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The Adventure Continues (6.1)
Updated:03-25-15 04:34 AM
Created:05-13-12 02:05 PM
Downloads:18,827
Favorites:108
MD5:
6.1

MiirGui Texture Pack [Grey]  Updated less than 3 days ago!  Popular! (More than 5000 hits)

Version: 3.1.2
by: Neza [More]





MiirGui texture Pack replaces the default World of Warcraft textures, enhancing the overall look and feel.

It covers nearly every panel in the game. There is also an optional Icon Pack.

Demonstration Video



When updating from an older version delete all files created by the MiirGui Texture Pack in your Interface folder. Then proceed to paste the content of the zip file into the folder.

MiirGui Texture Pack will add 2 addons to your addon-list, one for cosmetic fixes which is highly recommended and one for frame icons.



If you find any bugs or missmatching graphics, please use the comment section of this page.

Please note that it is very possible that using multiple skinning addons at a time like miirgui and aurora can and will cause many errors.

You will not get author-support on any other site as it is only hosted here on wowinterface.

Please add an addon-list of the addons you use or the name of the addon causing a conflict and paste the error message thrown by wow. The more information the better.



The Store looks pretty rubbish but as long as blizzard restricts addon access to it theres not much I can do.



Copyright 2011-2014 Miiru ( http://www.wowinterface.com/forums/member.php?userid=144698 )

The contents of this addon, excluding third-party resources, are
copyrighted to its authors with all rights reserved.

The author of this addon hereby grants you the following rights:

1. You may make modifications to this addon for private use only except
if you have been granted explicit permission by the author.

2. Do not modify the name of this addon, including the addon folders.

3. Do not embed the contents of this addon within another addon.

4. This copyright notice shall be included in all copies or substantial
portions of the Software.

All rights not explicitly addressed in this license are reserved by
the copyright holder.

## Changes in version 3.1.2 ##

## Auctionhous ##

Skinned Token Frame

## Buttons ##

Added shop-button at deathknight login screen

## GarrisonFrame ##

Even better minimap-button!!

added expiration-timer for all missions

## ToyBox ##

Fixed Color resetting to default

## Changes in version 3.1.0 ##

## GarrisonFrame ##

Garrison Report Frame got a major overhaul

## LFGFrame ##

GroupFinder.blp

UI-LFG-ICON-PORTRAITROLES.blp

border added to LFGListFrame.SearchPanel

raidpanel border size now changes correctly when joining a raid-group

## FriendsFrame ##

Battlenet-HotSicon.blp

## CollectionsFrame ##

Heirloom tab skinned

Rekinned toybox

## ContainerFrame ##

reworked bags.blp

reskinned UI-BackpackBackground

## MiirGui Addon ##

recoded supported.lua file

excluded custom icon to tradeskillwindow

added better garrison minimap button

Inspect now shows player portrait instead of class icon
Optional Files (1)
File Name
Version
Size
Author
Date
Type
3.1.0
53MB
02-18-15 07:37 AM
Patch


Archived Files (1)
File Name
Version
Size
Author
Date
3.1.0
8MB
Neza
02-25-15 04:39 AM


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Unread 03-25-15, 04:35 AM  
Miiru
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## Changes in version 3.1.2 ##

## Auctionhous ##

Skinned Token Frame

## Buttons ##

Added shop-button at deathknight login screen

## GarrisonFrame ##

Even better minimap-button!!

added expiration-timer for all missions

## ToyBox ##

Fixed Color resetting to default
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Last edited by Miiru : 03-25-15 at 04:35 AM.
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Unread 02-26-15, 07:22 AM  
bldvx
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Re: Item Quality border

Originally Posted by Miiru
Originally Posted by bldvx
Hi.
Great mode !
Though I have a huge problem and it's that MiirGui is overriding oGlow for the items borders. (Being colorblind oGlow is a huge lifesaver for me).
Is there anyway I could disable MiirGui's borders in order to keep oGlow's?
Thanks !
Yes this is pretty easy to solve, you go to interface/Buttons and search for the file UI-ActionButton-Border.blp. Delete this file or rename it to sth like _UI-ActionButton-Border.blp and you should be fine
I'm genuinly gratefull for your prompt reply. Cheers mate !
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Unread 02-26-15, 01:21 AM  
Miiru
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Thumbs up Item Quality border

Originally Posted by bldvx
Hi.
Great mode !
Though I have a huge problem and it's that MiirGui is overriding oGlow for the items borders. (Being colorblind oGlow is a huge lifesaver for me).
Is there anyway I could disable MiirGui's borders in order to keep oGlow's?
Thanks !
Yes this is pretty easy to solve, you go to interface/Buttons and search for the file UI-ActionButton-Border.blp. Delete this file or rename it to sth like _UI-ActionButton-Border.blp and you should be fine
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Unread 02-25-15, 06:51 PM  
bldvx
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Hi.
Great mode !
Though I have a huge problem and it's that MiirGui is overriding oGlow for the items borders. (Being colorblind oGlow is a huge lifesaver for me).
Is there anyway I could disable MiirGui's borders in order to keep oGlow's?
Thanks !
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Unread 02-25-15, 12:51 AM  
Miiru
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updated for patch 6.1
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Last edited by Miiru : 02-25-15 at 12:52 AM.
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Unread 02-06-15, 02:23 AM  
Miiru
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Quest Font Size

Originally Posted by ohducc
Thanks fot your addons!

i want to change quest font size, so i typed this command '/run QuestFont:SetFont(STANDARD_TEXT_FONT, 15)', but it isn't work

and i want to change quest font color because its color is too grey.

