##QuestFrame##

+ fixed a bug where a stone parchement would show at the quest 'Monstrosity'

##Scenarios##

+ reskinned ScenarioParts.blp

##TargetingFrame##

+ skinned UI-TARGETINGFRAME-MINUS.blp
+ skinned UI-PhasingIcon.blp

##VehicleFrame##

+ skinned UI-VEHICLE-FRAME.blp
+ skinned UI-VEHICLE-FRAME-ORGANIC.blp
+ skinned UI-VEHICLES-PARTYFRAME.blp
+ skinned UI-VEHICLES-PARTYFRAME-ORGANIC.blp


## Changes in Version 3.0 ##

##Archaeology##

+ skinned the alertframe when a digsite is complete

##AchievementFrame##

+ skinned the achievement comparison bars when you are compairing to another person
+ skinned the alertframe when you reach an achievement criteria
+ skinned the alertframe when you complete a guild challenge
+ colored the collection and garrison bars

##AuctionFrame##

+ removed the icon quality-colored border (text is already quality-colored)
+ relocated the itemcount because blizzard didnt update the fontstring position yet as items can stack > 20

##BankFrame##

+ skinned the reagentbank-rab
+ added a better-fitting quality border

##BlackMarketFrame##

+ skinned

##CharacterFrame##

+ skinned TotemBorder
+ added a better-fitting item quality border

##ChatFrame##

skinned chatminimize button
skinned chat maximize button
skinned chatinput border

##ContainerFrame##

+ added a better-fitting quality border

##EncounterJournal##

+ skinned new instances and reworked text-colors as well as portraits

##FriendsFrame##

+ added Diablo 3 and HearthStone Icons
+ added several borders

##GuildFrame##

+ skinned GuildInviteFrame
+ fixed Guild-Perks-Frame

##InspectFrame##

+ added a better-fitting quality border
+ fixed Portrait-bug when using miirgui_icons

##LFGFrame and PVPFrame##

+ skinned premade groups tab
+ added several borders

##MainMenuBar##

+fixed performancebar

##Miirgui Addon##

+ rewrote most hooks to cause less problems when used with other addons
+ cleaned up code and threw away stuff that is not used anymore
+ reduced filesize from roughly 1300 to ~854
+ added Classic Quest Log Support

##MountJournal##

+ added several borders to mount, pet and toy journal
+ added border to mount-icons
+ skinned toybox
+ relocated the favorite mount icon
+ changed pettype icons

##ObjectiveTracker##

+ colored new objectiveTracker

##PetitionFrame##

+ frame skinned

##QuestFrame##

+ added several borders
+ reworked font colors and mob portrait box
+ outlined questtracker
+ skinned skillupbutton

##Store##

+ skinned frame as far as it was possible
+ skinned store buttons in main menu and actionbar

##TradeSkillFrame##

+ added a border

##TargetingFrame##

+ reworked target frames because mobs can now be level 100
+ repositioned leveltext
+ added custom pvp-icon and repositioned it

##Tooltips##

+ skinned new nameplates


##Void Storage##

+ added a better-fitting item quality border
Optional Files (1)
File Name
Version
Size
Author
Date
Type
3.0.1
56MB
10-11-14 05:11 AM
Patch


Archived Files (1)
File Name
Version
Size
Author
Date
3.0.2b
11MB
Neza
11-12-14 12:47 PM


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Unread 12-04-14, 12:53 AM  
Miiru
A Theradrim Guardian
 
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Combuctor Code

Originally Posted by Nokcihc
Seems that the Combuctor patch you put in the code broke. It's back to a circle portrait and the gold bar is back again D:
Solution:

Go into frames/supported.lua and search for the combuctor code. Replace it with this one:


--Code to support Combuctor

local combuctor = IsAddOnLoaded("Combuctor")

if combuctor == true then

local frame = CreateFrame("FRAME");
frame:RegisterEvent("BAG_UPDATE_DELAYED")

function frame:OnEvent(event)
if ( event == "BAG_UPDATE_DELAYED" ) then
CombuctorFrameinventoryPortrait:SetTexCoord(0.15, 0.85, 0.15, 0.85)
for i=19,21 do
hideit=select(i,CombuctorFrameinventory:GetRegions())
hideit:Hide()
end
end
end
frame:SetScript("OnEvent", frame.OnEvent);
end

