-- 2.04.02.56 beta (78817)
-- Switch to GetSpellCount. 0 or # reagent thingies left.
-- Fix LibStub call
-- Fix InCombat SPELLS_CHANGED calls to be delayed
-- Add Cancel (Revert) and Okay (Commit) to LibKeyBound. Remove close box. Toggling Commits as well.
-- Inner Fire added for Priests
-- Fix nil value in SetCount
-- Allow dragging spells from AutoBar to regular action bars during Move Button Mode.
-- Fix one source of popups staying open
-- AutoBarButtonCooldownPotionCombat (Heroic Potion, Destruction Potion ...)
-- AutoBarButtonCooldownStoneCombat (Nightmare Seed, Flamecap, Fel Blossom, ...)
-- ruRU, esMX
-- For Blizzard macros, use name, not number to index them.
-- Drop setting - if checked allows items to be dragged onto the custom button at any time
-- Always Popup setting for buttons
-- Water Breathing and Water Walking for Shaman Class Buff Button
-- Bat Bites 27636 Meat.Bonus -> Meat.Basic
-- Hyjal Nectar 18300
-- Scourgebane Draught 22779
-- Scourgebane Infusion 22778
-- Various Summer Festival Items
-- Nether Ray Fry, Tainted Core, Naj'entus Spine
-- Fix New Category Item Button
For those of you too lazy to get stuff from other sites
Please note that if you want to skin AutoBar you MUST get ButtonFacade. cyCircled support was removed.
BUGS, FEATURE REQUESTS & DESCRIPTION are now on Google Code: AutoBar
DO NOT POST HERE. I SIMPLY DO NOT HAVE THE TIME TO READ THIS FORUM.
Originally posted by Ciretos I like this mod, it makes using potions and food/water a lot easier.
However, is there a way to include the new flying mount?
thanks
drag and drop when editing your buttons to get mount there
I disabled Autobar after patch because it was causing problems with my Trinity Bars (action bars wouldn't change when stealthed as rogue). Does anyone know if the update fixed that? If not, does anyone know a good replacement for autobar...i seriously miss it. Thanks a lot.
just wondering how i can get the tooltip to not display over the buttons upon mouseover, id love to get it in my tinytooltip frame, just unsure as to how to do this,i do not want to completely disable the tooltip for autoibar, as ive seen this option, any help would be greatly appreciated.
I didn't wanna post this in the bug section again, but i still have problems with the autobar allignment when i log in. Is this an issue with my lua files or my wtf folder that i could fix myself perhaps?
Wondering if it'd be possible to get an option to set the icon gapping to 0. Right now the best I can do is "1" which doesn't quite make the icons touch, and I'd like them to all be one solid frame.
I haven't tried this version, but I did notice with the last one that I was having problems with autobar switching to the next consumable. I play a warlock alchemist, so I always have Heal pots and Healthstones, and sometimes I need to use them. I've had several occasions where I used a stone, got surprised and needed a health pot. But nothing happened when I hit my hotkey. Everytime, I noticed the Healthstone icon was still showing, and after opening a bag, there was no stone, but plenty of health pots and they weren't on CD. So for now, I'm putting my Health pots in the next slot, where I previously kept mana pots (which I don't really use anyway) but this is frustrating as this is exactly what I use autobar for. Quick access to consumables, and reducing screen clutter. Either way, thanks for a great addon, I've been an avid user for a long time now. And this is truthfully, the first time I've had any problems with it.
Can't figure out how to bind keys to the autobar slots? For example, I currently have Major healing pots bound to Shift+Q on my action bar, but I would love to take them off and just have all healing pots assigned to that bind through AutoBar. Thanks.
Arathi Basin bandages aren't showing up, in or out of AB. Arathi food/water combined biscuits are, however, so it's probably something simple. Fix or Die RAWRR