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Updated: 03-07-15 01:22 AM
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We Don't Wipe.
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Compatibility:
The Adventure Continues (6.1)
Updated:03-07-15 01:22 AM
Created:07-22-13 07:48 AM
Downloads:4,160
Favorites:19
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Categories:Plug-Ins & Patches, Casting Bars, Cooldowns, Character Advancement, Mage, DPS, Combat Mods
6.1

We Don't Wipe - Frost Mage

Version: 2.06
by: Taraezor [More]

Description
A DPS maximiser module for the We Don't Wipe AddOn.

Dependency
You will need the latest We Don't Wipe. After any AddOn instal or update always quit WoW completely. Relaunch WoW. Enjoy. See We Don't Wipe for any further information.

Other Available Modules
* Windwalker Monks Patch 6.1!
* Frost Deathknights 2H
* Frost Deathknights DW
* Arcane Mages Patch 6.1!
* Fire Mages
* Enhancement Shaman
* Elemental Shaman

With more to come!

Rotation
* Arcane or Dalaran Brilliance
* Water Elemental
* Prismatic Crystal (Beta this bit) with closely managed Bombs & Orbs
* Queue Ice Lances following on from previous Crystal / Bomb / Orb logic, but always with FoF
* Frost Bomb if Crystal not up + 2xFoF up
* Icy Veins on CD
* Mirror Image on CD or Rune of Power New!
* Frozen Orb if Crystal/FoF not up, + 2 x follow-up Ice Lances
* Ice Nova on CD if the target doesn't have the IN debug
* Frostfire Bolt if Brain Freeze is up
* Ice Lances on FoF expiry or asap if Bomb talent not taken
* Jet if a boss fight or else Freeze. Follow-up Frostbolts / Lances as appropriate
* Comet
* Fillers: Frost Bolt or Frostfire Bolt as per player level

General Rotation Notes
Sometimes, if you are unable to follow the rotation closely, certain abilities will just not be suggested in the queue. This is probably because preconditions to establish optimal use of the ability were not met. Additionally, some cool downs are very specific in terms of the movement/static nature of a fight, upcoming mobs, etc and so cannot be reliably included.

The selection of what to display for Cooldowns in the mini icon rows is a personal thing. I have thrown in some ideas but you should really customise for your liking. It is very possible to show a cooldown and yet to exclude it from appearing in the main rotation icons. This would avoid you being nagged, for example, to blow a major cool down on trash and just prior to a boss fight. Enter "/wdw coo" from chat.

Notes Specific to the Frost Mage Module
Attempt to add Prismatic Crystal - this part is BETA (i.e. I was unable to test properly). YOUR feedback is crucial here.

A player reported a Rune of Power problem so removed from the rotation while under investigation. RoP is not actually a recommended talent anyways. MI is mostly preferred for most fights.

You might prefer to exclude Icy Veins or other CDs from the rotation. Possible via the /wdw coo Panel's "Exclude" section.

Comet has been given a very very low priority for such a high level talent, based entirely upon player experiences off the web. I am dubious but have followed this. Somebody please report awesome multiple crits etc if they do indeed occur with the right gear lol.

Tier 16 2p/4p bonus rotations are deprecated. I could add these on request. Note that current raid gear requires Tier 17.

* Brilliance Buff *
Dalaran Brilliance / Arcane Brilliance bring a +10% Spell Power buff and +5% Crit buff to groups. This is better than a Shaman's Burning Wrath buff and does NOT overwrite the +10% Stamina of a Warlock's Dark Intent. If a BM Hunter is present then it shouldn't be choosing a pet to give the Still Water buff. Similar logic with respect to Crit buffs such as LotWT, LotP, FH, etc. Thus: Always cast AB/DB if it is not present (on yourself - to save checking everyone).

I encourage others to suggest their own ideas, perhaps even upload your own module if you have some LUA skills. I am happy to assist.

