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Comments (13)
  Category: TradeSkill Mods
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Gazmik's Portal Bug Reports Feature Requests
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Version:
3.0.1
Date:
10-15-2008 05:09 PM
Size:
59.75 Kb
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Extra Tooltip Info for Enchanting Reagent
Fizzwidget Disenchant Predictor   Popular!
This release requires WoW 3.0 and may be incompatible with current live realms.


Enchanters: have you ever tried to accumulate reagents for your latest formula and come away feeling... well, disenchanted? Got Strange Dust when you really wanted Soul? Is that Brilliant Shard just not large enough to satisfy? Suffer no more! Through countless hours of research, I've discovered the scientific laws governing the mystic composition of enchanted items. I just *had* to build a gadget to make use of this knowledge.

My latest invention will help you make sure you always disenchant the right stuff to get the shards, dusts, or essences you need. Simply point it at any such reagent -- or even the reagent requirements listed in your formula book -- and you'll see an instant readout showing what types of items it can be disenchanted from. No more guesswork!*

* Due to fluctuations in the astral plane, disenchanting an item of merely "uncommon" quality will still produce variable results. No one can predict for certain whether you'll get a pile of dust, an essence, or a shard, but thanks to my invention you'll at least know what variety of dust, kind and potency of essence, or luster and size of shard can be produced.


Features
  • Disenchantable items will also show information in their tooltip predicting which types of dust, essence, or shard they can disenchant into.
  • Reagents produced by disenchanting items (a dust, essence, or shard) will show two new lines of information in their tooltips: the first shows which levels of items can be disenchanted to produce the reagent, and the second provides additional info on which types of items are more or less likely to produce the reagent.
  • Also, you can use a chat command to check which types of dust, essence, and shard can be disenchanted from an item of a given level requirement.
  Change Log - Fizzwidget Disenchant Predictor
v. 3.0.1 - 2008/10/15
- Fixed an issue that could cause disconnects when mousing over items.

v. 3.0 - 2008/10/14
- Updated for compatibility with WoW Patch 3.0 and Wrath of the Lich King.
- Tooltips for reagents now use an inline graphic to indicate which expansion's items they disenchant from.
- Includes preliminary data to support predicting disenchants for Wrath items:
- We don't yet have enough data to predict all Wrath disenchants. Disenchant Predictor will show details in the chat window if you disenchant something that doesn't match its expectations -- send them in so future releases can be more accurate!
- In Wrath content, there's no longer a correlation between items' required level seen in-game and the internal item level that determines disenchant results. So, tooltips for Lesser/Greater Cosmic Essence and Small/Large Dream Shards can only say "disenchants from lower/higher level Wrath items".
- Removed the Auto Loot option, as the one built into WoW works for Disenchanting now.
- Now uses the Interface Options panel for configuration.
  Optional Files - Fizzwidget Disenchant Predictor
Sorry, there are currently no optional files available.
  Archived Versions - Fizzwidget Disenchant Predictor
File Name
Version
Size
Author
Date
3.0
60kB
Gazmik
10-13-2008 03:20 PM
2.4
35kB
Gazmik
03-25-2008 02:57 AM
2.3
34kB
Gazmik
12-01-2007 09:37 PM
2.2.1
34kB
Gazmik
10-12-2007 11:08 PM
  Comments - Fizzwidget Disenchant Predictor
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Old 11-16-2008, 08:01 PM  
zoktar
A Defias Bandit

Forum posts: 3
File comments: 40
Uploads: 0
think im exp the same dissconnect prob, but i cant say for sure this addon is the prob. anyway again not sure this addon is the prob, but disenchant info shows up twice in tooltips. thoght some other addon might already be doing this, but now turning of this addon removes both lines with DE info. anyone know what could be the prob. bloated tooptip sux. cheers.
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Old 10-27-2008, 05:19 PM  
LSG
A Defias Bandit
 
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Forum posts: 2
File comments: 34
Uploads: 0
Quote:
Originally posted by Xeddicus
Seems he fixed the problem, so disregard.

