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Shadows of Argus (7.3.0)
Updated:03-31-18 02:12 PM
Created:11-12-14 11:23 AM
Downloads:46,351
Favorites:135
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Categories:Suites, Graphic UI Mods, Graphical Compilations, Minimalistic Compilations, Generic Compilations
7.3.0

Improved Blizzard UI  Popular! (More than 5000 hits)

Version: 2.1.0
by: kaytotes [More]

Known issues can be tracked / submitted HERE.

Improved Blizzard UI is an attempt to improve the World of Warcraft interface by styling frames, implementing additional functionality and restructuring / hiding existing elements.

This has been customized to out of the box be how I personally like my UI set up however there is extensive configuration available in game by using /imp. This interface is primarily tested at 2560x1400 but should largely work at any resolution.

Setup

  • To install Improved Blizzard UI place the folder into World of Warcraft//Interface//Addons as you would any other addon.
  • Once installed if need be customize your installation with /imp.

Features

Miscellaneous
  • AFK 'Hero Mode' Camera View.
  • Automatic Repair (From Guild Bank If Available).
  • Automatic Trash Item Sale.
  • Dynamic Objective Tracker (Hides when entering Instanced Content).
  • Automatic Achievement Screenshot.
  • Replacement Order Hall Bar.

Unit Frames

Player Frame
  • Moved and Re-Scaled.
  • Larger Health Bar.
  • Scaleable.
  • Class Coloured Health Bar.
  • Hidden Portrait Text Spam.
  • Hidden when out of Combat (Without Target / Low Health).
  • Improved Fonts.

Target Frame
  • Moved and Re-Scaled.
  • Larger Health Bar.
  • Scaleable.
  • Class Coloured Health Bar.
  • Improved Fonts.
  • Buffs on Top.

Target of Target
  • Improved Fonts.
  • Scaleable.
  • Class Coloured Health Bar.

Focus Frame
  • Moved and Re-Scaled.
  • Larger Health Bar.
  • Improved Fonts.
  • Class Coloured Health Bar.

Party Frames
  • Moved and Re-Scaled.
  • Improved Fonts.

Action Bars
  • Interface from Battle for Azeroth Recreated and Improved.
  • Customizable Scale.
  • Out of Range Indicator.
  • Customizable Texts.
  • Casting Bar Repositioned and Scaled.
  • Improved Fonts.
  • Scaleable Buffs and Debuffs.
  • Micro Menu and Bags Hidden (Show with Mini Map Menu).

Mini Map
  • Moved and Re-Scaled.
  • Player Co-Ordinates.
  • System Performance Statistics.
  • Scroll Wheel Zoom.
  • Improved Fonts.
  • Right Click Micro Menu.

World Map
  • Old World Instance / Raid Portals.
  • Cursor World Co-Ordinates.

Tooltips
  • Anchored to Mouse.
  • Styled Tooltips.
  • Unit Hostility Border.
  • Coloured Unit Guild Name, Level, Faction and Race.
  • Target of Target.
  • Class Coloured Health Bar and Name.
  • Customizable Font Size.
  • Improved Font.
  • Item Rarity Border.

Chat
  • Improved Chat Font.
  • Shortened Blizzard Strings (Loot, Exp Gain, Profession Levels etc).

Combat
  • Low Health Warnings (50% and 25%).
  • Interrupt Announcements.
  • Instanced Content Player Kill Feed.

PvP
  • Highlighted Killing Blows.
  • Instant Battleground Ressurection.

Improved Blizzard UI needs you!

Improved Blizzard UI is on Github and this is where all issues should be reported. New Feature requests are always welcome as are pull requests.

Localisation help is currently needed most. New Localisation templates can be submitted via Github pull requests. The template for these is available in localisation/template.lua.

Improved Blizzard UI needs you!

