OmniCC is an addon that adds text to items/spells/abilities that are on cooldown to indicate when they'll be ready for use. OmniCC should be compatible with any addon that uses a cooldown model.
A configuration GUI is included, and can be shown via /omnicc or /occ
Change Log - OmniCC
2.1.1
* Rethrottled the updates
* Tweaked the no cooldown count flag to hide active timers.
2.1.0
* Updated a setting to make LSM3 work properly.
* Fixed a bug with embeds.xml
* Switched to using noCooldownCount to signify that cooldown count should not display on an object, instead of noomnicc
2.0.9
* Updated to LSM 3
* Unthrottled the updates for cooldowns with durations > 1 minute. This is to (hopefully) prevent an issue with the rogue ability Preparation.
* Reimplemented the slash commands
Optional Files - OmniCC
Sorry, there are currently no optional files available.
Originally posted by richerich Mind adding a feature to announce when a item/spell/ability is ready to use again? Would be cool, so i dont have to go back to CoolDownTimers3 just cause of that feature only
OmniCC has no clue about what it is displaying a cooldown for, so this feature is not really possible
Mind adding a feature to announce when a item/spell/ability is ready to use again? Would be cool, so i dont have to go back to CoolDownTimers3 just cause of that feature only
Originally posted by Death Fury Recently i've noticed a strange problem with omni cc, whenever I get spell interrupted(kicked, counterspelled etc.) my game lags really badly, I tracked it down to omni cc, and when I turned it off it no longer happens. Any clue as to how to fix this?
Recently i've noticed a strange problem with omni cc, whenever I get spell interrupted(kicked, counterspelled etc.) my game lags really badly, I tracked it down to omni cc, and when I turned it off it no longer happens. Any clue as to how to fix this?
Originally posted by duhwhat in the past, omnicc colored the actionbar button border of a buff in green if it was still active. i'm using the latest version of omnicc, and it doesn't do this anymore. is there a setting that i'm overlooking?
Yes, that that functionality is part of dominos/bongos3/flexbar2, and not omnicc
in the past, omnicc colored the actionbar button border of a buff in green if it was still active. i'm using the latest version of omnicc, and it doesn't do this anymore. is there a setting that i'm overlooking?
Originally posted by bluebman05 Whenever I try to change the font type I always get this message:
Code:
OmniCC_Options\menu.lua:325: <unnamed>:SetText(): Font not set
OmniCC_Options\menu.lua:325: in function <Interface\AddOns\OmniCC_Options\menu.lua:306>
OmniCC_Options\menu.lua:386: in function <Interface\AddOns\OmniCC_Options\menu.lua:386>
<in C code>: in function `Show'
OmniCC_Options\menu.lua:405: in function <Interface\AddOns\OmniCC_Options\menu.lua:395>
---
And the drop down menu for the fonts never shows. Can you help please?
Originally posted by doxxx So OmniCC can't help you here.
I was hoping you wouldn't say that, but I suppose I expected that was the case with respect to the bandages. It shows how much I've gotten used to looking at the bar icons for status vs debuff icons by the minimap, I suppose.
Originally posted by Aesir I'm using OmniCC to manage button/icon cooldown states since I have Dominos installed. I noticed that linen bandages won't display any cool-down cycle/timers.
Is this something that OmniCC can handle? I don't recall what/how default Blizzard UI managed first aid item cooldown/timers, so maybe this isn't a 'bug' but a 'feature request'.
There is no cooldown on the bandages. They give the target (i.e .you) a debuff which lasts for a minute that prevents the use of bandages on that target. So OmniCC can't help you here.
I'm using OmniCC to manage button/icon cooldown states since I have Dominos installed. I noticed that linen bandages won't display any cool-down cycle/timers.
Is this something that OmniCC can handle? I don't recall what/how default Blizzard UI managed first aid item cooldown/timers, so maybe this isn't a 'bug' but a 'feature request'.
Originally posted by salish I'm using Bartender 4 since today and it seems, that my omnicc is not working with this mod. Is there anything i can do to make it work again?
thanks in advance
I'm in the same boat. I don't see anything that OmniCC used to show, however with no BT4 it works.