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Updated:11-27-16 05:07 AM
Created:07-05-16 03:05 PM
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Categories:UI Media, Legion Beta
7.1.5

gmFonts

Version: 1.0-2016112701
by: gmarco [More]

gmFonts
(previously known as MyFonts)

A small addon for changing default UI fonts and/or adding them in LibSharedMedia.

Fonts added:

-- Ace Futurism
"Ace Futurism is a simple techno font inspired by multiple that already exist.
Was initially to be used in a game but the game halted being worked on so I finished up the font and here it is."
http://nalgames.com/fonts/all-fonts/

-- PT Sans
PT Sans is a drop in replacement of Myriad font by Adobe.
It is licensed under the OFL 1.1.

-- Carlito
Carlito is a drop in replacement for Calibri Fonts.
Metrically compatible with the current MS default font Calibri.
It is licensed under the OFL 1.1.

-- Ubuntu
The Ubuntu Font Family are a set of matching new libre/open fonts
in development during 2010-2011. The development is being funded by Canonical Ltd
on behalf the wider Free Software community and the Ubuntu project.
The technical font design work and implementation is being undertaken by Dalton Maag.

-- Comic Neue
Comic Neue is a casual script typeface released in 2014.
It was designed by Craig Rozynski as a more modern, refined version of the ubiquitous, but frequently criticised typeface, Comic Sans.
http://comicneue.com/

-- Candara
Candara is a humanist sans-serif typeface designed by Gary Munch and commissioned by Microsoft.
It is part of the ClearType Font Collection, all starting with the letter C to reflect that they were
designed to work well with Microsoft's ClearType text rendering system. The others are Calibri, Cambria, Consolas, Corbel and Constantia.

-- ExpressWay
Expressway is a sans-serif font family inspired by the U.S. Department of Transportation’s FHWA Series
of Standard Alphabets. For the second half of the 20th Century, it was the font most used on road signs in U.S., Canada, Mexico, Australia, Spain,Venezuela,the Netherlands, Brazil, Argentina, Taiwan, Malaysia, Indonesia, India, Mongolia and New Zealand.
Rather than sticking too closely to government specs, Expressway is a more practical design that still holds on to that old, road sign feeling.
The full family has 7 weights, 2 widths plus italics for a total of 28 styles.
This font includes a license that allows free commercial use: sometimes referred to as a desktop license.

-- Verdana
Verdana is a humanist sans-serif typeface designed by Matthew Carter for Microsoft Corporation, with hand-hinting done by Thomas Rickner, then at Monotype. The name "Verdana" is based on verdant (something green), and Ana (the name of Howlett's eldest daughter).
According to a study of online fonts by the Software Usability and Research Laboratory at Wichita State University, participants preferred Verdana to be the best overall font choice and it was also perceived as being among the most legible fonts. It is part of Microsoft's TrueType core fonts.

-- Lauren
Lauren is a font developed by Computer Support Corporation.
It is now free for personal use.

-- Lato
Lato is a sans serif typeface family started in the summer of 2010 by Warsaw-based designer Lukasz Dziedzic (“Lato” means “Summer” in Polish). In December 2010 the Lato family was published under the Open Font License by his foundry tyPoland, with support from Google.
The Lato font family is available as a free download under the SIL Open Font License 1.1.
The fonts can be used without any limitations for commercial and non-commercial purposes.
They can be also freely modified if the terms of the license are observed.
http://www.latofonts.com/lato-free-fonts/

-- "The Happy Giraffe" is a font free for personal and charity use by Misti (https://mistifonts.com/)
http://www.dafont.com/the-happy-giraffe.font

-- "Ladybug Love" is a font free for personal and charity use by Misti (https://mistifonts.com/)
http://www.dafont.com/ladybug-love.font

v1.0-2016112701
- fonts added: Happy Giraffe
- fonts added: Lady Bug
- small fixes

v1.0-2016102601
- bum toc

v1.0-2016092801
- codename "Claudia"
- removed Calibri Fonts due license problems. Use Carlito as dropin replacement.
- added a some fonts definitions from: https://github.com/Phanx/PhanxFont
- fix a typo in the Laurel definition
- added Lato fonts
- updated PhanxConfig-Dropdown to the latest

v1.0-2016070501
- updated for 7.0
- changed name and references to gmFonts

v1.0-2015062401
- bump toc for 6.2

v1.0-2015060201
- fonts added: lauren

v1.0-2015051801
- fonts added: verdana

v1.0-2015043001
- Used phanx widget class to manage the fonts lists: https://github.com/Phanx/PhanxConfig-Dropdown/wiki
This prevent an off screen widget when there are too many fonts.
- Simplified and removed unused code.

v1.0-2015040701
- fonts added: expressway

v1.0-2015022501
- bump toc for 6.1

v1.0-2015020804
- add a credit line
- fonts added: calibri (to be a drop in replacement for tekticles)
- fonts added: candara

v1.0-2015020803
- fix a typo

v1.0-2015020802
- removed debug code

v1.0-2015020801
- fix a font path adding a .ttf at the end of a font name (even if it worked the same)
- now the addon can set the fonts for the whole UI.

