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Updated: 10-15-14 04:34 AM
Patch for:
PlateBuffs.
Compatibility:
Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-15-14 04:34 AM
Created:07-24-12 03:12 PM
Downloads:107,189
Favorites:97
MD5:

PlateBuff - WoD  Popular! (More than 5000 hits)

Version: 1.18.1
by: Alea [More]

PlateBuff Updates for WoD

New versions 1.18.1+

-- 1.18.1 update for wod

-- 1.17.2 LibSharedMedia Lib fix, add font "FrizQuadrataTT" with Cyrilic support

-- 1.17.1 Add another Lib for nameplate caching, Add nameplate name font changer, More filters - "Only spelllist". "Only mine", "Min + SpellList"

-- 1.16.10 Restore options's grab spellsid setting >_<

-- 1.16.9 Fix grab settings for spells

-- 1.16.8 Add border on/off. Add cut texture 0-0.3

-- 1.16.5 Custom bordercolor setup, slider for Digits number after the decimal point.

-- 1.15.1 fix filters

-- 1.15.0 toc update for 5.4

-- 1.14.2 toc update for 5.3

-- 1.14.1 fix OmniCC support

-- 1.14.0 Icon height and width. change default border.

-- 1.13.9 frame.lua:305 fix

-- 1.13.8 fix Buff border color, add 2 movers (Interval X and Interval Y between icons)

-- 1.13.5 Add minor Masque support, icons check spellid now(if no id then check spellname) , add 2 new filters "Only enemy" and "Only friend" to "Never", "Mine only", "Always"

-- 1.12.7a*.toc

-- 1.12.7 Update DR add some new spells. Fix option frame

-- 1.12.6 fix *.toc version

-- Number Cooldown Text for omnicc

-- fix another division by zero error

-- fix func.lua:66 error

-- fix optopn.lua:702. Cooldown overlay button back later
Archived Files (32)
File Name
Version
Size
Author
Date
1.17.2
305kB
Alea
06-05-14 09:21 AM
1.17.1
270kB
Alea
06-03-14 12:47 PM
1.16.13
232kB
Alea
02-08-14 10:49 AM
1.16.10
232kB
Alea
01-30-14 03:22 AM
1.16.9
232kB
Alea
11-09-13 11:20 AM
1.16.8
232kB
Alea
11-04-13 08:17 PM
1.16.5
232kB
Alea
10-25-13 01:40 PM
1.16.3
231kB
Alea
09-23-13 03:26 PM
1.16.2
231kB
Alea
09-23-13 10:30 AM
1.16.0
234kB
Alea
09-20-13 06:15 PM
1.15.8
224kB
Alea
09-19-13 05:27 PM
1.15.6
224kB
Alea
09-15-13 05:37 PM
1.15.5
224kB
Alea
09-15-13 01:05 PM
1.15.4
222kB
Alea
09-14-13 04:50 PM
1.15.1
220kB
Alea
09-12-13 03:21 PM
1.15.0
224kB
Alea
09-11-13 05:12 PM
1.14.2
220kB
Alea
06-03-13 09:40 AM
1.14.1
220kB
Alea
05-08-13 01:00 PM
1.14.0
220kB
Alea
05-07-13 12:20 AM
1.13.9b
219kB
Alea
05-05-13 01:53 AM
1.13.9
219kB
Alea
05-05-13 01:49 AM
1.13.8
219kB
Alea
05-04-13 01:52 PM
1.13.5
219kB
Alea
05-04-13 12:44 PM
1.13.0
217kB
Alea
03-14-13 03:30 PM
1.12.7a
217kB
Alea
09-10-12 02:23 AM
1.12.7
217kB
Alea
09-10-12 02:01 AM
1.12.6
217kB
Alea
09-02-12 03:18 PM
1.12.5
217kB
Alea
08-29-12 06:10 PM
1.12.4
217kB
Alea
07-26-12 09:06 AM
1.12.3
217kB
Alea
07-25-12 10:32 AM
1.12.2
217kB
Alea
07-25-12 05:55 AM
1.12.1
217kB
Alea
07-24-12 03:12 PM


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Unread 12-08-14, 06:41 AM  
lina22
A Kobold Labourer

Forum posts: 0
File comments: 11
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sometimes the debuffs (mine) don't appear, am i the only having this bug?

i use tidy plates too
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Unread 11-10-14, 02:16 PM  
Klive182
A Kobold Labourer