That should do it
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Last edited by Miiru : 12-04-14 at 02:20 AM.
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Unread 12-03-14, 05:32 PM  
Nokcihc
A Kobold Labourer

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Seems that the Combuctor patch you put in the code broke. It's back to a circle portrait and the gold bar is back again D:
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Unread 11-30-14, 10:40 AM  
Miiru
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The new version with skinned garrison frames is now out. It should work with most Garrison addons.

As it was a big bunch of graphics, i took a different approach on skinning this time.

Please report any bugs you encounter.
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Last edited by Miiru : 11-30-14 at 10:46 AM.
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Unread 11-30-14, 10:07 AM  
Elegant
A Kobold Labourer

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Originally Posted by Miiru
Originally Posted by Elegant
New error now:
With that many addons activated, i cant tell what addon could be causing this. I tried with pokemontrainer just now but it works fine. Possibly one of the other addons.

As a dirty fix, you can try to delete or omment out line 463 till 479 in miirgui/on_load.lua. This should fix the error.(i guess)
Still PokemonTrainer actually. Error disappears when I deactivate it.

Code:
Date: 2014-11-30 11:08:57
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\miirGui\on_load.lua line 472:
   Usage: GetPetStats(ID)
Debug:
   [C]: ?
   [C]: GetPetStats()
   miirGui\on_load.lua:472:
      miirGui\on_load.lua:463
   [C]: PetJournal_UpdatePetLoadOut()
   ...e\AddOns\Blizzard_PetJournal\Blizzard_PetJournal.lua:214:
      ...e\AddOns\Blizzard_PetJournal\Blizzard_PetJournal.lua:191
Locals:
(*temporary) = nil
Last edited by Elegant : 11-30-14 at 10:08 AM.
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Unread 11-29-14, 11:17 AM  
noriyct
A Kobold Labourer

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Re: Re: AH Button

Originally Posted by noriyct
Originally Posted by Miiru
Originally Posted by noriyct
its TradeSkillDW
where does that AH button come from? I just tried it online and i don't get the error. Do you have the latest version installed?
The button is not wrong, A wire frame in the middle,as shown in the figure
yes the mirrgui is latest
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Unread 11-29-14, 11:11 AM  
noriyct
A Kobold Labourer

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Smile Re: AH Button

Originally Posted by Miiru
Originally Posted by noriyct
its TradeSkillDW
where does that AH button come from? I just tried it online and i don't get the error. Do you have the latest version installed?
The button is not wrong, A wire frame in the middle,as shown in the figure
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Unread 11-29-14, 10:53 AM  
Miiru
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AH Button

Originally Posted by noriyct
its TradeSkillDW
where does that AH button come from? I just tried it online and i don't get the error. Do you have the latest version installed?
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Last edited by Miiru : 11-29-14 at 10:55 AM.
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Unread 11-29-14, 10:41 AM  
noriyct
A Kobold Labourer

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its TradeSkillDW
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Unread 11-29-14, 10:36 AM  
Miiru
A Theradrim Guardian
 
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What addon are you using for your tradeskills?
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Unread 11-29-14, 10:34 AM  
noriyct
A Kobold Labourer

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please helpme thanks!!!

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Unread 11-27-14, 09:53 AM  
Miiru
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Thumbs up Thank you!

Originally Posted by fuba
Hi and thanks for the nice Texture Pack!

But i found and fixed an error in version 3.0.2b.

Maybe you want to fix this in the Blue and Gray release sometime

lg, fuba
Im gonna include it in the next release, it makes the check for rarityaddon obsolete also. Thank you very much!
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Last edited by Miiru : 11-27-14 at 10:01 AM.
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Unread 11-27-14, 09:32 AM  
fuba
A Kobold Labourer

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Hi and thanks for the nice Texture Pack!

But i found and fixed an error in version 3.0.2b.


