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Updated:10-30-16 06:41 PM
Created:09-12-13 06:19 PM
Downloads:12,282
Favorites:39
MD5:
7.1.0

DerpyStuffing (Aurora One Bags)  Popular! (More than 5000 hits)

Version: Step 30
by: Tonyleila, humfras

One Bag addon updated and extracted from DerpyUI.

Features

  • Shows all bags as one big bag
  • Option to auto stack items (Klick on >>20<<)
  • Option to auto sort items by quality and category (Klick on 1.2.3.4)
  • Search bar opens when right-klicking on Search
  • Clean black transperent and code based textures
  • Bag can be moved around free without holding down alt key
  • Bank can be moved separated from the bags
  • Bag and bank position are saved whenever you move them
  • Lock / Unlock bag frames via /baglock
  • Possible to buy bank slots without disabling the AddOn
  • Quality glow around the icons not on top of them!
  • Displays gold
  • If you shift+mouseover the Bag Icons it will show what items are in what bags
  • Displays the original Bags when klicking on the bags at the left side.
  • Is open and closable while in the ESC Menu
  • ~100kb in size (unpacked), Ingame 323kb mem usage
  • When moving windows the buttons are faded out. This is helpfull for low CPUs!

Credits:
Everyone has permission by Hungtar to edit Stuffing!
Stuffing: Hungtar
DerpyStuffing: AlleyKat
Thanks to Syncrow for helping me fix some errors with Legion Prepatch!

Forum threat

Step 30
- Toc update for 7.1

Step 29
- added the slash command /baglock to lock/unlock bag and bank frame

Step 28
- toc update for 7.0
- added curse client information
- fixed bagslots not showing up
- fixed colored texturs not showing up

Step 27
- removed old lua files from /functions folder
- fixed xml errors
- removed old code from lang folder
- added German translation

Step 26
- toc update for 6.1

Step 25
- removed unwanted debug output
- fixed possible stacking bug
- fixed tooltip not hiding when item is consumed

Step 23
- fixed anchoring bug
- fixed quest item tooltip bug

Step 22
- WoD update

Step 14
- Now compatible with Minion Addon Client

Step 13
- Now downloadable via Curse Client

Step 12
- Sort direction can now be changed by left- or rightklicking the sort button
- If you shift+mouseover the Bag Icons it will show what items are in what bags
- Profession bags can now be sorted

- Added clean borders: You can get the old one by:
1. go into \DerpyMedia\media
2. remove glowTex.blp
3. rename glowTex-alternative.blp to glowTex.blp


Step 11
- Pet Cages can now be auto sorted
- solved bug where it was trying to stack Pet Cages


Step 10
- updated for Patch 5.4
- Fixed item stacking by name not by item ID
- reversed quality sort order
- removed unneeded code from lang folder
Optional Files (0)


Archived Files (17)
File Name
Version
Size
Author
Date
Step 29
24kB
Tonyleila
08-28-16 10:19 AM
Step 28
24kB
Tonyleila
08-13-16 03:45 PM
Step 27
24kB
Tonyleila
03-16-15 10:53 AM
Step 26
34kB
Tonyleila
03-01-15 07:31 PM
Step 25
33kB
Tonyleila
12-12-14 10:04 AM
Step 22
33kB
Tonyleila
11-11-14 03:37 AM
Step 21
33kB
Tonyleila
11-10-14 03:30 PM
Step 20
33kB
Tonyleila
11-10-14 03:14 PM
Step 19
33kB
Tonyleila
11-10-14 03:04 PM
Step 18
33kB
Tonyleila
11-10-14 01:40 PM
Step 16
32kB
Tonyleila
10-23-14 02:48 AM
Step 14
33kB
Tonyleila
07-10-14 09:38 AM
Step 13
33kB
Tonyleila
11-21-13 08:20 PM
Step 12
32kB
Tonyleila
11-07-13 11:50 PM
Step 11
27kB
Tonyleila
10-06-13 07:12 PM
Step 10
26kB
Tonyleila
10-05-13 04:42 PM
Step 8
29kB
Tonyleila
09-12-13 06:19 PM


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Unread 08-28-16, 02:26 PM  
DreamsUnderStars
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File comments: 27
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Oh! Thanks, I guess I missed that in the list.
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Unread 08-28-16, 10:22 AM  
humfras
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Forum posts: 123
File comments: 108
Uploads: 5
Originally Posted by DreamsUnderStars
Could we please have the option to lock the bags and bank in place, please.
You can toggle bag lock via /baglock with Step 29
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Unread 08-27-16, 09:45 PM  
DreamsUnderStars
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Could we please have the option to lock the bags and bank in place, please.
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Unread 07-21-16, 07:05 PM  
Tonyleila
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Lebst du noch :D?

