This is a mod to make swapping equipment easier through popout slot menus, equip slot buttons, gear sets and automated swaps.
__ New in 2.243 __
* Updated for WotLK
* Titan's Grip support
* Shamans without Dual Wield talent should not see one-hands in offhand menu
* Death Knight dual wield support
__ New in 2.23 __
* Set equips while casting will wait until casting ends. (For now this is just sets. Swapping invidual slots from a menu isn't delayed yet.)
* Buff/Mount and Stance events now have an option "Except in PVP instances" to ignore that event in BGs or arenas
* Added new option "Disable Alt+Click" to disable toggling auto queue on buttons
* Druid Tree of Life event fixed
__ New in 2.22 __
* Menus will stay open less (MouseIsOver checks for visibility also)
* /itemrack toggle accepts a second set to toggle between them (vs unequipping if one set given)
* Fixed taint issue with minimap button shine effect
* "Equip on choosing set" renamed "Equip in options" and equips individual slots as well as sets
* Added new option "Character sheet menus" to disable menus on mouseover of character sheet slots
__ New in 2.21 __
* Added new option "Equip on choosing set" to equip sets when choosing them in set tab
* Added new option "Set menu wrap" and slider to choose when to wrap the menu
* Behavior of Alt+left click vs right click of minimap button separated
* Added new option "Show minimap tooltips" to explain the crowded clicks (defaulted "On")
* Gear icon("Events running") on minimap button should appear regardless if you use a set button
* Mounted event will no longer equip while on a flight from a flight master
* Added Swimming, Druid Flight Form and Druid Swift Flight Form events
* Fixed nil error on set tooltip after deleting currently equipped set
__ New in 2.2 __
* Events!
__ Quick Start Guide __
Minimap button:
* Right-click the minimap button to open options or create sets
* Left-click the minimap button to choose a set
* Shift-click the minimap button to unequip the last set equipped
* Alt-click the minimap button to toggle events on/off
Dockable buttons:
* Alt+click slots on the character sheet to create/remove buttons
* Alt+click yourself in the character sheet to create/remove a set button
* Alt+click the created buttons to toggle their auto-queue status
* Shift+drag buttons to break them apart if they're docked to each other
* Drag the menu's border around to dock it to a different side of buttons
* Right-click the menu's border to rotate the menu
* Size, alpha, spacing, etc are in options
Creating/equipping sets:
* You create sets in the Sets tab after right-clicking the minimap button
* Select slots for the set, choose a name and icon and click Save
* Once a set is saved, there are several ways to equip it:
1. Left-click the minimap button and choose the set
2. Mouseover a set button you've created (Alt+click yourself in character sheet)
3. Use a key binding you define in the set ("Bind Key" button)
4. In macros with /itemrack equip setname
5. In events or scripts that use EquipSet("setname")
Popout menus:
* Click an item or set in a menu to equip it
* Shift+click a set in a menu to unequip it
* Alt+click an item in a menu to hide/unhide it
* Hold Alt as you mouseover a slot to show all hidden items
While at a bank:
* Items/sets in the bank have a blue border.
* Selecting an item or set that's in the bank will pull it from the bank to your bags.
* Selecting an item or set that's not in the bank will attempt to put it all into the bank.
__ Slash Commands __
/itemrack : list the most common slash commands
/itemrack opt : summon the options GUI
/itemrack equip setname : equips a set
/itemrack reset : resets buttons
/itemrack reset everything : wipes all settings, sets and events
/itemrack lock/unlock : locks and unlocks the buttons
/itemrack toggle set name[, second set name] : equips/unequips "set name" (or swaps between two sets if a second set given)
__ Macro Functions __
EquipSet("setname") -- equips "setname"
UnequipSet("setname") -- unequips "setname"
ToggleSet("setname") -- toggles (equips then unequips) "setname"
IsSetEquipped("setname") -- returns true if "setname" is equipped
In the unlikely event that another mod (or default UI in the future) uses these function names, you can use their long version ItemRack.EquipSet(), ItemRack.UnequipSet(), etc. This mod only commandeers the shortened names if they appear to be unused.