v1.0-2014101501
- initial release
- fonts added: Ace Futurism, PT Sans (replaces Myriad), Carlito (replaces Calibri), Ubuntu, Comic Neue
Optional Files (0)


Archived Files (3)
File Name
Version
Size
Author
Date
1.0-2016102601
6MB
gmarco
10-26-16 01:05 AM
1.0-2016092801
6MB
gmarco
09-28-16 12:10 AM
1.0-2016070501
5MB
gmarco
07-05-16 03:05 PM


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Unread 09-29-16, 09:59 AM  
jsantosv
A Kobold Labourer

Forum posts: 0
File comments: 6
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Originally Posted by gmarco
This happens due to a font:
Lua Code:
  1. SetFont(GameTooltipHeader,                  GMFONTS["B"], 15, "OUTLINE")

if we change in this way:
Lua Code:
  1. SetFont(GameTooltipHeader,                  GMFONTS["B"], 15)

is very different

Still investigating...
Amazing! Looks pretty nice.
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Unread 09-29-16, 09:57 AM  
jsantosv
A Kobold Labourer

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Originally Posted by gmarco
Uhm I have to investigate e bit more....

could be an addon with a name in the middle to gmfonts and tectiles (they are load alphabetically I presume) that overwrites this fonts ?


Can you try the same test with only bartender and gmfonts ?


btw I'll investigate more and let you know.
Sure. I'm at work atm, but I'll check as soon as I get home. That's about 6 hrs from now tho

EDIT: Sorry, I've been sick lately and didn't have the will to get on the game. Here's what you requested:



Letters are changed, but numbers aren't.
Last edited by jsantosv : 10-01-16 at 08:05 PM.
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Unread 09-29-16, 09:45 AM  
gmarco
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Originally Posted by jsantosv
This is what I was talking about the Adventure Journal. It happens with both gmFonts and tekticles.
This happens due to a font:
Lua Code:
  1. SetFont(GameTooltipHeader,                  GMFONTS["B"], 15, "OUTLINE")

if we change in this way:
Lua Code:
  1. SetFont(GameTooltipHeader,                  GMFONTS["B"], 15)



is very different

Still investigating...
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Last edited by gmarco : 09-29-16 at 09:46 AM.
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Unread 09-29-16, 09:33 AM  
gmarco
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Uhm I have to investigate e bit more....

could be an addon with a name in the middle to gmfonts and tectiles (they are load alphabetically I presume) that overwrites this fonts ?


Can you try the same test with only bartender and gmfonts ?


btw I'll investigate more and let you know.
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Unread 09-28-16, 04:15 PM  
jsantosv
A Kobold Labourer

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Thanks for replying.

Well, the Carlito font isn't a 100% equivalent, but it's pretty close and looks good. Personally I still prefer Calibri.

I'm using Bartender. It doesn't seem to have an option for fonts. I don't know how, but tekticles can change its font. It also changes the font on the NPC / PC names. gmFonts doesn't (or I don't know how)

Here's a screenshot with tekticles, notice how everything is changed to Calibri.

Here's a screenshot with gmFonts and Carlito. Notice how Bartender's numbers and NPC names aren't changed.

This is what I was talking about the Adventure Journal. It happens with both gmFonts and tekticles.

I bring this issue to you because you're using tekticles engine, so I'm supposing it should replace the same fonts (if not more) besides the nice additions you implemented with gmFonts.
Last edited by jsantosv : 09-28-16 at 04:19 PM.
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Unread 09-27-16, 11:28 PM  
gmarco
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Hi,

thanks for the feedback.

I see the addon uses the engine from tekticles. It's strange then why it doesn't modify the numbers on my action bars, tooltips, quest text, etc. The game still uses the default font. I'm selecting Calibri from shared media or from gmFonts presets. Oh, the text on the Adventure Journal only display the shadow (same as tekticles).
Uhm... I have added some fonts definitions (taken from Phanx's PhanxFont on github and I have my journal modified as well.

Here is a screenshot with different fonts






I could'n say anything actionbars, because I use Zork's rActionBar:
http://www.wowinterface.com/download...ionBar_Gm.html

but if I disabled it something is changed:



On another topic, didn't the development of tekticles stopped because the Calibri font isn't free?
Uhm .. I have checked the license on the fonts and it says they shipped free with some free tools (from Microsoft also). BTW this is a false problem because Carlito is a dropin replacement of it so there is no reasons (if not affective) to mantain Calibri in the addon

I'll try to update addon asap.
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Unread 09-27-16, 08:15 AM  
jsantosv
A Kobold Labourer

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I see the addon uses the engine from tekticles. It's strange then why it doesn't modify the numbers on my action bars, tooltips, quest text, etc. The game still uses the default font. I'm selecting Calibri from shared media or from gmFonts presets. Oh, the text on the Adventure Journal only display the shadow (same as tekticles).

Good 'ol tekticles changes everything, except the text on the adventure journal.

On another topic, didn't the development of tekticles stopped because the Calibri font isn't free?
Last edited by jsantosv : 09-27-16 at 08:38 AM.
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