Hey Humfras, lange nix mehr von dir gehört. Wirst du zu legion mal wieder bei wow vorbeischauen ?

Bei dem AddOn hier sind die Taschenslots mal wieder nicht sichtbar aber komme auch erstmal mit Bagnon zurcht
Code:
9x DerpyStuffing\stuff.lua:173: attempt to call global 'CooldownFrame_SetTimer' (a nil value)
DerpyStuffing\stuff.lua:173: in function `SlotUpdate'
DerpyStuffing\stuff.lua:460: in function `SlotNew'
DerpyStuffing\stuff.lua:1178: in function `Layout'
DerpyStuffing\stuff.lua:1328: in function `?'
DerpyStuffing\stuff.lua:1736: in function <DerpyStuffing\stuff.lua:1735>

Locals:
self = Stuffing {
 0 = <userdata>
 ITEM_LOCK_CHANGED = <function> defined @DerpyStuffing\stuff.lua:1353
 SearchUpdate = <function> defined @DerpyStuffing\stuff.lua:515
 PLAYERREAGENTBANKSLOTS_CHANGED = <function> defined @DerpyStuffing\stuff.lua:1315
 ReAnchorFrames = <function> defined @DerpyStuffing\stuff.lua:1271
 RestackOnUpdate = <function> defined @DerpyStuffing\stuff.lua:1658
 BagType = <function> defined @DerpyStuffing\stuff.lua:469
 InitBank = <function> defined @DerpyStuffing\stuff.lua:807
 BAG_CLOSED = <function> defined @DerpyStuffing\stuff.lua:1405
 BagFrameSlotNew = <function> defined @DerpyStuffing\stuff.lua:301
 BankSort = <function> defined @DerpyStuffing\SortBags.lua:222
 Restack = <function> defined @DerpyStuffing\stuff.lua:1675
 SetBagsForSorting = <function> defined @DerpyStuffing\stuff.lua:819
 PLAYER_LOGIN = <function> defined @DerpyStuffing\stuff.lua:1335
 BAG_UPDATE = <function> defined @DerpyStuffing\stuff.lua:1323
 BagNew = <function> defined @DerpyStuffing\stuff.lua:479
 BAG_UPDATE_DELAYED = <function> defined @DerpyStuffing\stuff.lua:1327
 BagSort = <function> defined @DerpyStuffing\SortBags.lua:230
 CheckSVars = <function> defined @DerpyStuffing\stuff.lua:1242
 frame = StuffingFrameBags {
 }
 bagframe_buttons = <table> {
 }
 BagSlotUpdate = <function> defined @DerpyStuffing\stuff.lua:251
 EndFakeStatusBar = <function> defined @DerpyStuffing\stuff.lua:1016
 buttons = <table> {
 }
 BANKFRAME_CLOSED = <function> defined @DerpyStuffing\stuff.lua:1395
 Layout = <function> defined @DerpyStuffing\stuff.lua:1081
 bags = <table> {
 }
 SlotNew = <function> defined @DerpyStuffing\stuff.lua:383
 SortOnUpdate = <function> defined @DerpyStuffing\stuff.lua:1441
 SlotUpdate = <function> defined @DerpyStuffing\stuff.lua:167
 BANKFRAME_OPENED = <function> defined @DerpyStuffing\stuff.lua:1367
 CreateBagFrame = <function> defined @DerpyStuffing\stuff.lua:610
 InitBags = <function> defined @DerpyStuffing\stuff.lua:872
 PLAYERBANKSLOTS_CHANGED = <function> defined @DerpyStuffing\stuff.lua:1293
 SortBags = <function> defined @DerpyStuffing\stuff.lua:1558
 SearchReset = <function> defined @DerpyStuffing\stuff.lua:547
}
b = <table> {
 bag = 0
 slot = 1
 frame = StuffingBag0_1 {
 }
 Cooldown = StuffingBag0_1Cooldown {
 }
 Glow = DerpyFrame_9 {
 }
}
texture = 135050
count = 1
locked = false
clink = "|cffa335ee|Hitem:17622::::::::100:258::14::::|h[Satinmantel des Kriegsfürsten]|h|r"
cd_start = 0
cd_finish = 0
cd_enable = 1
(*temporary) = nil
(*temporary) = StuffingBag0_1Cooldown {
 0 = <userdata>
}
(*temporary) = 0
(*temporary) = 0
(*temporary) = 1
(*temporary) = "attempt to call global 'CooldownFrame_SetTimer' (a nil value)"
GetContainerItemInfo = <function> defined =[C]:-1
GetContainerItemLink = <function> defined =[C]:-1
_ = nil
GetItemInfo = <function> defined =[C]:-1
GetCagedBattlePetInfo = <function> defined @DerpyStuffing\stuff.lua:38
unpack = <function> defined =[C]:-1
grad = <table> {
 1 = "VERTICAL"
 2 = 0.345
 3 = 0.345
 4 = 0.345
 5 = 1
 6 = 1
 7 = 1
}
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Unread 03-16-15, 12:50 PM  
Tonyleila
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File comments: 2005
Uploads: 38
Step 27

