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Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-25-14 12:16 AM
Created:09-10-12 08:15 AM
Downloads:22,319
Favorites:74
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SexyCooldown 2 - FAN UPDATE  Popular! (More than 5000 hits)

Version: 2.0.0
by: Nargarot88 [More]

Hello Everyone!

"SexyCooldowns is a logarithmic cooldown bar. What's that, you say? Well, most timer bars you're used to are linear. That is, the distance between 0 seconds and 10 seconds is the same as the distance between 50 seconds and 60 seconds. A logarithmic cooldown bar is somewhat different - it represents cooldowns on a compressed timeline, so that cooldowns that are closer to being ready are represented as more active on the bar. This lets you represent a large amount of data on a single bar, and have it remain useful.

In short, SexyCooldown is a single consolidated timer bar for all your spell, pet's spell, item, and proc cooldowns, as well as buffs, debuffs, and totem timers. It's very flexible, and can be customized to fit into your UI as best you see fit.
"


This rows written by Antiarc, when he first time release their addon, the SexyCooldown. But Antiarc is not update the original addon since 4.1.



== Features: ==

  • Tracking Spell, Pet's Spell and Talent Cooldowns (Like Moonfire, Explosive shot, etc.)
  • Tracking Item Cooldowns (Like the Use based trinkets, Engineering gloves enchant, etc.)
  • Tracking Hidden / Internal Cooldowns (Like Proc based trinkets, Weapon enchants, Tailoring back enchants.)
  • Tracking Buffs / Debuffs on Me / My target / My focus target
  • Tracking Raid debuffs (Mortal Wounds)
  • Spawn as many bars as you want, and show the specific information you want on each.
  • Very highly configurable look and feel. Build bars that will fit into any UI.
  • Bars may be oriented horizontally or vertically, and move in either direction.
  • Extensible - can support virtually any kind of timer. Currently works as a cooldown, buff, and debuff timer, but the possibilities are endless.
  • Libs updated to latest Revisions (6.0.2)
  • Major Raid Debuff module rewrited to 6.0.2
  • Major Code clearing, Fixed LUA errors (thanks to TheBlackBart!)
  • Major Options part rewrite with new, clear Descripitons.
  • Fixed the priest Holy word spells (thanks to msheahen!!)
  • Fixed Guild pet errors
  • Added every MoP & Pre-WoD trinket and enchant CD (source: Blizzard blue posts!)
  • I'm lying coz 2 blue MoP trinket CD is missing xD
  • Click-through option fixed (thanks to Warloxx)



== Know Issues: ==
  • Talent tracking module is old and wrong (Like the Lock and Load. The cooldown is 10 sec, but the addon show 45sec.)
  • Shaman totem tracking is not working with the new totems.
  • RESTORATION Druid Incarnation spell sometimes generate LUA errors and does not shown on the bar.




Its not a new addon, its a simple FAN UPDATE! ALL CREDITS GO TO ANTIARC FOR THE ORIGINAL SEXYCOOLDOWN!!!

Version 2.0.0
- TOC updated to 6.0.2
- Libs updated to 6.0.2
- Raid Debuff modul updated to WoD
- Totem part is remowed. Its not working since MoP release
- Fixed the minimum spell duration. You can change it to 1 sec if you need, but the base is 2 sec.
- Fixed so much MoP trinket and added the Pre-WoD trinkets too




Version 1.0.8:

- Added nokz's request: spell minimum duration changed to 1 sec.




Version 1.0.7:

- TOC updated to 5.4
- Added Siege of Orgrimmar trinkets
- PvP trinkets and some thunderforged trinkets fixed
- Fixed LUA error when entering the game



Version 1.0.6:

- Fixed LUA error, thanks for the report to Vejj!



