Category: Unit Mods
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Norque's Portal Bug Reports Feature Requests
Author:
Version:
1.9.30000
Date:
10-14-2008 05:43 AM
Size:
274.27 Kb
Downloads:
7,412
Favorites:
54
MD5:
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Blizzard Unit Frame eXtender
Click to enlarge
Its hip to be square!
BUFX   Popular! (More than 5000 hits)
Blizzard Unit Frame eXtender


This is the latest stop on my never ending quest for my perfect unit frames. Heavily inspired by Gypsy Unit Frames, BUFX gives the default unit frames health and mana readouts for player and target, and health readouts for party members and your pet. Also included are options to replace the default textures with square frames (on by default), perfect for users of Adapt, as well as an XP/Rep bar (off by default) beneath the frame. BUFX also allows the player and target frames, and the party member frames to be scaled

Commands:
None - Config options are located in the Interface - Addon options panel

Credits:
Gypsy - for doing it first
FuXPFu - From which I was able to make sense of the whole XP/Rep bar thing
Gello - for the code to change the Party Pet frame textures

Known Issues:
Haven't gotten around to changing the focus glow on the target frame, so it looks a little weird.
  Change Log - BUFX
1.9.30000 - Updated for WoW 3.0/WotLK
- Moved all options to Interface - Addon config panel
- All health and mana strings controlled by DogTag (not yet available in options panel)
- Known issue: Death Knight runes get in the way of the XP bar
1.8.20300 - Unreleased Ace3 version
1.7.20300 - Updated TOC to 2.3
- Expanded health/mana displays for the "It's over 9000!!" crowd
1.7.20100 - Updated TOC to 2.1
- Updated to Ace2 r 36539
1.7.20003 - Updated toc to 2.0.3 (finally)
- updated Ace2 to r28160
1.7.20000 - Updated for WoW 2.0
- Added in healthbar fading, as requested by many
1.6.11200 c- Updated to Ace 2 revision 15896
1.6.11200 b - Updated to Ace2 revision 13682
- Added Ace2 to OptionalDeps
1.6.11200 - TOC updated for 1.12
- Updated to Ace2 revision 10255
- tweaked the health text colour transition
1.5.11100 - Added option to show health and mana deficit on all frames
- Updated Ace2
1.4.11100 - Implemented Feature request 1142
- Added MobHealth3 support
1.3.11100 - Implemented Feature 1135
- Party pet frames now get square textures.
1.2.11100 - Implemented Feature request 1128 - still mostly untested. Seems to work ok though
1.1.11100 - Updated Ace2. Hopefully no more Bug 1752
1.0.11100 - Initial public release
  Optional Files - BUFX
Sorry, there are currently no optional files available.
  Comments - BUFX
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Old 10-19-2009, 04:26 AM  
Maginus
A Defias Bandit

Forum posts: 3
File comments: 7
Uploads: 0
Suggestion

On the scale slider bars put a reset button below them. I move the player one and now I can't get it to the #1 I keep going from 0.99 to 1.01.
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Old 07-08-2009, 09:26 AM  
wrong
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Quote:
Originally posted by Airstrike
Great addon. I love it.

How do I set the deficit for the health?
Hi, I also liked this option, so I reactivated it.
It looks now that way: "total HP - lost HP". The original style was something like that: "lost HP / total HP", so if you like to change it back, look it up in lines 158 and 485 of the bufx.lua file.

http://www.filefront.com/13995287/BUFX.rar/

best regards
wrong

PS: love it too
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Old 01-09-2009, 02:09 AM  
Xaero
A Kobold Labourer

Forum posts: 1
File comments: 8
Uploads: 0
My healthbar stays green for all time, regardless of health percentage. I can only get coloring for health values. Any updates planned?
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Old 11-20-2008, 04:32 PM  
Airstrike
A Kobold Labourer

Forum posts: 0
File comments: 6
Uploads: 0
Great addon. I love it.

How do I set the deficit for the health?
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Old 10-17-2008, 10:30 AM  
kneeki
A Black Drake
 
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Interface Author - Click to view interfaces

Forum posts: 83
File comments: 107
Uploads: 18
Quote:
Originally posted by Norque
I'll look into it.

*Edit*
Looks like BUFX is taking the flak from some library i'm using. Working on narrowing it down.
Thanks bud!