Please tell me what to do.
For the grey color, please refer to my answer to Kaathe's post. It describes how to change the grey color.

To change the quest font size you have to change the QuestFont in frames/fonts.lua. (lines 91 to 93 and 143 to 145).
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Unread 02-04-15, 04:46 AM  
ohducc
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I want to change quest font size

Thanks fot your addons!

i want to change quest font size, so i typed this command '/run QuestFont:SetFont(STANDARD_TEXT_FONT, 15)', but it isn't work

and i want to change quest font color because its color is too grey.

Please tell me what to do.
Last edited by ohducc : 02-04-15 at 06:12 AM.
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Unread 01-24-15, 01:34 PM  
Kaathe
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Re: Change color

Originally Posted by Miiru
The Color is defined in core.lua in line 3. You should be able to change the color to your liking. Note this will change all those grey texts to the color of your choice.

If you are having problems with the format, just take the colors rgb values and divide each one by 255.

Example: Red would be 255,0,0 which results in 1,0,0 etc.

Brilliant, thank you!
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Unread 01-24-15, 11:06 AM  
Miiru
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Post Change color

Originally Posted by Kaathe
I also find the quest frame section text very hard to read as it's quite dark. Is there a way to make it a lighter shade of grey?
The Color is defined in core.lua in line 3. You should be able to change the color to your liking. Note this will change all those grey texts to the color of your choice.

If you are having problems with the format, just take the colors rgb values and divide each one by 255.

Example: Red would be 255,0,0 which results in 1,0,0 etc.
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Last edited by Miiru : 01-24-15 at 11:11 AM.
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Unread 01-24-15, 09:57 AM  
Kaathe
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Re: Re: Beautiful!

Originally Posted by Tonyleila
Works perfectly, thanks!
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Unread 01-23-15, 02:09 PM  
Tonyleila
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Re: Beautiful!

Originally Posted by Kaathe
The minimap shows a square patterned ring when within one of the blue "Quest Area" zones, is there a way to get rid of this? I'm not sure if it's a different addon causing this, I just don't remember seeing it in the past.
Hide Blob Ring
http://www.wowinterface.com/download...eBlobRing.html
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Last edited by Tonyleila : 01-23-15 at 02:09 PM.
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Unread 01-23-15, 01:37 PM  
Kaathe
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Beautiful!

Hey! Thanks for making this addon, it's simply beautiful!

I have a couple of issues I hope you can help me with:


The minimap shows a square patterned ring when within one of the blue "Quest Area" zones, is there a way to get rid of this? I'm not sure if it's a different addon causing this, I just don't remember seeing it in the past.



I also find the quest frame section text very hard to read as it's quite dark. Is there a way to make it a lighter shade of grey?

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Unread 01-20-15, 12:55 AM  
Miiru
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Re: Re: Combuctor

Originally Posted by Seerah
Originally Posted by Miiru
I think i posted something about fixing combuctor a few lines below your post.

I didnt update it on wowinterface yet though. Gonna wait till the next patch, theres not much to do at the moment
Ah, my apologies. (Out of curiosity, what makes "BAG_UPDATE_DELAYED" better than "PLAYER_ENTERING_WORLD"?)

I forgot to mention the reason I was looking at the Combuctor skinning code. I was noticing that the new items weren't getting the new item highlight/animation set to them. After posting my below report, I found the reason why was that the ContainerFrame\Bags.blp override texture omits this. Took me a few days to figure out wth I couldn't find the new items in my bags. I guess AdiBags uses its own new items texture/animation instead of reusing the default one, so I was totally confused when switching to Combuctor to try it out again.
Probably nothing. I used to have it those codes in player enetering world and i probably just overlooked it.

I will take a look at that new item in bags animation. Probably deleted it because i didnt knew what it was all about
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Last edited by Miiru : 01-20-15 at 12:55 AM.
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Unread 01-19-15, 10:02 PM  
Seerah
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Re: Combuctor

Originally Posted by Miiru
I think i posted something about fixing combuctor a few lines below your post.

I didnt update it on wowinterface yet though. Gonna wait till the next patch, theres not much to do at the moment
Ah, my apologies. (Out of curiosity, what makes "BAG_UPDATE_DELAYED" better than "PLAYER_ENTERING_WORLD"?)

I forgot to mention the reason I was looking at the Combuctor skinning code. I was noticing that the new items weren't getting the new item highlight/animation set to them. After posting my below report, I found the reason why was that the ContainerFrame\Bags.blp override texture omits this. Took me a few days to figure out wth I couldn't find the new items in my bags. I guess AdiBags uses its own new items texture/animation instead of reusing the default one, so I was totally confused when switching to Combuctor to try it out again.
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Unread 01-17-15, 03:57 PM  
Miiru
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Combuctor

Originally Posted by Seerah
You need to delay when you look for the Combuctor portrait. Right now, you're looking for it to be created in the main chunk of your supported.lua file. However, the texture has not been created yet. I encased the contents of that whole file in a function and waited for the "PLAYER_ENTERING_WORLD" event to fire in order to remedy this.
I think i posted something about fixing combuctor a few lines below your post.

I didnt update it on wowinterface yet though. Gonna wait till the next patch, theres not much to do at the moment
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Last edited by Miiru : 01-17-15 at 03:59 PM.
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