Version 1.0.5:

- TOC bump to 5.3



Version 1.0.4:

- Fixed some ACE3 LUA Error



Version 1.0.3:

- Updated Libs
- TOC bump to 5.2
- Added 5.2 trinkets
- Texture / Font type selection problem fixed



Version 1.0.2:

- Updated Libs
- TOC bump to 50100
- Fixed Light of the Cosmos Spell ID



Version 1.0.1:

- Updated Libs
- Fixed some MoP trinkets
Archived Files (9)
File Name
Version
Size
Author
Date
1.0.8
231kB
Nargarot88
02-17-14 11:56 AM
1.0.7
252kB
Nargarot88
09-12-13 10:07 AM
1.0.6
252kB
Nargarot88
06-25-13 01:11 AM
1.0.5
252kB
Nargarot88
05-23-13 01:18 AM
1.0.4
252kB
Nargarot88
03-26-13 03:56 AM
1.0.3
177kB
Nargarot88
03-07-13 10:56 AM
1.0.2
233kB
Nargarot88
11-28-12 05:41 AM
1.0.1
232kB
Nargarot88
09-18-12 04:19 AM
1.0.0
231kB
Nargarot88
09-10-12 08:15 AM


Post A Reply Comment Options
Unread 07-22-16, 02:35 PM  
hardtofin
A Kobold Labourer

Forum posts: 0
File comments: 13
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Re: Re: Re: 7.0 Fix

Originally Posted by kstange
Originally Posted by hardtofin
Originally Posted by kstange
This should fix the LUA error related to the SetChange() function:

prototype.lua

This version is based on the previous 6.0 fix below from Argent007. I haven't found any other errors but I may fix them if I find them.
I still have this error, even using your fix Any ideas?

74x SexyCooldown2\prototype.lua:426: <unnamed>:SetScale(): Scale must be > 0
[C]: in function `SetScale'
SexyCooldown2\prototype.lua:426: in function <SexyCooldown2\prototype.lua:424>
I've posted an updated version of the file (same URL). Your issue only comes up if you have your icon Splash scale set to 0 (for the icon to shrink until it disappears). Mine was set to grow instead.
This appears to have done the trick!! Many thanks! I will post again if i encounter the error. Thanks ever so much for your help!
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Unread 07-21-16, 04:40 PM  
kstange
A Kobold Labourer

Forum posts: 0
File comments: 3
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Re: Re: 7.0 Fix

Originally Posted by hardtofin
Originally Posted by kstange
This should fix the LUA error related to the SetChange() function:

prototype.lua

This version is based on the previous 6.0 fix below from Argent007. I haven't found any other errors but I may fix them if I find them.
I still have this error, even using your fix Any ideas?

74x SexyCooldown2\prototype.lua:426: <unnamed>:SetScale(): Scale must be > 0
[C]: in function `SetScale'
SexyCooldown2\prototype.lua:426: in function <SexyCooldown2\prototype.lua:424>
I've posted an updated version of the file (same URL). Your issue only comes up if you have your icon Splash scale set to 0 (for the icon to shrink until it disappears). Mine was set to grow instead.
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Unread 07-21-16, 04:15 PM  
kstange
A Kobold Labourer

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File comments: 3
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I must not be using a feature where SetScale is used. I'll see if I can figure out what's changed with that API.
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Unread 07-21-16, 01:37 PM  
hardtofin
A Kobold Labourer

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File comments: 13
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Re: 7.0 Fix

Originally Posted by kstange
This should fix the LUA error related to the SetChange() function:

prototype.lua

This version is based on the previous 6.0 fix below from Argent007. I haven't found any other errors but I may fix them if I find them.
I still have this error, even using your fix Any ideas?

