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Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:01-17-15 03:11 AM
Created:06-28-14 10:18 AM
Downloads:11,896
Favorites:56
MD5:
6.0.3

DuffedUI v8  Popular! (More than 5000 hits)

Version: 8.15
by: liquidbase [More]


DuffedUI v8

After a long absence here on WoWInterface, DuffedUI is also available here again.
DuffedUI is a minimalistic interface which is based on Tukui. In addition to the already existing modules, DuffedUI brings his own.
  • RaidCooldowns
  • Click2Cast
  • CoolDown-Managementscripts
  • SpecSwitcher
  • and many more

The interface is optimized for a resolution of 1920x1080, but it's no problem to use it on lower resolution.
Installation
The installation is done by a separate script which is called at the first login. The installation must be carried out once for each character and following the UI is ready for use.
Should we do it again to install the new interface, you can do this with the two commands /install or /reset.
Available Commands
  • /install => installed the interface
  • /reset => reset the Interface
  • /moveui => place interface elements
  • /kb => set KeyBinds
Reporting Bugs & Suggestions
Bug Reporting => TicketTracker (needs registration for postings)
Suggestions => Forum for Suggestions (needs registration for postings) or here in the comments
For additional Addons for DuffedUI please check this Thread on duffed.net
Have Fun & Enjoy


Click here to lend your support!

8.15
DuffedUI:
  • Added SpellIDs (Legendary Ring and some missing Spells)
  • Added "Clear Focus"-button back to focus frame
  • Fixed Areanpreperationframes
  • Added option to enable / disable sort button on bags / bank
  • Fixed Font for Combattext
AddOnSkins:
  • Fixed some vars
  • Altoholic-Skin fixed

8.14
DuffedUI:
  • Fixed option for target debuffs above target for classtimer
  • Fixed absorbbar for player and target
  • Fixed display for Druidbars
  • Fixed statuebar for Monks
  • Added Insanity to castbar ticks
  • Added guild elements to failsafe for AddOnSkins
  • Fixed texture from castbar safe zone
  • CVar countdownForCooldowns disabled per default
  • Added option to adjust size for sidebars on chat if not horizontal
  • Fixed BuffNotice for Warriorshouts
AddOnSkins:
  • Removed second alDamageMeter-Skin, not needed
  • Update skins and added Guild-Skin
  • Revert changes on Zygor-Skin

8.11
- Fixed issues with fps drops if in garrison
- New script for AutoRepair
- Rewrite the Unitframes
  • New function to create frames
  • New layout structure
  • Classtimer now inside of UFs
  • more to come
- New Movingscript
  • /moveui still works as should (no changes)
  • Left click & drag moves the frame and anchor
  • Right click on the frame or anchor reset the position to default
  • No more lost positions
- Added AddOnSkins to the main package (Update of seperat archive no longer avaiable)
- Locales for China & Taiwan (thx Aureul)
- New SpellIDs on classtimer (thx Typhonyx)

8.11
- Fixed font for chinese client
- Fixed issue with nameplates and raid frame
- Update Combat-Font
- Update position of button for LayoutSwitch if right char background is not enabled
- Changed command to disband group from /rd or /gd to the new command /disband
- Added option to show the old role icons (Raid Frames => Enable default Roleicons (colored squares))
- Added Archeology and Raid to failsafe if AddOnSkins is loaded

8.10
- Fixed sorting if function from Blizzard is active
- Fixed an issue with nameplates in open PvP
- Added option for blackground on nameplates if Threat-Feature is active
- Added option to hide raidunits if the raid below 40 or 30 members
- New Feature => Sorting of Currency tab on your characterscreen

8.09
- Fixed a issue with Nameplates in Arena
- Fixed some Typos
- New Roleicons on raid frames
- Failsafe for UI-Skins if AddOnSkins is loaded
- Removed MoP-Raiddebuffs

8.08
- Fixed a issue if AddOnSkins is in use

8.07
- Fixed position from ObjectiveTracker
- Fixed display for DPS-Frame
- Fixed some issues for Layout 4
- Fixed locales
- Fixed fontsettings, should now work correctly for other languages
- Fixed position of Digsite-Progressbar
- Removed MoP-SpellIDs from classtimer
- Added missing SpellIDs to ClassTimer (thx to mnshdw for most of the IDs)
- Added option for cursor on mouse (thx to mnshdw)
- Added option for non target alpha on PvP
- Added Script for Postmaster-Mails

