| Tested: | Hour of Twilight 4.3 |
| Updated: | 01-30-12 05:53 AM |
| Created: | unknown |
| Downloads: | 68,603 |
| Favorites: | 219 |
| MD5: |

File Name |
Version |
Size |
Author |
Date |
1.82 |
10kB |
Gello |
10-14-08 04:43 AM |
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Ok, if Gello is here, heres a copy of the fixed version for the Target of Target frame stuttering business.
http://dl.dropbox.com/u/3786517/Adapt.zip |
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Target Of Target's Portrait
I know everyone's been talking about it, but can you please make the target of target's portrait move please?
Thanks! Oh and I've tried Sakah's solution, which didn't work. ![]()
Last edited by pauen : 01-10-10 at 03:00 AM.
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Re: Male Undead
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Re: party
I don't think you provide enough information, regarding your problem. I am using the Spartan UI too and had to play around with the background strata a bit to get it working. |
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A Kobold Labourer
Forum posts: 0
File comments: 14
Uploads: 0
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party
hey
my party aint 3d any known issues or something like that? im using spartanui if that helps.
Last edited by blight9000 : 09-16-09 at 01:37 PM.
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A Kobold Labourer
Forum posts: 0
File comments: 3
Uploads: 0
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flip target portrait
Hi!
Is there any possibility to flip the target portrait so that they look at each other if I target myself? Regards! |
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For anyone who wants to fix the stuttery Target of Target model, just go into the Adapt.lua file with a text editor and replace.
Code:
m:SetUnit(unit) Code:
dummymodel:SetUnit(unit)
local guid = UnitGUID(unit)
if dummymodel:GetModel() ~= m:GetModel() or self.oldguid ~= guid then
m:SetUnit(unit)
m.oldguid = guid
end
Code:
local dummymodel = CreateFrame("PlayerModel")
Last edited by Slakah : 07-02-09 at 09:55 AM.
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Hei Gello,
this Addon is really cute. Thumps up ^^ |
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Male Undead
"I have an undead male mage as my main and I love this mod, except when he slouches halfway offscreen."
To my knowledge this isn't an issue with Adapt, rather an issue with Blizzards default viewpoint for all models (as far as I'm aware all unit frames that use 3D models have this problem) the same goes for (for example) all NPCs facing to the right and all players facing to the left. On a side note I've noticed a problem with Adapt, when you target one of the Vrykul (like the "Ymirjar" in Icecrown) the FPS plummets down so low the game is virtually unplayable :S I've tried it with other 3D unit frame mods (Pitbull and GUF) and the problem doesn't occur. Is that just me? :S Anyways, thanks for the great mod It's excellent for those using an "Almost-Default-UI :P |
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A Defias Bandit
Forum posts: 1
File comments: 1
Uploads: 0
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Same question as Sok down there. I have an undead male mage as my main and I love this mod, except when he slouches halfway offscreen.
Is there anyway to compensate for the slouching the undead men do? (Not sure if the undead women suffer from the same spinal issues as the men.) |
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