For whatever reason this version seems to disconnect me from the server when I open my bags. This is on a warlock without disenchanting. Don't know if it's that, a conflict with another mod, it trying to link something the server hasn't seen before or what. Going to try the one on Gazmik's site (if there's even a difference...).
Same. And all I have to do is mouseover my bar. Default bar btw. A real pain in the neck.. because I love this mod.
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Old 10-17-2008, 01:42 AM  
Xeddicus
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 1
File comments: 11
Uploads: 1
Quote:
Originally posted by delphinae
This is a wonderfully useful mod. Have you considered putting together something like this to predict gems that may result when prospecting ore using the Jewelcraft skill? Thank you for your consideration and efforts!
I'd just like to add my voice to something like this, but for Inscription and herbs. Hopefully Gazmik picked up inscription and feels the need for an addon such as this. I took a look at modding Disenchant Predictor to do it, but seems it's a bit of work.
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Old 10-16-2008, 05:24 PM  
Sepioth
A Rage Talon Dragon Guard
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Forum posts: 310
File comments: 56
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Quote:
Originally posted by Xeddicus
For whatever reason this version seems to disconnect me from the server when I open my bags. This is on a warlock without disenchanting. Don't know if it's that, a conflict with another mod, it trying to link something the server hasn't seen before or what. Going to try the one on Gazmik's site (if there's even a difference...).
I was noticing it in the AH today. I went through a handful of addons to see what was disconnecting me and whenever this is disabled I no longer get disconnected.

Happens on an mage WITH enchanting. As Xeddicus said not to sure what actually causes it. What I can tell you is I checked with JUST this addon and it still crashes.

I tested the crashing by going to the AH and searching for "scroll of enchant" to pull up a list. Usually mousing over the first in the list causes an immediate crash.
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Old 10-16-2008, 03:35 AM  
Xeddicus
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 1
File comments: 11
Uploads: 1
Seems he fixed the problem, so disregard.

For whatever reason this version seems to disconnect me from the server when I open my bags. This is on a warlock without disenchanting. Don't know if it's that, a conflict with another mod, it trying to link something the server hasn't seen before or what. Going to try the one on Gazmik's site (if there's even a difference...).

Last edited by Xeddicus : 10-16-2008 at 05:43 PM.
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Old 06-01-2008, 12:34 PM  
delphinae
A Kobold Labourer
Premium Member

Forum posts: 0
File comments: 1
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This is a wonderfully useful mod. Have you considered putting together something like this to predict gems that may result when prospecting ore using the Jewelcraft skill? Thank you for your consideration and efforts!
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Old 09-26-2007, 05:08 PM  
KhalisSentinels
A Kobold Labourer

Forum posts: 0
File comments: 7
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Since the 2.2 patch, the disenchant autoloot hasn't been working for me. I tried to turn it on manually with the slash command, and the status report indicates that it is on.
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Old 09-24-2007, 10:09 AM  
Dridzt
A Cobalt Mageweaver
Interface Author - Click to view interfaces

Forum posts: 223
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A couple errors with the disenchant predictions for uncommon quality (2).

Chance to get Dust/Chance to get Essense from Armor type items
is "exactly" the same as
Chance to get Essense/Chance to get Dust from Weapon type items.

To make it bit more clear:
An iLvl 105 uncommon armor type item (chest, bracer, cloak, shield, ring, trinket etc) will give approx
Arcane Dust 3/4 of times (75%) and Greater Planar Essence 1/4 of times (23% or so) and 2-3% of times Large Prismatic Shard.
An iLvl 105 uncommon weapon type item (sword, dagger, 2h mace, bow, gun xbow etc)
will have main proportions directly reversed:
Greater Planar Essence 3/4 of times (75%), Arcane Dust 1/4 of times, a small percentage of Large Prismatic Shard.

That is not inline with what GFW_DP states on tooltips.
(dust is always considered "most likely" which is not the case)

Also INVTYPE_RANGED is included in both FDP_ArmorTypes and FDP_WeaponTypes tables.
It should only be included in weapontypes.

