JamPlates Accessories auras are designed to look/feel like the default de/buff frames but instead of simply being for your target it adds them to the nameplates. This allows you to track de/buffs on units other than your target with a simple glance. Includes a monitor which will move specified de/buffs to the left of the nameplate.
JamPlates Accessories combo points are designed to look/feel like the default combo frames but instead of simply being for your target it adds them to the nameplates. This allows you to track combo points on your target rather than yourself with a simple glance.
JamPlates Accessories threat is designed to display an eye, resembling the LFG icon, to show a pronounced threat indicator. This allows you to track threat on enemies with a simple glance.
JamPlates Accessories combat is designed to display swords, resembling the combat icon on the default UI, to show a simple combat indicator. This allows you to track units that are in combat with a simple glance.
So long as you have moused over a nameplate it will detect any de/buffs it knows you have cast before. Do note that when the nameplate is hidden(i.e. it leaves the field of view/screen) the addon must rescan for either a target or a moused over unit.
Adds you and your pets de/buffs to nameplates.
Timers on the de/buffs along with a spiral animation.
Resolved an issue that might not ever occur naturally... but it's fixed anyway.
Fixed a toggling issue.
In my attempt to solve a reported bug I found another one involving having disabled auras or aura watch(tracker). This has been fixed.
Shortened frame names and removed spaces; though not known to cause or have caused errors this was fixed.
You can now hit the Defaults button on the default Blizzard UI to reset JamPlates Accessories for the character you are on.
Also fixed a few issues related to profiles, hopefully.
Found a possible error and remedied, odds it never could've happened but better safe than sorry.
Tossed in a spell ID fontstring. This will make entering aura spell IDs easier in the filter and tracker.
Fixed a lot of things.
Got borders to further mimic default.
Finally added combat indicator.
Can now change the direction and growth of auras.
Should now have fixed filter and watch(tracker). Feel free to let me know if it is not working again.
Added some other options to Aura Watch to mimic auras.
Added an Aura List of all known auras the addon has scanned.
Added tooltips to options... now you can read for yourself what the setting does.
Got off my lazy bum butt to write the code out... this is why I appreciate feedback.
Fixed a typo preventing combopoints from working.
fixed mouseover aura tracking
Hopefully fixed the issue with the combopoints not hiding when its anchor gets hidden.
Prepared some code for combat indicator/tracker, version *1.1.
Version has been marked as 6.2 compatible.
Special thanks given to Talasonx
~TOC Bump. Though I won't raise compatibility status on WoWI until it has been confirmed to work.
~Hopefully squashed the logical bug... can't debug so it might have typos.
~Fixed combo-points not initializing when a druid not in cat form logged in. Sorry about that druids.
+Fixed druid form detection.
TOC Bump. Though I won't raise compatibility status on WoWI until it has been confirmed to work.
Hopefully squashed the logical bug... can't debug so it might have typos.
Fixed combo-points not initializing when a druid not in cat form logged in. Sorry about that druids.
Fixed a logical error from 18.104.22.168.
Code cleanup and rewrite.
Aura tracker now shows specified spells with border colored to specify hostile/friendly caster.
PvP now called Invert to be more clear.
Combo Points should now shine more accurately.
Each feature can be enabled/disabled separately but remains one addon.
I am sure there are more minute details I am forgetting... seriously, let me know if something goes wrong.
Fixed an unresolved issue that would prevent profiles from changing correctly.
Added combo points and appropriate options.
Added a threat Indicator and appropriate options.
Minor bug fixes... and creations.
Fixed an unresolved issue that would prevent borders from showing properly.
Changed how auras are added to default list; as some can change duration or icon(rare but it happens).
Fixed variables not saving after the changes from last update.
Fixed a variable load order issue that I have not noticed for a while.
Added the filter options UI. Slight unintentional "Easter Egg" with this.
Fixed some profile bugs since profile options are new to me.
Tidied up the options UI.
These are hopefully my final changes, anything after this will be upkeep.
Fixed the global leaks caused by removal of switches for auras and combo points(removed).
Added basic GUI options in the Interface Menu; filter will be added at a later date.
Changed how mouse-over is detected, the same method could not be imitated for target changed.
Fixed a few things that got tossed around when I removed combo points and experimented on things.
Cleaned up a few things.
Fixed a bug I had missed earlier in development which would result in the creation of extra tables over time.
Numeric timers will now be more accurate and now show 1 when 1 second or less remains.
TOC updated for new patch.
Removed Combo Points as they have finally been moved to player and no longer stack on the target.
Added support for my personal nameplate addon to improve performance; this is due to how any form of scanning for nameplates works, the scanning lag should not effect you if you are using default nameplates.
Fixed a bug introduced in previous cleanup.
Added a PvP state in which will show target de/buffs.