2.1.0 - Better Player Frame Config Check
2.1.0 - Removed unit classification from focus frame.
2.1.0 - Added timers to Target and Focus cast bars (Credit @xMarok )
2.0.4 - Fixed an issue with the Kill Feed repeating kills.
2.0.4 - Tweaked focus frame positioning and corrected font.
2.0.3 - Kill Artifact Bar When Leveling.
2.0.3 - Correctly get Focus Frame Unit Classification.
2.0.3 - Correctly display Focus Frame Class Colours.
2.0.2 - Added a config for hiding bar art.
2.0.1 - Accidentally left development build print
2.0.0 - Ground Up Rewrite. Too many changes to list.
1.9.0 - Added ptBR localisation
1.8.3 - Removed Logout and Force Quit options as they are now protected.
1.8.2 - Fixed overlapping with Order Hall bar (Credit: salindersidhu)
1.8.0 - Added Shop to MicroMenu (Credit: salindersidhu)
1.8.0 - Tweaked position of the talking head frame when the top action bar is enabled. (Credit: didehvar)
1.7.2 - Fixed an issue with the focus frame not displaying correctly on resolutions that weren't 2560x1440
1.7.1 - Removed Chat Bubble skinning since as of 7.2.0 these are protected in instances.
1.7.0 - Bumped to Patch 7.2.5.
1.7.0 - Interrupt announcements now choose channel based on grouping. (Credit: R3nd0gg)
1.7.0 - Moved Extra Action Button.
1.6.0 - German Localization updated by Marakuja
1.6.0 - Added player class colour behind PlayerFrame name section.
1.6.0 - Only actual players have class colours displayed now.
1.5.0 - Added Health Bar Colorizing (Credit: Marakuja)
1.4.0 - Moved Focus Frame
1.4.0 - Fixed chat edit box positioning when viewing the Combat Log
1.4.0 - Fixed the unclickable area next to the action bars.
1.4.0 - Added Interrupt Announcements
1.3.3 - Attempted taint fixes related to the MicroMenu.
1.3.3 - Added PvP Toggle
1.3.2 - Fixed chat font not initializing correctly on first load
1.3.1 - Fixes to make compatible with 7.1
1.3.0 - Swapped the default Class Order Hall bar with a custom replacement
1.3.0 - Fixed the /impblizz grid command
1.3.0 - Fixed a c stack overflow related to the experience bar
1.3.0 - Tweaked layout and size of config panel
1.3.0 - Styled Chat Bubbles
1.2.0 - Slightly tweaked action bar positioning
1.2.0 - Slightly tweaked party frame positioning
1.2.0 - Swapped performance counter and co-ordinates font to match the chat and bg kill feed
1.2.0 - Added a config option for hiding the chat arrows.
1.2.0 - Tweaked Honor Bar position
1.1.2 - Swapped Chat Font
1.1.2 - Fixed chat font size being reset on loading screens / relogs
1.1.1 - Fixed artifact bar hovering
1.1.0 - Removed class order hall bar. Currency can be seen under the currency tab of the player pane.
1.0.9 - Improved how class icons are detected and displayed.
Fixed minimap co-ords being generated multiple times.
Fixed display of casting bar text.
Fixed Performance Counter recreating themselves on each loading screen
AFK "Hero View" Re-Enabled
Fixed an issue with killing blows not displaying
Tweaked Buff positions due to class order halls.
Fixed a small deDE misspelling (ben2k1690)
Added Artifact bar support.
Actionbars should now adjust correctly based on reputation, exp, honor bars etc
Stancebar now adjusts position based on the presence of bottom left and right actionbars.
Added deDE localisation by ben2k1690
Minimap MicroMenu now updates based on level, unlocking features as they are required similar to the default Blizzard interface.
Honor bar moved and styled.
Slightly tweaked Battleground kill feed.
Fixed Battleground kill feed font not loading correctly.
Fixed Battleground kill feed not clearing when exiting a battleground.
Fixed a lua error when exiting vehicles.
Full rewrite
Apparently this has been printing PVEFrame open for months and months and I didn't notice. This is what happens when I unsubscribe after adding a new build.
Removed vscode folder
Made it easier to tweak action bar positon / scale.
Fixed the BG "Join Battle" button resetting to the left after every 2nd BG.
TOC bump and minor string changes.
Moved Target buffs above frame.
Nothing changed, decided to push a dev grid onto the public build as well as my own since it helps with tweaking.
Quest related crash to desktop hopefully fixed.
TOC Bump
Fixed Chat font size resetting.
Trimmed a few more global strings
Moved right end cap by 1 pixel.
Backend code change to facilitate 6.0 -> 6.1 migration
Trimmed Useless Fonts
Forced Raid Frame Class Colours.
(Hopefully) Fixed Pet Bar Taint
Chat Module Added.
Fixed PVP Group Finder window going blank after AFK mode displays.
Cleaned up localization template.
Fixed Battleground Kill Tracker Formatting Error.
Fixed pet bar issues when switching from a spec without stances to one with. Eg Disc Priest > Shadow Priest
Added cast bar timer and minor 6.1 prep.
Finally (Hopefully) fixed any pet bar positioning issues across all classes / specs.
Added Improved Blizzard UI options link to MicroMenu
Fixed incorrect TOC version.
Adjusted Boss Frame Scale and Position
Reworked Buff scaling system.
Fixed ToggleSpellbook Taint.
Minor Code Cleanup for the Cast Bar.
Stopped the config "Okay" button reloading ui even when no BlizzImp stuff has changed.
Changed Message Font (Killing Blows etc) in anticipation of Russian Localization
Forgot to remove some debug stuff
Fixed Objective Tracker Logic Bug
Scaled Boss Frames
Fixed a Blizzard bug that causes cooldowns to break when opening the fullscreen world map.
Changed Auto Repair Logic and added Guild Bank Repairs Option
Added Hide Griffin option.
Made options more pretty
Added class colours.
Added Customization Panel
Fixed bet bar and bottom left bar moving when toggling reputation bar.
Fixed Stat and Coords overlapping issues.
Fixed dk pet bar (again)
Fixed Vehicle Exit Button Position
Added FPS by request of tehdeci
Added Minimap Coords
Added Latency Indicator
(Hopefully) Fixed Micro Menu Bar Placement Issue
Fixed Death Knight pet bar positioning.
Code cleanup.
Fixed Talent Frame Taint (Thanks jimym)
Removed Target fade in / out (Taint from UIFrameFade)
Fixed AFK Frame Taint
Fixed all known taint issues. No end user change.
Tweaked Focus Frame
Updated MiniMap menu
Hide Art Toggle
Fixed Combat Lockdown Bugs
Fixed numerous background bugs
Added BG Kills Tracker
Fixed AFK Frame briefly appearing when entering / leaving rested areas
Fixed leaky globals
Code Cleanup Complete - Killing Blow Message / Health Message reenabled.
Fixed AFK Frame (Somehow removed a relevant block of code)
Finally Fixed the Vehicle UI breaking Player Frame position.
Accidentally broke a bunch of stuff, fixed.
Code Cleanup and unnecessary XML Removed.
Fixed a slew of Combat Lock errors.
Added Player Pet to AFK Frame.
Added Fade In / Out to AFK Frame.
Added Quest Tracker PvP Collapse
Added minor Animation tweaks.
Fixed EXP Bar bug at max level.
Archived Files (1)
File Name
Version
Size
Author
Date
2.0.4
348kB
kaytotes
03-26-18 02:41 PM


