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Author:
Version:
r20090510
Date:
05-10-2009 10:50 AM
Size:
166.40 Kb
Downloads:
206,962
Favorites:
702
MD5:
Pictures
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Modified score board + break down
Click to enlarge
Flag example
SSPVP3   Popular! (More than 5000 hits)
SSPVP3 is mostly improvements and recodes to sections of code, along with adding support for 3.0.x features.

Herald yells inside Alterac Valley are changed to be more consistant and will be colored by the faction that triggered it, you can also see how many resources are gained via the Mines inside the overlay along with chat alerts when the Captains are slain by a faction. Timers for how long until graveyards, bunkers and towers are included for Arathi Basin and Alterac Valley.

Includes match information like time left, nodes to win, final scores for Arathi Basin and Eye of the Storm. Along with flag carriers inside Warsong Gulch and Eye of the Storm, including coloring by flag carrier class and carriers health (when available). Other features are things like modifying the players arena panel to show both weekly and seasonal stats instead of having to toggle them as well as displaying team leader even if they're offline, or showing break down by server/class on the battlefield scoreboard and more, see configuration for a better list on all the features SSPVP3 has.

See, /sspvp ui for configuration, /arena for different data functions like games required to hit 30%, points -> rating or rating -> points conversions.

Thanks Narvinye on Die Argustwacht (EU) for German localization.

Note Post bug and feature requests on my issue tracker
  Change Log - SSPVP3
commit b1b5ffc47fd32830d1dab7c33fcfc1a068a49d16
Author: Shadowed <shadowed.wow@gmail.com>
Date: Sun May 3 05:39:44 2009 +0000

* Reverted the score request change, forgot that its actually used in a few things (Fixed flag carrier names not being colored)

commit 1c23d7292dbee87bdc18ad90b1222691a0ac52bf
Author: Shadowed <shadowed.wow@gmail.com>
Date: Mon Apr 27 23:38:38 2009 +0000

* Wintergrasp shows second to last in configuration now
* Fixed a bug with score/pvp frame positioning being messed up due to UI scale
* Removed RequestBattlefieldScoreData call as it's not needed anymore
* Fixed minor typo in status messages for joining an arena

commit 36867b8e0f44590a9610096fbf55c214b1e43984
Author: Shadowed <shadowed.wow@gmail.com>
Date: Sat Apr 25 15:20:42 2009 +0000

* Fixed an error in wg.lua if you're no in a WOTLK zone

commit a915bd2fbe1f23503c6e449395e0448c9aee557a
Author: Shadowed <shadowed.wow@gmail.com>
Date: Sat Apr 25 08:35:40 2009 +0000

* Added a Wintergrasp timer to the overlay for when the battle will start (Includes an option to only show it when the match is about to start within X minutes)

commit 6cdd4e696c9f3b61fa92f92a16f410a867f7f0da
Author: Shadowed <shadowed.wow@gmail.com>
Date: Sun Apr 12 21:08:36 2009 +0000

* Fixed an error in battlefield.lua from API changes in 3.1
* TOC bump + library update

commit 79cdd4192b3b9d354d3d045f759a12465c557ef8
Author: Shadowed <shadowed.wow@gmail.com>
Date: Mon Dec 29 00:47:03 2008 +0000

* Fixed join priority not including strands
* Fixed queue overlay not hiding if you disable it while it's visible
* Fixed minimap checks for battlefields, uses the showBattlefieldMinimap CVar now
* Library update
* Added a failed warning to screenshots (Can screenshots even fail to be saved?)
* Added a bomb timer for Strands
* Removed some old code that isn't needed anymore with 3.0

commit 519855aea2cd6b753c842a529a9f5235f09d4f28
Author: Shadowed <shadowed.wow@gmail.com>
Date: Sat Oct 18 20:36:43 2008 +0000

* Updated a bunch of libraries
* Fixed an error with AcceptBattlefieldPort
* Removed all of the WoTLK checks as 3.0 is live

commit 99beb65e9bd4331af918d409b268b16367615e68
Author: Shadowed <shadowed.wow@gmail.com>
Date: Sun Sep 21 17:10:57 2008 +0000

