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Updated: 09-29-13 03:23 PM
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Siege of Orgrimmar (5.4)
Updated:09-29-13 03:23 PM
Created:09-13-13 07:15 PM
Downloads:1,461
Favorites:20
MD5:
rTooltip
Version: 50400.04
by: zork [More]
Info
A simple tooltip addon.
Config
Basically none. You can adjust values directly in the core.lua if you like.
Credits
Wildbreath, Freebaser
SVN:
http://code.google.com/p/rothui/sour...w5.0/rTooltip/
50400.04
- added UnitAura caster info
- added UnitAura isBossDebuff info
- added UnitTarget info

50400.03
- fixing the unit = nil error

50400.02
- added classification icons (rare, elite, boss)
- added dead/ghost strings

50400.01
- initial release
Optional Files (0)


Archived Files (3)
File Name
Version
Size
Author
Date
50400.03a
3kB
zork
09-14-13 12:39 PM
50400.02
3kB
zork
09-14-13 06:50 AM
50400.01
2kB
zork
09-13-13 07:15 PM


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Unread 10-21-14, 01:50 AM  
zork
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Re: Need to ANCHOR rToolTip to Mouse!

Just use a different tooltip mod that has what you need. rTooltip has no options and needs to be adjusted by code hacking.
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Unread 10-20-14, 07:57 PM  
raziki
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Need to ANCHOR rToolTip to Mouse!

I got an very annoying issue, after the 6.0 install of RoTH UI my mouse tooltip ended up bottomright-corner.
How do i make sure its BACK to my mouse again? Help!

Additional: How do i change the color of the "Faction" Alliance/Horde from Grey to a color i want, say Orange?
(Suffer from colorblind), having problem seeing grey color
Last edited by raziki : 10-20-14 at 08:05 PM.
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Unread 09-08-14, 01:51 AM  
zork
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Unread 09-06-14, 09:01 PM  
Xully
A Deviate Faerie Dragon

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hi, i have tooltip:SetOwner(parent, "ANCHOR_CURSOR") , but it doesn't want to be on top of the cursor, it is following the cursor height but stuck to the right of the screen :S
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Unread 07-15-14, 01:59 AM  
zork
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Re: Edge Size / Texture

If you want to learn more about backdrop textures you can check out http://www.wowinterface.com/download...tBackdrop.html. You need to adjust the backdrop textures/values of the tooltip.
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Last edited by zork : 07-15-14 at 01:59 AM.
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Unread 07-13-14, 05:38 PM  
Danielps1
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Edge Size / Texture

Hey, I want to change the Size of the edges/the round of it. Where can I do that? You load some standard Edge Textures but If i change the settings of those, I don't get what i want.

Also is it possible to add Texture for the edges? I would like them to look like the rest of my edges
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Unread 01-13-14, 12:26 PM  
Mirrikh
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cool thank you zork.
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Unread 01-13-14, 06:51 AM  
zork
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Open rTooltip/core.lua and change the font variable to
Lua Code:
  1. cfg.font.family = "FONTS\\myfont" --or any other font path
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Unread 01-13-14, 12:00 AM  
Mirrikh
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Hey zork, love your tooltip, i was wondering how would i change the font for it? trying to make it fit with the rest of my Ui.
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Unread 11-20-13, 09:10 AM  
MoonWitch
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Zork,

I just wanted to thank you and tell you (hoping you aren't mad) that I "forked" rTooltip. I am building upon it to further customise it. I've given credit though. It's nothing I am releasing, just for myself. https://github.com/moonwitch/rTooltip
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Unread 09-30-13, 05:11 AM  
Imithat
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perfekt!

danke zork für mal wieder ein tolles addon!
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Unread 09-30-13, 01:44 AM  
zork
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Originally Posted by Fixeh
...
NOOOOOOOOOO!!!

Don't do this. This is really bad. OnUpdate scripts run on every single frame that is printed to the screen. What the hell.

Actually the solution is much easier. All you have to do is to apply a hex color instead of a textcolor.

I already apply a textcolor but Blizzard is currently overriding it under ceirtan circumstances and currently I leave it that way because I don't mind.

A solution is to wrap the GameTooltipTextLeft1 text string in a hex color.
Lua Code:
  1. if UnitIsGhost(unit) then
  2.   self:AppendText(" |cffaaaaaa<GHOST>|r")
  3.   GameTooltipTextLeft1:SetText(("|cff%s%s|r"):format(GetHexColor({r=0.5,g=0.5,b=0.5}), GameTooltipTextLeft1:GetText()))
  4. elseif UnitIsDead(unit) then
  5.   self:AppendText(" |cffaaaaaa<DEAD>|r")
  6.   GameTooltipTextLeft1:SetText(("|cff%s%s|r"):format(GetHexColor({r=0.5,g=0.5,b=0.5}), GameTooltipTextLeft1:GetText()))
  7. end

The stausbar recoloring is another thing I actually like. Blizzard updates the healthbar color on value changes. All you would have to do is hook the OnValueChanged event and update the color if you want.

Lua Code:
  1. local GameTooltipStatusBar = GameTooltipStatusBar
  2.  
  3. local function UpdateStatusbarColor()
  4.   --do sth
  5.   if GameTooltipStatusBar.color then
  6.     GameTooltipStatusBar:SetStatusbarColor(color)
  7.   end
  8. end
  9.  
  10. GameTooltipStatusBar:HookScript("OnValueChanged", UpdateStatusbarColor)
  11.  
  12. --for each unit update the color
  13. GameTooltipStatusBar.color = color
  14. GameTooltipStatusBar:SetStatusbarColor(color)
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Last edited by zork : 09-30-13 at 02:02 AM.
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Unread 09-29-13, 03:27 PM  
zork
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Added the UnitTarget info and some more aura informations.
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Unread 09-22-13, 06:18 AM  
zork
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Re: Hi~

@hoslam
No thanks. Just use a tooltip that does it for you then.
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Unread 09-21-13, 10:58 PM  
hoslam1
A Kobold Labourer

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Hi~

Hi, fix the game system in tooltip. please...

I can see another person's target when I select another person.

but I cannot see them in your tooltip. And add the info about level in guild, if you possible.
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