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Archived (10)
Comments (301)
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Tuller's Portal Bug Reports Feature Requests
Author:
Version:
2.1.1
Date:
06-08-2008 08:23 AM
Size:
18.43 Kb
Downloads:
503,290
Views:
2,447,392
Favorites:
2,438
MD5:
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OmniCC Options
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OmniCC on Bongos
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OmniCC on the Character Sheet
OmniCC   Popular!
OmniCC is an addon that adds text to items/spells/abilities that are on cooldown to indicate when they'll be ready for use. OmniCC should be compatible with any addon that uses a cooldown model.

A configuration GUI is included, and can be shown via /omnicc or /occ
  Change Log - OmniCC
2.1.1
* Rethrottled the updates
* Tweaked the no cooldown count flag to hide active timers.

2.1.0
* Updated a setting to make LSM3 work properly.
* Fixed a bug with embeds.xml
* Switched to using noCooldownCount to signify that cooldown count should not display on an object, instead of noomnicc

2.0.9
* Updated to LSM 3
* Unthrottled the updates for cooldowns with durations > 1 minute. This is to (hopefully) prevent an issue with the rogue ability Preparation.
* Reimplemented the slash commands
  Optional Files - OmniCC
Sorry, there are currently no optional files available.
  Archived Versions - OmniCC
File Name
Version
Size
Author
Date
2.1.0
19kB
Tuller
04-25-2008 04:29 PM
2.0.9
18kB
Tuller
04-23-2008 05:12 PM
2.0.8b
17kB
Tuller
03-25-2008 05:57 AM
2.0.8
17kB
Tuller
03-24-2008 09:48 PM
2.0.7
16kB
Tuller
11-12-2007 11:21 PM
2.0.6
18kB
Tuller
10-13-2007 01:33 PM
2.0.5
20kB
Tuller
10-08-2007 07:18 PM
2.0.4
20kB
Tuller
10-07-2007 02:25 PM
2.0.3
20kB
Tuller
10-07-2007 12:49 PM
2.0.2
19kB
Tuller
10-06-2007 08:57 PM
  Comments - OmniCC
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Author Comments Comment Options
Old 09-29-2008, 09:07 PM  
richerich
A Deviate Faerie Dragon
 
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Forum posts: 15
File comments: 29
Uploads: 2
Quote:
Originally posted by Tuller
OmniCC has no clue about what it is displaying a cooldown for, so this feature is not really possible
Haha! What a "stupid" addon it must be then
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Old 09-27-2008, 10:06 AM  
Tuller
A Wyrmkin Dreamwalker
 
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Forum posts: 54
File comments: 639
Uploads: 22
Quote:
Originally posted by richerich
Mind adding a feature to announce when a item/spell/ability is ready to use again? Would be cool, so i dont have to go back to CoolDownTimers3 just cause of that feature only
OmniCC has no clue about what it is displaying a cooldown for, so this feature is not really possible
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Old 09-27-2008, 07:53 AM  
richerich
A Deviate Faerie Dragon
 
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Forum posts: 15
File comments: 29
Uploads: 2
Mind adding a feature to announce when a item/spell/ability is ready to use again? Would be cool, so i dont have to go back to CoolDownTimers3 just cause of that feature only
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Old 09-23-2008, 09:51 AM  
Darl
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
i've gotta delete my old interface wtf n cache folder

now i ve got a the newest version of omni cc but it didn't show the cooldown of my posion oder stuns on the target/focus target.

how i can turn this on?

i've tried with the new version with minimum duration minimum scale front size etc but nothing =(

hope sb can help me ^^"
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Old 08-16-2008, 08:37 AM  
Tuller
A Wyrmkin Dreamwalker
 
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Forum posts: 54
File comments: 639
Uploads: 22
Quote:
Originally posted by Death Fury
Recently i've noticed a strange problem with omni cc, whenever I get spell interrupted(kicked, counterspelled etc.) my game lags really badly, I tracked it down to omni cc, and when I turned it off it no longer happens. Any clue as to how to fix this?
Disable the pulse. Its a known issue.
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Old 08-15-2008, 08:30 PM  
Death Fury
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
Recently i've noticed a strange problem with omni cc, whenever I get spell interrupted(kicked, counterspelled etc.) my game lags really badly, I tracked it down to omni cc, and when I turned it off it no longer happens. Any clue as to how to fix this?
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Old 08-14-2008, 07:48 PM  
Tuller
A Wyrmkin Dreamwalker
 
