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Updated: 07-21-16 11:07 AM
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Legion Pre-Patch (7.0.3)
Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:07-21-16 11:07 AM
Created:07-21-12 04:15 PM
Downloads:4,445
Favorites:19
MD5:
7.0.3

Vex Runes  Updated less than 3 days ago!

Version: v2.0.8
by: fuda01 [More]

Vex Runes shows runes for deathknights and how long they need to reload.

All Rune positions can be set manually. You can also choose different presets for the positions. Colors, loading-effect and cooldown-text can all be edited.

Vex Runes can be combined with the 'Vex power'-Addon to add a power bar to the runes.

Archived Files (15)
File Name
Version
Size
Author
Date
v2.0.6
281kB
fuda01
07-19-16 09:15 AM
v2.0.4
17kB
fuda01
01-03-15 04:27 PM
v2.0.3
17kB
fuda01
12-26-14 10:26 AM
v1.5.8
17kB
fuda01
10-26-14 03:34 PM
v1.5.6
17kB
fuda01
10-26-14 12:52 PM
v1.5.5
216kB
fuda01
09-11-12 01:54 AM
v1.5.4
216kB
fuda01
09-10-12 10:05 AM
v1.5.2
274kB
fuda01
09-01-12 07:22 AM
v1.5
215kB
fuda01
09-01-12 04:39 AM
v1.4.6
215kB
fuda01
08-29-12 12:46 PM
v1.4.5
215kB
fuda01
08-17-12 05:32 PM
v1.4.2
216kB
fuda01
08-14-12 09:11 AM
v1.2
215kB
fuda01
07-25-12 04:28 PM
v1.1
248kB
fuda01
07-23-12 11:03 AM
v1.0
247kB
fuda01
07-21-12 04:15 PM


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Unread Yesterday, 12:24 AM  
fuda01
A Kobold Labourer
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Originally Posted by MMOGames
About the Fast Paced Filling, I wish i had a video to show u but nibrunes is broken now and Ill try to explain to you.

Vex: When you waiting for your runes to recharge, the rate of recharging is always the same like vanila. The problem is when they are almost up, its not that easy to see when they are up, so the text helps but IMO its not ideal.

Nib.Runes: When the runes are charging, they have a different pace. Its very slow in the beginning and very fast at the end. Why? Because its very easy to time a ability to a full charged rune.

I really recommend you take a look at this, its very unique and helpfull.
OK, I understand what u mean, I'll check it out
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Unread Yesterday, 06:18 PM  
MMOGames
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Originally Posted by fuda01
Originally Posted by MMOGames
1. Combat Fader - Show Runes when you have a target or you are in combat.

2. Fast Paced Filling - When a a Runes is filling, It has a time accelerated, so Its easier to synchronize a ability.
Thx !
Suggestions are allways welcome.
1. I'll implement the "target"-feature, the "combat"-feature is allready implemented. Go to options->Show/Enable
Edit: "target"-feature is implemented.

2. I dont know what you mean, could you explain again? Do you want a text? Because a cooldown text for the runes showing the time until the rune is rdy should be active by default
Nice Fuda01 ! You are awesome.

About the Fast Paced Filling, I wish i had a video to show u but nibrunes is broken now and Ill try to explain to you.

Vex: When you waiting for your runes to recharge, the rate of recharging is always the same like vanila. The problem is when they are almost up, its not that easy to see when they are up, so the text helps but IMO its not ideal.

Nib.Runes: When the runes are charging, they have a different pace. Its very slow in the beginning and very fast at the end. Why? Because its very easy to time a ability to a full charged rune.

I really recommend you take a look at this, its very unique and helpfull.
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Unread 07-21-16, 10:13 AM  
fuda01
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Originally Posted by MMOGames
1. Combat Fader - Show Runes when you have a target or you are in combat.

2. Fast Paced Filling - When a a Runes is filling, It has a time accelerated, so Its easier to synchronize a ability.
Thx !
Suggestions are allways welcome.
1. I'll implement the "target"-feature, the "combat"-feature is allready implemented. Go to options->Show/Enable
Edit: "target"-feature is implemented.

2. I dont know what you mean, could you explain again? Do you want a text? Because a cooldown text for the runes showing the time until the rune is rdy should be active by default
Last edited by fuda01 : 07-21-16 at 11:07 AM.
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Unread 07-20-16, 06:23 PM  
MMOGames
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fuda01, Hello Really Nice Work! I would like to request a feature that we see in nibRunes.


