I have optimized its speed and rewrote the code to fix some bugs and hopefully improve compatibility.
Now in Beta Status.
I will now be fine tuning code and working on making it more efficient. Also the evil bugs... They will be zapped. Anyone finding a bug please submit them in the Bug section of this main page or use the comments area.
Status Colors: <RED>: Not Done or Started | <YELLOW>: In Progress | <GREEN>: Complete
It runs and currently the following work:
ArrowKey chat history scrolling. <Still Testing> (Escape clears position memory)
Name Coloring. Should be fully complete now. (Updated)
Announce on detecting name in chat (Both Visual and Sound).
Add removal of "Your not in a <type> group." message spam.(Complete)
Timestamps (May still be buggy...)
GUI Options (In Game Menu -> Interface -> Addons -> ChatMod2) | Non working Options have text in RED
Channel Name Replacements. Be careful as I have not debugged it enough to know if there are any bugs with it with links or what else have you.
Add Version Checking.
Add warning when out of date.
Finish Channel Name Replacements. Make it more stable mainly.
Update ArrowKey History. Make it more reliable.
Previously Incompatible Addons with Chatmod That Are Now Compatible with ChatMod2:
TRP2 (Fixed Name Highlighting when player uses a surname.)
Work In Progess:
Add Slash Commands
-Temporarily disable the updater channel until I come up with an alternate source to update or a delay so its not visible in chat.
-Bug fixes on Inserting Targets into database.
-Added capability to show which sound number you have chosen in sounds.
Rev 11 Release:
-Finished Name Coloring.
-Implemented Name adding from Who List Inquiries.
-Added version checking. Not 100% tested yet but will be worked on soon. Could use a tester to help me if I dont just run two accounts.
-Added a few event triggers to fix a few bugs.
Rev 11 Beta 3:
-Finished Name Coloring main algorithm.
-Found an api change for the players name vs. other names. Working on a fix.
-New Option 'Announce Name' added. Currently not working 100% based on issue with above api and changes to code.
* Next version should be the release version for 11. I will expect to have name coloring working as intended by then. *
Rev 11 Beta 2:
-Fixed glitches and spaces in last beta.
-Found a bug in the Name Coloring and as such is broken. Working on a fix.
-(Should Be) Much faster engine parsing chat. I noticed potential for a future bug but I dont expect it to occur. Even still I am planning to fix it before it does become one...
Rev 11 Beta:
-Updated Chat Name Detection Engine.
>May be buggy. Please report all bugs so I can fine tune this. It is still a work in progress.
6.x.x: Updated TOC and Lib Files.
Rev 10: BETA STATUS!
-Found true reason behind DBM Bug after altering coloring of Invite Linking. Fixed.
-Finished Channel Name Replacement code. I am still sure bugs will arise with this feature.
For now use with caution
Rev 9: Revamped Name Coloring.
Fixed a bug with DBM when a boss uses an ability on you. (Still Needs Testing however)
Improved Self Name Coloring.
Note: This edition is yet incomplete for further testing but is working. More will come in v10.
Rev 8: Added Basic Chat Keybindings for /g, /p, /s, etc... More to come later.
Improved Name Highlighting a little more. I am trying to finish fixing Cross-Realm names
Instance Chat Sounds.
UI for Channel Name Replacements but it is not currently active.
You have just downloaded by the author . If you like this AddOn why not consider supporting the author? This author has set up a donation account. Donations ensure that authors can continue to develop useful tools for everyone.
*Clicking the donate button above will take you to PayPal.com
*Clicking the donate button above will take you to Pledgie.com