Selective Player Buffs has been added. The intention of this feature is to complement, not replace, other player buff mods like CT_BuffMod. To reduce clutter, the Selective Player Buffs only shows short term player buffs. It does not show debuffs, item buffs, or auras without durations like Devotion and Trueshot.
If you feel that you would like these features, ask for them.
-- Caeryn Dryad
Markus wrote:
DHUD is DEAD - There will be no new Version of DHUD
Because of People only change some Textures and do a
Branch of DHUD without my Permisson.
New Versions are only for my Guild from now on.
Thanks to goes to all People that supported DHUD until now.
Everyone who want's can take over this Project.
Configuration via a UI accessable via Minimap Button
Health and Mana Bars that change colors as they diminish
Animation Health and Mana Bars
Shows level, name, class and status of the Target
Shows level, name, class and status of the Target's Target
Support for Telo's MobHealth / MobInfo2 / MobHealth2
4 Transparency (Alpha) settings for : In Combat / Target Selected / No Target / Player is Regenning
Customizable display modes for Health, Mana, Target Textbox, Cast Time Textbox and Cast Delay Textbox
Configurable color settings for Health, Mana, Energy, Rage, tapped mobs and pets
Mini Pet bars!
Casting Bar with Casting Time (and Casting Delay!)
Options to enable or disable any of settings
Two optional layouts to seperate the bars by Mana/Health or by Target/Player
Offsets for any of the text frames
Status indicator icon to show if the mob is elite
Status indicator icon to show if you're resting
Status indicator icon to show if you're in combat
Option to reverse the casting bar
Support for up to 40 buffs and debuffs
Support for duration filtered player buffs
Support for raid icons
Todo:
Health/Mana of Target of Target
Show Raid Icons of Target (X, circle, skull, etc)
Show Class Icon
Show Target PvP Status
Show Target PvP Rank
Druidbar Support
Target casting bar (many people)
New Layout - flip player/mana
Profiles
Independant frame scaling
Known Bugs:
History:
2006.1.9 (v1.4.20003) by Caeryn
updated the toc to 20003
selective self buffs is now always fully opaque unless HUD is not shown
raid icons for your targets will now be visible
2006.12.25 (v1.3c.20000) by Caeryn
fixed a bug with the reset button
moved the player buffs from the right side to the left side for layout 2
2006.12.20 (v1.3b.20000) by Caeryn
fixed a bug that affected people who used layout 2
2006.12.20 (v1.3a.20000) by Caeryn
fixed a bug that affected first time users
2006.12.19 (v1.3.20000) by Caeryn
added duration filtered player buffs which can be configured to show only buffs with less than X seconds remaining (limited to 16)
added text templating for target of target
added a toggle for target of target (nocomply/curse)
fixed a bug where it was not possible to type a negative number into the offsets
fixed a bug where the text templates were not properly synching between the dropdown box and the templates
2006.12.08 (v1.2d.20000) by Caeryn
fixed a bug with layout2 where it would not display properly
fixed a bug where unchecking "combat icon" would not remove the combat icon
2006.12.08 (v1.2.20000) by Caeryn
updated DHUD 0.9b5 for WoW 2.0
updated the syntax to LUA 5.1
added Target of Target
added in-combat icons
2006.12.04 (v1.1.20000a) by Caeryn
no major bugs reported, making this version live
2006.12.04 (v1.1.20000) by Caeryn
included DHUD_Options in the packet
fixed a bug where the countdown timer for the ability to take effect (casttime and casttimedelay) was not
being calculated correct when spell was delayed
2006.12.02 (v1.0.20000) by Caeryn
updated DHUD for The Burning Crusade WoW 2.0
updated the syntax to LUA 5.1
added a new feature - Target of Target
added a new feature - when targetting a mob the creature type would be shown (beast/undead/humanoid/etc)
2006.04.20 (v0.86)
fixed DHUD init
Bliz. Castingbar turned on when DHUD Castingbar is off
2006.04.19 (v0.85)
fixed Bar/Casting Bug
2006.04.19 (v0.84)
fixed Scaling over 1.5 (HP/Mana Text wrap problem)
fixed Minimapbutton Clickable Area
fixed Barbackground when Dead
Player / Target rightclick Menu optimized
added Casting Bar
added Casting Time / Delay
added reset Button to Menu
Option to change Fontcolors
Option to change Fontoutlines
Option to Hide Petbars
Option to Hide Targetbars / Text
2006.04.11 (v0.83)
DHUD runs now on all WOW Language Versions
myAddons Support
Mobhealth2 Bugfix (DHUD now hides Mobhealth2 Targethp when
Blizzard Targetframe is hidden)
(experimental) DHUD dont show Blizzardframes when they are
Disbaled by DUF, Nymbias Perl Unitframes, Classic Perl Unitframes
Minimap Button to show Optionsframe
Support for Telo's Mobhealth
2006.04.08 (v0.82)
Many new positioning Options.
New Textures.
Small Bugfixes.
Option to Hide NPC.
