Download
(6 Kb)
Download
Updated: 09-26-13 10:12 PM
Pictures
File Info
Compatibility:
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Updated:09-26-13 10:12 PM
Created:03-29-13 06:14 AM
Downloads:4,586
Favorites:149
MD5:
Categories:Raid Mods, Bags, Bank, Inventory, Character Advancement, Miscellaneous
5.4
HabeebIt
Version: 50400.10-Release
by: p3lim [More]
Description:
HabeebIt will easily allow you to discover the possible yields from a bonus roll in raids.
It adds an arrow that will point you in the right direction when in moment of need *smirk*

This addon was made from an idea posted on Reddit, and was something I myself missed when I still raided.
So, from now on you don't have to alt-tab or browse through the ocean of items that is the Dungeon Journal while on limited time.

Options can be found in the Interface Options or by typing /habeebit.
You can change the position and direction of the list there, examples shown in the screenshots.


Issues
To submit a bug report, please visit the Issue Tracker on my GitHub page.
Changes in 50400.10-Release
  • API changed apparently, default to 25-man
  • Add a comment
Changes in 50400.9-Release
  • Respect alwaysCompareItems
  • Add new encounters in 5.4
  • Fix whitespace
  • Fix name
  • Bump interface version
Changes in 50300.8-Beta
  • Update for 5.3
  • Proper handling of GetLootSpecialization
  • Complete rewrite
Changes in 50300.7-Beta
  • Update for 5.3
Changes in 50200.6-Beta
  • Wrong spellid for Galleon
Changes in 50200.5-Beta
  • Properly update the positions
  • Disable the Dungeon Journal at specific times
Changes in 50200.4-Beta
  • Make sure we set the right difficulty id
  • Rework the item button storing and functions
  • Flex out and create the spec tabs later
  • Some basic error reporting
  • Remove timeout handling
  • Delay the handle creation
  • Remove unused copy/paste stuff
  • Minor height adjustment
  • Wups, forgot to remove that old stuff
  • Better tooltip position
  • Proper toggling of specs
  • Don't trust blizzard showing at the right time
  • Don't count on blizzard knowing english either
  • Clear out the saved data now that we use it for more than one thing
  • Minor print change
  • Add names to the frames
  • Set the encounter to make sure we have the right loot
  • Reset specialization button selected on first show
  • Some basic logic to fill up/down based on position
  • Have to set the difficulty first due to the Dungeon Journal
Changes in 50200.3-Beta
  • Seperate and fix the list population and emptying
  • Make sure the items properties are set right
  • Add a notice if there are no items
  • Add default height
  • Add spec buttons
  • Proper order of frames
Changes in 50200.2-Beta
  • Fix the difficulty
Archived Files (9)
File Name
Version
Size
Author
Date
50400.9-Release
6kB
p3lim
09-12-13 09:56 AM
50300.8-Beta
6kB
p3lim
05-24-13 02:55 PM
50300.7-Beta
4kB
p3lim
05-20-13 04:53 PM
50200.6-Beta
4kB
p3lim
05-01-13 02:27 PM
50200.5-Beta
4kB
p3lim
04-27-13 05:45 PM
50200.4-Beta
4kB
p3lim
04-27-13 04:16 PM
50200.3-Beta
4kB
p3lim
03-30-13 03:46 PM
50200.2-Beta
3kB
p3lim
03-29-13 05:41 PM
50200.1-Beta
3kB
p3lim
03-29-13 06:14 AM


Post A Reply Comment Options
Old 09-12-13, 09:12 AM  
p3lim
Mmmrrrggglll
 
p3lim's Avatar
AddOn Author - Click to view AddOns

Forum posts: 1143
File comments: 1200
Uploads: 24
Re: flex

Originally Posted by Tonyleila
Flex raid boss 1: Missed him
Flex raid boss 2: HabeebIt: Found an unknown spell [145911].
Flex raid boss 3: 145910
Flex raid boss 4: 145912
Thanks, I'll be sure to update it soon(tm)
p3lim is offline Report comment to moderator  
Reply With Quote
Old 09-12-13, 08:12 AM  
Tonyleila
A Frostmaul Preserver
 
