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Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-16-14 08:09 AM
Created:unknown
Downloads:13,546
Favorites:90
MD5:
6.0.2
Buffwatch++  Updated this week!  Popular! (More than 5000 hits)
Version: 5.05
by: Pup [More]
Buffwatch is a buff monitoring tool for all classes which lets you easily and clearly keep track of any buffs on yourself or your party/raid, and also allows you to quickly recast your buffs at the click of a button.

You choose which buffs you want to monitor and Buffwatch lets you know when they have run out, with clickable buttons to recast them.

Buffwatch can be used to :
  • Keep an eye on buffs that you want to keep up during a raid (eg. Paladin blessings, AI, MotW, Fortitude)
  • Making sure you keep your Aura in range of your party, or vice-versa.
  • Tracking other peoples buffs (eg Soulstones), perhaps as a Raid Leader
  • Show how long is left on the buffs you cast on other players

How to use :
  • Make sure the buffs you want to monitor are on the relevant players
  • Tick the checkbox next to each player which locks those buffs to the player (alternatively tick the checkbox at the top to lock them all)
  • Remove monitoring of the buffs you are not interested in using the following methods :
  • Alt-Right Click to remove the selected buff
  • Alt-Left Click to remove all buffs but the selected one

Buffs that have expired will turn red, and clicking on them will recast the buff on the player (if you have the spell)

Other features :
  • Locked buff settings are saved between sessions or players joining/leaving your group.
  • Left click the player name to target that player
  • Right click the player name to assist that player
  • Right click the Buffwatch header for options
  • Additional options to filter on buffs you can cast or buffs you have cast.

Type /buffwatch or /bfw in-game for further info.
5.05
  • ToC update for WoD


5.04
  • ToC Update prior to starting WoD udpates


5.03
  • Added Group Name to tooltips
  • ToC Update


5.02
  • Added Pandaren Flasks & Elixirs to Buff Groups
  • Removed Paladin Seals from Buff Groups


5.01
  • Updated Buff Groupings for 5.0.4
  • Fixed display in a party with raid mode selected


5.00
  • WoW v5.0.4 fixes


4.05
  • ToC update


4.04
  • Workaround for broken UnitAura function
  • Re-enabled Show Only Castable option


4.03
  • ToC Update
  • Temporarily disabled Show Only Castable option


4.02
  • Fix for 'Check All' checkbox being unticked when all players are locked
  • Fix for rare error when lots of buff changes occur on an unlocked player
  • Tidied and moved help page to interface options panel
  • Moved Elixir of the Naga to the Battle Elixir Buff Group


4.01
  • Fixed integration with OmniCC
  • Further updates to Buff Groupings


4.00
  • Updates for Cataclysm Interface changes
  • Updated buff groupings for Cataclysm


3.21
  • Fixed occasional error when a group member or pet left during combat


3.20
  • Fixed bug where playerframes get hidden or main window gets sized incorrectly


3.19
  • Integration with Blizzard Addon options window
  • Fixed minor toggle issue with Show all buffs for this player option
  • Added Buff Group for Horn of Winter and Strength of Earth
  • Added Seal of Command to Paladin Seal Buff Group


3.18
  • Added window scaling
  • New minimise texture
  • Fixed displaying of 'Show only buffs you cast' value in options panel


3.17
  • Fixed positioning of frame when logging in


3.16
  • Added Anchor Point config option, for window growth direction
  • Added Battle Shout, Mana Spring and Paladin Seals to Group Buff lists
  • Moved many of the config options to be saved per player


3.15a
  • Fix for some Elixir buff names


3.15
  • Changed method for detecting replacement buffs
  • Added Dalaran Brilliance to intellect buff group
  • Added Flask (ilvl85), Battle Elixir & Guardian Elixir (ilvl80) buff groups


3.14
  • Fixed pet toggling in Solo Group Mode
  • Added option to allow OmniCC timer text


3.13
  • Added Group Mode option to restrict to Solo or Party
  • Added optional cooldown spirals on buff buttons


3.12
  • Fixes for 3.1 changes to UnitBuff


3.11
  • Added minimise feature back in
  • Disabled HideUnmonitored toggling while in combat


3.10
  • Added option to only show buffs cast by player
  • Added option to hide players with no locked buffs
  • Added combat icon
  • Fixed UIDropDownMenu SetAnchor error


3.00
  • Fixes for 3.0.2
  • Re-added the help page
  • Added reset command
  • Enabled dragging from the header text
Archived Files (6)
File Name
Version
Size
Author
Date
5.04
20kB
Pup
08-25-14 08:02 AM
5.04
20kB
Pup
03-24-13 08:04 AM
5.02
20kB
Pup
11-05-12 12:43 PM
5.01
20kB
Pup
08-30-12 02:42 PM
5.00
20kB
Pup
08-29-12 09:31 AM
4.05
20kB
Pup
03-17-12 10:54 AM


Post A Reply Comment Options
Unread 07-12-11, 11:27 AM  
Pup
A Murloc Raider
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I have managed to find a workaround for the previous bug I mentioned. Unfortunately, even after several attempts to try and contact blizz about this issue over the last 8 months I still haven't been able get them to take a look at it.

