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The Adventure Continues (6.1)
Updated:03-31-15 05:56 AM
Created:unknown
Downloads:2,432,378
Favorites:2,117
MD5:
6.1

BigWigs Bossmods  Updated less than 3 days ago!  Popular! (More than 5000 hits)

Version: r13007
by: funkydude [More]

Big Wigs is a boss encounter add-on. It consists of many individual encounter scripts, or boss modules; mini add-ons that are designed to trigger alert messages, timer bars, sounds, and so forth, for one specific raid encounter. These encounter scripts are activated when you target or mouse over a raid boss, or if any other Big Wigs user in your raid does. In most cases only one module will be running at any given time.

If you're looking for boss encounter scripts for 5-man dungeons, these are not in Big Wigs, but live in their own add-on; Little Wigs.

Authors: Funkydude, Maat, Nebula169

You can view the changes list by opening the changelog file inside the addon.

You can also view it online at Curse:
http://www.curse.com/addons/wow/big-...108;t1:changes
Optional Files (7)
File Name
Version
Size
Author
Date
Type
r65
186kB
03-19-15 04:57 PM
Addon
r77
145kB
03-10-15 08:02 PM
Addon
r12
240kB
03-10-15 09:33 AM
Addon
r1206
78kB
03-03-15 04:53 PM
Addon
r57
88kB
02-24-15 06:07 PM
Addon
r45
188kB
02-24-15 06:05 PM
Addon
1.1
72kB
10-28-11 11:36 AM
Patch


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Unread Yesterday, 03:18 AM  
Tonyleila
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Originally Posted by Minorz
does BigWigs have the kromog assign (runes) ?
No but http://www.curse.com/addons/wow/exorsus-raid-tools
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Unread 03-30-15, 03:47 PM  
Minorz
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does BigWigs have the kromog assign (runes) ?
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Unread 03-20-15, 01:49 AM  
funkydude
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Update to the latest release.

Originally Posted by Tonyleila
Raiding Mystic today and with the latest version bigwigs stoped working at Beastlord Darmac
Last edited by funkydude : 03-20-15 at 01:50 AM.
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Unread 03-19-15, 02:46 PM  
Tonyleila
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lua error

Raiding Mystic today and with the latest version bigwigs stoped working at Beastlord Darmac
Code:
2x BigWigs_Core\Core.lua:417: attempt to call method 'PLAYER_LOGIN' (a nil value)
BigWigs_Core\Core.lua:417: in function <BigWigs_Core\Core.lua:408>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?
...aceMasque\Libs\AceAddon-3.0\AceAddon-3.0-12.lua:558: in function <...aceMasque\Libs\AceAddon-3.0\AceAddon-3.0.lua:551>
(tail call): ?
BigWigs\Loader.lua:186: in function <BigWigs\Loader.lua:182>
BigWigs\Loader.lua:929: in function `?'
BigWigs\Loader.lua:663: in function <BigWigs\Loader.lua:662>

Locals:
nil
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Last edited by Tonyleila : 03-19-15 at 02:53 PM.
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Unread 03-10-15, 09:36 PM  
funkydude
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Death shouldn't be an issue, but I recommend installing BugSack.

Originally Posted by Kabuto-eu
Sure. It was difficult to catch the error since I was running an embedded bugrabber and it filled my chatbox non stop for a few mins. I realise it was a shitty bug report but now you know it can return nil and blow up the loop. Given it was Blast Furnace LFR, I can only assume someone in the proximity table died during the range checks. I'll check it out next reset.
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Unread 03-10-15, 01:36 PM  
Kabuto-eu
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Sure. It was difficult to catch the error since I was running an embedded bugrabber and it filled my chatbox non stop for a few mins. I realise it was a shitty bug report but now you know it can return nil and blow up the loop. Given it was Blast Furnace LFR, I can only assume someone in the proximity table died during the range checks. I'll check it out next reset.
Last edited by Kabuto-eu : 03-10-15 at 01:49 PM.
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Unread 03-10-15, 04:06 AM  
funkydude
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That line is the start of one of our proximity functions, and halfway though most of the other ones. If you get the error again, please just copy and paste the full error, including the backtrace.