2006.04.05 (v0.81)
Slash Command: /dhud bplayer - Blizzard Playerframe on / off
Slash Command: /dhud btarget - Blizzard Targetframe on / off
Some Event Optimizing.
Target Menu with Rightclick on Targetname
Player Menu with Shift Rightclick on Targetname
2006.04.01 (v0.8)
Configscreen: /dhud menu
2006.03.20 (v0.72)
Code Cleanup.
Small Bugfixes.
2006.01.21 (v0.65)
Added Support for Playerpets.
Slash Commands: new Commands for changing x and y offsets.
Slash Commands: new Commands for changing fontsizes.
Optimized some Code.
Updated Textures.
2006.01.18 (v0.61):
Bugfix: After Login the Playerhealth was Displayed wrong sometimes.
2006.01.18 (v0.6):
Support for Mobhealth2 / Mobinfo2.
Slash Command: /dhud regalpha 0 - 1
Slash Command: /dhud reset
Slash Command: /dhud showlevel
Slash Command: /dhud showname
Slash Command: /dhud showclass
Slash Command: /dhud showelite
Slash Command: /dhud playerdisplaymode 1 - 4
Slash Command: targetdisplaymode 1 - 4
Baroutlines now hide when Player is Dead.
New Alphamode regalpha added.
more Code optimizing.
Slash Command now give feedback.
2006.01.17 (v0.5):
HUD leaves Combatmode only when Health and Mana are full.
Slash Command: /dhud combatalpha 0 - 1
Slash Command: /dhud nocombatalpha 0 - 1
Slash Command: /dhud selectalpha 0 - 1
2006.01.16 (v0.41):
Fixed Bug in Line 260
0.5 Scale works now
2006.01.16 (v0.4):
Rage & Energy are now real Values instead of Percent.
Slash Command: /dhud scale 0.5-2 to scale entire HUD.
Bug right now... when you run DHUD, you won't be able to use the Glyphs panel for adding Glyphs to your stuff. Had it running, didn't work. Disabled it, worked fine. Re-enabled, no longer works. No actual error was given... but that is what was causing the problem.
kinda funny that u would say its dead cuz of others changing it. Kinda what this community is about to help or edit mods to suite yourself and others better. So what a texture changed. But oh well ty for the hard work this far
wish you would make more public updates but i will find a new hud.
This DHUD contains a exciting features. I downloaded this DHUD recently now i am enjoying it. But it taking lot of time while downloading and it showing some errors mean while downloading. Any way finally i got it thank you for your services.
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brucely Foreclosed Homes
I registered ONLY to tell u that this mod is FANTASTIC, the BEST hud i saw.
He have all what i want, Like also see The blizzard frames, that i always Wanted but never find in orthers huds, And U can change all, So it's very useful. I still didn't Tested it a lot, so I don't know if it has bugs or these things, but i like it
also under the hud its always shows unknown for the target till we select a target, i know most huds right now are doing this just thought to say ^^
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Life is short. They say it takes a minute to find a special person,an hour to appreciate them,a day to love them,but then an entire life to forget them.
very impressed, very useful mod....please please please add a enemy cast bar! if i knew anything about programing i would make one but i dont, so help us scrubs out!
Just recently downloaded this DHUD after searching for a good HUD for a couple days and I'm very pleased, although there's an issue that can be very annoying. It seems the HUD's casting bar is buggy. Sometimes it won't pick up my cast at all, or sometimes it will pick it up but the cast will simply blink red. It may be worth noting that these casts I've been noticing this with are channeled spells -- Drain Life.
Originally posted by stampy-ex I would avoid using this for the time being. It is changing seemingly random frame stratas, for frames that are not involved with the HUD -- two notable things that are visible effects of this are the foreground diasppearing from the blizzard raid tab on the social pane, and OneBag become unusable due to rearranged layers.
Bleh. Removing DHUD fixed this... but only for a while. Something else is doing this (also/instead?).
I would avoid using this for the time being. It is changing seemingly random frame stratas, for frames that are not involved with the HUD -- two notable things that are visible effects of this are the foreground diasppearing from the blizzard raid tab on the social pane, and OneBag become unusable due to rearranged layers.
I completely understand your reason for not maintaining DHUD. As a software developer, this really pisses me off. I love DHUD and will miss it. With that said, how do I join your guild so I can get further updates.
There's a bug with castbar: when you're channeling a spell and get hit, casting time shows a number of value around -4000 instead of lowering remaining time.
PS. This mod is superb and just lacks enemy castbar.
Hey Caeryn, Just wanted to see if there was an update on when you think that we will see a new version of good ol' DHUD here. I can't play WoW without it anymore . Most of the planned updates are cool ideas, but the big thing that would help me out at least would be the display of raid target icons on the hud somewhere, so i can tell i'm targeting the right mob. I know a lot of people are busy still leveling and enjoying BC, which is completely understandable, but I really don't want to see this mod die for a second time . Any info you can throw our way about progress for DHUD will keep those of us who love it drooling for the next release. Thanks for the hard work!