If anyone is interested, or can post on the US UI forums (which seems to get much more blue response than the EU forums), then take a look at http://eu.battle.net/wow/en/forum/topic/1934584329.
Last edited by Pup : 07-12-11 at 11:27 AM.
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Unread 10-18-10, 01:20 AM  
Pup
A Murloc Raider
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4.0.1 changes

There seems to be a bug with 4.0.1, where some of the new class buffs (such as pally blessings, motw, arcane brilliance) arent showing with the 'Castable Buffs' option ticked. Unfortunately something seems to have changed with blizzards api that is filtering these out, so until either blizzard changes this back or I find another way to work this filter, you will need to untick that and show all buffs on players to see them.

Also there are a number of buff grouping that I have accounted for yet (eg. Moonkin Aura - Wrath of Air Totem - Mind Quickening) and will add these in, in future patches. However if you do see any that I have missed, post them here.
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Unread 09-13-10, 06:28 AM  
Pup
A Murloc Raider
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Originally posted by CurtisTheGreat
Glad to see you're updating, Pup.
Hey

I've had a new job since early in the year, so really struggling for wow time lately I've got some major additions that I want to bring to the mod that will hopefully make it much more useable, but it's just a case of finding the time.

For now I just want to get it in ship shape for cataclysm, then see what happens.
Last edited by Pup : 09-13-10 at 06:29 AM.
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Unread 09-11-10, 11:59 AM  
CurtisTheGreat
A Murloc Raider
 
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Glad to see you're updating, Pup.
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Unread 08-28-09, 05:56 PM  
Toran
A Nerdscale Dorkin
 
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Scale + Visual Notifications when (selected) buffs expire, would be great.
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Unread 08-28-09, 05:02 PM  
Zidomo
A Cliff Giant
 
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Originally posted by Pup
Zidomo, are you still getting this on a regular basis? I haven't played much wow since 3.2, but have gone on a couple of raids and haven't been able to reproduce this once yet.

I know there is a bug in there somwhere, as I have had it in the past, but like twice in the last 6 months.. and up until recently I was playing every day, it's just being a nightmare to track this one down.
Switched back to SmartBuff a couple weeks ago after its author fixed dual spec recognition, so no, have not seen it further as I haven't been using the mod.

Good luck tracking the bug down .
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Unread 08-28-09, 11:19 AM  
Pup
A Murloc Raider
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Originally posted by Taryble
On a reload or relog, the Buffwatch window shifts towards the right when I have the anchor corner set to the upper right corner. Not tested with other corners yet.
This was something that took ages to debug before I released 3.16, I thought I had nailed it, but was only doing reloads to test it. For me the frame is fine if I reload, but does move left or right (depending on tha anchor setting and the position of the frame on the screen) when I relog.

It seems as though the code to position the frame wasn't effective when logging in.. but I'm pretty sure that has been fixed now with 3.17. Thanks for reporting it
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Unread 08-22-09, 06:34 AM  
Pup
A Murloc Raider
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Originally posted by Zidomo
...
Second error repeated 5 times continually trying to ALT-rightclick. What's bad about these errors are that unlike the previous ones with v3.1.5a, the mod stopped working. You could no longer ALT-rightclick or leftclick any of the icons after they happened. Thus making the mod unusable. [/b]
Zidomo, are you still getting this on a regular basis? I haven't played much wow since 3.2, but have gone on a couple of raids and haven't been able to reproduce this once yet.

I know there is a bug in there somwhere, as I have had it in the past, but like twice in the last 6 months.. and up until recently I was playing every day, it's just being a nightmare to track this one down.
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Unread 08-12-09, 04:34 PM  
Taryble
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On a reload or relog, the Buffwatch window shifts towards the right when I have the anchor corner set to the upper right corner. Not tested with other corners yet.
__________________
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Unread 08-09-09, 06:27 PM  
Pup
A Murloc Raider
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The 3.16 bug seems to be related to the one you posted for 3.15a the other day, although under seemingly different circumstances.

I jumped on with my test char (which is just a lock with a pet), and couldn't reproduce the error, will have to try some more testing with a proper group of players tomorrow.
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Unread 08-09-09, 11:40 AM  
Zidomo
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Thanks for the reply and the quick effort at fixing it. But it unfortunately seems to have regressed instead of progressed.

There was a second error that occurred soon after my first post, but in WoW 3.2.0 live with v3.15a instead of WoW 3.1.3. As previously noted, both this and the originally reported error did not interfere with buff reporting or clicking:

["message"] = "Buffwatch-3.15a\\Buffwatch.lua:1496: attempt to perform arithmetic on global 'expTime' (a nil value)\nBuffwatch-3.15a\\Buffwatch.lua:823: in function `Buffwatch_GetPlayerInfo'\nBuffwatch-3.15a\\Buffwatch.lua:729: in function `Buffwatch_Set_UNIT_IDs'\nBuffwatch-3.15a\\Buffwatch.lua:250: in function `Buffwatch_OnEvent'\n<string>:\"*:OnEvent\":1: in function <[string \"*:OnEvent\"]:1>\n\n ---",
["type"] = "error",
["time"] = "2009/08/05 00:24:50",
["session"] = 1097,
["counter"] = 1


But now with the latest problems with v3.16, the mod has become unusable.

