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Updated: 05-25-18 08:00 AM
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Shadows of Argus (7.3.0)
Updated:05-25-18 08:00 AM
Created:11-19-17 05:24 PM

Improved Nameplates

Version: 4.0.1
by: Ammako [More]

Nameplate improvements to the new default nameplates from 7.0.3

What it does:

- Adds a unit level display to the nameplate unit frame
- Adds a numeric display to nameplate health bars and Personal Resource Display (for Personal Resource Display, this is available with Larger Nameplates only)
- Adds a better threat display similar to pre-7.0.3
- Makes it easier to tell which mobs are currently in combat by coloring their name red when they are in combat and you are able to gain credit for the kill (raid/party groups, multitap mobs), and grey for mobs that have been tapped
- Enables names to always show up on nameplates regardless of NPC names settings
- Adds an outline to the names to make them easier to read
- Fades other nameplates out whenever you target something, similar to pre-7.0.3
- Makes Personal Resource Display click-through

It also sets some CVars for arguably better functionality:

- Prevents nameplates from becoming increasingly transparent when moving away from them, makes every nameplate fully opaque similar to pre-7.0.3 (nameplateMaxAlpha, nameplateMinAlpha)
- Prevents nameplates from changing in size depending on distance (nameplateMaxScale, nameplateMinScale)

Note: Chinese/Mandarin and Korean are not supported unless somebody offers to help for that.

Setting up:

The add-on works as-is with no setup required. However, there are a few settings you can change for personal preference.

Currently customizable:

- NPC Names setting
- Font size for name and health/resource display
- Health/Primary Resource display
- Level display (on/off)
- Realm name display, for cross-realm players

2018/05/25 - v4.0.1
- There was a little bug that caused personal resource display health display to not be properly separate from other nameplates' health display, for some reason. I fixed that.

2018/03/31 - v4.0.0
- Should be okay with friendly nameplates while in PvE instances now. Might need more testing.
- Taking v4.0.0 out of beta because I guess it's been months and no major issues have been reported. Likely the final version, unless major changes happen in future patches/expansions or bugs are found.
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