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Updated: 01-23-13 04:06 PM
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Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:01-23-13 04:06 PM
Created:10-15-12 06:23 PM
Downloads:1,642
Favorites:7
MD5:
MooseTetris
Version: 5.1.3
by: Magicmoose [More]
Classic Tetris game recreated in WoW lua (for educational purposes obviously! )
Includes NES-like graphics, colored by level.

/tetris to bring up the game window.


In the latest update:
* Added animation to line clears
V 5.1.3
  • Minor UI tweaks
  • Added a fading animation to line clearing
  • Fixed Options and Pause button text mix-up
  • Started guild score tracking


V 5.0.2
  • Code clean-up.
  • Added better support for debug messages.
  • Not Yet Finished** - Added command '/tetris level X' where X is 0-9
  • Added options UI
  • Added keybinding capability in said options ui
  • Added close button to game window


V 5.0.1
  • Updated .toc for MoP. Everything still works.
Optional Files (0)


Archived Files (2)
File Name
Version
Size
Author
Date
5.0.2
1MB
Magicmoose
10-28-12 09:56 PM
5.0.1
1MB
Magicmoose
10-15-12 06:23 PM


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Unread 12-19-12, 10:27 AM  
Magicmoose
A Kobold Labourer
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File comments: 7
Uploads: 8
I noticed I didn't put in any sort of animation for line clears yet. >.>
I'll start working on that and see if I can make it shiny.
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Unread 10-16-12, 12:01 PM  
Magicmoose
A Kobold Labourer
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Forum posts: 0
File comments: 7
Uploads: 8
Haha! Thanks.
The reason I made the keybinds to crossover by default is because of the way the NES controller is set up. On the console, you would be moving the piece with your left and rotating with your right and my brain just can't handle the opposite.
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Unread 10-16-12, 08:42 AM  
Dawn
A Molten Giant
 
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File comments: 947
Uploads: 23
Does it also work if I use my left hand for rotating via Z and X and my right hand for the arrow keys. Or does it have some "hand crossover recognition" coded in that will blow the world up if someone does it wrong?



Just kidding. Nice one!
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