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PartySpotter  Popular! (More than 5000 hits)
Version: v5.17.70000
by: spiel2001, Telic
Telic has been kind (crazy) enough to allow me to take over the care and feeding of this beast. Please be patient with me a bit while I get up to speed on the code. I'll get regular updates going as soon as I can. In the meantime, please feel free to visit PartySpotter's official technical support forum in the "Support" section at http://forums.nUIaddon.com for any questions or comments you may have on this addon.

Summary

Small, standalone Modification that adds extra information to the Party/Raid dots and tooltips (compatible with BG Raid groups).
Compatible with WorldMap, BattlefieldMinimap, AlphaMap (including AlphaMap Battleground maps).

Has Multiple viewing modes - just use the provided key binding or Left-Click on the WorldMap PartySpotter button to cycle through them when in a Raid/Battleground and see which mode you find most useful.

Default mode displays player dots as numbered icons showing the Raid Group they belong to, and are also coloured based on the character class of that player.

Rings around player dots will also indicate when players are :
Corpses (Black ring)
Ghosts (Grey ring)
AFK/Inactive (Pink ring)
In Combat (Red ring)

Now integrated with both the Raid Frame, and the Battlefield Score Board
: mouse over players to flash their position on the map.
: mouse over Class buttons to highlight all players of that class on the map.
: Alt-Click on Players to permanently highlight them and track them via the minimap

Individual groups can be highlighted on the map by clicking on that group number in the PartySpotter Map Key (Map Legend).

Chat messages can be prefixed with the number of the Raid Group a player is in, and/or they can be coloured based on the Raid group the player is in if viewing Coloured Raid group dots.

Can also highlight Friends or Ignores or Guild Mates in the Raid. Key binding or WorldMap Button can be used to cycle through the different highlighting modes.

Use a key binding or <Control>-Left-Click on the WorldMap PartySpotter button to show/hide Map Keys.

Can also track the Raid Leader via slash command

USE "/pspot" FOR A STATUS REPORT AND A FULL LIST OF SLASH COMMANDS.



IMPORTANT KEY BINDINGS INTENDED AS THE MAIN / EASIEST WAY TO CHANGE PARTYSPOTTER BEHAVIOUR
------------------------------------------------------------------------------------------

- Key binding to highlight your Party members only so you can check where they are
Press again to go back to the viewing mode you were using previously

- Key binding to cycle through the main PartySpotter modes
1.) Show Numbered Raid sub-groups coloured by Character Class
2.) Show Differently Coloured Raid sub-groups
3.) Show Numbered Raid sub-groups
4.) Show Player dots Coloured based on Character Class
5.) Show All Other Raid sub-groups in the same colour
NOTE: Left-Click on the WorldMap PartySpotter Button to cycle through the above viewing modes


- Key binding to cycle through the PartySpotter highlighting functions
1.) Friends
2.) Ignores
3.) Guild mates
4.) No Highlighting
NOTE: Right-Click on the WorldMap PartySpotter Button to cycle through the highlighting modes


- Key binding to Show/Hide the Map Keys
NOTE: <Control>-Left-Click on the WorldMap PartySpotter Button to Show/Hide the Map Keys



Slash Commands
--------------

/pspot : Displays the status of PartySpotter, and this list of Commands

/pspot 0 : Disable PartySpotter (i.e. /pspot followed by a zero)

/pspot <1 - 10> : Enable PartySpotter and set the delay between WorldMap Updates in seconds.
Default value at install is 10.
PartySpotter is now mainly event driven, so I'd suggest "/pspot 10" is the best way to enable PartySpotter if previously disabled.
(It is possible to use a decimal point and set this vaue to 0.5, or 3.6 for example)

/pspot showgroups combined : If in a Raid, then player dots will show the Raid Group number they belong to, AND the dots will be coloured based on the character's Class

/pspot showgroups icons : If in a Raid, then people in different sub-groups will be represented by different coloured icons

/pspot showgroups numbers : If in a Raid, then people in different sub-groups will be represented by icons clearly marked with their group number

/pspot showgroups off : If in a Raid, then people in different sub-groups will be represented by the same Orange icon. Your local Party/group members are still highlighted differently as Blue

