| Updated: | 03-05-07 04:53 AM |
| Created: | unknown |
| Downloads: | 16,910 |
| Favorites: | 42 |
| MD5: |

![]() |
Comment Options |
|
|
|
|
A Kobold Labourer
Forum posts: 0
File comments: 2
Uploads: 0
|
Oh well thanks for looking at it! Still an impressive mod.
Slightly late answer P.S. Hope your exams went ok! |
|
|
|
|
|
|
Just an update, i havent forgotten, but im in the middle of exam month now so i have very little time to code. I havent disapared, im just buried under a pile of math atm
![]() |
|
|
|
|
|
||
Thanks for the great work. :-) |
||
|
|
|
|
|
|
A Deviate Faerie Dragon
Forum posts: 10
File comments: 92
Uploads: 0
|
Sorry for the semi off topic post. Does anyone know where to find an updated version Paradigm UI Frost Theme as in the screen above. I've found several versions from last year but wasn't sure if any of them still work.
|
|
|
|
|
|
|
@harl: Hmmm that is a bit worrisome to hear, the fact is since the rewrite of the BigTrouble for the new event system in 2.0 i start a new autoshot as soon as i receive an event for it. So either i have a logic flaw somewhere, or youre client is missing autoshot events. Could you do me a favor and try out LittleTrouble also, its similair to BigTrouble, but with the difference that it only shows an autoshot bar. The reason being that if youre not seeing the same behavior from LittleTrouble, i.e. missing autoshot, its a logic flaw in BigTrouble and can most likley be fixed.
LittleTrouble can be found here http://www.wowinterface.com/download...leTrouble.html |
|
|
|
|
|
|
|
*break break*
since a certain revision of BigTrouble, sometimes auto-shot isn't recognized correctly. before that revision it worked perfectly.
it may be because the delay for displaying the bar without constantly checking for another auto-shot is too short or too long. maybe BigTrouble should check for any new auto-shot by the player and stop the active display of the bar and create a new one for the new auto-shot, no matter an auto-shot is currently still active or not (like the way aimed shot is triggered even an active auto-shot cool-down is going). OR reduce the virtual length/delay/cool-down of the bar to a bit below the actual auto-shot's cool-down time, so the bar would finish shortly before a new auto-shot. you could add it as an option, so a user with a higher latency connection could adjust that difference between the bar display and the actual cool-down to match the interval of the client-side auto-shot. (let's say between +0.3 and -0.3 seconds. a bit similar to "Cirk's Fastcast", but only for auto-shot and guided shot and without the automatic cancellation, so it's just a thing of displaying the bar a bit longer or shorter). this (the bar not showing) escpecially happens (just for one auto-shot each time): - after about 3-6 consecutive auto-shots (that's because i guess that it may have something to do with network latency) - when aimed shot "casting" finishes and auto-shot triggers (nearly) immediately after (or with) the aimed shot and when auto-shot is passed over, sometimes arcane shot or serpent sting are able to trigger the bar instead of auto-shot (as if once the bar is already in some 'currently active' state it didn't check what type a new shot would be, but i haven't looked it up so i'm not sure if that's BigTrouble's fault or one of WoW's general inconsistencies in LUA application.) please let me know if any of this can be fixed somehow. BigTrouble is otherwise a lot of help for my hunter. -harl- |
|
|
|
|
|
||
![]() |
||
|
|
|
|
|
|
A Kobold Labourer
Forum posts: 0
File comments: 1
Uploads: 0
|
First i have to say, thank you for this great addon!
But there are some mistakes in the "BigTrouble-deDE.lua": Lines 10 & 11 have to be: ["UNIT_SPELLCAST_FAILED"] = "Fehlgeschlagen", ["UNIT_SPELLCAST_INTERRUPTED"] = "Unterbrochen", and Line 9 has to be: ["Auto Shot"] = "Automatischer Schuss", Without these changes the addon didn't worked for me and i hope this helps all germans to use this nice Addon... Sincerely yours, Rompur |
|
|
|
|
||
|
Re: oCB
The short answer is yes, i will most likley try and build a plugin for oCB that will handle autoshot as soon as the current patch crazines has died down. And no, i wont abandon BigTrouble as a standalone. If i make the plugin i will maintain both it and BigTrouble together so you have the choise of what you wanna use. |
||
|
|
![]() |