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Warlords of Draenor (6.0.3)
Updated:01-26-15 03:22 PM
Created:08-18-14 11:14 AM
Downloads:5,040
Favorites:50
MD5:
6.0.3

Details! Damage Meter  Updated this week!  Popular! (More than 5000 hits)

Version: v3.8.13a
by: Tercioo [More]

Details! are under development, new features are being added every week, and we advise that find some bugs is normal, please report if you find any one.

Seeking a change-log list? check out here: http://www.wowinterface.com/portal.php?&uid=320162

This addon is a 'damage meter' type addon which analyze and store all combat data and display in a fashion way to you!

Some features which you will find in Details!:

- native multi window support where you can open and close on-the-fly.
- store all data and display only what you want.
- fast engine for capture data not hurting your fps.
- full support to plugins.
- support custom display where you can create rules to show data.
- beautiful design.
- love nature and the animals.
- dynamic overall data, which display only the amount of latest fights.
- bundle of plugins for threat, encouter analysis and more.
- can measure dps/hps with encounter time like world of logs or individual player active time.
- easy to use death logs with simply mouse over and cooldown usage.
- chuck norris used details to calculate the strength of big bang when he created the universe.
- encounter knowledge of last raids developed by blizzard.

History: In early 2013, Details! had the first lines of code written, in the beggining was just dust and a goal of an addon which could capture the damage increase of trinkets 'procs'.

After two weeks a lamp turns on over the code writer head and a new ideia comes: 'if i can capture my damage, why not capture everybody damage?', and from this point Details! become a long journey to become what he is today.

First alpha version has been published in early august 2013 and currently new features are being added often.

Archived Files (31)
File Name
Version
Size
Author
Date
v3.8.1
5MB
Tercioo
01-17-15 04:17 PM
v3.7.1
5MB
Tercioo
01-08-15 09:01 PM
v3.6.14b
5MB
Tercioo
01-01-15 08:41 AM
v3.6.8
5MB
Tercioo
12-26-14 04:43 PM
v3.5.1
5MB
Tercioo
12-15-14 09:30 PM
v3.5.0
5MB
Tercioo
12-15-14 03:52 PM
v3.4.7
5MB
Tercioo
12-11-14 08:40 AM
v3.4.4
5MB
Tercioo
12-05-14 10:35 PM
v3.4.2
5MB
Tercioo
12-01-14 05:54 PM
v3.3.0
5MB
Tercioo
11-27-14 05:36 PM
v3.2.4
5MB
Tercioo
11-19-14 01:28 PM
v3.2.3
5MB
Tercioo
11-18-14 12:52 PM
v3.2.1
5MB
Tercioo
11-15-14 07:18 AM
v3.2.0
5MB
Tercioo
11-12-14 12:15 PM
v2.2.5
5MB
Tercioo
11-02-14 11:19 AM
v2.2.4
5MB
Tercioo
10-30-14 01:34 PM
v2.2.3
5MB
Tercioo
10-27-14 11:07 AM
v2.2.1
5MB
Tercioo
10-22-14 02:16 PM
v2.1.6
5MB
Tercioo
10-21-14 01:55 PM
v2.0.16
5MB
Tercioo
10-16-14 08:05 AM
v2.0.15
5MB
Tercioo
10-15-14 09:01 AM
v2.0.14
5MB
Tercioo
10-14-14 01:36 PM
v1.29.3
4MB
Tercioo
10-11-14 12:59 PM
v1.28.3
4MB
Tercioo
10-04-14 06:07 PM
v1.27.0
4MB
Tercioo
09-27-14 06:17 PM
v1.26.3
4MB
Tercioo
09-19-14 11:37 AM
v1.26.1
4MB
Tercioo
09-16-14 03:03 PM
v1.25.1
4MB
Tercioo
09-09-14 10:00 AM
v1.24.5
5MB
Tercioo
08-31-14 12:20 PM
a1.24.2
5MB
Tercioo
08-30-14 12:33 PM
a1.24.1
5MB
Tercioo
08-28-14 05:24 PM


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Unread Today, 01:26 PM  
Tonyleila
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Re: Re: Bug dmg taken

Originally Posted by Tercioo
If you change to Damage -> Damage Taken and switch to Everything mode, it shows player and enemies all together.
Ok then coud you make an option to auto switch to everything mode when in dmg taken mode and switch back to group/raid if I'm in dmg done mode?
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Unread Today, 09:31 AM  
Tercioo
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Re: 1 button open/close

Originally Posted by Flarin
Hi!

Enjoying this mod incredibly, thank you for creating it.


I am probably missing something - but I cannot find a way to quickly open/close multiple windows. I have DPS and THREAT over one of my chat panels. I would like to click to open both windows and click to close both windows. Is this possible?
Wait for the next release, we are replacing the two keys bindings to open/close to just one to toggle, also will be support macro commands to toggle specific windows with one button which is more likely your case.
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Unread Today, 07:15 PM  
Flarin
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1 button open/close

Hi!

Enjoying this mod incredibly, thank you for creating it.