/pspot showclasses : If in a Raid, then Player dots will be coloured based on their Character Class as per the colours in the Blizzard Raid Frame

/pspot showfriends : to TOGGLE the highlighting of Friends

/pspot showignores : to TOGGLE the highlighting of Ignores

/pspot showguild : to TOGGLE the highlighting of Guild mates

/pspot -l : to TOGGLE the highlighting of your Raid leader (Marked by a Red "1")

/pspot -t <name> : will highlight the specified individual(s), so that you don't have to mouse over lots of icons to find one single person (Marked by a red "X")
Right-Click Menu option when clicking on a Party/Raid Portrait or Chat frame Name to Highlight a player will also do the same thing.
Highlighted Players will be tracked in the Minimap
The slash command has been extended and can accept multiple names separated by a comma and/or spaces)
To remove an individual player's highlighting, simply highlight them again to toggle them off.
To clear the entire list, use the "/pspot -t" slash command with no name parameter.

/pspot -t : leaving the name blank, will cancel the highlighting of any highlighted player(s)

/pspot -c : to TOGGLE coloured BattleGround/Raid messages when showing different coloured map icons

/pspot -n : to TOGGLE Raid Group Numbered Chat Messages

/pspot -s < 8 - 36 > : to adjust the size of the PartySpotter Icons (Default 18)

/pspot reset : reset all defaults, and anchor the map keys to the default map positions
Changed in v5.17.70000
---------------------------------------
- toc update for 4.3 patch

Changed in v5.17.60000
---------------------------------------
- toc update for 4.2 patch

Changed in v5.17.50000
---------------------------------------
- toc update for 4.1 patch

Changed in v5.17.40000
---------------------------------------
- fixed arg1 nil value error at line 829

Changed in v5.16.40000
---------------------------------------
- fixed TOC for WoW 4.0

- fixed event handlers for API changes in 4.0

Changes in v5.15.30102
---------------------------------------

- given the change in the ADDON_LOADED
implementation and that it is no longer
guaranteed that the addon's variables
have been loaded when VARIABLES_LOADED
fires, changed the mod to use the
ADDON_LOADED event instead

Changes in v5.16.30301
---------------------------------------

- Fixed a packaging error

Changes in v5.16.30300
---------------------------------------

- Verified function and Updated TOC for Patch 3.3

Changes in v5.16.30100 from v5.15.30100
---------------------------------------

- fix to unit right click menu support



hanges in v5.15.30100 from v5.14.30100
---------------------------------------

- fix to mouseover tooltip error


Changes in v5.14.30100 from v5.12.30100
---------------------------------------

- fix to Rotating Minimap support in 3.1
(NOTE: This version is backward compatible with 3.0.9 - but must Load Out of Date AddOns)


Changes in v5.12.30100 from v5.12.30000
---------------------------------------

- toc update for WoW Patch 3.1
(NOTE: This version is backward compatible with 3.0.9 - but must Load Out of Date AddOns)
Archived Files (14)
File Name
Version
Size
Author
Date
v5.17.60000
67kB
spiel2001
06-27-11 09:18 PM
v5.17.50000
67kB
spiel2001
04-26-11 06:31 PM
v5.17.40000
66kB
spiel2001
10-24-10 09:22 PM
v5.16.40000
66kB
spiel2001
10-24-10 05:02 PM
v5.16.30302
66kB
spiel2001
04-30-10 07:55 PM
v5.16.30301
63kB
spiel2001
01-09-10 03:47 PM
v5.16.30100
59kB
spiel2001
07-09-09 10:50 AM
v5.15.30100
59kB
Telic
06-27-09 10:05 AM
v5.14.30100
59kB
Telic
04-13-09 12:58 PM
v5.12.30100
59kB
Telic
04-13-09 05:16 AM
v5.12.30000
60kB
Telic
02-04-09 05:45 AM
v5.11.30000
60kB
Telic
02-01-09 06:16 AM
v5.10.30000.Bet
60kB
Telic
01-29-09 08:37 AM
v5.09.30000
59kB
Telic
10-25-08 09:55 AM


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Old 12-15-09, 02:22 PM  
Cairenn
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Please visit nUI's official support forums at http://www.wowinterface.com/forums/f...splay.php?f=86 for technical support, bug reports, comments, suggestions, etc.
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Old 11-28-09, 04:27 AM  
Telic
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Orphaned PartySpotter

PartySpotter

Sorry peeps, but I'm effectively retired.