* Swapped back to our old method of rechecking the totals for overlays since the new fancy way was too buggy
* Fixed a possible error in score.lua at #103

commit 6b59e1100ba4471e84897fef0281208bd37b74a0
Author: Shadowed <shadowed.wow@gmail.com>
Date: Fri Sep 19 17:07:53 2008 +0000

* Actually works with both now

commit 508be01a841b097ee388eaac551abb4e8516c9e5
Author: Shadowed <shadowed.wow@gmail.com>
Date: Fri Sep 19 17:03:12 2008 +0000

* SSPVP (SHOULD) work with wrath and live now
* Fixed the auto release disabled text never showing if auto release is disabled
* Fixed battlefield window not working in WoTLK
* Fixed score not working in WoTLK
* Updated battlefield auto releasing, now supports Strand of the Ancients and Wintergrasp
* Added Strands of the Ancient module, all this does right now is hide the "X Defending" and "Y Attacking" world states
* Moved slash commands to config.lua

commit 99811f4ca7fb501bc98978cae098fed7a72cec86
Author: Shadowed <shadowed.wow@gmail.com>
Date: Fri Sep 19 15:59:51 2008 +0000

* Fixed rows not being shown if it was shown, removed, then shown again

commit 356238a8f91f37ab315ae72ec418ef912be3de82
Author: Shadowed <shadowed.wow@gmail.com>
Date: Thu Sep 18 05:14:29 2008 +0000

* Fixed a possible error if RemoveRow is called before the category has been setup

commit cc6487c1ef285fe77e535cca7a5860ce6638e437
Author: Shadowed <shadowed.wow@gmail.com>
Date: Thu Sep 18 04:00:43 2008 +0000

* Fixed a few bugs with ACTIVE_CATS and ACTIVE_ROWS in overlay.lua causing weird-ness

commit b1bba1c3ee05075d55fecca3a3d4dc79b3353f8e
Author: Shadowed <shadowed.wow@gmail.com>
Date: Wed Sep 17 20:59:07 2008 +0000

* Fixed an error in EoTS at line #74
* Recoded the overlay to fix horrible usage of tables, as well as fix an anchor to ourself error when configuring it

commit d15fbf8e5b896bd481e2d18890dbb0fc93426a25
Author: Shadowed <shadowed.wow@gmail.com>
Date: Fri Sep 12 19:58:44 2008 +0000

* Removed a bunch of unused localizations
* Cleaned up queue overlay and the joining code a little bit
* Fixed overlays creating new tables for ids more than once if they had been removed
* Fixed a typo in the higher priority message

commit 149b8bc6068a98685db815e2d62d70dd9304c4bb
Author: Shadowed <shadowed.wow@gmail.com>
Date: Fri Sep 12 06:26:43 2008 +0000

* Flag settings are actually saved now since I remembered to register it was a namespace not a new DB

commit 68367692987d30d7a344279bd7f309187fc66fd3
Author: Shadowed <shadowed.wow@gmail.com>
Date: Fri Sep 12 06:23:15 2008 +0000

* Removed some useless variable creation in in eots.lua and score.lua

commit 7297fe936fab715a6210123a948b1b35a9f11418
Author: Shadowed <shadowed.wow@gmail.com>
Date: Wed Sep 10 23:59:04 2008 +0000

* Fixed flag positioning in EoTS
* Fixed error inside AV about compare nil value
* Fixed our chat filter in AV
* Fixed error on line #280 in flag.lua
* Cleaned up OOC updating, no longer creates a table EVERYTIME we register something

commit bcd740323ae420925ec2519382e9781b9e9f1a5c
Author: Shadowed <shadowed.wow@gmail.com>
Date: Wed Sep 10 23:15:20 2008 +0000