__ Events __
2.2 (re)introduces events. These are scripts to automatically equip and unequip gear as things happen in game.
To use an event:
1. In the 'Sets' tab, create or make sure you have a set you'd like to equip when the event happens.
2. In the 'Events' tab, click the red ? icon beside the event you want to use.
3. Choose the set for this event.
4. Ensure the event has a check beside it.
As events are enabled, a separate process watches for those events and equips (and unequips if chosen) as they happen.
If you want to create or edit an event, there are four types of events:
Buff: These events equip gear as you gain buffs. ie, Evocation, Drinking and being on a mount.
Stance: These events equip gear when you change stances or forms. ie, Battle Stance, Moonkin Form, Shadowform
Zone: These events equip gear when you're in one of a list of zones. ie, the PVP event includes all arena and BG maps.
Script: For those with lua knowledge, you can create your own event based on a game event. A couple examples are in the default events.
When dealing with events, it's good to keep some things in mind:
* You'll get the most predictable behavior by having sets that don't overlap. If you're a warrior with a Tanking, DPS and PVP set, consider not including weapons in those sets. If you decide to make an event to swap in a 2H when you go into Berserker Stance and a 1h+shield when you go into Defensive Stance, you won't step on the toes of events that swap in PVP gear in a BG/arena or a tuxedo in a city.
* A gold gear icon on the minimap button (and on the sets button if you've created one) means that events are enabled. If you decide you want to temporarily shut down all events, Alt+click the minimap button or the sets button. (You can disable events in options also)
* For non-English users, you might want to edit the events that have English text within them. I try to keep it locale-independant when possible (ie, warrior and most druid stances use the numbers instead of names), but you'll never enter "Stormwind City" on a deDE client for the city event.
* Script Events do not have a "set" defined to them like other events do. They need to EquipSet("setname") explicitly. Its set button will always be the macro keys icon.
* Advanced users of 1.9x may notice the lack of a delay option in scripted events. I've decided to pull this down into the scripting system to streamline the event process. For now, you can use ItemRack.CreateTimer and ItemRack.StartTimer defined in ItemRack.lua.
__ Future plans __
* Move back to an associated set icon for script events
* Possible option of flags for less "persistent" events (only equip if specific state changes)
* Tighter integration/use of EquipItemByName for unique slots
* Moving options to the default UI's new option panels
* Dynamically reordering gear swaps to handle unique-equipped gems in different sets
* Supporting the existing ItemRackFu and TitanFu plugins if possible
* Native ButtonFacade support
* Possibly adding a Combat Log event type
* A set button to sit to the left of weapon slot since the character model isn't an intuitive "button"
* Moving slot key bindings back to default key binding interface
Hey there
I am a fan of this addon. I was wondering if Gello would update Curse as well? Or if he wants to add me to the author list only to upload the changes he puts here (I in no way want credit as I can't figure out the coding on this stuff) I just want to help get this great addon to the people, and the ones over there are crying out for it. Yes we have linked them to this posting but you know how people are.
Originally posted by forty2j Gello seems to disappear for months at a time, but always comes back. I see no reason for this time to be different.
That being said... I'm running the current ItemRack version just fine, and am not seeing any of the issues anyone's described. However, my wife got the "ItemRack makes my chat disappear" issue. There seems to be some sort of conflict with other addons (she uses some different ones than I do).. so you may want to see if you can find the one(s) causing your particular issue. Sometimes the problems are in the other addon, and fixable that way when you contact the other author.. and if it's an ItemRack problem, there's a couple folks here that pick up the code and make emergency fixes when Gello's MIA
I did have the chat-goof-up problem also. In my case it was more then one addon that caused it. ItemRack ironically, not one of them.
These were some of the ones of my collection that did cause it:
All of the above have since then been either updated or replaced and so my chat now works properly, but ItemRack unfortunately does not.
As for Gello himself, I found that he's doing other addons also, one of them called "Select" wich has it's own forum and Gello posted something on that one only days ago so he's around, just not working on ItemRack at the moment it seems like.
