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Updated: 05-21-13 01:21 PM
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Compatibility:
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:05-21-13 01:21 PM
Created:12-26-12 04:35 AM
Downloads:387
Favorites:2
MD5:
5.3
Aggromon  Updated less than 3 days ago!
Version: 1.0-2013052101
by: gmarco [More]
Aggromon

This is a very small aggro alert addon.
I decided to wrote it mainly because I miss so much the little "AGGRO" sound of another addon "banzai-alert".

The addon uses UNIT_THREAT_SITUATION_UPDATE to check for threat changes.
It simply plays a sound and/or prints in the default chat frame and/or show a frame colored based on unit aggro. The options can be turned on/off indipendently each others.

The aggro level returned are:

Code:
        descriptions taken from: http://www.wowwiki.com/API_UnitThreatSituation
	nil = unit is not on any other unit's threat table.
	0 = not tanking anything.
	1 = not tanking anything, but have higher threat than tank on at least one unit.
	2 = insecurely tanking at least one unit, but not securely tanking anything.
	3 = securely tanking at least one unit. 
	
or if you prefer:

	descriptions taken from: http://wowprogramming.com/docs/api/UnitThreatSituation
	nil = Unit has no threat
	0 = Unit has less than 100% raw threat (default UI shows no indicator)
        1 = Unit has 100% or higher raw threat but isn't mobUnit's primary 
             target (default UI shows yellow indicator)
        2 = Unit is mobUnit's primary target, and another unit has 100% or 
             higher raw threat (default UI shows orange indicator)
        3 = Unit is mobUnit's primary target, and no other unit has 100% or
             higher raw threat (default UI shows red indicator)
Since v0.2 it show also the aggro level of the target in a range 0-100 using UnitDetailedThreatSituation

P.s.
I know the name is not so beautifull but it was so hard to find a better free :-)
- v1.0-2013052101
- TOC bump

- v1.0-2013030401
- TOC bump
- added the option to enable/disable in PVP zone.

- v0.4
Added the configuration panel (and removed the console cmds)

I want to really thanks Phanx and all the WoWI forum users for their suggestions and inputs on this.

- v0.3
Fix and clean code
Force the "aggro" sound to be played only once for combat session (reducing sound spam)
Removed the code to set sound to 100% for playing sound (I think it didn't work at all :-)

- v0.2
Fixes a typo
Now it show also the aggro level of the target in a range 0-100 using UnitDetailedThreatSituation

- v0.1
First Release
Optional Files (0)


Archived Files (5)
File Name
Version
Size
Author
Date
1.0-2013030401
18kB
gmarco
03-05-13 08:13 AM
0.4
18kB
gmarco
01-26-13 12:31 PM
0.3
17kB
gmarco
01-18-13 09:01 AM
0.2
17kB
gmarco
01-10-13 01:13 AM
0.1
17kB
gmarco
12-26-12 04:35 AM


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