Author: Alarisha - alarisha [.at.] gmail [.dot.] com
Description:
Auditor is a nifty addon that tracks your incoming and outgoing money from a variety of sources, and provides an easy to use FuBar interface to choose whose data you would like to look at, and for what time period. It is, essentially, MoneyFu for those who have obsessive information disorder. Like me. Yes, I *must* know how much I spent on training last week. Why? I dunno. But I must.
Features:
- Works with or without FuBar installed!
- Money tracking, and lots of it.
- Data separated by realm.
- Character totals.
- Combined totals.
- Clickable tooltip to customise what you can and can't see.
- Ability to look at all your characters' specific data from any of your other characters on that realm.
- Accounts can be viewed per session, day, last seven days, or in their full, all-time glory.
- Cash notification options.
- Optional auto-repairs (per-character preference).
- Optional auto-sell for grey items (per-realm preference).
- Time offsets, so you can set Auditor to reset when dailies reset!
- Many things. Just get it and see!
What does Auditor track?
- Loot money! Whether you are solo, in a party or in a raid.
- Vendor money! Stuff you buy from or sell to vendors.
- Quest money! Money you gain from quests, and money you spend on quests (e.g. the Scholomance Key quest).
- Trade money! Doing enchants or transmutes? Yep, it catches money exchanged in trade.
- Mail money! Sending money to/from your alts or friends? Tracked.
- AH money! At last, both outgoing AND incoming Auction House money is tracked.
- Training money! How much did you spend on training and respecs? Do you care? Well, you'll know anyway.
- Flight money! Spent a day flying about Azeroth? See how much you should claim back on your tax expenses.
- Repairs money! See how much money you really spent on repairing your kit after those instances.
- Unknown money! Money gained/lost, but for whatever reason, Auditor can't work out where it's from. Better than nothing, anyway.
- Reconciliation money! That's money for when you just installed Auditor, and it has to account for the cash you have right now, or for when you crashed, or were logged on at a friend's house. It's all good.
- Guild Bank money! Money you deposit or withdraw from your Guild Bank. Exciting, I know.
When does it track it for?
AuditorFu tracks your money on a per session, per day, per last-seven-days and all-time basis.
New features:
- New option: Time Offset - you can use this to make Auditor reset at a time other than midnight, local time. Useful for dailies etc.
- Reworked date storage system: A random side-effect of this is that if you play in a non-English locale, the month should bizarrely be localised for your language!
- Combined totals: You can now access this option by clicking on 'Total' at the bottom of the tooltip. It is a toggleable, per-realm option, and will override the 'Character to show...' option while active.
- PLEASE NOTE: Your seven day audit will be cleared out upon installing this update. Your Total audit will not be affected. Essentially, it will just appear like you haven't logged on for a week. No data is lost!
Known Bugs:
None.
PLEASE NOTE: AuditorFu works great without FuBar installed, but to enjoy all of its features, it is recommended that you have FuBar installed.
Please vote, if you like AuditorFu!
Change Log - FuBar - AuditorFu
Version 3.2.0
- Finally fixed timezone issues, which was seriously complicated!
- New option: Time Offset - you can use this to make Auditor reset at a time other than midnight, local time. Useful for dailies etc.
- Reworked date storage system: A random side-effect of this is that if you play in a non-English locale, the month should bizarrely be localised for your language!
- Combined totals: You can now access this option by clicking on 'Total' at the bottom of the tooltip. It is a toggleable, per-realm option, and will override the 'Character to show...' option while active.
- PLEASE NOTE: Your seven day audit will be cleared out upon installing this update. Your Total audit will not be affected. Essentially, it will just appear like you haven't logged on for a week. No data is lost!
Version 3.1.0
- Added in optional use of guild bank for auto-repairs. This function also keeps a running total of the amount of guild money you have used so far for repairs, per toon, displayed in chat (like the Cash Notify stuff).
- Reworked Auto-Repair function to work properly with faction reductions. This does, however, mean that Auto-Sell Grey Items mods will screw up the categorisation of repairs. So...
- Added Auto-Sell Grey Items function. This is accessible in the options menu under Merchant Options --> Auto-Sell. If you want to use Auto-Repair and Auto-Sell mods with Auditor, feel free - but the functions now included in Auditor are the only ones 99% likely to work properly. It is defaulted to off, and is a per-realm option.
- Changed menu options and options storage layout. These will be clarified below:
Merchant Options --> Auto-Repair (per-character option), Guild Repair (per-character option) and Auto-Sell (per-realm option).
Cash Notify --> AH, Mailbox, Vendor, Trainer, Guild Bank (per-realm options)
And various other cleanups of tooltip options into better organised categories.