I removed many old files in the latest version that were hopfully not used anywhere. Tested it but if you get any error please report!
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Unread 12-09-14, 10:42 AM  
Tonyleila
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Uploads: 38
Neuer bug

Nach dem einloggen: Taschen lassen sich nicht bewegen / die item slots werden nicht angezeigt.
Nach reload /alle anderen addons ausgemacht: Die slots werden angezeigt aber items sind nicht auswählbar / tasche lässt sich nicht bewegen >_<

Code:
8x DerpyStuffing\stuff.lua:1264: StuffingFrameBags:SetPoint(): Couldn't find region named '(null)'
[C]: in function `SetPoint'
DerpyStuffing\stuff.lua:1264: in function `ReAnchorFrames'
DerpyStuffing\stuff.lua:1229: in function `Layout'
DerpyStuffing\stuff.lua:1322: in function `?'
DerpyStuffing\stuff.lua:1712: in function <DerpyStuffing\stuff.lua:1711>

Locals:
self = Stuffing {
 0 = <userdata>
 ITEM_LOCK_CHANGED = <function> defined @DerpyStuffing\stuff.lua:1330
 SearchUpdate = <function> defined @DerpyStuffing\stuff.lua:506
 PLAYERREAGENTBANKSLOTS_CHANGED = <function> defined @DerpyStuffing\stuff.lua:1291
 ReAnchorFrames = <function> defined @DerpyStuffing\stuff.lua:1255
 RestackOnUpdate = <function> defined @DerpyStuffing\stuff.lua:1635
 BagType = <function> defined @DerpyStuffing\stuff.lua:460
 InitBank = <function> defined @DerpyStuffing\stuff.lua:798
 BAG_CLOSED = <function> defined @DerpyStuffing\stuff.lua:1382
 BagFrameSlotNew = <function> defined @DerpyStuffing\stuff.lua:292
 BankSort = <function> defined @DerpyStuffing\SortBags.lua:222
 Restack = <function> defined @DerpyStuffing\stuff.lua:1651
 SetBagsForSorting = <function> defined @DerpyStuffing\stuff.lua:810
 PLAYER_LOGIN = <function> defined @DerpyStuffing\stuff.lua:1311
 BAG_UPDATE = <function> defined @DerpyStuffing\stuff.lua:1299
 BagNew = <function> defined @DerpyStuffing\stuff.lua:470
 BAG_UPDATE_DELAYED = <function> defined @DerpyStuffing\stuff.lua:1303
 BagSort = <function> defined @DerpyStuffing\SortBags.lua:230
 CheckSVars = <function> defined @DerpyStuffing\stuff.lua:1233
 frame = StuffingFrameBags {
 }
 bagframe_buttons = <table> {
 }
 BagSlotUpdate = <function> defined @DerpyStuffing\stuff.lua:242
 EndFakeStatusBar = <function> defined @DerpyStuffing\stuff.lua:1007
 buttons = <table> {
 }
 BANKFRAME_CLOSED = <function> defined @DerpyStuffing\stuff.lua:1372
 Layout = <function> defined @DerpyStuffing\stuff.lua:1072
 bags = <table> {
 }
 SlotNew = <function> defined @DerpyStuffing\stuff.lua:374
 SortOnUpdate = <function> defined @DerpyStuffing\stuff.lua:1418
 SlotUpdate = <function> defined @DerpyStuffing\stuff.lua:165
 BANKFRAME_OPENED = <function> defined @DerpyStuffing\stuff.lua:1344
 CreateBagFrame = <function> defined @DerpyStuffing\stuff.lua:601
 InitBags = <function> defined @DerpyStuffing\stuff.lua:863
 PLAYERBANKSLOTS_CHANGED = <function> defined @DerpyStuffing\stuff.lua:1269
 SortBags = <function> defined @DerpyStuffing\stuff.lua:1535
 SearchReset = <function> defined @DerpyStuffing\stuff.lua:538
}
db = <table> {
 ReagentFrameOpen = true
 SetReagentTab = true
 Columns = <table> {
 }
 Position = <table> {
 }
}
(for generator) = <function> defined =[C]:-1
(for state) = <table> {
 StuffingFrameBags = <table> {
 }
}
(for control) = "StuffingFrameBags"
k = "StuffingFrameBags"
v = <table> {
 1 = "RIGHT"
 2 = <table> {
 }
 3 = "RIGHT"
 4 = -90.000007629395
 5 = 0
}
f = StuffingFrameBags {
 0 = <userdata>
 b_close = Stuffing_CloseButtonBags {
 }
 pl_watch_frame = <unnamed> {
 }
 bags_frame = StuffingFrameBagsBagsFrame {
 }
 hiding = true
 time = 0.3
 DragFunction = <function> defined @DerpyStuffing\stuff.lua:118
 button = <unnamed> {
 }
 up_frame = DerpyFrame_1 {
 }
 hide = <function> defined =[C]:-1
 state_alpha = 1
 dragtex = <unnamed> {
 }
 gold_backdrop = DerpyFrame_2 {
 }
 show = <function> defined @DerpyMedia\functions\animation.lua:55
 gold = <unnamed> {
 }
 fadeInfo = <table> {
 }
 editbox = <unnamed> {
 }
 Hide = <function> defined @DerpyMedia\functions\animation.lua:47
 bt_holder = <unnamed> {
 }
 detail = <unnamed> {
 }
}
loggedin = true
unpack = <function> defined =[C]:-1
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Last edited by Tonyleila : 12-09-14 at 10:46 AM.
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Unread 11-30-14, 10:09 PM  
Tonyleila
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Forum posts: 759
File comments: 2005
Uploads: 38
viele bugs wenig error