Love your addon btw, It's one of those I have troubles playing the game without.
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Old 10-17-2008, 03:32 AM  
Norque
A Murloc Raider
Interface Author - Click to view interfaces

Forum posts: 5
File comments: 45
Uploads: 8
Quote:
Originally posted by kneeki
It seems that with the latest WolTK update the CPU usage of the addon has increased dramatically! Here is a screen shot of addon usage:



Any chance this will be resolved?
I'll look into it.

*Edit*
Looks like BUFX is taking the flak from some library i'm using. Working on narrowing it down.

Last edited by Norque : 10-17-2008 at 04:06 AM.
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Old 10-16-2008, 12:09 PM  
kneeki
A Black Drake
 
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Interface Author - Click to view interfaces

Forum posts: 83
File comments: 107
Uploads: 18
It seems that with the latest WolTK update the CPU usage of the addon has increased dramatically! Here is a screen shot of addon usage:



Any chance this will be resolved?
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Old 01-29-2008, 10:04 PM  
Dreamsicle
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
I totally agree with Kostoli about being able to turn off the target and party extra bars. It gets to be too much to look at.

I love this mod! I have used Gypsy Unit Frames for years now, but since it has not been updated in ages and now its broken for me, it was time for me to find a new one. So glad I came across this one!
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Old 12-26-2007, 12:39 AM  
Kastoli
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
A few things....

Okey, Personaly i love this MOD. I loved gypsy... Its great to see somone is doing somthing like gypsy again.

#1 - You need to make the Unitframes movable.
#2 - You need to make a GUI options menu, Personaly i dont mine the commands but i know people that are detered completely from using a mod without a GUI options menu.
#3 - You need to make an option somewhere to turn on and off the extra Art on all of the frames. I hate the party & target frames.
#4 - You need to find a way or give instructions on how the make the /script commands to remove things permenant until you make a GUI options menu.
#5 - Keep up the good work.

~Kastoli

Last edited by Kastoli : 12-26-2007 at 12:40 AM.
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Old 11-24-2007, 02:45 PM  
kneeki
A Black Drake
 
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Interface Author - Click to view interfaces

Forum posts: 83
File comments: 107
Uploads: 18
Thanks for the update bud! I was recently modified your code to expand it temporarily until you got this updated
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Old 07-26-2007, 03:42 PM  
kneeki
A Black Drake
 
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Interface Author - Click to view interfaces

Forum posts: 83
File comments: 107
Uploads: 18
Hey bud,
You planning on updating the addon so it extends the bars out a tad bit? Before BC the addon was great as the text fit perfectly, now however, nearly everyone has 10k+ health, and the text falls into the borders of the frame. =)
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Old 07-07-2007, 03:52 AM  
KlytusLord
A Murloc Raider
 
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Interface Author - Click to view interfaces

Forum posts: 0
File comments: 11
Uploads: 2
Hi,

is there a way to turn off the target frame modifications? Like the original Gypsy, which did not add any additional artwork to the target frame?

Thanks
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Old 05-25-2007, 09:41 PM  
Norque
A Murloc Raider
Interface Author - Click to view interfaces

Forum posts: 5
File comments: 45
Uploads: 8
Re: Square Unitframe..

Quote:
Originally posted by Logros
Is there a way to turn off the square unitframe? I'm getting this error:

Error: AceConsole-2.0: AceConsole-2.0: Option handler "getSquareState" not found.
File: Interface\FrameXML\ChatFrame.lua
Line: 3400
Count: 1

Yeah, that should be fixed now.

Yoshino - Try playing around with the flip and deficit options
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Old 05-24-2007, 02:16 AM  
Logros
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Exclamation Square Unitframe..

Is there a way to turn off the square unitframe? I'm getting this error:

Error: AceConsole-2.0: AceConsole-2.0: Option handler "getSquareState" not found.
File: Interface\FrameXML\ChatFrame.lua
Line: 3400
Count: 1
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Old 05-13-2007, 05:34 PM  
Yoshino
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
hello,
first i want to say, that it is a very great mod you created.
but is it possible to change the health of the partymembers like it is in ct_unitframes ?
that you are able to change the % into the value or even the deficit, so it is much more comfortable for a healer.

thx
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