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Forum posts: 54
File comments: 639
Uploads: 22
Quote:
Originally posted by duhwhat
in the past, omnicc colored the actionbar button border of a buff in green if it was still active. i'm using the latest version of omnicc, and it doesn't do this anymore. is there a setting that i'm overlooking?
Yes, that that functionality is part of dominos/bongos3/flexbar2, and not omnicc
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Old 08-14-2008, 05:19 PM  
duhwhat
A Murloc Raider

Forum posts: 6
File comments: 37
Uploads: 0
in the past, omnicc colored the actionbar button border of a buff in green if it was still active. i'm using the latest version of omnicc, and it doesn't do this anymore. is there a setting that i'm overlooking?
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Old 08-08-2008, 06:55 PM  
ronjon
A Murloc Raider

Forum posts: 4
File comments: 7
Uploads: 0
Re: Can't change font.

Quote:
Originally posted by bluebman05
Whenever I try to change the font type I always get this message:

Code:
 
OmniCC_Options\menu.lua:325: <unnamed>:SetText(): Font not set
OmniCC_Options\menu.lua:325: in function <Interface\AddOns\OmniCC_Options\menu.lua:306>
OmniCC_Options\menu.lua:386: in function <Interface\AddOns\OmniCC_Options\menu.lua:386>
<in C code>: in function `Show'
OmniCC_Options\menu.lua:405: in function <Interface\AddOns\OmniCC_Options\menu.lua:395>

  ---
And the drop down menu for the fonts never shows. Can you help please?
i have this problem as well
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Old 08-01-2008, 08:24 PM  
Aesir
A Kobold Labourer

Forum posts: 1
File comments: 6
Uploads: 0
Re: Re: First Aid Item Use Cool-down display?

Quote:
Originally posted by doxxx
So OmniCC can't help you here.
I was hoping you wouldn't say that, but I suppose I expected that was the case with respect to the bandages. It shows how much I've gotten used to looking at the bar icons for status vs debuff icons by the minimap, I suppose.

Thanks for the response.
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Old 08-01-2008, 01:40 PM  
doxxx
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 1
File comments: 134
Uploads: 1
Re: First Aid Item Use Cool-down display?

Quote:
Originally posted by Aesir
I'm using OmniCC to manage button/icon cooldown states since I have Dominos installed. I noticed that linen bandages won't display any cool-down cycle/timers.

Is this something that OmniCC can handle? I don't recall what/how default Blizzard UI managed first aid item cooldown/timers, so maybe this isn't a 'bug' but a 'feature request'.
There is no cooldown on the bandages. They give the target (i.e .you) a debuff which lasts for a minute that prevents the use of bandages on that target. So OmniCC can't help you here.
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Old 08-01-2008, 12:19 PM  
Aesir
A Kobold Labourer

Forum posts: 1
File comments: 6
Uploads: 0
First Aid Item Use Cool-down display?

I'm using OmniCC to manage button/icon cooldown states since I have Dominos installed. I noticed that linen bandages won't display any cool-down cycle/timers.

Is this something that OmniCC can handle? I don't recall what/how default Blizzard UI managed first aid item cooldown/timers, so maybe this isn't a 'bug' but a 'feature request'.
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Old 07-31-2008, 07:23 PM  
Wyveryx
A Murloc Raider
 
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Forum posts: 5
File comments: 11
Uploads: 0
Quote:
Originally posted by salish
I'm using Bartender 4 since today and it seems, that my omnicc is not working with this mod. Is there anything i can do to make it work again?

thanks in advance
I'm in the same boat. I don't see anything that OmniCC used to show, however with no BT4 it works.

Anyone got any clues?
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Old 07-27-2008, 01:41 PM  
Fizzles
A Kobold Labourer
 
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Forum posts: 0
File comments: 9
Uploads: 1
Lol at slash command

/orangecountychopper
__________________
Current Projects;
Fizzles' UI (released soon)
Fizzles' Invisible UI (yet to be worked on)
Fizzles' Minimal UI (available)
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Old 07-08-2008, 08:02 AM  
Thorrkin
A Kobold Labourer
 
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Forum posts: 0
File comments: 2
Uploads: 0
Hey,

Does someone know if it's still possible to use the blacklist option (the one that was usable in an older version of the mod) ?

Thanks
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