How to Report Bugs & Suggest Improvements New!
Go to Tickets as your issue or idea may already have been listed. Please remove your list of AddOns from any bug dumps. Please identify the class/spec module you are using. You might prefer to use the forum on this page and allow the author to decide if a ticket is necessary. It is up to you.

Updates & Favourites
Why not make We Don't Wipe - Frost Mage a Favourite and/or use Minion?

Fun Stuff™ New!
At any time you may raise your arms high and command Storm, Earth and Fire. You indeed have the power of Go'el in your hands! Heed My Call™ with '/wdw sef' or '/wdw poth' in chat. Or say hello to yourself with '/wdw sal'. Enjoy!

Cookies, Beer & Donations
It is all about the Cookies & Beer although, and don't let Gallywix know about this, a "thank you" in the comments section fuels my programming appetite and is very much appreciated. And then, you could cut straight to Click here to lend your support! because as Gallywix would say... "time is money, friend".

v2.06
=====
* Added Frost Nova (intending Ice Nova) to the default list of CDs
* Prevent Ice Nova from appearing in pos #1 if target has the debuff already
* Added Rune of Power. Same priority as Mirror Image
* Now checks for minimum WDW version as a help to keep things up to date

v2.05
=====
* Update TOC file for Patch 6.1

v2.04
=====
* Stand alone AddOn (requiring We Don't Wipe v4.00) but hopefully Wowinterface & Curse compatible

v2.03
====
* Adjust priority of Brain Freeze procs
* Now works well if player did NOT choose Frost Bomb but went for Ice Nova / Unstable Magic instead
* Phantom Ice Lances unrelated to any proc/CD now removed from rotation

v2.02
====
* Complete rewrite of the Frost Mage rotation
* Rune of Power removed for the time being as I cannot test Blizzard's changes properly yet. Mirror Image is by far better for single target fights anyway
* Prismatic Crystal support is BETA!!! Please give feedback
* Incanter's Flow *might* be added later with a visible charge

v2.01
====
* Added Comet Storm (lowest priority lol) for those who really must lol
* Rune of Power icon fix
* In-game rotation Note updated

v2.00
====
* New rotation for Warlords of Draenor

v1.03
====
* Version number bump for Patch 6.0.3

v1.02
====
* Rotations completely revamped / corrected / prepared for Tier 16 gear bonuses

v1.01
====
* Filler spell now correctly suggests Frostfire Bolt for players below level 12
Post A Reply Comment Options
Unread 03-07-15, 01:46 AM  
Taraezor
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v2.06

You MUST have version 4.04 of WDW. Link is above.

As per the change log.

Improvement to Ice Nova and RoP are good to have.
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Unread 02-18-15, 04:38 AM  
Taraezor
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6.1 Changes

Correct me if I am wrong somebody but the only change is Comet Storm? And it might actually be viable in the rotation?

Anything else I need to know?
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Who wipes? We Don't Wipe - to maximise your DPS!
Have you done the Hard Yards? - for accurate distance estimation!
Try Cool Aid when you need maximum control over your Cooldowns!
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Unread 01-27-15, 03:15 AM  
Taraezor
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Arcane Mage

I strongly urge everyone to also checkout the recently completed Arcane Mage module. It is not your simple AddOn where a priority list of abilities, depending upon CDs, is thrown onto a queue.

Arcane Mages
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Have you done the Hard Yards? - for accurate distance estimation!
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Unread 01-27-15, 02:28 AM  
Baine
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Re: v2.02 - Rewritten!