8.06
- Fixed framestrata for Switchbutton
- Fixed bag skin if All-In-One-Bag is disabled
- Fixed VoidStorage-Skin
- Fixed Characterframe-Skin
- FixedTransmogrification-Skin
- Fixed some SpellIDs
- Fixed NamePlates for Ashran and generally for PvP
- Fixed Threartbar for Petclasses
- Fixed Questleveldisplay (next attempt)
- Fixed some layouts
- Fixed Petbar-position for petbar if right bar is horizontal
- Added Garrison-DataText
- Added Shift + Rightclick for Micromenu on Minimap

8.05
- Fixed parent and position of LayoutSwitcher if right background is disabled
- Fixed issue with disabled UFs or Actionbars
- Fixed Scaling issue on right bar
- Fixed Cooldown swipe on buttons
- Adjustments for Layout 4
- Added Questlevel display

8.04
- Fixed Raid- & WorldbossID-Display
- Fixed opacity for nameplates in PvP
- Fixed Cooldown-swipe on mouseover bars
- Poweradjustments for Bossframes
- Added Favorite-Highlight for MountJournal
- Added oUF 1.6.8
- Added skins for ObjectiveTracker
- NEW FEATURE => New UF-Layout (set 4 in options)

8.03
- Fixed ClassTimer for Balance-Druids
- Fixed ClassBar-Visibility for Druids
- Fixed ObjectiveTracker (removed skin for questitem-buttons)
- Fixed issue with keybind-text
- Update Boss-Display on Time-DataText
- Added NonTargetAlpha for Nameplates

8.02
- Fixed hotkey display on petactionbar
- Fixed option to hide hotkeys on petactionbar
- Fixed creditsize on ingame-Config (All Credits should now shown)
- Added button to switch group layouts => S on right chatbackground or on the Emotebutton
- Added PraidPosition-function for Healers => ingame-Config => Raid Frame => Set Raidframe to center position
- Added option to hide power bar and move names outside on DPS-Layout
- Added french locales for sorting-function
- Change toc.value ## Version back to three digits instead of four

8.012
- Fixed target display on tooltip
- Fixed position of purchase button on bags
- Fixed combattext for Eyefinity & 3D Vision Surround
- Fixed auto expand & collapse on OnjectiveTracker
- Fixed visibility of sidebars in vehicle and pet battle
- Fixed WeakendSoul-display on raidframes
- Fixed DisbandingGroup-Function
- Added 28 SpellIDs for Raid- & SpellCooldown-Plugins
- Added Resting-Icon to XP-bar
- Added the planed new Nameplates (option to hide out of combat no longer present, causes taint)
- NEW FEATURE => Scalingoption for Actionbars and Minimap (Reachable via config)
- NEW FEATURE => DPS-Layout is back (switching between the layouts via config)

8.011
- Fixed PetBar position if right bar is onHide
- Fixed Tooltip again
- Fixed BN-Popup on Friend-DataText
- Fixed ObjectiveTracker
- Fixed ToggleBags if merchant or mail is opened
- Fixed Blizzardissue for zooming in Minimap
- Changed size of Mover & button of Raiduitility
- Added option to hide Target of Target

8.010
- Fixed issue with sorting for russian player (thx to Dahgoth)

8.009
- Fixed elite display on Nameplates
- Fixed worldmap leveldropdown
- Update Stancebarmover
- Added option to disable / enable and adjust width for XP-Bar
- Added sorting algorithm to bags => Left Click on Clean Bags: descending, Right Click on Clean Bags: ascending

8.008
- Fixed stacking issue on bags
- Fixed Digsite-Progressbar
- Fixed color and display for Tooltip
- Fixed height option for raidframes
- Added new option to display DatatText-Tooltips infight
- Added mover for Sidebars on chatframe, option to make it horizontal, each sidebar can seperatly set to mouseover
- New ObjectiveTracker (moving via Shift + Click on the top of the frame)
- New Nameplates, all features will work correctly including the Threatfeature
- Update Bufftracker with all available Raidbuffs including pets

8.007
- Fixed Tooltipissue with target-line
- Fixed Versioncheck
- Fixed hotkey-display for Num Pad
- Fixed Raidframe-Display
- Added SpellIDs to Classtimer although T14 and T15-Trinkets
- Added new groupbuffs to Bufftracker
- Added option for Pulse-Animation on bags for new items
- Added Locales
- Added mover for XP-Bar
- Added option for displaying buff- / debuff-timer inside the icon
- Update for Nameplates
- Update for Bags

8.006
- Fixed ToyBox
- Fixed Auction-Skin
- Fixed Druid-Classbar
- Fixed Time-Datatext
- Added Option for Buff / Debuffsize on target frame
- Removed RaidBrowser-Option in micromenu, no longer needed
- Added Percent-Display on Nameplates
- Removed Click2Cast-Filter (too many issues and the plugin needs a rewrite)