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Спасибо, видимо из-за omnicc там цифры длительности дебафа стали меньше, там с обновлением и в omnicc они уменьшились)
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Unread 11-04-14, 08:56 PM  
Alea
A Defias Bandit
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за текст в иконках отвечает сторонний аддон ( omnicc ) например. Для цифры длительности под иконкой "Размер шрифта текста перезарядок " он находится в заклинания по умолчанию
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Unread 11-04-14, 07:20 PM  
Klive182
A Kobold Labourer

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File comments: 3
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Можно ли что то сделать чтобы увеличить текст(цифры) в самой иконке дебафа? По дефолту он мелковат, а как сделать его крупнее я не нашёл или это не работает, хотя всё просмотрел
Last edited by Klive182 : 11-04-14 at 07:21 PM.
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Unread 11-03-14, 04:25 PM  
xeleven
A Kobold Labourer

Forum posts: 0
File comments: 25
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am i the only one getting this error msg?



i guess its elvui causing it. and the mod still works fine after i close it.
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Unread 11-02-14, 07:26 PM  
Alea
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Is there a part of code that causes all stuns to fire their debuff?
no


I do not have it in the core,
if you select spell filter "Mine" addon show all aura from you

via ingame gui you could turn off specific spells and control source and destination of it
Last edited by Alea : 11-02-14 at 07:31 PM.
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Unread 11-02-14, 07:17 PM  
donteventrii
A Murloc Raider

Forum posts: 4
File comments: 65
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No you are misunderstanding me.

I do not have it in the core, however it is being displayed whenever an enemy is hit by it. Is there a part of code that causes all stuns to fire their debuff?
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Unread 11-02-14, 07:14 PM  
Alea
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use ingame gui
Last edited by Alea : 11-02-14 at 07:15 PM.
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Unread 11-02-14, 07:10 PM  
donteventrii
A Murloc Raider

Forum posts: 4
File comments: 65
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Originally Posted by Alea
removed spells from game doesnt affect how addon is working
I understand that. However it would ideal if everything was updated for WoD out of the box with some organization to the Core so people could add/remove in the LUA to customize to their needs. Instead of having every user have to do this manually, having it set up once and ready to go would be best.

As I mentioned I am currently doing this for the 29 bracket. Including things like Iron Grenades and other things unique to the bracket. However I am not including anything of higher level because I am unfamiliar of what spells would be most useful to end game (I don't play end game).

Do you have any idea what's going on with spells showing up that are not in the core? The Goblin Mortar stun firing really stumps me.
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Unread 11-02-14, 05:03 PM  
Alea
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removed spells from game doesnt affect how addon is working
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Unread 11-02-14, 03:44 PM  
donteventrii
A Murloc Raider

Forum posts: 4
File comments: 65
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Originally Posted by Alea
for pve you should choose "Only mine" spell filters
I actually don't PVE. The spell in question is the Goblin Mortar stun. Obviously it's not used for end game. But it is showing up on Platebuffs as a stun. It is not in the core. How is this possible?

I am still concerned about the amount of spells that remain in the core that do not exist in the game. Does this mean that new spells/abilities have not been added? When is the last time the core spellist has been updated?
Last edited by donteventrii : 11-02-14 at 03:46 PM.
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Unread 11-02-14, 03:38 PM  
Alea
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for pve you should choose "Only mine" spell filters
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Unread 11-02-14, 11:40 AM  
donteventrii
A Murloc Raider

Forum posts: 4
File comments: 65
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Spells not in addon displayed

I have found that some spells will fire that are not included anywhere in the addon. How is this possible? Is there a part of the code that knows I would like to see perhaps uncommon PVE stuns show up?

If you don't know what I mean, I will try to post a video of this.

Also, inside the core could spell IDs always have the name of the spell next to them instead of just 31230 -- Rogue. It makes it harder to add/remove manually.

Actually in general it doesn't look like most of the spells in the core have been updated for WOD. There are still lots of abilities in there that have been removed such as psychic hibernate.

Actually, Alea, how long has it been since spells were updated in the core? I'm in the process of updating mine for low level pvp (twinks). Silencing Shot was still in there! Wasn't that removed in MOP?
Last edited by donteventrii : 11-02-14 at 02:28 PM.
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Unread 11-01-14, 09:59 PM  
Ronnycox
A Kobold Labourer

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nice addon

best addon forever thank you
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Unread 10-20-14, 03:28 AM  
Disgra
A Kobold Labourer

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Love the update but I have a problem with Fear, just added it to specific spell section, seems to work and makes me change size and so on, but when i use it on mobs/ppl it doesn't show up.
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