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Updated: 04-10-18 05:12 PM
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Shadows of Argus (7.3.0)
Tomb of Sargeras (7.2.0)
Return to Karazhan (7.1.5)
Legion (7.0.3)
Updated:04-10-18 05:12 PM
Created:05-19-16 09:45 AM
Downloads:864
Favorites:6
MD5:
7.3.0

Petship

Version: 7.3.1.3
by: jeruku [More]

My attempt at writing an addon that mimics the ancient art of befriending your hunter pets.

Currently:

  • Shows happiness and loyalty on the pet paper-doll and pet frame.
  • Shows active pet spec image in the topleft of character frame.
  • /petship for options and /petship reset to reset pets


On Loyalty; "When you first tamed a pet, its Loyalty index was at the lowest level. If you immediately fed it, this would raise happiness which, in time, would help to raise the pet's loyalty index. The player had to keep in mind that loyalty was directly tied to happiness. You could not neglect one without the other trait suffering." - WoWWiki

On Happiness; happiness would affect how quickly your pet would gain loyalty and encouraged the player to interact with their pets by feeding them. Pets would gain happiness when moving, eating, and fighting with its hunter. Pets would lose happiness if it died, was idle, or the player abandoned it(leaving viewable range would de-spawn your pet)

  • 7.3.1.3
    • Fixed kill registration for max level players, replaces pet XP.
  • 7.3.1.2
    • Fixed kill register to allow max level player to gain loyalty.
  • 7.3.1.1
    • Added Happiness to pet frame under player frame.
    • Updated TOC
  • 7.2.1.2
    • Fixed Loyalty and Happiness.
    • Fixed a typo in the options.
    • Fixed image sizes; Blizzard is rather vehement about them being square.
    • Updated TOC
  • 7.1.1.0
    • Fixed UNIT_HEALTH spitting out an error because now it triggers for EVERYTHING and not just those with unitTokens(pet, player, target, ToT, raid1, etc).
    • Updated TOC
  • 7.0.1.1
    • Upgrading it by replacing it with the Petship Beta files.
    • So technically I added the default pet frame to the character frame thing.
  • 6.2.1.1
    • I fixed SO~ much more this time around. Thought it was in working order... I WAS WRONG! T_T
    • Loyalty and happiness affect one another. Tedious as expected and may not work properly.
    • Time lapse required for loyalty(?) HA! It was already in there.
Optional Files (0)


Archived Files (7)
File Name
Version
Size
Author
Date
7.3.1.2
575kB
jeruku
04-09-18 09:20 PM
7.3.1.1
575kB
jeruku
04-04-18 05:35 PM
7.2.1.2
575kB
jeruku
07-23-17 05:32 PM
7.1.1.0
575kB
jeruku
10-31-16 07:20 AM
7.0.1.1
575kB
jeruku
07-22-16 08:32 PM
6.2.1.1
255kB
jeruku
05-23-16 08:49 PM
6.2.1.0
254kB
jeruku
05-19-16 09:45 AM


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