8.005
- Many Bugfixes

8.004
- New Version for Warlords of Draenor
- Full Changelag can be read on GitHub

7.993
- Fixed ItemLevel display on tooltip (fix for Garrosh BoA)

7.992
- Fixed a issue with ClassTimer and Rune of Re-Origination
- Changed toc-number to match v8

7.9.91
- Fixed a issue with framelvel with config and colorpicker
- Fixed a issue on SpecSwitcher
Optional Files (0)


Archived Files (1)
File Name
Version
Size
Author
Date
8.14
3MB
liquidbase
01-10-15 03:27 AM


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Unread Yesterday, 09:19 AM  
eye_of_fire
A Kobold Labourer

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Originally Posted by liquidbase
Originally Posted by eye_of_fire
Besten Dank für Deinen Tipp, klappt jetzt! Wäre schön wenn das mit meinem Vorschlag iwann klappen könnte
Da ich das UI derzeit eh neu schreibe wegen der Integration der Ace-Libs, setze ich das mal mit auf die ToDo-Liste.
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Unread Yesterday, 03:21 AM  
liquidbase
A Wyrmkin Dreamwalker
 
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Originally Posted by eye_of_fire
Besten Dank für Deinen Tipp, klappt jetzt! Wäre schön wenn das mit meinem Vorschlag iwann klappen könnte
Da ich das UI derzeit eh neu schreibe wegen der Integration der Ace-Libs, setze ich das mal mit auf die ToDo-Liste.
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Unread 01-28-15, 09:48 AM  
eye_of_fire
A Kobold Labourer

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Originally Posted by liquidbase
Originally Posted by eye_of_fire
Sorry, for writing in german here. But it's a bit easier for me to explain.
--------
Ist es möglich sich anzeigen zu lassen wie lange ein Totem noch steht? Der Classtimer ist imo nicht wirklich aussagekräftig. Wäre es evtl. möglich eine Anzeige oben bei den Buffs oder über den Spielerframes einzubauen...siehe Screenshot.
Kann aber auch sein das ich iwas in der Duffed-Konfig übersehen habe und es die Funktion schon gibt.

Gruß und besten Dank im Voraus
Muss ich mal schauen, da an sich die Totembar dafür da ist die Infight eingeblendet wird, wobei sich das aber auch deaktivieren läßt. Deaktivieren kannst du das in der ingameConfig unter Einheitenfenster. Option heisst "Versteckte Classbar ausserhalb des Kampfes".
Damit siehst du sie permanent und damit auch den genauen Ablauf wann das Totem zerstört wird.
Besten Dank für Deinen Tipp, klappt jetzt! Wäre schön wenn das mit meinem Vorschlag iwann klappen könnte
Last edited by eye_of_fire : 01-28-15 at 10:46 AM.
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Unread 01-28-15, 12:45 AM  
liquidbase
A Wyrmkin Dreamwalker
 
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Originally Posted by eye_of_fire
Sorry, for writing in german here. But it's a bit easier for me to explain.
--------
Ist es möglich sich anzeigen zu lassen wie lange ein Totem noch steht? Der Classtimer ist imo nicht wirklich aussagekräftig. Wäre es evtl. möglich eine Anzeige oben bei den Buffs oder über den Spielerframes einzubauen...siehe Screenshot.
Kann aber auch sein das ich iwas in der Duffed-Konfig übersehen habe und es die Funktion schon gibt.

Gruß und besten Dank im Voraus
Muss ich mal schauen, da an sich die Totembar dafür da ist die Infight eingeblendet wird, wobei sich das aber auch deaktivieren läßt. Deaktivieren kannst du das in der ingameConfig unter Einheitenfenster. Option heisst "Versteckte Classbar ausserhalb des Kampfes".
Damit siehst du sie permanent und damit auch den genauen Ablauf wann das Totem zerstört wird.
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Unread 01-27-15, 01:38 PM  
eye_of_fire
A Kobold Labourer

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Sorry, for writing in german here. But it's a bit easier for me to explain.
--------
Ist es möglich sich anzeigen zu lassen wie lange ein Totem noch steht? Der Classtimer ist imo nicht wirklich aussagekräftig. Wäre es evtl. möglich eine Anzeige oben bei den Buffs oder über den Spielerframes einzubauen...siehe Screenshot.
Kann aber auch sein das ich iwas in der Duffed-Konfig übersehen habe und es die Funktion schon gibt.

