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Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-20-14 01:49 AM
Created:08-10-13 04:39 AM
Downloads:1,148
Favorites:28
MD5:
6.0.2
!SyLevel  Updated Today!
Version: 1.5
by: suicidalkatt [More]
!SyLevel
Is a lightweight addon which displays item level text on your item slots. It offers support for addon authors wanting to include functionality in their addons.

AddOns currently using this framework:
Features:
  • Customizable display locations (listed below)
  • Customizable filter to limit display on item levels below a level you set.
  • Chose from one of four possible coloring options.
  • Embedded LibItemUpgradeInfo-1.0 to ensure accurate item levels are displayed.
  • Expandable to your addon (aimed at addon authors if you are one).

Display Locations:
  • Bags
  • Bank Window
  • Character
  • Character Equipment Flyout
  • Guild Bank Window
  • Inspect Window
  • Loot Window
  • Mail Window
  • Merchant Window
  • Profession Window
  • Trade Window
  • Void Storage Window

This is an initial version so please feel free to leave any feedback in the comments and I'll be sure to respond!

A special thanks to haste for allowing me to use the framework of his addon oGlow
v1.5
  • Updated ToC to 6.0.2
  • Updated included LibItemUpgradeInfo library.
  • Updated included LibSharedMedia library.

v1.4
  • Updated ToC to 5.4
  • Updated included LibItemUpgradeInfo library.

v1.1
  • Removed alphabetizing function for options tables. Caused issues with returning name values for pipes.
Optional Files (3)
File Name
Version
Size
Author
Date
Type
v1.3
3kB
08-19-13 03:16 AM
Addon
v1.2
2kB
08-19-13 12:45 AM
Addon
v1.0
3kB
08-18-13 08:07 AM
Addon


Archived Files (3)
File Name
Version
Size
Author
Date
1.4
65kB
suicidalkatt
06-09-14 09:48 PM
1.1
52kB
suicidalkatt
08-13-13 07:02 PM
1.0
52kB
suicidalkatt
08-10-13 04:39 AM


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Unread Today, 07:03 AM  
Okerhs
A Defias Bandit

Forum posts: 3
File comments: 9
Uploads: 0
Void Storage not working

1x SyLevel\pipes\voidstorage.lua:8: Usage: GetVoidItemInfo(tab, slot)
[C]: in function `GetVoidItemInfo'
SyLevel\pipes\voidstorage.lua:8: in function <SyLevel\pipes\voidstorage.lua:3>
(tail call): ?
(tail call): ?
[C]: in function `TurnOrActionStop'
[string "TURNORACTION"]:4: in function <[string "TURNORACTION"]:1>