I have the same problem. When I try to include too many events (bear, cat, human, travel, mount, etc), it tend to switch back to previous equipment set after fraction of a second, especially going into human form. I reset the events and create just 3 (bear, cat, human only), it works better but still not perfect (like 9/10). Once in a while I still find myself in human form, but do not have the right gear.
I will try out Outfitter to see if that fits my needs.
Quote:
Originally posted by Volfan I have 4 events (3 stances and mounted), once I change to a new stance, my set will change and then half a second later the set will change back to a previous set. Anyone know how to prevent this so that the set will stay with the correct event.
Originally posted by AnElk The more sets I have, the more unstable Outfitter becomes. Unfortunately, ItemRack isn't working at all and there hasn't been an update for it since October 14. Is Gello still active and working on this addon or has someone else taken over the project? I miss ItemRack, it was reliable and easy to use.
Gello seems to disappear for months at a time, but always comes back. I see no reason for this time to be different.
That being said... I'm running the current ItemRack version just fine, and am not seeing any of the issues anyone's described. However, my wife got the "ItemRack makes my chat disappear" issue. There seems to be some sort of conflict with other addons (she uses some different ones than I do).. so you may want to see if you can find the one(s) causing your particular issue. Sometimes the problems are in the other addon, and fixable that way when you contact the other author.. and if it's an ItemRack problem, there's a couple folks here that pick up the code and make emergency fixes when Gello's MIA
Originally posted by njmorf My main's a druid. I've got two Cat gear sets, one for solo, one for groups. Any way I can write events to change the set it equips when I'm in a group and shifting to forms?
You'll need to script it, but I'm pretty sure the ItemRack event handler supports it. (You might need to dig into the events lua file to add it though, rather than trying to do it through the front end.)
This is worrying... I loved ItemRack but now it's goofing up a lot and I have been forced to switch to Outfitter but that one has a very annoying habit of not swaping reliably between sets, instead it does this toggling when I use it and so instead of just hitting "Equip set1" and get set 1 equipped, it un-equips set1 should it already be there and I end up naked... Very bad ju-jus in a fight. I haven't found a way to turn that bloody toggle-mode off in Outfitter and Itemrack was much better in that it simply ignored if I hit the button for a set that was already equipped.
The more sets I have, the more unstable Outfitter becomes. Unfortunately, ItemRack isn't working at all and there hasn't been an update for it since October 14. Is Gello still active and working on this addon or has someone else taken over the project? I miss ItemRack, it was reliable and easy to use.
My main's a druid. I've got two Cat gear sets, one for solo, one for groups. Any way I can write events to change the set it equips when I'm in a group and shifting to forms?
Originally posted by BeKay "Buff/Mount and Stance events now have an option "Except in PVP instances" to ignore that event in BGs or arenas"
I would love this option for PvE instances as well.
There's a few fights where some raids will move in mounted, getting "caught" with riding trinket really sucks...
I wouldn't worry about it too much. The riding trinkets stop working at 71, and they aren't introducing new ones, for precisely this reason. They'll do something different with mounted speed bonuses later, that won't involve equipping items.
Originally posted by Dartanius just a heads up on a bug our MT found that i've also noticed. If you enchanted your rings and dropped enchanting... ItemRack will not work correctly for your ring slot. I think i've found a fix to this, but will be testing it later tonight. Just wanted to give the heads up.
didn't work, going to put some work into it this weekend when i have more time.
just a heads up on a bug our MT found that i've also noticed. If you enchanted your rings and dropped enchanting... ItemRack will not work correctly for your ring slot. I think i've found a fix to this, but will be testing it later tonight. Just wanted to give the heads up.
"Buff/Mount and Stance events now have an option "Except in PVP instances" to ignore that event in BGs or arenas"
I would love this option for PvE instances as well.
There's a few fights where some raids will move in mounted, getting "caught" with riding trinket really sucks...
I have 4 events (3 stances and mounted), once I change to a new stance, my set will change and then half a second later the set will change back to a previous set. Anyone know how to prevent this so that the set will stay with the correct event.