Gruß und besten Dank im Voraus
Last edited by eye_of_fire : 01-27-15 at 10:24 PM.
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Unread 01-25-15, 12:56 PM  
MomoGunz
A Kobold Labourer

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Originally Posted by liquidbase
Originally Posted by MomoGunz
Hey, I totally loved the way you inform the player when he enters/leaves a combat. Is it possible to get ONLY this feature please ?
Nope, I will no longer detach features which currently are in the UI. The AFK Camera & Automatic Achievementscreenshot were an exception.
Too bad
Is it feasible by someone who never worked on your addon ? If so, what does the allertrun function requires to be called ?
Thanks for the quick answer !
Last edited by MomoGunz : 01-25-15 at 01:01 PM.
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Unread 01-25-15, 09:45 AM  
liquidbase
A Wyrmkin Dreamwalker
 
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Originally Posted by MomoGunz
Hey, I totally loved the way you inform the player when he enters/leaves a combat. Is it possible to get ONLY this feature please ?
Nope, I will no longer detach features which currently are in the UI. The AFK Camera & Automatic Achievementscreenshot were an exception.
Last edited by liquidbase : 01-25-15 at 09:46 AM.
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Unread 01-24-15, 07:53 PM  
MomoGunz
A Kobold Labourer

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Hey, I totally loved the way you inform the player when he enters/leaves a combat. Is it possible to get ONLY this feature please ?
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Unread 01-24-15, 03:29 AM  
liquidbase
A Wyrmkin Dreamwalker
 
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Originally Posted by Mcaffee
Loving the UI but I do have a question regarding the actionbars.
Is there a option (maybe I am overlooking it) that allows you to change the actionbar layout?

Currently bar 1 is a single row of 12 buttons and I would like to change that into 2 rows of 5 as this suits my playstyle best.
Nope there is no option present, which allows you to split single bars. But it is a idea for a new major releases.
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Unread 01-23-15, 11:53 AM  
Mcaffee
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Loving the UI but I do have a question regarding the actionbars.
Is there a option (maybe I am overlooking it) that allows you to change the actionbar layout?

Currently bar 1 is a single row of 12 buttons and I would like to change that into 2 rows of 5 as this suits my playstyle best.
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Unread 01-20-15, 08:44 AM  
liquidbase
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I will check this weekend, if I can use this event. At the moment I had to many work to do :/

Originally Posted by Mandraxon
Concerning the third one.
The default Ui does this on the arena/bossframe (dont what's the default frames they use for this I just se it at the right section of my screen with the default ui)

On the left side of the unitframes showing the orb holders there is a faction icon, so there should be event you can use and a string that checks for faction and sets the correct faction icon at a set anchor.

I think center within each unit looks best

/J
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Unread 01-19-15, 08:55 AM  
Mandraxon
A Kobold Labourer

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Concerning the third one.
The default Ui does this on the arena/bossframe (dont what's the default frames they use for this I just se it at the right section of my screen with the default ui)

On the left side of the unitframes showing the orb holders there is a faction icon, so there should be event you can use and a string that checks for faction and sets the correct faction icon at a set anchor.

I think center within each unit looks best

/J
Last edited by Mandraxon : 01-19-15 at 09:00 AM.
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Unread 01-19-15, 12:18 AM  
liquidbase
A Wyrmkin Dreamwalker
 
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Originally Posted by Mandraxon
Hi again.
1. concerning the actionbars.. im thinking more of a bar per bar config
2. it just looks weird when i turn of all the black stuff to make it a little more minimalist so id like for all the black backgrounds to be hidden when i disable black border thingy for chats.
3. in like Temple of temple of kotmogu i would like to make it more clear on what faction holds the orbs,
like a large faction icon on the ( boss? ) / BG unitsframes.

Are you with me on what im after?
1st comes with a feature Update. Not sure when.
2nd is fixed with the next version.
3rd Do I need to check if Blizzard has for an event or the like.
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Unread 01-18-15, 11:38 AM  
chicknlil25
A Defias Bandit

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Originally Posted by liquidbase
Originally Posted by chicknlil25
Would it be possible for you to enable moving of bank/bags again, or advise how to do so? I'm the crazy person who plays on a laptop, and right now the top row (or maybe two, I can't tell!) of my bank exceeds the height of my screen.
ESC => DuffedUI => Bags => Make bags movable
DOHHHHHH!

Thank you!!
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Unread 01-18-15, 09:53 AM  
Mandraxon
A Kobold Labourer

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Hi again.
1. concerning the actionbars.. im thinking more of a bar per bar config
2. it just looks weird when i turn of all the black stuff to make it a little more minimalist so id like for all the black backgrounds to be hidden when i disable black border thingy for chats.
3. in like Temple of temple of kotmogu i would like to make it more clear on what faction holds the orbs,
like a large faction icon on the ( boss? ) / BG unitsframes.

Are you with me on what im after?
Last edited by Mandraxon : 01-18-15 at 09:58 AM.
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