74x SexyCooldown2\prototype.lua:426: <unnamed>:SetScale(): Scale must be > 0
[C]: in function `SetScale'
SexyCooldown2\prototype.lua:426: in function <SexyCooldown2\prototype.lua:424>

Locals:
(*temporary) = <unnamed> {
throb = <unnamed> {
}
fs = <unnamed> {
}
parent = SexyCooldown2Bar 0 {
}
duration = 120
pulse = <unnamed> {
}
startTime = 26080.168
icon = 135726
isInsetDone = true
pulseAlpha = <unnamed> {
}
endTime = 26200.168
name = "Blood Fury"
tex = <unnamed> {
}
InsetLeft = <unnamed> {
}
skinned = true
overlay = <unnamed> {
}
stacks = <unnamed> {
}
pulsing = false
lastRemaining = -1
0 = <userdata>
InsetInsideRight = <unnamed> {
}
finishAlpha = <unnamed> {
}
InsetInsideLeft = <unnamed> {
}
lastOverlapCheck = 26200.146
InsetBottom = <unnamed> {
}
tooltipCallback = <function> defined @SexyCooldown2\core.lua:436
InsetInsideTop = <unnamed> {
}
nativeFrameLevel = 10
uid = "spell:20572"
InsetRight = <unnamed> {
}
filter = "SPELL_COOLDOWN"
InsetInsideBottom = <unnamed> {
}
InsetTop = <unnamed> {
}
arg1 = "spell:20572"
finish = <unnamed> {
}
}
(*temporary) = 0
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Unread 07-20-16, 11:17 PM  
cardo
A Kobold Labourer

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works fine

cu cardo_
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Unread 07-20-16, 06:16 PM  
kstange
A Kobold Labourer

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File comments: 3
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7.0 Fix

This should fix the LUA error related to the SetChange() function:

prototype.lua

This version is based on the previous 6.0 fix below from Argent007. I haven't found any other errors but I may fix them if I find them.
Last edited by kstange : 07-20-16 at 06:18 PM.
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Unread 07-20-16, 02:38 PM  
cardo
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please update

cu cardo_
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Unread 12-08-14, 10:28 AM  
Argent007
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Modified prototype.lua for those people who suffer from missing cooldows.

P.S. Updated link Feb 15
Last edited by Argent007 : 02-14-15 at 11:02 PM.
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Unread 11-23-14, 09:31 AM  
nokz
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Hi there, is there any chance to get a icon for each cooldown charge? Currently the CD is only displayed if both charges are on CD(in my case Survival Instincts on Druid). As always thanks for keeping this alive
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Unread 11-09-14, 06:55 AM  
Argent007
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I have solved my problems regarding missing timers and spell stacks by adding 2 new FontStrings with the same contained text.
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Unread 11-09-14, 05:58 AM  
Nargarot88
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AddOn Author - Click to view AddOns

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I don't have to much time, but I working on it guys Give me some time, plz.
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Unread 11-04-14, 08:55 PM  
Sayre
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Awesome job

Thanks so much for updating this addon for 6.0. It is the most important addon I use! I don't understand how anyone can raid or pvp without it. Their loss!
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Unread 11-04-14, 12:43 AM  
Argent007
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Originally Posted by Vekkth
internal cooldowns as well as procs do not work with trinkets nor weapon enchants for Russian locale with the current patch. I cant get procs even with "my buffs" option turned on.
As you can see Internal Cooldowns and procs are working for me на русском клиенте except weapon enchant.
I have spent so many time trying to fix disappearing timers with no success
Last edited by Argent007 : 11-04-14 at 12:43 AM.
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Unread 11-03-14, 10:10 PM  
Vekkth
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internal cooldowns as well as procs do not work with trinkets nor weapon enchants for Russian locale with the current patch. I cant get procs even with "my buffs" option turned on.
edit: i can get procs with "all buffs" option turned on, but still cant get internal cooldowns shown.
edit2: extraCD addon shows aforementioned CDs just fine but it does not uses Ace lib for that, it has its own .lua with item and spell data.
Last edited by Vekkth : 11-03-14 at 10:25 PM.
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Unread 11-03-14, 08:27 AM  
Argent007
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Any ideas on missing timers?
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