Locals:
self = <table> {
BANKFRAME_OPENED = <function> defined @SyLevel\pipes\bank.lua:6
RegisterFilter = <function> defined @SyLevel\filter.lua:11
TRADE_UPDATE = <function> defined @SyLevel\pipes\trade.lua:17
IsEventRegistered = <function> defined @SyLevel\event.lua:51
UnregisterFilterOnPipe = <function> defined @SyLevel\filter.lua:86
SetColorFunc = <function> defined @SyLevel\colors.lua:159
IterateFilters = <function> defined @SyLevel\filter.lua:33
GetFontSettings = <function> defined @SyLevel\fonts.lua:10
VOID_STORAGE_DEPOSIT_UPDATE = <function> defined @SyLevel\pipes\voidstorage.lua:27
CallFilters = <function> defined @SyLevel\sylevel.lua:91
CallOptionCallbacks = <function> defined @SyLevel\sylevel.lua:140
VOID_STORAGE_OPEN = <function> defined @SyLevel\pipes\voidstorage.lua:39
SetFontSettings = <function> defined @SyLevel\fonts.lua:6
DisablePipe = <function> defined @SyLevel\pipe.lua:62
INSPECT_READY = <function> defined @SyLevel\pipes\inspect.lua:44
PLAYER_TARGET_CHANGED = <function> defined @SyLevel\pipes\inspect.lua:44
LOOT_SLOT_CLEARED = <function> defined @SyLevel\pipes\loot.lua:4
PLAYERBANKSLOTS_CHANGED = <function> defined @SyLevel\pipes\bank.lua:6
media = <table> {
}
MAIL_SEND_INFO_UPDATE = <function> defined @SyLevel\pipes\mail.lua:8
MAIL_SHOW = <function> defined @SyLevel\pipes\mail.lua:8
ADDON_LOADED = <table> {
}
UpdateAllPipes = <function> defined @SyLevel\sylevel.lua:125
GUILDBANKBAGSLOTS_CHANGED = <function> defined @SyLevel\pipes\gbank.lua:6
TRADE_TARGET_ITEM_CHANGED = <function> defined @SyLevel\pipes\trade.lua:10
IteratePipes = <function> defined @SyLevel\pipe.lua:43
TRADE_PLAYER_ITEM_CHANGED = <function> defined @SyLevel\pipes\trade.lua:3
TRADE_SHOW = <function> defined @SyLevel\pipes\trade.lua:17
RegisterDisplay = <function> defined @SyLevel\display.lua:9
UpdatePipe = <function> defined @SyLevel\pipe.lua:82
LOOT_SLOT_CHANGED = <function> defined @SyLevel\pipes\loot.lua:4
GUILDBANKFRAME_OPENED = <function> defined @SyLevel\pipes\gbank.lua:6
LOOT_OPENED = <function> defined @SyLevel\pipes\loot.lua:4
GetNumPipes = <function> defined @SyLevel\pipe.lua:93
VOID_TRANSFER_DONE = <function> defined @SyLevel\pipes\voidstorage.lua:39
RegisterAllPipesAndFilters = <function> defined @SyLevel\sylevel.lua:112
VOID_STORAGE_CONTENTS_UPDATE = <function> defined @SyLevel\pipes\voidstorage.lua:3
GetNumFilters = <function> defined @SyLevel\filter.lua:108
UNIT_INVENTORY_CHANGED = <table> {
}
argcheck = <function> defined @SyLevel\init.lua:4
MAIL_SEND_SUCCESS = <function> defined @SyLevel\pipes\mail.lua:8
IsPipeEnabled = <function> defined @SyLevel\pipe.lua:76
version = "1.5"
EnablePipe = <function> defined @SyLevel\pipe.lua:48
RegisterOptionCallback = <function> defined @SyLevel\sylevel.lua:134
IterateFiltersOnPipe = <function> defined @SyLevel\filter.lua:73
RegisterFilterOnPipe = <function> defined @SyLevel\filter.lua:39
RegisterEvent = <function> defined @SyLevel\event.lua:19
GetColorFunc = <function> defined @SyLevel\colors.lua:164
UnregisterEvent = <function> defined @SyLevel\event.lua:55
RegisterPipe = <function> defined @SyLevel\pipe.lua:9
}
(for index) = 1
(for limit) = 80
(for step) = 1
slot = 1
slotFrame = VoidStorageStorageButton1 {
hover = frame {
}
pushed = frame {
}
Upda
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Unread Today, 01:55 AM  
suicidalkatt
A Rage Talon Dragon Guard
 
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File comments: 1392
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Re: Adibags and SyLevel

Originally Posted by Chorthee
Adibags has built in a checkbox to use SyLevel as the tool to display the iLvls instead of the build-in tool in Adibags. The Sylevel option is more desirable since it displays it many other places. Adibags only displays the iLvls in bags.

Anyway, I get the same issues as the original poster.

Thanks. I love the addon.
I see, I wasn't aware Adibags was trying to implement support. I was going through the coding and I see a few issues. I'll see if I can steer the author in the right direction.
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Unread Today, 06:03 PM  
Chorthee
A Kobold Labourer

Forum posts: 0
File comments: 1
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Adibags and SyLevel

Adibags has built in a checkbox to use SyLevel as the tool to display the iLvls instead of the build-in tool in Adibags. The Sylevel option is more desirable since it displays it many other places. Adibags only displays the iLvls in bags.