Originally Posted by Taraezor
Baine: The IV CD problem: The main WDW AddOn has recently been updated as well this plug-in / module so hopefully resolved for anyone experiencing the problem.
just tested it, and the permanent suggestion of IV is gone thanks for the update and your work
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Unread 01-21-15, 07:00 AM  
Taraezor
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v2.03

As per the change log. Ice Nova now properly supported as a quite viable talent choice and Brain Freeze procced Frostfire Bolts deserved more love than their previous lowly priority position!
__________________
Who wipes? We Don't Wipe - to maximise your DPS!
Have you done the Hard Yards? - for accurate distance estimation!
Try Cool Aid when you need maximum control over your Cooldowns!
Last edited by Taraezor : 01-21-15 at 12:39 PM.
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Unread 01-18-15, 02:24 AM  
Taraezor
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v2.02 - Rewritten!

Vastly better this time around. Less paniced about all my AddOns needing tons of work when WoD hit. Very slow to update due to IRL situation including no internet for a few weeks.

NOTE: I CANNOT test the Crystal logic yet. I will level up asap but in the mean time do not hesitate to call me out for all errors or anything dodgy. Thanks in advance.

Baine: The IV CD problem: The main WDW AddOn has recently been updated as well this plug-in / module so hopefully resolved for anyone experiencing the problem.
__________________
Who wipes? We Don't Wipe - to maximise your DPS!
Have you done the Hard Yards? - for accurate distance estimation!
Try Cool Aid when you need maximum control over your Cooldowns!
Last edited by Taraezor : 01-18-15 at 02:27 AM.
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Unread 11-30-14, 10:35 AM  
Baine
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Originally Posted by Taraezor
Originally Posted by Baine
keeps suggesting icy veins, although they are on cooldown
Tested again (and I use actively). Icy Veins will appear when still on CD but you will note it sliding from right to left as the CD approaches zero. At less than one GCD it will appear in position number 1.


pls don't hate me :P
icy veins on cd, suggested as next spell, cd on the cooldown bars doesn't work as well
(IV is on MainBar, slot 6)

about the enrage...
the ogres in Bloodmaul Slag Mines like to enrage as well, that's were i noticed it
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Last edited by Baine : 11-30-14 at 10:36 AM.
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Unread 11-29-14, 01:47 AM  
Taraezor
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Originally Posted by Baine
thanks for the update

but it keeps suggesting icy veins, although they are on cooldown

edit: spellsteal also shows on enrage effects
Tested again (and I use actively). Icy Veins will appear when still on CD but you will note it sliding from right to left as the CD approaches zero. At less than one GCD it will appear in position number 1.

Icy Veins will always appear in the little mini icons IF it is in your list of "cool downs". You can remove this from the list of icons via the "/wdw coo" chat command. Note also that if you don't want to be nagged when IV is almost ready to use but wish to decide for yourself then include IV in the list of rotation exclusions at the bottom of the interface displayed via "/wdw coo".

----------

For spellsteal I looked into that but can you give me an example. Certainly in PvP (yeah I know the AddOn is all about PvE) I rely upon it a lot. What puzzles me is that enrage effects have an empty "spell type" in the field returned by the WoW API and I test for "Magic" as spellsteal can deal only with "Magic" target buffs. So I would need an actual example and perhaps put special code in the AddOn to ignore that target buff as it is an exception to the rule or whatever.

Ideally you can provide a PvE example from a lowbie dungeon boss so I can easily run it for testing.

Edit: Just tested on a co-operative Warrior - they are a classic for Enrages. "Resolve" never gets caught by WDW as a dispel. Reason is that in game the spell type for enrages is deliberately set by Blizzard as "blank" or nothing so that they will never match dispel criteria I reckon.
__________________
Who wipes? We Don't Wipe - to maximise your DPS!
Have you done the Hard Yards? - for accurate distance estimation!
Try Cool Aid when you need maximum control over your Cooldowns!
Last edited by Taraezor : 11-29-14 at 07:13 AM.
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Unread 11-23-14, 03:28 AM  
Baine
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thanks for the update

but it keeps suggesting icy veins, although they are on cooldown

edit: spellsteal also shows on enrage effects
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Last edited by Baine : 11-23-14 at 03:54 AM.
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