Mit dem Disenchant curser was verkaufen:
Code:
1x [ADDON_ACTION_FORBIDDEN] AddOn 'DerpyStuffing' hat versucht die geschützte Funktion 'UseContainerItem()' aufzurufen.
!BugGrabber\BugGrabber.lua:586: in function <!BugGrabber\BugGrabber.lua:586>
[C]: in function `UseContainerItem'
FrameXML\ContainerFrame.lua:1004: in function `ContainerFrameItemButton_OnClick'
[string "*:OnClick"]:12: in function <[string "*:OnClick"]:1>

Locals:
nil
RND error:
Code:
1x DerpyStuffing\stuff.lua:193: script ran too long
DerpyStuffing\stuff.lua:193: in function `SlotUpdate'
DerpyStuffing\stuff.lua:248: in function `BagSlotUpdate'
DerpyStuffing\stuff.lua:1351: in function `?'
DerpyStuffing\stuff.lua:1712: in function <DerpyStuffing\stuff.lua:1711>

Locals:
self = Stuffing {
 0 = <userdata>
 ITEM_LOCK_CHANGED = <function> defined @DerpyStuffing\stuff.lua:1330
 SearchUpdate = <function> defined @DerpyStuffing\stuff.lua:506
 PLAYERREAGENTBANKSLOTS_CHANGED = <function> defined @DerpyStuffing\stuff.lua:1291
 bankFrame = StuffingFrameBank {
 }
 ReAnchorFrames = <function> defined @DerpyStuffing\stuff.lua:1255
 RestackOnUpdate = <function> defined @DerpyStuffing\stuff.lua:1635
 BagType = <function> defined @DerpyStuffing\stuff.lua:460
 InitBank = <function> defined @DerpyStuffing\stuff.lua:798
 BAG_CLOSED = <function> defined @DerpyStuffing\stuff.lua:1382
 BagFrameSlotNew = <function> defined @DerpyStuffing\stuff.lua:292
 BankSort = <function> defined @DerpyStuffing\SortBags.lua:222
 reagentFrame = StuffingFrameReagent {
 }
 Restack = <function> defined @DerpyStuffing\stuff.lua:1651
 SetBagsForSorting = <function> defined @DerpyStuffing\stuff.lua:810
 PLAYER_LOGIN = <function> defined @DerpyStuffing\stuff.lua:1311
 BAG_UPDATE = <function> defined @DerpyStuffing\stuff.lua:1299
 BagNew = <function> defined @DerpyStuffing\stuff.lua:470
 BAG_UPDATE_DELAYED = <function> defined @DerpyStuffing\stuff.lua:1303
 BagSort = <function> defined @DerpyStuffing\SortBags.lua:230
 CheckSVars = <function> defined @DerpyStuffing\stuff.lua:1233
 frame = StuffingFrameBags {
 }
 bagframe_buttons = <table> {
 }
 BagSlotUpdate = <function> defined @DerpyStuffing\stuff.lua:242
 EndFakeStatusBar = <function> defined @DerpyStuffing\stuff.lua:1007
 buttons = <table> {
 }
 BANKFRAME_CLOSED = <function> defined @DerpyStuffing\stuff.lua:1372
 Layout = <function> defined @DerpyStuffing\stuff.lua:1072
 bags = <table> {
 }
 SlotNew = <function> defined @DerpyStuffing\stuff.lua:374