- P.S. Using other Auto-Repair and Auto-Sell mods is cool, like I said, nothing will break - but your Repair and Vendor categories will not maintain accuracy.
- .toc bump for 2.4.
Version 3.0.4
- Fixed some library issues for those running without FuBar.
Version 3.0.3
- Added option to allow display of Realm Total on FuBar, e.g. 101.7g/5342.6g.
Version 3.0.2
- Nil check added for when AuditorFu has been disabled, or hasn't finished loading.
Version 3.0.1
- Added in Guild Bank category.
Version 3.0.0
- Complete rewrite. Crossed fingers, everyone. Hehehehe.
Originally posted by Samasnier When I go to repair, Auditor says "Guild Repair Successful" followed by another message, "You don't have permission to do that" and my equipment is not repaired. (Guild repairs are not enabled).
I have to go into the Auditor options and disable guild repairs before it will repair my equipment.
So it's not enabled, but then you go and disable it? I am quite confused. Perhaps another mod is interfering?
When I go to repair, Auditor says "Guild Repair Successful" followed by another message, "You don't have permission to do that" and my equipment is not repaired. (Guild repairs are not enabled).
I have to go into the Auditor options and disable guild repairs before it will repair my equipment.
Re: Re: Re: Re: 3.2.0, attempts to index '?', a nil value
Quote:
Originally posted by Alarisha That's weird. I'd recommend deleting the two folders from your addons directory completely, then installing them fresh from here.
Auditor isn't on WAU, so it's unlikely to be anything to do with that. Could be another addon interfering, though, if the 'bugged' behaviour changed after a WAU update.. hmm.
Let me know how you get on
Update - It depends upon which character I log into.
Oh, and I've done exactly what you requested. That is, upon updating to 3.20 direct from wowinterface, this problem materialized.
Re: Re: Re: 3.2.0, attempts to index '?', a nil value
Quote:
Originally posted by jrodman I do.
Since posting this, the behavior has changed (possibly by an wau update) so that the tooltip does display, however the error still appears. Yes they are in the addon folder and enabled.
That's weird. I'd recommend deleting the two folders from your addons directory completely, then installing them fresh from here.
Auditor isn't on WAU, so it's unlikely to be anything to do with that. Could be another addon interfering, though, if the 'bugged' behaviour changed after a WAU update.. hmm.
Originally posted by Alarisha Make sure you have Auditor2 and FuBar_AuditorFu folders in your Addons directory and that you have them both enabled in your addons screen. Let me know if you do already, and I'll look into it further!
I do.
Since posting this, the behavior has changed (possibly by an wau update) so that the tooltip does display, however the error still appears. Yes they are in the addon folder and enabled.
Originally posted by jrodman After updating from auditor2/auditorfu 3.1.0 to 3.2.0, auditorfu does not work correctly.
The symptoms are:
- on login to a character, an error is displayed:
"Interface\AddOns\Auditor2\Core.lua:117:attempt to index '?' (a nil value)"
- the auditorFu menu "tooltip" does not display
Make sure you have Auditor2 and FuBar_AuditorFu folders in your Addons directory and that you have them both enabled in your addons screen. Let me know if you do already, and I'll look into it further!
Originally posted by Tyrrael Alright, after using it a couple days, very awesome!!
No bugs so far. And the button is definitely a nice touch Makes it very easy to switch between characters.
The Time Offset options are a really great idea. Seems clear enough to understand to me. I like the warning, it really scares people from accidental clicks
Yeah, I thought of adding 'And if you click this on a full moon, you will die' at the end, but perhaps that would have been too far.
Originally posted by Alarisha Haha, sweet. Thank god for that, to be honest. I think I spent about 15 hours straight working on that the other day, almost succeeding a few times, before eventually getting it to a point I believed worked right - and your screenshots show it does!
I'm a very happy kitten! One last thing before I post it as an update - how did you find the interface change for viewing combined totals? And do you think the time offset options were easy to understand?
Alright, after using it a couple days, very awesome!!
No bugs so far. And the button is definitely a nice touch Makes it very easy to switch between characters.
The Time Offset options are a really great idea. Seems clear enough to understand to me. I like the warning, it really scares people from accidental clicks
Originally posted by Hevanus Ooh, downloading the update now. The timezone/day reset time thing has been a weird quirk, glad to see some options to tweak the behavior
Me too. I think in total I have probably spent about 7 days /played working out how to fix it properly and still maintain an accurate Last Seven Days view :P
Haha, sweet. Thank god for that, to be honest. I think I spent about 15 hours straight working on that the other day, almost succeeding a few times, before eventually getting it to a point I believed worked right - and your screenshots show it does!
I'm a very happy kitten! One last thing before I post it as an update - how did you find the interface change for viewing combined totals? And do you think the time offset options were easy to understand?