Tonyleila's Avatar
AddOn Author - Click to view AddOns

Forum posts: 279
File comments: 1229
Uploads: 31
flex

Flex raid boss 1: Missed him
Flex raid boss 2: HabeebIt: Found an unknown spell [145911].
Flex raid boss 3: 145910
Flex raid boss 4: 145912
__________________
Author of: LeilaUI and Aurora: Missing Textures
__________________
Last edited by Tonyleila : 09-12-13 at 09:10 AM.
Tonyleila is offline Report comment to moderator  
Reply With Quote
Old 08-17-13, 03:08 PM  
p3lim
Mmmrrrggglll
 
p3lim's Avatar
AddOn Author - Click to view AddOns

Forum posts: 1143
File comments: 1200
Uploads: 24
Re: just a small bug

Originally Posted by Stevenlandry
first off love the addon it helps me to pick which boss to roll on (big help) the small bug i found was if a do a normal raid say ToT before i do LFR when i go into LFR and i check to see what i can get it bring up the normal gear not LFR gear. it nothing big just wanted to tell you about it
Hard for me to test, as I don't play the game any more, but as a temporary fix, just /reload before going into a raid.
p3lim is offline Report comment to moderator  
Reply With Quote
Old 08-17-13, 12:07 PM  
Stevenlandry
An Aku'mai Servant
 
Stevenlandry's Avatar

Forum posts: 31
File comments: 39
Uploads: 0
just a small bug

first off love the addon it helps me to pick which boss to roll on (big help) the small bug i found was if a do a normal raid say ToT before i do LFR when i go into LFR and i check to see what i can get it bring up the normal gear not LFR gear. it nothing big just wanted to tell you about it
__________________
"I fear the day that technology will surpass our human interaction. the world will have a generation of idiots" Albert Einstein

Stevenlandry is offline Report comment to moderator  
Reply With Quote
Old 08-17-13, 09:15 AM  
p3lim
Mmmrrrggglll
 
p3lim's Avatar
AddOn Author - Click to view AddOns

Forum posts: 1143
File comments: 1200
Uploads: 24
Originally Posted by NinjaEin
Just thought I'd mention; I love this mod. It's so incredibly convenient.

However, when I click to use a coin, the whole Bonus Roll frame turns -completely- white, save for text, the coin icon for bonus loot, the timer, and the "reward" icon on the left side of the frame.

Has this been fixed yet, or do I need to update?
I think that is intended by Blizzard, I atleast don't modify the BonusRollFrame at all, aside from adding stuff to it.
p3lim is offline Report comment to moderator  
Reply With Quote
Old 08-16-13, 03:04 AM  
NinjaEin
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Just thought I'd mention; I love this mod. It's so incredibly convenient.

However, when I click to use a coin, the whole Bonus Roll frame turns -completely- white, save for text, the coin icon for bonus loot, the timer, and the "reward" icon on the left side of the frame.

Has this been fixed yet, or do I need to update?
NinjaEin is offline Report comment to moderator  
Reply With Quote
Old 05-22-13, 11:49 AM  
LadySilverwolf
An Aku'mai Servant
 
LadySilverwolf's Avatar
AddOn Author - Click to view AddOns

Forum posts: 37
File comments: 60
Uploads: 2
Re: Re: Alternate Arrow Placement

Originally Posted by p3lim
Originally Posted by LadySilverwolf
I was wondering if there were ever plans to possibly of adding support to move the 'arrow' to the Left side of the loot?
It's on my list of things to do.
Exam time right now so it would have to wait.
Sweet. Good luck with the exams! Looking forward to it.
__________________
~ Strength of Character withstands the Test of Time. ~
LadySilverwolf is offline Report comment to moderator  
Reply With Quote
Old 05-22-13, 06:16 AM  
p3lim
Mmmrrrggglll
 
p3lim's Avatar
AddOn Author - Click to view AddOns

Forum posts: 1143
File comments: 1200
Uploads: 24
Re: update toc

Originally Posted by Tonyleila
thanks for your 5.3 update but the toc file is still at 5.2 (50200)
Intended.
I wanted to get a quick update out that works with 5.3, but it's not a finished product yet.
p3lim is offline Report comment to moderator  
Reply With Quote
Old 05-22-13, 06:15 AM  
p3lim
Mmmrrrggglll
 
p3lim's Avatar
AddOn Author - Click to view AddOns

Forum posts: 1143
File comments: 1200
Uploads: 24
Re: Alternate Arrow Placement

Originally Posted by LadySilverwolf
I was wondering if there were ever plans to possibly of adding support to move the 'arrow' to the Left side of the loot?
It's on my list of things to do.
Exam time right now so it would have to wait.
p3lim is offline Report comment to moderator  
Reply With Quote
Old 05-22-13, 01:59 AM  
Tonyleila
A Frostmaul Preserver
 
