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Works with 3.2
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Author:
Version:
3.2.0.12-Beta
Date:
08-10-2009 04:47 AM
Size:
12.88 Kb
Downloads:
8,483
Favorites:
174
MD5:
Kennel   Popular! (More than 5000 hits)
Kennel is a simple minipet addon, it automatically puts out a random pet whenever you need one. Kennel will not put out your pet if you are stealthed, mounted, flying, moving, casting, in an arena or BG. Kennel will also avoid putting out a pet in certain subzones where a quest summons a pet for you.

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Please report all bugs and feature requests to my Github tracker
Alpha builds can be found on GitHub.
Please direct all feedback and questions to my Google Groups mailinglist
  Change Log - Kennel
3.2.0.12-Beta
Fix nil error in config
No petting while falling

3.1.0.11-Beta
De-localize buff checks (thanks Adirelle)
Don't put pet out if channelling (thanks Adirelle)

3.1.0.10-Beta
Add per-zone pet options
Add weighted-random summon options
Don't put out pet if eating or drinking

3.0.9.9-Beta
Add option to dismiss pet when mounted

3.0.9.8-Beta
Add scrollbar, for those ****ers tha have more pets than me.
Don't put pets out when priests proc improved death

3.0.3.7-Beta
Add config to disable pets, or the entire addon

3.0.3.6-Release
Failsafe for cases where you are not in combat when a pet is needed, but you enter combat before it gets put out
SAY IT FRENCHIE! SAY "Throne of Kil'jaeden"

3.0.3.5-Release
ruRU subzone

3.0.2.4-Release
No need to check movement, pets don't have a cast time anymore

3.0.2.3-Release
Don't summon at Throne of Kil'jaeden
Don't do crap when stealthed either
Don't do anything when in BG or arena
Don't put out pet when flying (silly druids)

3.0.1.2-Beta
Complete rewrite for wrath
Now summons pets automatically!
  Optional Files - Kennel
Sorry, there are currently no optional files available.
  Archived Versions - Kennel
File Name
Version
Size
Author
Date
3.1.0.11-Beta
13kB
Tekkub
07-26-2009 06:42 PM
3.1.0.10-Beta
13kB
Tekkub
06-20-2009 07:09 PM
3.0.9.9-Beta
9kB
Tekkub
04-13-2009 03:12 AM
  Comments - Kennel
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Old 09-02-2009, 05:54 PM  
Lindalas
A Deviate Faerie Dragon

Forum posts: 19
File comments: 76
Uploads: 0
After some help from Tekkub I'm now using the following macro to disable Kennel and summon my argent squire (and clicking it again with the squire out will turn kennel on and unsummon the squire).

#showtooltip
/run KennelDBPC.disabled = false
/cast Argent Squire
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Old 08-24-2009, 12:45 PM  
Lindalas
A Deviate Faerie Dragon

Forum posts: 19
File comments: 76
Uploads: 0
Quest pets (orphans)

It is annoying that Kennel will override summoned quest pets such as the orphans. This should probably be avoided.
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Old 08-24-2009, 12:44 PM  
Lindalas
A Deviate Faerie Dragon

Forum posts: 19
File comments: 76
Uploads: 0
We need some way to make Kennel play nice with the new Argent Squire pet. If there was a way to disable Kennel through a macro you could have a macro to summon your argent squire that also disables Kennel (and that you can shift click or something to enable Kennel again). Alternatively you could build the squire support into Kennel (through opt-click or similar). As in.. use "opt-click" to override kennel's random summon (and you could set that to the argent squire or any other pet of your choice).
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Old 07-26-2009, 07:17 PM  
Manaman
A Deviate Faerie Dragon

Forum posts: 19
File comments: 72
Uploads: 0
Suggestion: IsFalling() Check

Sorry, I am not going to take the time to signup on that Githwhatever site, so I am leaving the suggestion here. I have added the line of code to my own copy, but thought you might want to add it to your own. Add IsFalling() to your checks on line 83 to prevent a GCD while falling. Good for those with Slowfall, Flightform, etc... to prevent the fall from killing you.
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Old 04-29-2009, 10:23 PM  
ichik
A Kobold Labourer

Forum posts: 0
File comments: 23
Uploads: 0
Is it possible to make a check if smth. is casted before summoning a pet? i.e. I often start fishing dismounting with a cast so my first cast is interrupted with pet summoning and it's very annoying.
Thanks for your great addons.