1. Combat Fader - Show Runes when you have a target or you are in combat.

2. Fast Paced Filling - When a a Runes is filling, It has a time accelerated, so Its easier to synchronize a ability.

Thank you and keep up the good work.
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Unread 12-28-14, 08:19 PM  
pinmouse
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Originally Posted by fuda01
rewrote the major functions of the addon, it should work bugfree now
Awesome! Thanks!
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Unread 12-26-14, 10:27 AM  
fuda01
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rewrote the major functions of the addon, it should work bugfree now
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Unread 12-10-14, 03:29 PM  
fuda01
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Originally Posted by pinmouse
Seems to occasionally be displaying the runes up wrong. This is my favorite rune addon... would really appreciate it if you fixed it!
bin twinking Deathknight for two weeks now and have encountered this bug myself
i have exams the following days which means, that I don't have time to code, but I'll check it out as soon as I can!
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Unread 12-02-14, 10:35 PM  
pinmouse
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Seems to occasionally be displaying the runes up wrong. This is my favorite rune addon... would really appreciate it if you fixed it!
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Unread 10-26-14, 03:31 PM  
fuda01
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fixed a bug that would lead to inccorect display of runes after loading screens
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Unread 10-26-14, 12:58 PM  
fuda01
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I just released a new version with the updated version number and a fix to the "fix to vexpower"-option that stopped working since the last vexpower update
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Unread 10-26-14, 12:47 PM  
fuda01
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Re: Re: Re: Runes

Originally Posted by Tonyleila
Originally Posted by fuda01
Originally Posted by Tonyleila
Hey fuda I just want to tell you that this is still working fine in WoD, just needs a toc update thats all.
So I remeber you said you won't update this but why if its only changing the number to 60000?
As far as I know, there are quite many bugs happening with this addon.
Updating the version number would implicate, that I also got rid of the bugs. For now this addon is abandoned and for that time being I won't push an update just for the version number.
Some day I might have enough time to hunt those bugs, but as long as I haven't I wont push an update.
Have used this version since it came out but got no lua errors and also had no visible problem about what bugs are you talking?
runes filling up to much and problems after loading screens that made a "/reload ui" necessary. But I twinked for about 2 hours with a new DK now and had none problems what so ever.
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Unread 10-26-14, 12:44 PM  
Tonyleila
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Re: Re: Runes

Originally Posted by fuda01
Originally Posted by Tonyleila
Hey fuda I just want to tell you that this is still working fine in WoD, just needs a toc update thats all.
So I remeber you said you won't update this but why if its only changing the number to 60000?
As far as I know, there are quite many bugs happening with this addon.
Updating the version number would implicate, that I also got rid of the bugs. For now this addon is abandoned and for that time being I won't push an update just for the version number.
Some day I might have enough time to hunt those bugs, but as long as I haven't I wont push an update.
Have used this version since it came out but got no lua errors and also had no visible problem about what bugs are you talking?

Only bugreport I see is the one on wow ace but I never had this "Rune fills up to much " bug so I guess its caused by an other addon.
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Last edited by Tonyleila : 10-26-14 at 12:45 PM.
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Unread 10-25-14, 05:29 AM  
fuda01
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Re: Runes

Originally Posted by Tonyleila
Hey fuda I just want to tell you that this is still working fine in WoD, just needs a toc update thats all.
So I remeber you said you won't update this but why if its only changing the number to 60000?
As far as I know, there are quite many bugs happening with this addon.
Updating the version number would implicate, that I also got rid of the bugs. For now this addon is abandoned and for that time being I won't push an update just for the version number.
Some day I might have enough time to hunt those bugs, but as long as I haven't I wont push an update.
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Unread 10-25-14, 05:08 AM  
Tonyleila
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Runes

Hey fuda I just want to tell you that this is still working fine in WoD, just needs a toc update thats all.
So I remeber you said you won't update this but why if its only changing the number to 60000?
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Unread 11-16-12, 10:00 PM  
unstoppixel
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My new fav rune addon!

Just checked this addon out. You are officially my new favorite runes addon!

I didn't know, until I tried it, that you can position the runes however you want! I like to have my runes in an arc (see RuneHUD) over my guy, that way I can keep an eye on the action while playing.

I'd suggest that you make such an arc one of the presets, or perhaps the ability to save positions. But overall I love the addon! Thanks!
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Last edited by unstoppixel : 11-16-12 at 10:01 PM.
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