Originally Posted by Kabuto-eu
Probably not the right place but there's a bug in the Proximity lua. On Blast Furnace LFR I've had 'unitX' (line 326 onwards) return nil and error out repeatedly.
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Unread 03-09-15, 09:22 PM  
Kabuto-eu
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Probably not the right place but there's a bug in the Proximity lua. On Blast Furnace LFR I've had 'unitX' (line 326 onwards) return nil and error out repeatedly.
Last edited by Kabuto-eu : 03-09-15 at 09:28 PM.
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Unread 02-24-15, 05:48 PM  
funkydude
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The latest release now separates countdown and emphasize. Emphasize being for large warnings, and countdown being for the voice countdown. Countdown can now be configured to start between 1-10 seconds. Also new, selectable countdown voices have been added. These countdowns can be changed globally or per ability.
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Unread 01-27-15, 10:57 AM  
Jouhuic
A Kobold Labourer

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Perhaps someone here can assist with this. I am trying to add say prompts to various boss attacks and I am running into trouble. I want to say for instance Berserker Rush on PLAYER. I currently have it calling out each time but instead of the actual players name it says my name each time.

I am using:
self:Say(158986)

Does anyone know the command to change this to display the targets name in there instead of mine?
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Unread 01-23-15, 09:49 AM  
funkydude
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The latest release adds exact X/Y positioning for bars/proximity/altpower and expands on the boss block module to add blocking for intrusive garrison popups during a boss fight.
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Unread 01-18-15, 09:01 PM  
kodikun
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I get this error every time I kill slabhide in Stonecore.
Code:
[C]: in function `error'
Interface\AddOns\BigWigs_Core\Core.lua:646: in function <Interface\AddOns\BigWigs_Core\Core.lua:606>
Interface\AddOns\BigWigs_Core\Core.lua:690: in function `SetupOptions'
Interface\AddOns\BigWigs_Core\BossPrototype.lua:126: in function <Interface\AddOns\BigWigs_Core\BossPrototype.lua:109>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?
...ace\AddOns\Masque\Libs\AceAddon-3.0\AceAddon-3.0-12.lua:558: in function <...ace\AddOns\Masque\Libs\AceAddon-3.0\AceAddon-3.0.lua:551>
(tail call): ?
Interface\AddOns\BigWigs_Core\Core.lua:105: in function <Interface\AddOns\BigWigs_Core\Core.lua:103>
Interface\AddOns\BigWigs_Core\Core.lua:117: in function <Interface\AddOns\BigWigs_Core\Core.lua:112>
Interface\AddOns\BigWigs_Core\Core.lua:123: in function <Interface\AddOns\BigWigs_Core\Core.lua:121>
Interface\AddOns\BigWigs_Core\Core.lua:136: in function <Interface\AddOns\BigWigs_Core\Core.lua:131>
Interface\AddOns\BigWigs_Core\Core.lua:146: in function `v'
Interface\AddOns\BigWigs_Core\Core.lua:44: in function <Interface\AddOns\BigWigs_Core\Core.lua:41>
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Unread 12-15-14, 12:39 AM  
funkydude
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BW modules are load on demand. They don't consume resources until you enter the zone, deleting them is pointless.

But to answer the question, "soon".

Originally Posted by Tonyleila
When do you plan to remove the MoP Moduls? I always remove them for myself but its a bit annoying to not have them as extra download yet.
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Unread 12-14-14, 05:27 PM  
Tonyleila
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Originally Posted by funkydude
Fixed in latest release.
That was fast thanks

When do you plan to remove the MoP Moduls? I always remove them for myself but its a bit annoying to not have them as extra download yet.
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Last edited by Tonyleila : 12-14-14 at 05:32 PM.
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Unread 12-14-14, 05:18 PM  
funkydude
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Fixed in latest release.

Originally Posted by Tonyleila
Got this error in Margok HC with the latest version from curse r12361-release
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