Last edited by ichik : 04-30-2009 at 03:27 AM.
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Old 02-28-2009, 04:42 PM  
ThePooBurner
A Kobold Labourer
 
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Interface Author - Click to view interfaces

Forum posts: 1
File comments: 25
Uploads: 4
I had to downgrade to the previous version because the interface options panel stopped working after the upgrade. Didn't matter which buttons i pushed nothing changed.
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Old 02-19-2009, 09:42 PM  
Jough
A Kobold Labourer

Forum posts: 0
File comments: 16
Uploads: 0
I'm sorry if I missed it, but is there an option to automatically dismiss pets on stealth gain?
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Old 02-15-2009, 08:21 PM  
Lindalas
A Deviate Faerie Dragon

Forum posts: 19
File comments: 76
Uploads: 0
Quote:
Originally posted by Sojik
Feature Request: A way to toggle Kennel on and off easily. A slash command at the least, possibly a broker button to click it on and off.

I had to disable the addon because sometimes I'm getting ganked and my pet gives away my position when I hit my mage invisibility. Also, sometimes if I rez and hit invisibility immediately to avoid things, like ganking, Kennel will summon my pet and take me out of invisibility. That has nothing to do with my feature request though.
Actually a broker plugin to turn kennel on/off (and summon/unsummon with that) would be REALLY nice.
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Old 01-26-2009, 02:40 PM  
Myria
A Kobold Labourer

Forum posts: 0
File comments: 8
Uploads: 0
There's an issue where if you're a priestess with Spirit of Redemption then Kennel will try and put out a pet when you die and SoR kicks in. It can't, apparently (SoR only allows you to use healing spells), but it tries, thus triggering a GCD and eating into what little cast time you have before you die again.

Took me forever to figure out why it was that I couldn't cast for the first second or two in angel form, finally caught the error message last night. Not sure if it's a new bug on Blizz' end or what, but I don't think Kennel has been doing that all along.

Edit: After further testing it turns out I was wrong. Kennel can successfully summon a pet whilst in SoR, thus triggering the GCD. While it's somewhat cute having a minipet out whilst in angelform, the GCD isn't worth it.

Last edited by Myria : 01-29-2009 at 12:12 PM.
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Old 12-18-2008, 04:43 PM  
ThePooBurner
A Kobold Labourer
 
ThePooBurner's Avatar
Interface Author - Click to view interfaces

Forum posts: 1
File comments: 25
Uploads: 4
Could we add a check so that it doesn't put a pet out if we have started to eat or drink without a pet out so that we don't loose the food we have started to eat?
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Old 11-30-2008, 10:08 PM  
Lindalas
A Deviate Faerie Dragon

Forum posts: 19
File comments: 76
Uploads: 0
Thank you so much for the config!! With 52+ minipets I never really want to select from all of them (the regular vendor ones are pretty uninteresting to me). Perfect!!
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Old 11-24-2008, 12:23 AM  
Sojik
A Deviate Faerie Dragon

Forum posts: 15
File comments: 102
Uploads: 1
Feature Request: A way to toggle Kennel on and off easily. A slash command at the least, possibly a broker button to click it on and off.

I had to disable the addon because sometimes I'm getting ganked and my pet gives away my position when I hit my mage invisibility. Also, sometimes if I rez and hit invisibility immediately to avoid things, like ganking, Kennel will summon my pet and take me out of invisibility. That has nothing to do with my feature request though.
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Old 11-20-2008, 10:58 AM  
Starryknight
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Is there a command that can simply suspend Kennel putting out a pet until reactivated? Would seem to be a simple step to add that if its not available.
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Old 11-18-2008, 10:00 AM  
Longarms
A Defias Bandit
 
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Interface Author - Click to view interfaces

Forum posts: 2
File comments: 23
Uploads: 2
It is hard to test, but it seems to be my experience as well.
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Last edited by Longarms : 11-18-2008 at 10:04 AM.
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Old 11-16-2008, 02:16 AM  
recluse
A Wyrmkin Dreamwalker
 
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Interface Author - Click to view interfaces

Forum posts: 50
File comments: 71
Uploads: 11
Quote:
Originally posted by ThePooBurner
Not having the pet auto put out when you are dismounted while in combat would be a good thing. Not being able to cast spells instantly (as the GCD is still triggered. at least on my computer it is) to retaliate hurts a bit.
Due to the following, that shouldn't happen. I've not tested it, but after reading this, I was going to make the modifications for my copy, but it doesn't appear to be necessary. Are you certain you were in combat at the time?
Code:
if InCombatLockdown() then return self:RegisterEvent("PLAYER_REGEN_ENABLED") end
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