Anyway, I get the same issues as the original poster.

Thanks. I love the addon.
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Unread 10-09-14, 02:07 PM  
suicidalkatt
A Rage Talon Dragon Guard
 
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Re: Bugs

Originally Posted by SteelTheory
1. AdiBags support - check marks uncheck every time I re-log.
2. Colors - item level #'s.
How do I set predefined colors for:
Purple = Epic
Blue = Rare
Green = Uncommon etc. ?

in Adibags, the color setting is "'Color Scheme':"Same as InventoryItemLevels". that was the name of the old mod, pre-Sylevel.

thanks.
I'm a bit confused here, I don't currently provide support for AdiBags. Are these suggestions?
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Unread 10-08-14, 09:49 PM  
SteelTheory
A Kobold Labourer
 
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Bugs

1. AdiBags support - check marks uncheck every time I re-log.
2. Colors - item level #'s.
How do I set predefined colors for:
Purple = Epic
Blue = Rare
Green = Uncommon etc. ?

in Adibags, the color setting is "'Color Scheme':"Same as InventoryItemLevels". that was the name of the old mod, pre-Sylevel.

thanks.
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Unread 06-14-14, 07:24 AM  
suicidalkatt
A Rage Talon Dragon Guard
 
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Originally Posted by shinzon
could there be made a option to choose what to show ilvl on such as gear only since i dont really need to see
the ilvl on food and mats for crafting ?
Please use the filter slider to set the minimum item level to display on.
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Unread 06-14-14, 07:22 AM  
shinzon
A Fallenroot Satyr

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could there be made a option to choose what to show ilvl on such as gear only since i dont really need to see
the ilvl on food and mats for crafting ?
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Unread 06-09-14, 09:51 PM  
suicidalkatt
A Rage Talon Dragon Guard
 
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Originally Posted by mcdubjr
How about an AdiBags plugin? I tried to do it myself, but it didn't go so well.
Neither did my attempt, had a bit of trouble getting the bags to update properly.

I'd really love for the author to attempt integration.
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Unread 05-21-14, 10:40 AM  
McBloed
A Kobold Labourer
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Originally Posted by tordenflesk
5.4.8 support?
Just update the libitemupdateinfo lib inside the sylevel folder to the newest version.

http://www.wowace.com/addons/libitem...nfo-1-0/files/
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Unread 05-21-14, 08:47 AM  
tordenflesk
A Deviate Faerie Dragon

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5.4.8 support?
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Unread 09-29-13, 05:58 PM  
mcdubjr
A Kobold Labourer

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How about an AdiBags plugin? I tried to do it myself, but it didn't go so well.
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Unread 09-26-13, 03:37 PM  
suicidalkatt
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Originally Posted by McBloed
Originally Posted by McBloed
pls update for 5.4
Ok, updated by my self. You only need to update/override the "LibItemUpgradeInfo-1.0" folder in ".../SyLevel/Libs/" with the newest version.
1.0.4 is the newest.
http://www.wowace.com/addons/libitem...nfo-1-0/files/
Sorry I haven't gotten back to you, I do have an update in the works. Just adding some additional options for fonts and a new coloring method.
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Unread 09-26-13, 10:23 AM  
McBloed
A Kobold Labourer
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Originally Posted by McBloed
pls update for 5.4
Ok, updated by my self. You only need to update/override the "LibItemUpgradeInfo-1.0" folder in ".../SyLevel/Libs/" with the newest version.
1.0.4 is the newest.
http://www.wowace.com/addons/libitem...nfo-1-0/files/
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Unread 09-13-13, 03:42 AM  
McBloed
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pls update for 5.4
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Unread 08-25-13, 09:18 PM  
Daagar
An Aku'mai Servant

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Looks wonderful. Superb font choice/positioning. Sounds silly, but those things make a big difference.
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