Features
* Collapsible outfit categories.
* Colorized outfit names; blue if an item in outfit is banked, red if an item is missing.
* Left-click on icon or text to toggle the main Outfitter config pane.
* Option to hide outfits having missing items.
* Option to remove prefixes from outfit names displayed in FuBar.
* Option to limit the length of text displayed in FuBar.
* Option to hide Outfitter's minimap button.
Usage
Roll the mouse over OutfitterFu to see a tooltip containing your list of outfits from Outfitter. Left-click on an outfit to change into it. If an outfit is blue, then an item in that outfit is banked (Bank frame must be open to detect this state). If an outfit is red, then an item in that outfit cannot be found. Click the OutfitterFu icon or text to toggle the main Outfitter configuration window.
Installation
# Install FuBar and Outfitter.
# Copy the `FuBar_OutfitterFu` directory to your `WoW/Interface/AddOns` directory.
Release Notes
[2007-05-24] 36749
* Updated toc for 2.1
* Added option to hide Outfitter minimap button
* Korean locale added by Fenlis
* Small fixes
[2007-05-04] 34491
* Fixed small bug introduced with last release.
[2007-05-04] 34466
* NOTE: The format of OutfitterFu saved variables has changed with this release. If you have any problems, please remove all OutfitterFu saved variables files in your WTF folder.
* Added option to remove prefixes from outfit names displayed in FuBar.
* Added option to limit length of text displayed in FuBar.
* Updated external libraries.
* Updated TOC.
Originally posted by Forlium After loading outfitter and outfitter_fu, I found that the cartographer feature which shows on the mini-map vendors and nodes (herb/mine) no longer operates. Extensive experimentation showed that in fact outfitter is at fault. Cartographer still shows nodes and vendors on its main map.
If you give me the details on the Outfitter Forums (http://forums.pcsd.com.au/) I'll be happy to take a look at the issue. (I've picked up the Outfitter development)
Originally posted by Forlium After loading outfitter and outfitter_fu, I found that the cartographer feature which shows on the mini-map vendors and nodes (herb/mine) no longer operates. Extensive experimentation showed that in fact outfitter is at fault. Cartographer still shows nodes and vendors on its main map.
Hi Forlium, if you have a bug report, please leave the details of your tests, what mods you were running and any version numbers, if you had a clean wtf folder etc, in a bug report on Outfitter's page. If mundocani doesn't respond, then perhaps you should get in touch with ckknight about Cartographer to see if he can't look into it.
After loading outfitter and outfitter_fu, I found that the cartographer feature which shows on the mini-map vendors and nodes (herb/mine) no longer operates. Extensive experimentation showed that in fact outfitter is at fault. Cartographer still shows nodes and vendors on its main map.
Originally posted by Taff Just discovered that the author of Outfitter has left WoW. He's indicated in on curse-gaming. Think that's where I found it.
And just when I'd found this program.
Thanks for the post.. I actually hadn't seen this.
When I first started OufitterFu, John had been very responsive and helpful. I felt compelled to start this mod (my only one still to this day) because of the incredible utility and ease of use I found with Outfitter. It's very sad that he'll be leaving the community.
I'll try and make sure to keep up any new changes made to Outfitter, and to keep in touch with anyone who might pick up Outfitter where John leaves off (if/when he does).
Originally posted by dwex Edit: Currently all of my SavedVariables.lua for Outfitter have the outfits saved in sorted order. That's either a change in Outfitter, or a change associated with the change Blizzard made in how array variables get saved in 2.0.3. I assure you that the sorting code was absolutely necessary, for multiple toons, when I wrote that code. I still think it should be added.
Dwex, there is no sorting code in Outfitter's own OutfitterMinimapDropDown_InitializeOutfitList function. This function has been mimic'ed in OutfitterFu almost line for line. I believe Outfitter has been changed so that internal outfit lists are kept sorted, or at least, it would be much more efficient to sort the list only on some modification, and not on every display update.
So unless the OutfitterMinimapDropDown_InitializeOutfitList function changes dramatically, I don't think OutfitterFu warrants an update.
Originally posted by Ruinna Dwex, I'm not sure I understand.. I tested my code just now with latest Outfitter (1.5.2) and OutfitterFu does get the proper alphabetical ordering of outfits per category..
I tested this by making various outfits with names "A", "Z", "B", "Y", etc.. and it all came out correctly.
Am I missing something?
OutfitterFu creates the menu simply in the order that Outfitter returns them.
Outfitter returns outfits in the order they were created, or whatever order the internal data structure maintains them (perhaps it's by last update), not alphabetically. Looking at the Outfitter code you will find a function Outfitter_SortOutfits() which Outfitter uses to create its own outfit list form.
When I use OutfitterFu without my sorting code, the OutfitterFu menu shows outfits in the order the show up in the Outfitter.lua SavedVariables file, not alphabecailly.
Edit: Currently all of my SavedVariables.lua for Outfitter have the outfits saved in sorted order. That's either a change in Outfitter, or a change associated with the change Blizzard made in how array variables get saved in 2.0.3. I assure you that the sorting code was absolutely necessary, for multiple toons, when I wrote that code. I still think it should be added.
Originally posted by dwex Outfitter's menu sorts outfits in each category alphabetically. OutfitterFu appears to sort them in the order they were created. Would it be possible to fix OutfitterFu to sort alphabetically?
Dwex, I'm not sure I understand.. I tested my code just now with latest Outfitter (1.5.2) and OutfitterFu does get the proper alphabetical ordering of outfits per category..
I tested this by making various outfits with names "A", "Z", "B", "Y", etc.. and it all came out correctly.
if (not self.db.char.hiddenCategories[vCategoryID]) then
for vIndex, vOutfit in pairs(vOutfits) do
if Outfitter_OutfitIsVisible(vOutfit) then
to
Code:
if (not self.db.char.hiddenCategories[vCategoryID]) then
tmp = {}
for vIndex, vOutfit in pairs(vOutfits) do
table.insert(tmp, {idx=vIndex, outfit=vOutfit})
end
table.sort(tmp, my_sort)
for i = 1, #tmp do
vIndex = tmp[i].idx
vOutfit = tmp[i].outfit
if Outfitter_OutfitIsVisible(vOutfit) then
Outfitter's menu sorts outfits in each category alphabetically. OutfitterFu appears to sort them in the order they were created. Would it be possible to fix OutfitterFu to sort alphabetically?
I am having the exact same problem. With this add-on enable I loose access to all of the other Fubar addons. No error messages appear. I turned off all other addons other than Fubar and this addon and problem appears. Turn off this add-on and everything is fine. I did not test all of the other fubar add-ons to see if there is some combination of furbar add-ons causing this. I am playing on TBC.
Originally posted by DSanai That's just it... there's no errors that I can see, it just stops the other FuBar addons from loading.
I can't reproduce this in my setup, but if you'd like to send me a listing of all mods (+versions) you're using, I might be able to look into this. Otherwise, all I can say is, works for me..