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Unread 04-15-18, 09:04 AM  
10leej
A Molten Giant
 
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So took a couple of screen caps of some graphical errors in vehicles and combat.
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Unread 04-12-18, 04:52 PM  
maikels86
A Kobold Labourer

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Love the simplicity...

Would love to see the option to:

1) Enable dark frames (Like LOrti UI/SUI)
2) Change font used in-game (Global)
3) Have the ability to disable macro text but leave keybinds shown.
Last edited by maikels86 : 04-12-18 at 05:05 PM.
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Unread 04-11-18, 01:52 AM  
darkhelix
A Kobold Labourer

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Originally Posted by jomoroon
hi, is there anyway to hide the player's resource bar such as mana or fury so that only health shows?
You won't see the original art and style but you can use Shadowed Unit Frames to customise the health bar like this. It can also show your buffs/debuffs under your health bar instead of in the top right of the screen.
Last edited by darkhelix : 04-11-18 at 01:53 AM.
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Unread 04-09-18, 05:10 PM  
jomoroon
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hi, is there anyway to hide the player's resource bar such as mana or fury so that only health shows?
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Unread 04-09-18, 03:24 PM  
darkhelix
A Kobold Labourer

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Because you move the minimap, it inteferes with anything that modifies the the quest tracker on the right of the screen. I use Dugi guides and had to make the following edit in the minimap.lua file in your mod to stop it messing with the quest tracker. Apart from this, it's a great UI mod.

Code:
        if (FramesDB.showPerformance) then
            MinimapCluster:SetPoint('TOPRIGHT', 0, 0);
        else
            MinimapCluster:SetPoint('TOPRIGHT', 0, 0);
        end
Last edited by darkhelix : 04-09-18 at 04:05 PM.
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Unread 04-05-18, 12:48 PM  
kaytotes
A Deviate Faerie Dragon
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Re: Show Mini toolbar?

Originally Posted by darkhelix
Could you consider adding an option to show the mini toolbar on the bottom right of the screen? (Character, Spellbook, Talents etc)
Right clicking the mini-map is a pain when you need something quickly and are new to the game, I can navigate using the icons much faster.

Thank you.
This is not something I will be adding myself however Pull Requests are welcome.
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Unread 04-05-18, 12:47 PM  
kaytotes
A Deviate Faerie Dragon
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Re: Re: Re: Re: Re: Bag toolbar?

Originally Posted by darkhelix
D:\World of Warcraft\Interface\AddOns\ImprovedBlizzardUI\config.lua - is that the file you mean?

There is no 'playerOffsetX or Y' value in that file but there is 'primaryOffsetX and Y', if you mean that?

I edited lines 183 and 184 (below) but it does not change the position of the nameplates. I have tried restarting WOW, /reload and /reload ui but nothing moves the nameplates. I play fullscreen windowed if that makes a difference with the UI at 1.0 scaling.




