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Author:
Version:
2.8
Date:
12-10-2009 10:36 PM
Size:
151.98 Kb
Downloads:
107,665
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670
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Rounded bottom left corner, showing menu
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Default rounded, showing shape options
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Square shape, 50% transparency, showing Transparency option
RicoMiniMap   Popular! (More than 5000 hits)
This is a relatively simple modification of the minimap to allow adjustment of the shape, transparency, visibility of certain default buttons, scroll-wheel zooming, and an added coordinates display.

Right-click anywhere on the mini-map to display the options menu.
  Change Log - RicoMiniMap
Version 2.8
-----------
Removed the MinimapToggleButton:Hide() line that was causing an error.
Updated the TOC and libraries.


Version 2.7
-----------
Removed the ability to move the minimap buttons. Please try out the various addons available to see which one suits you. I personally am using DetachedMiniMapButtons.
Added a very basic "who pinged" option. This can be disabled in the options menu.


Version 2.6
-----------
Added toggles for the Tracking and Mail buttons to the option menu
Changed the default scale value to 1.0 from 1.25


Version 2.5.2
-------------
I think I've finally got the standard minimap buttons all working again, including the ability to reposition the tracking button. Please let me know if you run into any errors.


Version 2.5
-----------
Hopefully this release fixes the Eject and QuestWatch frames. Also updated the toc to 3.2


Version 2.4.1
-------------
Thanks to fyrye's suggestion, the default quest tracker is now movable again. I also removed the WoWMatrix dat file from the zip, sorry about that.


Version 2.4
-----------
Quick update, fixing some of the issues reported recently (like the strata state not being saved) and making it compatible with 3.1


Version 2.22.2
--------------
This is a library update only. Tested on live, the PTR and the WotLK beta and works 100% on all three.


Version 2.22.1
--------------
Updated TOC and libs, Chinese language added by a kind ACE user.


Version 2.22
--------------
Updated tracking button (Blizz changed it's name), updated TOC and ACE libs


Version 2.21
--------------
Added options for moving the coordinates to the top of the minimap
Added slider for changing the strata of the minimap


Version 2.20
--------------
Oops, I uploaded an old version the other day, sorry about that. This is the most recent version, same notes as below.


Version 2.10
--------------
Added two new slash commands: "/rmm hide" and "/rmm show". Hide makes the minimap group hide, and show brings it back.
Patch 2.2 added code to prevent frames from moving off screen. This enhanced RicoMiniMap so the off-screen issues should no longer occur. Changing the size of the minimap now works much better because of this.
Tested against patch 2.2, updated TOC


Version 2.9
-------------
- Added a toggle for the GameTime button
- Added a slider for the zone text position


Version 2.8
-------------
- The Quest Tracker is now dragable when the minimap is unlocked, position is saved per character.
- Zone text moved back up a bit.

NOTE: The 2.1 patch from Blizzard appears to have added code that prevents frames from being dragged off-screen. This code seems to be preventing the Quest Tracker from being moved to the right edge of the screen. I can't do anything about that.

Also, the new rotate minimap feature in the 2.1 patch is only useful if you use the round shape.


Version 2.7.1
---------------
- Updated TOC
- Moved zone text down a bit so it doesn't interfere as much with icons along the edge of the map

Version 2.7
-------------
- Added option to toggle the minimap border
- Added option to turn off the options menu when right-clicking the minimap
- Added a slash command to re-enable the options menu: /rmm menu
- Changed the scale increment from 25% to 1%


Version 2.6.3
---------------
- Added compatibility with MiniMapShape() - This gives minimap shape awareness to other addons, so Cartographer's icons know where the borders are, or FuBar buttons can stay on the edge, etc.
- Added code that hopefully prevents Titan Panel from moving the minimap.


Version 2.6.2
---------------
Fixed the zip, again.
The minimap associated frames (quest timer, etc) are now draggable when the minimap is not locked.
Added a new slash command "/rmm reset" that will move the minimap to the middle of the screen. This should help fix the issue when the minimap is expanded off the screen (causing the ugly clown up minimap). I'm still trying to figure out how to prevent that.