I have removed the PayPal buttons from WoWInterface, which makes it easy to do - and I am TRYING to remove them from Curse & WoWUI also, which seems to be a lot trickier.

I may come back to WoW some time next year - but probably not...

If anyone wants to take over development then you can e-mail me at the contact e-mail below, and I will cooperate as needed.

Sorry, and thanks for all your support over the years.

Signing Off

telic@hotmail.co.uk
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Old 08-06-09, 02:45 PM  
Cidwel
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Originally posted by Telic
Mmm, I'd have to have a think...

How would you want the 'external' raid group information displayed ?
It might be 'relatively' easy to display it in the tooltip information for example ?

A whole new mode for displaying 'external' raid groupings in the map player dots, as opposed to 'BG' groupings could get tricky, especially when your external raid group wasn't full, and the BG groups are from a mixture of realms.... I guess in 'external' raid group mode, players from other realms could have an 'X' as their group number or something...
ummm, in our premades there's no more than 2 or 4 pugs, in Alterac Valley too!. I was thinking in saving the groups in an array or something. The way that personally would do that (if i had resources >_>) would be only showing the (real) number of the group to the ones inside your real raid and managing the pugs like gray points (and making a switch to activate that mode)

Omg... sorry, my english is too much poor, hopefully this helps you

I'll be glad if there were a way to invite you to one of our raids in holyday, that would help you to bring some ideas to organized PVP aids :P

Edit: I mean, managing pugs as grey would be great p.e. avoiding to yell at one of them that cannot hear you. Or knowing if no one in your raid do that thing that could be a sin to the premade strategy, and otherwise, in a premade, you don't need to know if a pug is from the group 6 inside the BG, you can't trust in one of them >_< you only could persuade them to do something easy and funny that cannot break the organized strategy
Last edited by Cidwel : 08-11-09 at 06:24 AM.
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Old 08-06-09, 06:22 AM  
Telic
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Originally posted by Cidwel
waaah wahhh no >_<

The thing I would pleased to have in the addon is only for showing the group you had before entering the BG, not to rearange the groups inside the bg.

I mean, this will be greatful for making premades.

Mmm, I'd have to have a think...

How would you want the 'external' raid group information displayed ?
It might be 'relatively' easy to display it in the tooltip information for example ?

A whole new mode for displaying 'external' raid groupings in the map player dots, as opposed to 'BG' groupings could get tricky, especially when your external raid group wasn't full, and the BG groups are from a mixture of realms.... I guess in 'external' raid group mode, players from other realms could have an 'X' as their group number or something...
Last edited by Telic : 08-06-09 at 06:27 AM.
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Old 08-06-09, 05:29 AM  
Cidwel
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waaah wahhh no >_<

The thing I would pleased to have in the addon is only for showing the group you had before entering the BG, not to rearange the groups inside the bg.

I mean, this will be greatful for making premades.
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Old 08-05-09, 11:05 AM  
Telic
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Originally posted by Cidwel
whoops sorry! I mean, yes, If you got a raid and you try to enter a BG, all the people changes to another group inside the Bg. When de BG finishes, everyone restores to it's preBG position.

If you P.E. set that the OUTSIDE RAID POSITION for Group 1 is to Attack the Stormpike Graveyard, probably all the mebmers in Group 1 will be changed to other positions inside the BG, so PartySpotter inside BGs it's not too much handy, cause they should remember the group number outside the BG and partySpotter shows the inside BG Group number >_<

I dunno if I've explained well >_<

All I can say is that PartySpotter is for displaying party and Raid groups on maps like the World Map, BG Map, AlphaMap, and for highlighting groups and individual players.

It is NOT for re-arranging raid groups, or for automatically moving players between groups to pre-set configurations...