 SortOnUpdate = <function> defined @DerpyStuffing\stuff.lua:1418
 SlotUpdate = <function> defined @DerpyStuffing\stuff.lua:165
 BANKFRAME_OPENED = <function> defined @DerpyStuffing\stuff.lua:1344
 CreateBagFrame = <function> defined @DerpyStuffing\stuff.lua:601
 InitBags = <function> defined @DerpyStuffing\stuff.lua:863
 PLAYERBANKSLOTS_CHANGED = <function> defined @DerpyStuffing\stuff.lua:1269
 SortBags = <function> defined @DerpyStuffing\stuff.lua:1535
 SearchReset = <function> defined @DerpyStuffing\stuff.lua:538
}
bag = 8
(for generator) = <function> defined =[C]:-1
(for state) = <table> {
 1 = <table> {
 }
 2 = <table> {
 }
 3 = <table> {
 }
 4 = <table> {
 }
 5 = <table> {
 }
 6 = <table> {
 }
 7 = <table> {
 }
 8 = <table> {
 }
 9 = <table> {
 }
 10 = <table> {
 }
 11 = <table> {
 }
 12 = <table> {
 }
 13 = <table> {
 }
 14 = <table> {
 }
 15 = <table> {
 }
 16 = <table> {
 }
 17 = <table> {
 }
 18 = <table> {
 }
 19 = <table> {
 }
 20 = <table> {
 }
 21 = <table> {
 }
 22 = <table> {
 }
 23 = <table> {
 }
 24 = <table> {
 }
 25 = <table> {
 }
 26 = <table> {
 }
 27 = <table> {
 }
 28 = <table> {
 }
 29 = <table> {
 }
 30 = <table> {
 }
 31 = <table> {
 }
 32 = <table> {
 }
 33 = <table> {
 }
 34 = <table> {
 }
 35 = <table> {
 }
 36 = <table> {
 }
 37 = <table> {
 }
 38 = <table> {
 }
 39 = <table> {
 }
 40 = <table> {
 }
 41 = <table> {
 }
 42 = <table> {
 }
 43 = <table> {
 }
 44 = <table> {
 }
 45 = <table> {
 }
 46 = <table> {
 }
 47 = <table> {
 }
 48 = <table> {
 }
 49 = <table> {
 }
 50 = <table> {
 }
 51 = <table> {
 }
 52 = <table> {
 }
 53 = <table> {
 }
 54 = <table> {
 }
 55 = <table> {
 }
 56 = <table> {
 }
 57 = <table> {
 }
 58 = <table> {
 }
 59 = <table> {
 }
 60 = <table> {
 }
 61 = <table> {
 }
 62 = <table> {
 }
 63 = <table> {
 }
 64 = <table> {
 }
 65 = <table> {
 }
 66 = <table> {
 }
 67
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Last edited by Tonyleila : 12-01-14 at 09:43 AM.
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Unread 11-11-14, 03:33 AM  
humfras
A Flamescale Wyrmkin
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Forum posts: 123
File comments: 108
Uploads: 5
Re: Bug

Originally Posted by Tonyleila
Wenn man mit der version 21 Items auf die bank packen will versucht er sie ins materiallager zu packen ;S
Wenn du gestern besser gelesen hättest: Das ist das Verhalten des StandardUIs bei aktivem Materiallager.
Einfach das Materiallager schließen.