Version 2.6.1
---------------
Update: Note sure what happened. The zip that ended up here is not the same one I uploaded. Trying again, hope it works this time.
Fixed the error when toggling the coordinate tenths, and made the coordinate frame a bit wider.


Version 2.6
-------------
I've made some big behind-the-scenes changes in this version, please read all of these notes.

- Removed FuBar code, there's no need for a minimap button anymore, and that's all I was using FuBar for.
- The position settings are now saved by the UI in the layout cache. Because of this, the minimap initially positions itself in the middle of the screen. I don't want to "fix" this because until you position the minimap the UI doesn't save anything.
- /rmm config or right-clicking the minimap brings up the config menu.
- The first option in the config menu is now "Lock".
- - When this is unchecked, the minimap can be dragged to any position on the screen.
- - The standard minimap buttons can also be dragged around when lock is unchecked. The buttons hug the border of the minimap no matter what shape is selected, but changing shapes doesn't snap out of position buttons (you have to drag them a little). I'm kind proud of this!
- - Because the minimap is draggable now, the top gap and right gap options have been removed from the config menu.

To do:
The quest timer, quest watcher and durability paper doll frames are not yet draggable.
The tracker button is big again, when it's resized to match the other buttons, the scale is off for moving it. I'm working on a solution.

As always, let me know if you run into any issues.



Version 2.5
-------------
- Fixed the FuBar issue
- Added a reset slash command, to reset everything to the defaults
- Added a transparency option. Note that transparency of the minimap has issues if you're not "outdoors" so the minimap automatically sets itself back to 1 if you go into a location the game considers to be indoors. Once to go back to an outdoor area, the transparency is set back to your choosen value.

NOTE: This addon is not currently compatible with Detached Minimap Buttons. The problem lies with DMB's code; see the changelog for that mod and note all of the specific changes the author has had to make for other minimap mods. I've asked the author to take a look at adding a fix to his mod for RMM too.

In the near future, I plan to make the standard minimap buttons dragable and I'm experimenting with making the entire minimap cluster dragable too. Don't ask when it'll be ready, I'm taking a tiny break from coding so I can actually play the game again. :P


Version 2.4
-------------
Added an option in the config menu for toggling the world map button on/off
Fixed the coordinates text so it's on the same layer as the minimap
Made some changes to the way I'm moving the minimap around

Warning: When FuBar is loaded, the minimap sometimes moves to a random location near the middle of the screen (this doesn't happen when FuBar is disabled). If this happens to you, just open the config menu and mouse down to the Gap options, the minimap will move back where it's supposed to be (which is weird all by itself) and stay there for the rest of the session. I don't know why this happens, but I thought it was minor enough that I should release this version with the requested fixes rather than hold off while I figure out what FuBar is doing to my minimap.



Version 2.3.1
---------------
Moved the mail button so it doesn't overlap the battlegrounds button. I'm using Soren's suggested coordinates, since I don't play BG's much at all.

Happy Holidays!


Version 2.3
-------------
I fixed the problems with ACE libraries when this was the only ACE addon in use.
I added the ability to move the coordinates text below the minimap.
- When it's below the minimap it has a background.
- When the minimap shape is rounded bottom left, the coordinates are shifted to the right, otherwise they're centered.
- The zoom buttons overlap the coordinates when they're below the minimap, so don't do that.
I've also replaced the temporary square minimap image with one of my own.

This has been tested with no other addons enabled, and with all of the addons I use enabled, and no errors have popped up for me. I've added everything I plan to add, so unless someone has a bug to report, this one is done.


Version 2.2
-------------
All ACE libraries now included, so no more error messages if no other ACE addons are loaded. I've also added options for a fully square and the default round shapes. The square minimap is a temporary borrow from the "simpleMiniMap" mod - I'll replace it with one of my own once I get the blp tools working.


