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Warlords of Draenor (6.0.3)
Updated:02-06-15 11:17 AM
Created:02-05-15 01:27 PM
Downloads:3,027
Favorites:33
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Categories:Unit Mods, Graphic UI Mods

rTargetPointer

Version: 60000.02
by: zork [More]


INTRO

rTargetPointer is a small addon that will display a rotating arrow in the center of the screen that will point to your current target nameplate.

The arrow ring is just an example. Any kind of textue could be used. Additionally. Why stop at 1 texture. Why not use 2 or more?
GIT
https://github.com/zorker/rothui/tre...rTargetPointer

60000.02
- added small config
- better worldframe/nameplate scan

60000.01
- initial release
Optional Files (0)


Archived Files (1)
File Name
Version
Size
Author
Date
60000.01
11kB
zork
02-05-15 01:27 PM


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Unread 06-18-16, 01:34 PM  
samvx
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Originally Posted by zork
@Snichy
Of course. The ring is part of the arrow texture. If the ring would be transparent only the arrow would be visible.

Download version 60000.02.

Use this config setting
Lua Code:
  1. local cfg = {}
  2.  
  3.   cfg.arrowSize       = 256
  4.   cfg.arrowTexture    = "pointer2"
  5.   cfg.arrowColor      = {1,0.5,0,0.9} -- r,g,b,a
  6.   cfg.arrowBlendMode  = "BLEND"     -- "ADD" or "BLEND"

Download this arrow:
https://rothui.googlecode.com/svn/tr...a/pointer2.tga

Put that arrow in the media folder of rTargetPointer and restart the game.

Result:
link broken saddly! ty for your job
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Unread 06-10-15, 11:35 AM  
Ansi
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Is it possible to make the arrow only show when your character @target or @mouseover are out or range?
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Unread 03-20-15, 02:55 AM  
zork
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Re: How to use class color colored arrows?

Originally Posted by dary1125
How to use class color colored arrows? Attempt to modify, but failed.
The arrow is pointing is to a specific nameplate. That nameplate as a health statusbar. That statusbar has a statusbarcolor. Extract that color and apply it to the arrow.
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Unread 03-16-15, 11:56 PM  
dary1125
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How to use class color colored arrows?

How to use class color colored arrows? Attempt to modify, but failed.
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Unread 03-02-15, 08:34 AM  
zork
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@all
The arrow is pointing to the target nameplate. (the plate above your targeted npc/player head)
That is all it does. No plate, no arrow.
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Last edited by zork : 03-02-15 at 08:39 AM.
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Unread 03-01-15, 12:18 PM  
Engelram
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Hi Zork. Nice Addon!

How can I implement a second arrow fora focus target?

thx 4 ur help
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Unread 02-23-15, 03:44 PM  
Kygo
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Really sweet addon!

A 360 option would be really sweet, but it might cause a "unfair advantage" in pvp if you have a arrow pointing you in the direction the player went?
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Unread 02-13-15, 10:33 PM  
Worcester
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Behind you...

Unless I'm missing some option, the arrow only points to targets relatively in front of you? I was hoping it would point "down" to indicate if I've turned away from my target.

Nice looking addon, as usual!
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Unread 02-11-15, 05:56 AM  
Snichy
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Perfect, thanks Zork - will try it out later!
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Unread 02-06-15, 11:18 AM  
zork
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@Snichy
Of course. The ring is part of the arrow texture. If the ring would be transparent only the arrow would be visible.

Download version 60000.02.

Use this config setting
Lua Code:
  1. local cfg = {}
  2.  
  3.   cfg.arrowSize       = 256
  4.   cfg.arrowTexture    = "pointer2"
  5.   cfg.arrowColor      = {1,0.5,0,0.9} -- r,g,b,a
  6.   cfg.arrowBlendMode  = "BLEND"     -- "ADD" or "BLEND"

Download this arrow:
https://rothui.googlecode.com/svn/tr...a/pointer2.tga

Put that arrow in the media folder of rTargetPointer and restart the game.

Result:
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Last edited by zork : 02-06-15 at 11:32 AM.
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Unread 02-06-15, 09:17 AM  
Snichy
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Can this be used with just the small arrow without the ring around it?
Last edited by Snichy : 02-06-15 at 09:18 AM.
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Unread 02-06-15, 06:41 AM  
zork
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Originally Posted by loerg88
for me it didnt show up must i aktivate something first?
You need a target and a visible target nameplate.
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Unread 02-06-15, 06:01 AM  
loerg88
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for me it didnt show up must i aktivate something first?
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Unread 02-05-15, 06:25 PM  
Vranx
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Unread 02-05-15, 06:04 PM  
zork
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What is this NPA2?
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