I dunno if I've answered well >_<
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Old 08-03-09, 08:01 AM  
Cidwel
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whoops sorry! I mean, yes, If you got a raid and you try to enter a BG, all the people changes to another group inside the Bg. When de BG finishes, everyone restores to it's preBG position.

If you P.E. set that the OUTSIDE RAID POSITION for Group 1 is to Attack the Stormpike Graveyard, probably all the mebmers in Group 1 will be changed to other positions inside the BG, so PartySpotter inside BGs it's not too much handy, cause they should remember the group number outside the BG and partySpotter shows the inside BG Group number >_<

I dunno if I've explained well >_<
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Old 07-17-09, 02:23 AM  
Telic
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Originally posted by Cidwel
Because we manage every player depending his class and skills, and every group have to do something diferent than other groups.





managing the group numbers in the same way as out of the battleground will aid the raid leaders for making and leading premades >_<
Well, ofc I understand the need for tracking classes & group numbers, otherwise I wouldn't have supported them in this mod


Nope, that works well :3
Which makes me wonder what the question was in the first place
Last edited by Telic : 07-17-09 at 02:23 AM.
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Old 07-16-09, 09:36 PM  
Cidwel
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Why do you need to know the Raid group number they WERE in OUTSIDE the BG, while INSIDE the BG?
Because we manage every player depending his class and skills, and every group have to do something diferent than other groups.

Does entering and leaving the BG result in players ending up in different Raid groups?
Nope, that works well :3

managing the group numbers in the same way as out of the battleground will aid the raid leaders for making and leading premades >_<
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Old 07-09-09, 10:50 AM  
Telic
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Changes in v5.16.30100 from v5.15.30100

- fix to unit right click menu support
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Old 06-27-09, 10:05 AM  
Telic
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Changes in v5.15.30100 from v5.14.30100

- fix to mouseover tooltip error
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Old 06-27-09, 06:19 AM  
Telic
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Without testing, I'm pretty certain that PartySpotter will show the current raid group numbers. So you will not be able to see the Raid group number they were in BEFORE they entered the BG - only the BG group they are in inside the BG...

It would probably be possible to record the original Raid group numbers and maybe show them in the tooltip (but I think the tooltip is bugged atm).
But I'm not convinced of how useful this would be. Why do you need to know the Raid group number they WERE in OUTSIDE the BG, while INSIDE the BG?

Does entering and leaving the BG result in players ending up in different Raid groups? This sounds more like a bug to report to Blizz; I'm not sure I could make PartySpotter re-organise the Raid to its original pre-BG configuration...



Originally posted by Cidwel
hi telic

First of all, thanks for the addons, alphamap and partyspotter

i have a question. We have a PvP guild that do Alterac Valley premades every holyday. We make around 30 Alteracs every week so we are getting mad because we organize raid groups so every group needs to do a mission, and that task should be organized before we start the queueing part. When we are inside alterac valley, every player changes to another group, that's obvious.

Does partyspotter keep every people with the raid number outside the battleground? Because that will be too much win

thanks
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Old 06-22-09, 05:11 PM  
Cidwel
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hi telic

First of all, thanks for the addons, alphamap and partyspotter

i have a question. We have a PvP guild that do Alterac Valley premades every holyday. We make around 30 Alteracs every week so we are getting mad because we organize raid groups so every group needs to do a mission, and that task should be organized before we start the queueing part. When we are inside alterac valley, every player changes to another group, that's obvious.

Does partyspotter keep every people with the raid number outside the battleground? Because that will be too much win

thanks
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Old 04-13-09, 12:56 PM  
Telic
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Changes in v5.14.30100 from v5.12.30100

- fix to Rotating Minimap support in 3.1
(NOTE: This version is backward compatible with 3.0.9 - but must Load Out of Date AddOns)
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Old 04-13-09, 05:23 AM  
Telic
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Changes in v5.12.30100 from v5.12.30000

- toc update for WoW Patch 3.1
(NOTE: This version is backward compatible with 3.0.9 - but must Load Out of Date AddOns)
Last edited by Telic : 04-13-09 at 12:56 PM.
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