Version 2.1
-------------
Finally updated for 2.0 patch, with a new FuBar config menu and other ACE enhancements:
  • Toggle showing your location value
  • Toggle showing the name of the zone you're in
  • Toggle showing the zoom buttons
  • Choose the size of the minimap from 50% to 150% in 25% increments
  • Choose the top gap in 2 pixel increments
  • Choose the right gap in 2 pixel increments

Also:
  • Enables mouse wheel zooming
  • Hides the other fluff around the minimap and snugs it up against the top right corner

Settings are saved universally, not per character or server.

Ricowan
  Comments - RicoMiniMap
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Old 01-18-2010, 11:15 PM  
Ricowan
A Deviate Faerie Dragon
 
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Muntho: Make sure you have the latest version of the ACE2 libraries. I can't reproduce this error, but I also don't use Grid.
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Old 01-15-2010, 10:50 PM  
Muntho
A Kobold Labourer

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1x RicoMiniMap\RicoMiniMap.lua:447: attempt to index global 'MinimapToggleButton' (a nil value)
AceAddon-2.0-91096 (Grid):541: in function <...rface\AddOns\Grid\Libs\AceAddon-2.0\AceAddon-2.0.lua:518>
<in C code>: ?
AceEvent-2.0-91097 (Grid):298: in function `TriggerEvent'
AceEvent-2.0-91097 (Grid):910: in function <...rface\AddOns\Grid\Libs\AceEvent-2.0\AceEvent-2.0.lua:903>
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Old 12-23-2009, 11:32 AM  
Szyarah
A Kobold Labourer

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Quote:
Originally posted by Ricowan
Try DetachedMiniMapButtons, it's what I'm using.

Blizzard really messed up the tracking button, making it nearly impossible to move around in any way I've been satisfied with. I could add back in the code to move all of them except the tracking button, but that seems half-assed too. Sorry, at this time I'm not planning to re-enable button moving within RicoMiniMap.

Ricowan: First THANK YOU THANK YOU THANK YOU!!! This is the best minimap addon ever.

Second, agree with you about the tracking button, apparently blizzard divided the button into frame and separate button art, consequently DMBS moves each individually BAH. However, Move Anything works just great with the tracking button, moves it in one piece and no problems! TY again.
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Old 12-18-2009, 10:01 PM  
Yuriko
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Just wanted to say thank you, for keeping up with this add-on, Ricowan. I've tried a couple of the other minimap add-ons, but they've all been .."uncomfortable"? for me.


__________________
"...but you and I, we've been through that, and this is not our fate. So let us not talk falsely now. The hour's getting late."
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Old 12-17-2009, 07:44 PM  
Ricowan
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@xromania: RicoMiniMap doesn't disable anything. It just hides the buttons if you tell it to. Buttons are visible unless an addon specifically hides it, so if a button is missing when RicoMiniMap isn't loaded, then it's not RicoMiniMap's fault. It's not possible.

@kaimox: I'm looking into it, but I can't duplicate it with any of my characters so it might take a while. I'm still planning to remove all ACE libraries but that project is going slow. I think this issue is related to the ACE library that saves your settings. You could try getting the ACE2 standalone "addon" to ensure you have the latest version of the libraries.
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Old 12-16-2009, 04:49 PM  
unwin
A Murloc Raider

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Re: Re: Re: Re: quest tracking

Quote:
Originally posted by xromania™
but what is MMB? hm i still think ricominimap is the cause because when i disable it and im activating any other minimap addon i cant see the button and im not using a gathering mod anymore. And i deleted wtf, chache and interface but still same problem, but ok im tired to analise more and to test again other minimaps because rico now is working - and i hope ill work for ever\ because this problem with tracking button
sorry. not MMB. typo.