Changes should be made to FDP_OnTooltipSetItem and the command-handler function to the quality == 2 section.

Thanks for the nice addon (been using for ages) goes without saying
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Old 12-26-2006, 07:16 AM  
Zidomo
A Fallenroot Satyr
 
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Forum posts: 20
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As reported over in the EnchantMe thread by me, there is a conflict between this (the latest version 2.0.2 off your home site) and EnchantMe 2.00.00.

What I wrote in that thread:

"v2.00.00 conflicts with Fizzwidget's Disenchant Predictor (the latest 2.0.2 version of that from Fizzwidget's home site ).

Open EnchantMe (/eme). Click an enchant. The following errors occur:

"GFW_DisenchantPredictor\\GFWTooltip.lua:175: Usage: GetItemInfo(itemID|\"name\"|\"itemlink\")\nGFW_DisenchantPredictor\\GFWTooltip.lua:175: in function `NameFromLink'\nGFW_DisenchantPredictor\\GFWTooltip.lua:216: in function <...erface\\AddOns\\GFW_DisenchantPredictor\\GFWTooltip.lua:215>\n<in C code>: ?\n<in C code>: ?\n<in C code>: ?\n<in C code>: ?\n<in C code>: in function `SetHyperlink'\nEnchantMe\\EnchantMe.lua:16: in function `Tooltip'\n<string>:\"EnchantMe_Line3:OnEnter\":2: in function <[string \"EnchantMe_Line3:OnEnter\"]:1>"

"GFW_DisenchantPredictor\\GFWTooltip.lua:175: Usage: GetItemInfo(itemID|\"name\"|\"itemlink\")\nGFW_DisenchantPredictor\\GFWTooltip.lua:175: in function `NameFromLink'\nGFW_DisenchantPredictor\\GFWTooltip.lua:216: in function <...erface\\AddOns\\GFW_DisenchantPredictor\\GFWTooltip.lua:215>\n<in C code>: ?\n<in C code>: ?\n<in C code>: ?\n<in C code>: ?\n<in C code>: in function `SetHyperlink'\nEnchantMe\\EnchantMe.lua:16: in function `Tooltip'\n<string>:\"EnchantMe_Line9:OnEnter\":2: in function <[string \"EnchantMe_Line9:OnEnter\"]:1>"

and so on. The final string "\"EnchantMe_LineX:OnEnter\":2: in function <[string \"EnchantMe_LineX:OnEnter\"]" is the one that changes with each error.
"

The author of EnchantMe (Maldivia) replied as follows:

"It's not a bug with EnchantMe, it's a bug with Fizzwidget's Disenchant Predictor.

Apparently, the predictor assumes that all links called with GameTooltip:SetHyperlink(..) are item links, which is not the case, as there are enchant links aswell.
"

Hope the mod conflict and/or that bug can be resolved, Gazmik.

Last edited by Zidomo : 12-26-2006 at 07:17 AM.
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Old 12-14-2006, 03:43 PM  
Noyl
A Kobold Labourer

Forum posts: 0
File comments: 14
Uploads: 4
Quote:
Originally posted by laughingdog
On further investigation, any empty slot causes that same error to occur.
I am getting the same error, but only with empty slots in my bank
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Old 12-11-2006, 09:53 AM  
laughingdog
A Murloc Raider

Forum posts: 6
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On further investigation, any empty slot causes that same error to occur.
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Old 12-11-2006, 08:59 AM  
laughingdog
A Murloc Raider

Forum posts: 6
File comments: 9
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Moused over my seventh bag slot (the only empty one), and got the following error:

Interface\Addons\GFW_DisenchantPredictor\GFWTooltip.lua:243: Usage: GetItemInfo (itemID|"name"|"itemlink")

Clearly, that spot in the code does not care for empty bank slots much.
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Old 10-19-2005, 02:54 AM  
H0PE
A Deviate Faerie Dragon

Forum posts: 19
File comments: 157
Uploads: 1
I will thank you here as well no matter what.
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