Original function in "on_load.lua" from line 463 to line 477:
Lua Code:
  1. local function miirgui_PetJournal_UpdatePetLoadOut()
  2.                 local rarityaddon = IsAddOnLoaded("Rarity")
  3.                 if rarityaddon == true then
  4.                 else
  5.                     for i=1,3 do
  6.                         local loadoutPlate = PetJournal.Loadout["Pet"..i];
  7.                         local petID, ability1ID, ability2ID, ability3ID, locked = C_PetJournal.GetPetLoadOutInfo(i);
  8.                             loadoutPlate.level:SetTextColor(1,1,1,1)
  9.                             loadoutPlate.level:SetFont(unpack(miirgui.small))
  10.                             local health, maxHealth, attack, speed, rarity = C_PetJournal.GetPetStats(petID);
  11.                             loadoutPlate.qualityBorder:SetTexture("Interface\\Containerframe\\quality.blp")
  12.                             loadoutPlate.qualityBorder:SetVertexColor(ITEM_QUALITY_COLORS[rarity-1].r, ITEM_QUALITY_COLORS[rarity-1].g, ITEM_QUALITY_COLORS[rarity-1].b);
  13.                     end
  14.                 end
  15.             end


Fixed function:
Lua Code:
  1. local function miirgui_PetJournal_UpdatePetLoadOut()
  2.                 local rarityaddon = IsAddOnLoaded("Rarity")
  3.                 if rarityaddon == true then
  4.                 else
  5.                     for i=1,3 do
  6.                         local loadoutPlate = PetJournal.Loadout["Pet"..i];
  7.                         local petGUID, ability1ID, ability2ID, ability3ID, locked = C_PetJournal.GetPetLoadOutInfo(i);
  8.                         if petGUID then
  9.                             loadoutPlate.level:SetTextColor(1,1,1,1)
  10.                             loadoutPlate.level:SetFont(unpack(miirgui.small))
  11.                             local health, maxHealth, attack, speed, rarity = C_PetJournal.GetPetStats(petGUID);
  12.                            
  13.                             loadoutPlate.qualityBorder:SetTexture("Interface\\Containerframe\\quality.blp")
  14.                             loadoutPlate.qualityBorder:SetVertexColor(ITEM_QUALITY_COLORS[rarity-1].r, ITEM_QUALITY_COLORS[rarity-1].g, ITEM_QUALITY_COLORS[rarity-1].b)
  15.                             if not loadoutPlate.qualityBorder:IsVisible() then loadoutPlate.qualityBorder:Show() end
  16.                         end
  17.                     end
  18.                 end
  19.             end

What i've done?
  1. Renamed petID to petGUID -> petID alltime returned NIL
  2. added a check for petGUID so there can not be a NIL error anymore
  3. added Show() for loadoutPlate.qualityBorder if it is not visible

Maybe you want to fix this in the Blue and Gray release sometime

lg, fuba
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Unread 11-18-14, 10:45 AM  
Tomate
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Patch version ?

It would be awesome if we could have patched version.
I don't want to re-download the entire zip for each update (11Mb it's not optimum).
The other issue I got is that I update the lua files to fix some errors I encounter and I don't want to patch each version you released.

However, thanks for your work.
Last edited by Tomate : 11-18-14 at 10:45 AM.
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Unread 11-12-14, 02:06 PM  
Miiru
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Originally Posted by Gallian
Amazing!

Any chance for a version that has rounded corners by maybe 2px like you can do when making a square in Photoshop? Instead of the harsh pointy ones. Other than that, maybe also replacing the texture where icons go in the bags? Or is that something we should use Aurora for, since it apparently does that?
Rounded corners are certanly possible, but it would require a rework of quite a lot of work. maybe i will consider this later on in the expansion.
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Unread 11-12-14, 01:11 PM  
Gallian
A Deviate Faerie Dragon

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Amazing!

Any chance for a version that has rounded corners by maybe 2px like you can do when making a square in Photoshop? Instead of the harsh pointy ones. Other than that, maybe also replacing the texture where icons go in the bags? Or is that something we should use Aurora for, since it apparently does that?
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