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Updated: 10-16-14 05:10 AM
Addon for:
We Don't Wipe.
File Info
Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-16-14 05:10 AM
Created:07-22-13 08:56 AM
Categories:Plug-Ins & Patches, Casting Bars, Cooldowns, Character Advancement, Mage, DPS, Combat Mods

We Don't Wipe - Fire Mage

Version: 1.02
by: Taraezor [More]

A DPS maximiser module for the We Don't Wipe AddOn.

NOTE: Updating the text here in anticipation of uploading a beta module soon.

You will need the latest We Don't Wipe. After any AddOn instal or update always quit WoW completely. Relaunch WoW. Enjoy. See We Don't Wipe for any further information.

Other Available Modules
* Windwalker Monks Patch 6.2!
* Frost Deathknights 2H
* Frost Deathknights DW
* Arcane Mages Patch 6.2!
* Frost Mages Patch 6.2!
* Enhancement Shaman
* Elemental Shaman

With more to come!

Rotation (Basic)

Fire Mages spam Fireball and constantly monitor the Ignite DoT debuff on the target and the Heating Up/Pyroblast! player buffs.

* Arcane or Dalaran Brilliance
* Rune of Power
* Prismatic Crystal
* Meteor
* Combustion with high enough Ignite DoT
* Pyroblast with Pyroblast! about to expire
* Pyroblast with Pyroblast! and Heating Up
* Living Bomb
* Inferno Blast
* Blast Wave
* Dragon's Breath
* Fireball

General Rotation Notes
Sometimes, if you are unable to follow the rotation closely, certain abilities will just not be suggested in the queue. This is probably because preconditions to establish optimal use of the ability were not met. Additionally, some cool downs are very specific in terms of the movement/static nature of a fight, upcoming mobs, etc and so cannot be reliably included.

The selection of what to display for Cooldowns in the mini icon rows is a personal thing. I have thrown in some ideas but you should really customise for your liking. It is very possible to show a cooldown and yet to exclude it from appearing in the main rotation icons. This would avoid you being nagged, for example, to blow a major cool down on trash and just prior to a boss fight. Enter "/wdw coo" from chat.

Notes Specific to the Fire Mage Module

* Ignite *
We use Combustion when the target has a high Ignite DoT debuff. The exact amount varies according to buffs you have from other players, Instance buffs, consumable buffs, your gear, and your level.

The Fire module is able to "learn" or "train" itself to remember your high Ignites. Or you could suggest a value anyway. Once the threshold has been exceeded, Combustion will appear in your rotation. See below for "modifiable parameters". Naturally, Combustion needs to be off cool down to appear in position #1.

Your big Ignites will also appear to the left of the first icon, colour coded from white through to red the closer it comes to expiring. This is useful for when Combustion is on Cooldown.

* Delayed Pyro Technique *
You second consecutive Heating Up converts into a Pyroblast! buff. WDW delays your Pyro cast until you also have a new Heating Up and holds off for this as long as is possible. A Pyroblast drifting to the left in the queue means that the Heating Up is slow to occur and your Pyroblast! is in danger of expiring.

With Pyroblast! about to expire OR if a new Heating Up proc has occurred, then Pyroblast will appear in position #2, with Fireball at #1. Cast BOTH in rapid succession. They will both land at once. If you are lucky, ANOTHER instant Pyroblast will again be placed at #2. (Prismatic Crystal, if taken, will precede the first of these combinations and Meteor will also happen before the first of your instant Pyros).

* Brilliance Buff *
Dalaran Brilliance / Arcane Brilliance bring a +10% Spell Power buff and +5% Crit buff to groups. This is better than a Shaman's Burning Wrath buff and does NOT overwrite the +10% Stamina of a Warlock's Dark Intent. If a BM Hunter is present then it shouldn't be choosing a pet to give the Still Water buff. Similar logic with respect to Crit buffs such as LotWT, LotP, FH, etc. Thus: Always cast AB/DB if it is not present (on yourself - to save checking everyone).

I encourage others to suggest their own ideas, perhaps even upload your own module if you have some LUA skills. I am happy to assist.

Modifiable Parameters New!
From the chat line, the following modifiable parameters can be adjusted by you. The values are saved between sessions.

/wdw amp amount=nnnnn
'nnnnn' is your minimum Ignite DoT from which the Fire Mage module will do its calculations.

/wdw amp percent=nn
'nn' is the percentage of 'amount' (see above) for a Combustion to be suggested. This allows for an Ignite DoT to be a little under your benchmark. 85% is the default.

/wdw amp train=x (y or n)
Your Fire Mage module can automatically 'learn' or 'train' its own 'amount'. When a higher Ignite DoT than 'amount' occurs, 'amount' will be adjusted upwards. The adjustment will be large for Ignites a little above 'amount' and very small for Ignites far above 'amount'. This avoids potential skewing due to freakish situations.

/wdw amp list
Will list all modifiable parameters and their current values.

How to Report Bugs & Suggest Improvements
Go to Tickets as your issue or idea may already have been listed. Please remove your list of AddOns from any bug dumps. Please identify the class/spec module you are using. You might prefer to use the forum on this page and allow the author to decide if a ticket is necessary. It is up to you.

Updates & Favourites
Why not make We Don't Wipe - Arcane Mage a Favourite and/or use Minion?

Fun Stuff™ New!
At any time you may raise your arms high and command Storm, Earth and Fire. You indeed have the power of Go'el in your hands! Heed My Call™ with '/wdw sef' or '/wdw poth' in chat. Or say hello to yourself with '/wdw sal'. Enjoy!

Cookies, Beer & Donations
It is all about the Cookies & Beer although, and don't let Gallywix know about this, a "thank you" in the comments section fuels my programming appetite and is very much appreciated. And then, you could cut straight to Click here to lend your support! because as Gallywix would say... "time is money, friend".

* Version number bump for Patch 6.0.3

* Version number bump for Patch 5.4 and updated some rotation notes
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