* Removed the option to release in battlegrounds, instead you can choose which battleground to release (and arenas)
* Removed the level option on score board
* Removed the leave confirmation when a match ends
* Configuration should be fully implemented now, the priorities are a little hackish but not sure how I want to clean them up yet

commit 1da5f76abae30b8f717fddf12bd109a85cace613
Author: Shadowed <shadowed.wow@gmail.com>
Date: Wed Sep 10 16:47:32 2008 +0000

* Cleaned up av.lua, timer outputting should work better, removed most of the table usage, cleaned up Snowfall detection, changed our ChatFrame_OnEvent hook to a method thats friendly with both live and WoTLK
* Pulled in the Overlay and Flag configuration (Still more to do)
* Pulled in the SSFlags/ code
* Changed EoTS WorldStateAlwaysUpFrame_Update hook to a regular one instead of secure
* Cleaned up overlay.lua, no longer passing tables for OnClick handlers but a single string, you should also be able to switch between grow up and normal without reloading (NTS: Improve this)
* Removed AceConsole-3.0, OptionHouse, HousingAuthority usage
* Renamed lib/ -> libs/
* Removed arena.lua (split into SSArena)

commit 6d2360f15548cf316cf27de0515b620bd99463e2
Author: Shadowed <shadowed.wow@gmail.com>
Date: Tue Sep 9 13:57:23 2008 +0000

* **** it, I can't get the other method to a way I like so I'll just continue SSPVP3 as it is.
  Optional Files - SSPVP3
Sorry, there are currently no optional files available.
  Archived Versions - SSPVP3
File Name
Version
Size
Author
Date
r20090510
166kB
Shadowed
05-10-2009 03:39 AM
r1308
166kB
Shadowed
05-03-2009 12:40 AM
r1284
166kB
Shadowed
04-27-2009 06:39 PM
r1280
166kB
Shadowed
04-25-2009 10:21 AM
r1279
166kB
Shadowed
04-25-2009 03:36 AM
r1241
166kB
Shadowed
04-13-2009 10:30 PM
r1049
155kB
Shadowed
12-28-2008 06:48 PM
  Comments - SSPVP3
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Author Comments Comment Options
Old Today, 05:13 PM  
blastermaster
A Kobold Labourer

Forum posts: 0
File comments: 7
Uploads: 0
PvP Objectives anchor keeps resetting after relogging and reloading. Is this a known bug?
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Old 05-11-2009, 03:10 PM  
Shadowed
Premium Member
Premium Member
Interface Author - Click to view interfaces

Forum posts: 34
File comments: 1364
Uploads: 84
fixed
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Old 05-11-2009, 03:00 PM  
kimboslice
A Defias Bandit

Forum posts: 3
File comments: 30
Uploads: 0
later version

Code:
5/11 12:50:46.718  Loading add-on SSPVP3
5/11 12:50:46.718  ** Loading table of contents Interface\AddOns\SSPVP3\SSPVP3.toc
5/11 12:50:46.718  Couldn't open Interface\AddOns\SSPVP3\libs\AceConsole-3.0\AceConsole-3.0.xml
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Old 05-10-2009, 05:02 PM  
Shadowed
Premium Member
Premium Member
Interface Author - Click to view interfaces

Forum posts: 34
File comments: 1364
Uploads: 84
It's a separate addon, see SSGeneral Arenas
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Old 05-10-2009, 04:13 PM  
Jackalantern
A Kobold Labourer

Forum posts: 1
File comments: 41
Uploads: 0
arena stats

Maybe I am too tired or something but i downloaded this addon for the first time in a long while after rediscovering it recently. It's works great like I remember it, but I don't see any modifications to my arena UI frame.. and I do not see an option for anything to do with arena in the config... and /sspvp arena or /arena doesn't seem to do anything either like you say in the description.

Am I totally oblivious here or did I miss some change?
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Old 05-10-2009, 10:50 AM  
Shadowed
Premium Member
Premium Member
Interface Author - Click to view interfaces

Forum posts: 34
File comments: 1364
Uploads: 84
Oops didn't name the repo correctly when swapping to git, fixed.
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Old 05-10-2009, 09:42 AM  
ILT
A Fallenroot Satyr

Forum posts: 9
File comments: 27
Uploads: 0
Quote:
Originally posted by caladein
Works fine if you rename it to "SSPVP3" thankfully.
Thats for sure Still would be nice to fix it in next turn and keep the SSPV3 one.
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Old 05-10-2009, 09:25 AM  
caladein
A Murloc Raider
 
caladein's Avatar

Forum posts: 4
File comments: 2
Uploads: 0
Quote:
Originally posted by ILT
Latest mod is suddenly in "SSPVP" folder instead of "SSPVP3".
Works fine if you rename it to "SSPVP3" thankfully.
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Old 05-10-2009, 07:31 AM  
ILT
A Fallenroot Satyr

Forum posts: 9
File comments: 27
Uploads: 0
Latest mod is suddenly in "SSPVP" folder instead of "SSPVP3".
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Old 04-25-2009, 08:50 AM  
Kazragore
A Kobold Labourer

Forum posts: 0
File comments: 44
Uploads: 0
Error with r1279 after login:

Date: 2009-04-25 15:47:35
ID: 8
Error occured in: Global
Count: 3
Message: ..\AddOns\SSPVP3\modules\wg.lua line 40:
attempt to compare number with nil
Debug:
(tail call): ?
SSPVP3\modules\wg.lua:40: PLAYER_ENTERING_WORLD()
SSPVP3\modules\wg.lua:19:
SSPVP3\modules\wg.lua:6
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9:
[string "safecall Dispatcher[1]"]:5
(tail call): ?
Ace3\AceAddon-3.0\AceAddon-3.0.lua:502: InitializeAddon()
Ace3\AceAddon-3.0\AceAddon-3.0.lua:614:
Ace3\AceAddon-3.0\AceAddon-3.0.lua:607
AddOns:
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Old 03-19-2009, 11:33 PM  
Shadowed
Premium Member
Premium Member
Interface Author - Click to view interfaces

Forum posts: 34
File comments: 1364
Uploads: 84
NOTE I am moving to using my portal for feature and bug requests, please direct them to http://www.wowinterface.com/portal.php?id=269 from now on general comments and such can still go in the comments, but as I do not have unlimited time anymore it's easier for me to see what needs to be fixed or implemented if I can just look at a single list instead of searching through 60 addon comments.


Even if you already posted a bug or feature, re-posting it in the portal would be a big help. Thanks!
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Old 01-04-2009, 01:11 AM  
foladar
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
How does the screenshots on game end work? I don't see any, do they go in the screenshot folder?
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Old 12-22-2008, 07:12 AM  
spiradin
A Kobold Labourer

Forum posts: 0
File comments: 6
Uploads: 0
Does Not do anything new.

I installed this mod having already been using Deadly Boss Mods Battleground timers and auto-release feature. The reason I installed this mod was to use the Auto-join battleground and Auto-leave battleground functions. This mod failed to allow me to completely disable or remove the Queue Overlay Window in any battleground even when disabling it's functions singularly for every battleground in the list There wasnt even a way to just to make it invisible. So Playing with an annoying unessecary timer box on my screen that cant be disabled finally broke me into just getting rid of it all together. I really would have liked to have it work but on default settings and not in a group I queued up wsg and ab from stormwind both queues popped and this mod sat there and let both queues run out and never auto joined me that was it and i just uninstalled and came here to post. Would it be possible to make this mod have the auto-join auto-leave feature only mode and work for the new strand of the ancients as well or does anyone know of an exisiting mod that already does this? If so please post here
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Old 11-16-2008, 09:07 AM  
Beschnitten
A Kobold Labourer

Forum posts: 0
File comments: 13
Uploads: 0
The mod currently does not support any functions for Strand of the Ancients, would be great to get some for it soon
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Old 11-08-2008, 05:55 AM  
Feleye
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
I also have a problem with PvP objectives anchor changing position with each UI reload. I have tried running this addon alone, but the problem persists even then.

From my reckoning it has something to do with default UI scaling. If I disable UI scaling in Blizzard UI, everything is all right. But if I scale my UI down, then problem arises.
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