I am probably missing something - but I cannot find a way to quickly open/close multiple windows. I have DPS and THREAT over one of my chat panels. I would like to click to open both windows and click to close both windows. Is this possible?
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Unread Yesterday, 10:22 AM  
Tercioo
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Re: Bug dmg taken

Originally Posted by Tonyleila
The adds at brackenspore always show up as 0,0% dmg taken but they take dmg as you can see. This is from mystic. Also woud be cool if we coud see dmg taken by players and by enemys in the same window - like in recount. And in the Enemys window it coud also show the healing done by a boss.
Damage Done is shown on bars, Damage Taken on Tooltips
If you change to Damage -> Damage Taken and switch to Everything mode, it shows player and enemies all together.
Interesting this one about healing, I'll take a look.
As always, thank you.
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Unread Yesterday, 07:37 PM  
Tonyleila
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Bug dmg taken

The adds at brackenspore always show up as 0,0% dmg taken but they take dmg as you can see. This is from mystic. Also woud be cool if we coud see dmg taken by players and by enemys in the same window - like in recount. And in the Enemys window it coud also show the healing done by a boss.

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Last edited by Tonyleila : 01-31-15 at 09:56 AM.
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Unread Yesterday, 06:31 PM  
Tercioo
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Re: Feature Request: DPS per ilvl

Originally Posted by Tofu4679
Hello! Loving this addon! One thing I've always wanted in a dmg meter was the ability to show DPS/ilvl to better see the skill of an individual player. For example:

20k dps @ 660 ilvl = 30.3
19k dps @ 620 ilvl = 30.65

Ultimately there may be some better way to do this since the difference between ilvls in the 600s is small relative to the ilvl of any person (i.e. a difference of 20 is very small compared to 660) and may not adequately differentiate people. So maybe it needs further thought and discussion, but some metric that that shows how someone is playing relative to their gear would be super cool!
Got it, thanks for the suggestion.
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Unread Yesterday, 06:30 PM  
Ogriku
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Re: Feature Request: DPS per ilvl

Originally Posted by Tofu4679
Hello! Loving this addon! One thing I've always wanted in a dmg meter was the ability to show DPS/ilvl to better see the skill of an individual player. For example:

20k dps @ 660 ilvl = 30.3
19k dps @ 620 ilvl = 30.65

Ultimately there may be some better way to do this since the difference between ilvls in the 600s is small relative to the ilvl of any person (i.e. a difference of 20 is very small compared to 660) and may not adequately differentiate people. So maybe it needs further thought and discussion, but some metric that that shows how someone is playing relative to their gear would be super cool!
Going off of this idea, would be kinda cool to see maybe a plug-in that could use the data that Warcarftlogs uses and places you in an ilvl group and shows you your percentile within that group.
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Unread 01-30-15, 03:50 PM  
Tofu4679
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Feature Request: DPS per ilvl

Hello! Loving this addon! One thing I've always wanted in a dmg meter was the ability to show DPS/ilvl to better see the skill of an individual player. For example:

20k dps @ 660 ilvl = 30.3
19k dps @ 620 ilvl = 30.65

Ultimately there may be some better way to do this since the difference between ilvls in the 600s is small relative to the ilvl of any person (i.e. a difference of 20 is very small compared to 660) and may not adequately differentiate people. So maybe it needs further thought and discussion, but some metric that that shows how someone is playing relative to their gear would be super cool!
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Unread 01-30-15, 02:30 PM  
Ogriku
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Originally Posted by Tonyleila
Did you maybe use an old version of my Details! Aurora Textures?
I am using that but the current version. The latest Alpha release has sense solved the problem with mine specifically.
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Unread 01-30-15, 02:26 PM  
Tonyleila
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Originally Posted by Ogriku
Originally Posted by Tercioo
Originally Posted by Ogriku
With the newest Alpha build from Curseforge, this is all that I see in the way of Class Icons....

http://imgur.com/v7lXBcp
Could you make a test? go to Options Panel -> Rows: Settings -> Icon File and test on the dropdown which are the the icons pack is making they turn green. Thanks.
I have specialization chosen, shows the box for Specialization and Specialization Alpha.
Did you maybe use an old version of my Details! Aurora Textures?
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Unread 01-29-15, 04:12 PM  
Ogriku
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Originally Posted by Tercioo
Originally Posted by Ogriku
With the newest Alpha build from Curseforge, this is all that I see in the way of Class Icons....

http://imgur.com/v7lXBcp
Could you make a test? go to Options Panel -> Rows: Settings -> Icon File and test on the dropdown which are the the icons pack is making they turn green. Thanks.
I have specialization chosen, shows the box for Specialization and Specialization Alpha.
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Unread 01-29-15, 02:37 PM  
Tercioo
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Originally Posted by Ogriku
With the newest Alpha build from Curseforge, this is all that I see in the way of Class Icons....

http://imgur.com/v7lXBcp
Could you make a test? go to Options Panel -> Rows: Settings -> Icon File and test on the dropdown which are the the icons pack is making they turn green. Thanks.
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Unread 01-29-15, 11:49 AM  
Ogriku
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With the newest Alpha build from Curseforge, this is all that I see in the way of Class Icons....

http://imgur.com/v7lXBcp
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Last edited by Ogriku : 01-29-15 at 11:50 AM.
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Unread 01-26-15, 08:29 PM  
Tonyleila
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Originally Posted by Tercioo
Originally Posted by Tonyleila
Is there a simple way to change the background color? It dosen't work for me all I can do is add wallpapers
Weird, should be a simple color selection, are you changing this bar? i don't know its name, so adding a picture:
I see sorry... it was a problem with the elvUI skin I edited.
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Unread 01-26-15, 05:18 AM  
Ogriku
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Originally Posted by Tercioo
Are you using ElvUI + AddonSkins? There is an issue with this and we are addressing a fix for the next days.
Yes I am, just wanted to make sure I wasn't the only one that was having an issue and if I wasn't prevent 1000 of the same posts from being made.
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