Using v3.16, WoW 3.2.0 live, USEnglish client/server in a 10-man raid. See people in BuffWatch. Click the check marks on the left to activate all of them. Then start to ALT-rightclick the buffs you have not cast to remove them from the list. Two errors thrown up at the same time when you ALT-rightclick the first buff to remove from someone:

["message"] = "Buffwatch-3.16\\Buffwatch.lua:1300: attempt to index field '?' (a nil value)\nBuffwatch-3.16\\Buffwatch.lua:864: in function `Buffwatch_GetPlayerInfo'\nBuffwatch-3.16\\Buffwatch.lua:769: in function `Buffwatch_Set_UNIT_IDs'\nBuffwatch-3.16\\Buffwatch.lua:288: in function `Buffwatch_OnEvent'\n<string>:\"*:OnEvent\":1: in function <[string \"*:OnEvent\"]:1>\n\n ---",
["type"] = "error",
["time"] = "2009/08/08 20:43:21",
["session"] = 1176,
["counter"] = 1


["message"] = "Buffwatch-3.16\\Buffwatch.lua:1300: attempt to index field '?' (a nil value)\nBuffwatch-3.16\\Buffwatch.lua:303: in function `Buffwatch_OnEvent'\n<string>:\"*:OnEvent\":1: in function <[string \"*:OnEvent\"]:1>\n\n ---",
["type"] = "error",
["time"] = "2009/08/08 20:43:21",
["session"] = 1176,
["counter"] = 5


Second error repeated 5 times continually trying to ALT-rightclick. What's bad about these errors are that unlike the previous ones with v3.1.5a, the mod stopped working. You could no longer ALT-rightclick or leftclick any of the icons after they happened. Thus making the mod unusable.
Last edited by Zidomo : 08-09-09 at 12:10 PM.
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Unread 08-08-09, 02:25 PM  
Pup
A Murloc Raider
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Ok cheers for reporting it. I have a feeling this might be the same error that has been around for a few versions now, but has been nigh on impossible to track down let alone reproduce. It seems to happen when buffwatch wants to update (due to buff changes or raid member changes most likely), while you are in combat.. so it delays the update until combat is over.

If it is the same one, in the past I had a feeling it was due to a player with a pet (eg. a lock) joining the party/raid while in combat, but I just couldn't reproduce it.

I'll keep trying with this one though. 3.16 has just gone up, let me know if you still get it with that anyways, I expect you will.
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Unread 08-04-09, 04:57 AM  
Zidomo
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Returned to this mod last week after a long time away. Changed over to ZOMGBuffs, but since WotLK was released its been buggy as heck. Then changed to SmartBuff, but it doesn't handle buff tracking after dual-spec changes properly. Then changed to Cork. But the giant tooltip it has being unable to be hidden in combat & popping up when people/pets die in combat is a major pain. So came back here .

Has been working well. But a bug has recently occurred with v3.15a here.

USEnglish client/server, WoW 3.1.3 live. In a 10 man Ulduar raid on a Mage. Set Buffwatch++ to keep track of Arcane Brilliance on all raid members, along with Focus Magic on one player. Sometime during the raid, the following error occurred (recorded with BugSack/BugGrabber mods):

["message"] = "Buffwatch-3.15a\\Buffwatch.lua:1153: attempt to index field '?' (a nil value)\nBuffwatch-3.15a\\Buffwatch.lua:1647: in function `Buffwatch_Process_InCombat_Events'\nBuffwatch-3.15a\\Buffwatch.lua:284: in function `Buffwatch_OnEvent'\n<string>:\"*:OnEvent\":1: in function <[string \"*:OnEvent\"]:1>\n\n ---",
["type"] = "error",
["counter"] = 1
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Unread 05-06-09, 04:19 AM  
Pup
A Murloc Raider
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Heh aye

Obviously the addon is a generic buff tracker, so you'll just have to remove the buffs you dont want to track with Alt-Right Click.

One thing I would like to do in the future is to create a template manager, so you can quickly load in a preset set of buffs for any player on your list. However, I can't see that being a quick change to do, and I don't have the time at present.. but hopefully something I can add in one day.

For the expanding, it currently expands in a direction based on where you put it on the screen.. if you put the window in the top left of your screen, it will expand down and to the right.. if you put it in the bottom left, it will expand up and to the right.. etc. To be honest I don't like the way it works, it seemed like a nice idea at the time, but as it happens the next change I am already working on is to allow the user to select the anchor point themselves.
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Unread 05-03-09, 05:57 AM  
Eba
A Deviate Faerie Dragon

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oooh me likey

Just an update I went ahead and tried that out.. That rocks for totems.. works perfect... Lil more than I need sort of... I dont want to track so many things but I can deal. At least I have a quick way to see if my main guys are out of range.. big help thanks a ton.
Any chance of expanding up instead of just down?
(I know peeps are never happy are we.. lol) thanks again
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