Tonyleila's Avatar
AddOn Author - Click to view AddOns

Forum posts: 279
File comments: 1229
Uploads: 31
update toc

thanks for your 5.3 update but the toc file is still at 5.2 (50200)
__________________
Author of: LeilaUI and Aurora: Missing Textures
__________________
Tonyleila is offline Report comment to moderator  
Reply With Quote
Old 05-21-13, 06:04 AM  
LadySilverwolf
An Aku'mai Servant
 
LadySilverwolf's Avatar
AddOn Author - Click to view AddOns

Forum posts: 37
File comments: 60
Uploads: 2
Alternate Arrow Placement

I was wondering if there were ever plans to possibly of adding support to move the 'arrow' to the Left side of the loot?
__________________
~ Strength of Character withstands the Test of Time. ~
LadySilverwolf is offline Report comment to moderator  
Reply With Quote
Old 05-10-13, 03:40 AM  
Ruven
A Kobold Labourer
 
Ruven's Avatar

Forum posts: 0
File comments: 27
Uploads: 0
Great addon. Sadly, it won't work for me for some reason. Nothing really happens...Are there known addons that mess with this one's functionality ? I'm not getting any lua errors either, so yeah.
Ruven is offline Report comment to moderator  
Reply With Quote
Old 05-09-13, 04:15 PM  
Tonyleila
A Frostmaul Preserver
 
Tonyleila's Avatar
AddOn Author - Click to view AddOns

Forum posts: 279
File comments: 1229
Uploads: 31
Originally Posted by p3lim
Did you move your BonusRollFrame out of the screen?
I moved it around but not out of the screen - with DragEmAll
This was first time this poped up and I have moved it around alot in last weeks so don't think thats the problem
__________________
Author of: LeilaUI and Aurora: Missing Textures
__________________
Last edited by Tonyleila : 05-09-13 at 04:16 PM.
Tonyleila is offline Report comment to moderator  
Reply With Quote
Old 05-09-13, 03:47 PM  
p3lim
Mmmrrrggglll
 
p3lim's Avatar
AddOn Author - Click to view AddOns

Forum posts: 1143
File comments: 1200
Uploads: 24
Originally Posted by Tonyleila
Code:
6x HabeebIt\HabeebIt-50200.5-Beta.lua:97: attempt to compare number with nil
HabeebIt\HabeebIt-50200.5-Beta.lua:97: in function <HabeebIt\HabeebIt.lua:96>
<in C code>
<in C code>
FrameXML\LootFrame.lua:309: in function "GroupLootContainer_AddFrame"
FrameXML\LootFrame.lua:505: in function "BonusRollFrame_StartBonusRoll"
FrameXML\UIParent.lua:1028: in function <FrameXML\UIParent.lua:678>
Did you move your BonusRollFrame out of the screen?
p3lim is offline Report comment to moderator  
Reply With Quote
Old 05-09-13, 02:39 PM  
Tonyleila
A Frostmaul Preserver
 
Tonyleila's Avatar
AddOn Author - Click to view AddOns

Forum posts: 279
File comments: 1229
Uploads: 31
Code:
6x HabeebIt\HabeebIt-50200.5-Beta.lua:97: attempt to compare number with nil
HabeebIt\HabeebIt-50200.5-Beta.lua:97: in function <HabeebIt\HabeebIt.lua:96>
<in C code>
<in C code>
FrameXML\LootFrame.lua:309: in function "GroupLootContainer_AddFrame"
FrameXML\LootFrame.lua:505: in function "BonusRollFrame_StartBonusRoll"
FrameXML\UIParent.lua:1028: in function <FrameXML\UIParent.lua:678>

Locals:
(*temporary) = BonusRollFrame {
 0 = <userdata>
 PromptFrame = <unnamed> {}
 active = true
 LootSpinnerBG = <unnamed> {}
 remaining = 180
 animTime = 0.048000000417233
 IconBorder = <unnamed> {}
 RollingFrame = <unnamed> {}
 Background = <unnamed> {}
 SetPoint = <func> =[C]:-1
 Hide = <func> =[C]:-1
 rewardQuantity = 257846
 rewardLink = ""
 BlackBackgroundHoist = <unnamed> {}
 endTime = 1368113014
 rewardType = "money"
 StartRollAnim = <unnamed> {}
 FinishRollAnim = <unnamed> {}
 Show = <func> =[C]:-1
 animFrame = 6
 scale_mod = 0.9
 currencyID = 697
 WhiteFade = <unnamed> {}
 CurrentCountFrame = <unnamed> {}
 state = "prompt"
 spellID = 132205
}
(*temporary) = <func> =[C]:-1
__________________
Author of: LeilaUI and Aurora: Missing Textures
__________________
Tonyleila is offline Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: