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Updated: 11-11-14 03:37 AM
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Warlords of Draenor Pre-Patch (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:11-11-14 03:37 AM
Created:09-12-13 06:19 PM
Downloads:6,001
Favorites:25
MD5:
6.0.3

DerpyStuffing (Aurora One Bags)  Popular! (More than 5000 hits)

Version: Step 22
by: Tonyleila, humfras

One Bag addon updated and extracted from DerpyUI.

Features

  • Shows all bags as one big bag
  • Option to auto stack items (Klick on >>20<<)
  • Option to auto sort items by quality and category (Klick on 1.2.3.4)
  • Search bar opens when right-klicking on Search
  • Clean black transperent and code based textures
  • Bag can be moved around free without holding down alt key
  • Bank can be moved separated from the bags
  • Bag and bank position are saved whenever you move them
  • Possible to buy bank slots without disabling the AddOn
  • Quality glow around the icons not on top of them!
  • Displays gold
  • If you shift+mouseover the Bag Icons it will show what items are in what bags
  • Displays the original Bags when klicking on the bags at the left side.
  • Is open and closable while in the ESC Menu
  • ~100kb in size (unpacked), Ingame 323kb mem usage
  • When moving windows the buttons are faded out. This is helpfull for low CPUs!

Credits:
Everyone has permission by Hungtar to edit Stuffing!
Stuffing: Hungtar
DerpyStuffing: AlleyKat

Forum threat

Step 22
- WoD update

Step 14
- Now compatible with Minion Addon Client

Step 13
- Now downloadable via Curse Client

Step 12
- Sort direction can now be changed by left- or rightklicking the sort button
- If you shift+mouseover the Bag Icons it will show what items are in what bags
- Profession bags can now be sorted

- Added clean borders: You can get the old one by:
1. go into \DerpyMedia\media
2. remove glowTex.blp
3. rename glowTex-alternative.blp to glowTex.blp


Step 11
- Pet Cages can now be auto sorted
- solved bug where it was trying to stack Pet Cages


Step 10
- updated for Patch 5.4
- Fixed item stacking by name not by item ID
- reversed quality sort order
- removed unneeded code from lang folder
Optional Files (0)


Archived Files (11)
File Name
Version
Size
Author
Date
Step 21
33kB
Tonyleila
11-10-14 03:30 PM
Step 20
33kB
Tonyleila
11-10-14 03:14 PM
Step 19
33kB
Tonyleila
11-10-14 03:04 PM
Step 18
33kB
Tonyleila
11-10-14 01:40 PM
Step 16
32kB
Tonyleila
10-23-14 02:48 AM
Step 14
33kB
Tonyleila
07-10-14 09:38 AM
Step 13
33kB
Tonyleila
11-21-13 08:20 PM
Step 12
32kB
Tonyleila
11-07-13 11:50 PM
Step 11
27kB
Tonyleila
10-06-13 07:12 PM
Step 10
26kB
Tonyleila
10-05-13 04:42 PM
Step 8
29kB
Tonyleila
09-12-13 06:19 PM


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Unread 11-11-14, 03:33 AM  
humfras
A Warpwood Thunder Caller
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Forum posts: 98
File comments: 89
Uploads: 5
Re: Bug

Originally Posted by Tonyleila
Wenn man mit der version 21 Items auf die bank packen will versucht er sie ins materiallager zu packen ;S
Wenn du gestern besser gelesen hättest: Das ist das Verhalten des StandardUIs bei aktivem Materiallager.
Einfach das Materiallager schließen.

Originally Posted by Tonyleila
Achja und... wollte grad nen item auf nen pet benutzen

Code:
1x [ADDON_ACTION_FORBIDDEN] AddOn 'DerpyStuffing' hat versucht die geschützte Funktion 'UseContainerItem()' aufzurufen.
!BugGrabber\BugGrabber.lua:586: in function <!BugGrabber\BugGrabber.lua:586>
[C]: in function `UseContainerItem'
FrameXML\ContainerFrame.lua:1004: in function `ContainerFrameItemButton_OnClick'
[string "*:OnClick"]:12: in function <[string "*:OnClick"]:1>

Locals:
nil
Fixed with Step 22
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Unread 11-10-14, 06:18 PM  
Tonyleila
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Bug

Wenn man mit der version 21 Items auf die bank packen will versucht er sie ins materiallager zu packen ;S

Achja und... wollte grad nen item auf nen pet benutzen

Code:
1x [ADDON_ACTION_FORBIDDEN] AddOn 'DerpyStuffing' hat versucht die geschützte Funktion 'UseContainerItem()' aufzurufen.
!BugGrabber\BugGrabber.lua:586: in function <!BugGrabber\BugGrabber.lua:586>
[C]: in function `UseContainerItem'
FrameXML\ContainerFrame.lua:1004: in function `ContainerFrameItemButton_OnClick'
[string "*:OnClick"]:12: in function <[string "*:OnClick"]:1>

Locals:
nil
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Last edited by Tonyleila : 11-10-14 at 08:17 PM.
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Unread 01-09-14, 01:40 AM  
Cerxen
A Kobold Labourer

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Re: Re: Item quality border

Originally Posted by Tonyleila
Originally Posted by Cerxen
I tend to play on a larger screen, so i had to scale the bag up-how do i scale the size of the item border which tells the item quality?
This will give you bigger borders
Thank you so much!i tried changing every option i could and was stonewalled-i don't know much about programming language :P
Is there any way to manually modify the texture file? the thicker borders arne't quite thick enough for me-most addons i run are at 150% scale, but if there isn;t an easy way i can do with them as they are

Also, what text do i need to modify to change the spacing between the "buttons" of the bag, the boxes which hold each item
Last edited by Cerxen : 01-09-14 at 02:47 AM.
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Unread 01-08-14, 02:57 PM  
Tonyleila
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Re: Item quality border

Originally Posted by Cerxen
I tend to play on a larger screen, so i had to scale the bag up-how do i scale the size of the item border which tells the item quality?
- Added clean borders: You can get the old one by:
1. go into \DerpyMedia\media
2. remove glowTex.blp
3. rename glowTex-alternative.blp to glowTex.blp
This will give you bigger borders
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Unread 01-08-14, 11:43 AM  
Cerxen
A Kobold Labourer

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Item quality border

I tend to play on a larger screen, so i had to scale the bag up-how do i scale the size of the item border which tells the item quality?
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Unread 12-02-13, 08:15 PM  
Velarayne
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Going to post this here as well in case someone sees this and is able to help. :>

Here's how I have this addon set up right now:



1. Would you be able to tell me what lua I need to edit to change the font/size of the search, stack, sort, and gold text? I managed to find what I needed to change for the stack numbers, but can't find the rest.

2. Is it possible to completely disable the sorting option? I'm really picky about how my bags are sorted, and I accidentally clicked on it and chaos ensued. :<

3. Is there a place in the lua where I could change the number of rows for the bank?

4. Would it be possible to change the opacity on the empty bag slots? It's a bit darker than the rest of my UI and I would like it to match if possible.

Thank you in advance! :>
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Unread 11-19-13, 12:33 AM  
AlleyKat
A Warpwood Thunder Caller
 
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Originally Posted by Mirrikh
How do you lock the entire thing down, it gets really annoying trying to move something or just click an item and i move the whole frame by accident.
This is a feature
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Unread 11-10-13, 09:19 PM  
Mirrikh
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Originally Posted by Tonyleila
There is no option to lock it. But how can you accidently miss a 44x44px icon and hit a 4px spacing? Are you drunk?
you would think that, but i tend to click inbetween ALOT somehow
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Unread 11-10-13, 07:05 PM  
humfras
A Warpwood Thunder Caller
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Originally Posted by Mirrikh
How do you lock the entire thing down, it gets really annoying trying to move something or just click an item and i move the whole frame by accident.
Added this to the ToDo list.
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Unread 11-09-13, 05:12 PM  
Tonyleila
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There is no option to lock it. But how can you accidently miss a 44x44px icon and hit a 4px spacing? Are you drunk?
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Last edited by Tonyleila : 11-10-13 at 04:33 PM.
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Unread 11-09-13, 12:29 PM  
Mirrikh
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How do you lock the entire thing down, it gets really annoying trying to move something or just click an item and i move the whole frame by accident.
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Unread 11-04-13, 03:32 AM  
humfras
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Change Quest item border color:
Modify the first three numerical values in line 212 in DerpyStuffing\stuff.lua
Lua Code:
  1. elseif b.qitem then
  2. b.Glow:backcolor(1.0, 0.3, 0.3,.8)

.