Not sure if relevant but I also have 'Style Unit Frames' ON with a scale of 1.1



Originally Posted by kaytotes
..However take a look in config.lua for playerOffsetX and playerOffsetY. Changing those should do what you want. These values are how the addon sets position so changing them will 100% work. Make sure you're reloading the UI or re-logging to see changes.
Yes you are correct it's primaryOffset. I was typing from memory. I'm not sure what to suggest. That is the only place in the entire code base the position is set. Changing it their is 100% right.
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Unread 04-05-18, 02:35 AM  
darkhelix
A Kobold Labourer

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Question Show Mini toolbar?

Could you consider adding an option to show the mini toolbar on the bottom right of the screen? (Character, Spellbook, Talents etc)
Right clicking the mini-map is a pain when you need something quickly and are new to the game, I can navigate using the icons much faster.

Thank you.
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Unread 04-04-18, 02:00 AM  
darkhelix
A Kobold Labourer

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Re: Re: Re: Re: Bag toolbar?

D:\World of Warcraft\Interface\AddOns\ImprovedBlizzardUI\config.lua - is that the file you mean?

There is no 'playerOffsetX or Y' value in that file but there is 'primaryOffsetX and Y', if you mean that?

I edited lines 183 and 184 (below) but it does not change the position of the nameplates. I have tried restarting WOW, /reload and /reload ui but nothing moves the nameplates. I play fullscreen windowed if that makes a difference with the UI at 1.0 scaling.

primaryOffsetX = 265,
primaryOffsetY = 150,

Not sure if relevant but I also have 'Style Unit Frames' ON with a scale of 1.1



Originally Posted by kaytotes
..However take a look in config.lua for playerOffsetX and playerOffsetY. Changing those should do what you want. These values are how the addon sets position so changing them will 100% work. Make sure you're reloading the UI or re-logging to see changes.
Last edited by darkhelix : 04-04-18 at 02:26 AM.
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Unread 04-02-18, 02:05 PM  
kaytotes
A Deviate Faerie Dragon
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Originally Posted by scheen
Is it something we could edit ourselves or are you still bugtesting this?
Should be fixed with 2.1.0 but if not let me know.
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Unread 04-01-18, 12:38 PM  
scheen
A Kobold Labourer

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Originally Posted by kaytotes
Originally Posted by Helwyr
I've turned off style unit frames as well as class colours, but after awhile the health bar returns back to its large state, ie. taking up the health bar area as well as the name area of the unit frame.

reloading fixes the issue. loading screens sometimes fix, sometimes cause the issue, and sometimes cause the "large" health bar to shift down to where the "normal" health bar should be, causing it to dip even blow the energy bar (image below). Zoning into new major zones and sub zones also sometimes causes it to happen.

I must not have tested the configuration well enough. I'll take a look at this.
Is it something we could edit ourselves or are you still bugtesting this?
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Unread 03-28-18, 04:24 PM  
kaytotes
A Deviate Faerie Dragon
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Re: Re: Re: Bag toolbar?

Originally Posted by darkhelix
Originally Posted by kaytotes
Unlocking and moving the frames will not work due to how this addon sets the position. However take a look in config.lua for playerOffsetX and playerOffsetY. Changing those should do what you want.

Swapping bags can be done through the replacement micro menu. Right click the MiniMap and select Swap Bags (Might actually be Toggle Bags). This will simply toggle the bag bar on or off.
I tried editing the config.lua but it didn't change anything.
All I want is to move the player and target nameplates closer to the middle of the screen.
Any ideas? Thanks..
These values are how the addon sets position so changing them will 100% work. Make sure you're reloading the UI or re-logging to see changes.
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Unread 03-28-18, 02:03 PM  
meggalo
A Deviate Faerie Dragon
 
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Originally Posted by Purenature
Where we can actually change the vallues of the set position for player,target,focus frames? I'm able to move them around when i changed one line in the LUA ( sry if i wasn't ment to do it ). but i cannot actually save the said positions after a reload or a client restart! So pretty pls can you point me in the proper direction?


EDIT: I "fixed" by puting fix vallues to the Lua files themselfs. Now how do i stop reloading whenever i hit ok on the interface window :S
You know how many times i have changed my ui and forgot to reload and having to do changes again. This is a super fixture in the ui.
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Unread 03-28-18, 05:42 AM  
tankknat
A Defias Bandit

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love the UI... how ever one thing i'd like to know if its possible... can you add the latency to the castbars?
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Unread 03-27-18, 03:52 PM  
darkhelix
A Kobold Labourer

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Re: Re: Bag toolbar?

Originally Posted by kaytotes
Unlocking and moving the frames will not work due to how this addon sets the position. However take a look in config.lua for playerOffsetX and playerOffsetY. Changing those should do what you want.

Swapping bags can be done through the replacement micro menu. Right click the MiniMap and select Swap Bags (Might actually be Toggle Bags). This will simply toggle the bag bar on or off.
I tried editing the config.lua but it didn't change anything.
All I want is to move the player and target nameplates closer to the middle of the screen.
Any ideas? Thanks..
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