Originally Posted by Tonyleila
Achja und... wollte grad nen item auf nen pet benutzen

Code:
1x [ADDON_ACTION_FORBIDDEN] AddOn 'DerpyStuffing' hat versucht die geschützte Funktion 'UseContainerItem()' aufzurufen.
!BugGrabber\BugGrabber.lua:586: in function <!BugGrabber\BugGrabber.lua:586>
[C]: in function `UseContainerItem'
FrameXML\ContainerFrame.lua:1004: in function `ContainerFrameItemButton_OnClick'
[string "*:OnClick"]:12: in function <[string "*:OnClick"]:1>

Locals:
nil
Fixed with Step 22
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Unread 11-10-14, 06:18 PM  
Tonyleila
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Forum posts: 759
File comments: 2005
Uploads: 38
Bug

Wenn man mit der version 21 Items auf die bank packen will versucht er sie ins materiallager zu packen ;S

Achja und... wollte grad nen item auf nen pet benutzen

Code:
1x [ADDON_ACTION_FORBIDDEN] AddOn 'DerpyStuffing' hat versucht die geschützte Funktion 'UseContainerItem()' aufzurufen.
!BugGrabber\BugGrabber.lua:586: in function <!BugGrabber\BugGrabber.lua:586>
[C]: in function `UseContainerItem'
FrameXML\ContainerFrame.lua:1004: in function `ContainerFrameItemButton_OnClick'
[string "*:OnClick"]:12: in function <[string "*:OnClick"]:1>

Locals:
nil
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Last edited by Tonyleila : 11-10-14 at 08:17 PM.
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Unread 01-09-14, 01:40 AM  
Cerxen
A Kobold Labourer

Forum posts: 0
File comments: 9
Uploads: 0
Re: Re: Item quality border

Originally Posted by Tonyleila
Originally Posted by Cerxen
I tend to play on a larger screen, so i had to scale the bag up-how do i scale the size of the item border which tells the item quality?
This will give you bigger borders
Thank you so much!i tried changing every option i could and was stonewalled-i don't know much about programming language :P
Is there any way to manually modify the texture file? the thicker borders arne't quite thick enough for me-most addons i run are at 150% scale, but if there isn;t an easy way i can do with them as they are

Also, what text do i need to modify to change the spacing between the "buttons" of the bag, the boxes which hold each item
Last edited by Cerxen : 01-09-14 at 02:47 AM.
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Unread 01-08-14, 02:57 PM  
Tonyleila
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File comments: 2005
Uploads: 38
Re: Item quality border

Originally Posted by Cerxen
I tend to play on a larger screen, so i had to scale the bag up-how do i scale the size of the item border which tells the item quality?
- Added clean borders: You can get the old one by:
1. go into \DerpyMedia\media
2. remove glowTex.blp
3. rename glowTex-alternative.blp to glowTex.blp
This will give you bigger borders
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Unread 01-08-14, 11:43 AM  
Cerxen
A Kobold Labourer

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Item quality border

I tend to play on a larger screen, so i had to scale the bag up-how do i scale the size of the item border which tells the item quality?
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Unread 12-02-13, 08:15 PM  
Velarayne
An Aku'mai Servant
 
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AddOn Compiler - Click to view compilations

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Going to post this here as well in case someone sees this and is able to help. :>

Here's how I have this addon set up right now:



1. Would you be able to tell me what lua I need to edit to change the font/size of the search, stack, sort, and gold text? I managed to find what I needed to change for the stack numbers, but can't find the rest.

2. Is it possible to completely disable the sorting option? I'm really picky about how my bags are sorted, and I accidentally clicked on it and chaos ensued. :<

3. Is there a place in the lua where I could change the number of rows for the bank?

4. Would it be possible to change the opacity on the empty bag slots? It's a bit darker than the rest of my UI and I would like it to match if possible.

Thank you in advance! :>
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Unread 11-19-13, 12:33 AM  
AlleyKat
A Warpwood Thunder Caller
 
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Originally Posted by Mirrikh
How do you lock the entire thing down, it gets really annoying trying to move something or just click an item and i move the whole frame by accident.
This is a feature
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Unread 11-10-13, 09:19 PM  
Mirrikh
A Flamescale Wyrmkin
 
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Originally Posted by Tonyleila
There is no option to lock it. But how can you accidently miss a 44x44px icon and hit a 4px spacing? Are you drunk?
you would think that, but i tend to click inbetween ALOT somehow
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