Peddler support:
Peddler\Peddler.lua @ line 429 to 452:
REPLACE
Lua Code:
  1. local function markWares()
  2.     if IsAddOnLoaded("Baggins") then
  3.         markBagginsBags()
  4.     elseif IsAddOnLoaded("Combuctor") or IsAddOnLoaded("Bagnon") then
  5.         markCombuctorBags()
  6.     elseif IsAddOnLoaded("OneBag3") then
  7.         markOneBagBags()
  8.     elseif IsAddOnLoaded("BaudBag") then
  9.         markBaudBagBags()
  10.     elseif IsAddOnLoaded("AdiBags") then
  11.         markAdiBagBags()
  12.     elseif IsAddOnLoaded("ArkInventory") then
  13.         markArkInventoryBags()
  14.     elseif IsAddOnLoaded("famBags") then
  15.         markfamBagsBags()
  16.     elseif IsAddOnLoaded("cargBags_Nivaya") then
  17.         markCargBagsNivayaBags()
  18.     elseif IsAddOnLoaded("m_Bags") then
  19.         markMonoBags()
  20.     else
  21.         usingDefaultBags = true
  22.         markNormalBags()
  23.     end
  24. end
with
Lua Code:
  1. local function markDerpyStuffingBags()
  2.     local totalSlotCount = 0
  3.     for bagNumber = 0, 4 do
  4.         for slotID = 1,GetContainerNumSlots(bagNumber) do
  5.             local itemButton = _G["StuffingBag"..bagNumber.."_"..slotID]
  6.             checkItem(bagNumber, slotID, itemButton)
  7.         end
  8.     end
  9. end
  10.  
  11. local function markWares()
  12.     if IsAddOnLoaded("Baggins") then
  13.         markBagginsBags()
  14.     elseif IsAddOnLoaded("Combuctor") or IsAddOnLoaded("Bagnon") then
  15.         markCombuctorBags()
  16.     elseif IsAddOnLoaded("OneBag3") then
  17.         markOneBagBags()
  18.     elseif IsAddOnLoaded("BaudBag") then
  19.         markBaudBagBags()
  20.     elseif IsAddOnLoaded("AdiBags") then
  21.         markAdiBagBags()
  22.     elseif IsAddOnLoaded("ArkInventory") then
  23.         markArkInventoryBags()
  24.     elseif IsAddOnLoaded("famBags") then
  25.         markfamBagsBags()
  26.     elseif IsAddOnLoaded("cargBags_Nivaya") then
  27.         markCargBagsNivayaBags()
  28.     elseif IsAddOnLoaded("m_Bags") then
  29.         markMonoBags()
  30.     elseif IsAddOnLoaded("DerpyStuffing") then
  31.         markDerpyStuffingBags()
  32.     else
  33.         usingDefaultBags = true
  34.         markNormalBags()
  35.     end
  36. end
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Last edited by humfras : 11-04-13 at 03:33 AM.
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Unread 11-03-13, 08:07 PM  
Tonyleila
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Originally Posted by Cashtro
Hai

I am using ur addon and i love it . Keep it up mate

Could u tell me how i could change quest item colors and border texture?

i was wondering if u could add oGlow support in your addon

Thanks
Sorry for the late answer!
Quest item color: I don't know
Border Texture: edit the "glowTex.tga" inside \DerpyMedia\media
I'll upload a clean border version with next update of the addon.
And why woud you need oGlow? The borders already glow?
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Last edited by Tonyleila : 11-03-13 at 09:01 PM.
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Unread 10-30-13, 10:32 AM  
Cashtro
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Hai

I am using ur addon and i love it . Keep it up mate

Could u tell me how i could change quest item colors and border texture?

i was wondering if u could add oGlow support in your addon

Thanks
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Unread 10-12-13, 05:38 AM  
Imithat
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Click me [Peddler]

Peddler simply allows you to flag items that you plan to sell, automatically selling them later when you interact with a vendor. It automatically flags gray items you loot to be sold, but you're free to un-flag them.

its pretty cool and easy. The "flag" (yellow Icon) doesn't show up in your bag addon

----

I asking the "GreatStalin" (the Peddler author). Hope the bug is in Peddler.
Last edited by Imithat : 10-12-13 at 05:43 AM.
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