MBB. Minimap button bag.
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Old 12-16-2009, 12:57 PM  
xromania™
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Re: Re: Re: quest tracking

but what is MMB? hm i still think ricominimap is the cause because when i disable it and im activating any other minimap addon i cant see the button and im not using a gathering mod anymore. And i deleted wtf, chache and interface but still same problem, but ok im tired to analise more and to test again other minimaps because rico now is working - and i hope ill work for ever\ because this problem with tracking button

Last edited by xromania™ : 12-16-2009 at 12:58 PM.
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Old 12-15-2009, 07:38 PM  
unwin
A Murloc Raider

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Re: Re: quest tracking

Quote:
Originally posted by xromania™
sorry to say again but this good addon is the only one with no version name. When i download it the name of folder is 1260502616-RicoMiniMap... Why isnt just RicoMiniMap 2.8? every time i check if i have last version im confused

Another big problem for me is, even before the patch, this addon "destroy" the tracking button. I mean i cant see this button anymore using ANY other minimap addon, after deleting ricominimap. Probably the authors removed this button, but all? and why, is a important button. So im like obligated to use Ricominimap because any other addons dont show the tracking button
this has happened to me before as well, but it wasn't ricominimap that caused the problem it was a minimap button gathering mod. i switched to MBB and my problem was gone.

you may have to reset your iu to get the button back. either way, i wouldn't suggest using a different map mod if you are happy with rico's.

-unwin
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Old 12-14-2009, 11:39 PM  
kaimox
A Kobold Labourer

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Thank you very much for the update! Now everything looks nice again.

I'm just having one minor trouble (for a while now): the mail button toggle doesn't save. Whenever I disable it, it's back after the next login. Anybody else havng this problem?

@xromania: I didn't have any problems with the tracking button when I used another minimap addon while Rico's wasn't working.

Last edited by kaimox : 12-14-2009 at 11:44 PM.
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Old 12-14-2009, 05:18 PM  
xromania™
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Re: quest tracking

sorry to say again but this good addon is the only one with no version name. When i download it the name of folder is 1260502616-RicoMiniMap... Why isnt just RicoMiniMap 2.8? every time i check if i have last version im confused

Another big problem for me is, even before the patch, this addon "destroy" the tracking button. I mean i cant see this button anymore using ANY other minimap addon, after deleting ricominimap. Probably the authors removed this button, but all? and why, is a important button. So im like obligated to use Ricominimap because any other addons dont show the tracking button
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Old 12-14-2009, 04:45 AM  
unwin
A Murloc Raider

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quest tracking

can you add an option to move the quest tracker. it seems to be connected to the minimap now and many other minimap mods have an option to move it.

i don't like those other mods, they are bloated with options and your mod is basically exactly what everyone in my household needs.

blizzard might free up the quest tracking frame in the future, but right now i have to download moveanything or a similar mod to just move this one stupid frame.

if it's not something that can be added because of blizzard's code (like moving tracking button on the map) i understand, but this would be a huge help.

thanks for your time and your outstanding minimap mod.

-unwin
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Old 12-12-2009, 12:05 AM  
Ricowan
A Deviate Faerie Dragon
 
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Quote:
Originally posted by Wess
Ricowan,

Thank you for the update! Very much appreciated. Would it be possible to restore the ability to move default Blizzard buttons on the minimap? I've tried a few ways to move them but it didn't work.

Thank you in advance.
Try DetachedMiniMapButtons, it's what I'm using.

Blizzard really messed up the tracking button, making it nearly impossible to move around in any way I've been satisfied with. I could add back in the code to move all of them except the tracking button, but that seems half-assed too. Sorry, at this time I'm not planning to re-enable button moving within RicoMiniMap.

Last edited by Ricowan : 12-12-2009 at 12:05 AM.
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Old 12-11-2009, 03:07 PM  
Wess
A Kobold Labourer

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Ricowan,

Thank you for the update! Very much appreciated. Would it be possible to restore the ability to move default Blizzard buttons on the minimap? I've tried a few ways to move them but it didn't work.

Thank you in advance.

Quote:
Originally posted by Ricowan
Everything should be working again with the update I just posted. I've done a quick test of all the options and slash commands.

Let me know if you see something that's still not working.
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Old 12-11-2009, 12:27 AM  
Nechckn
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Ricowan,

Appreciate your efforts, one of the simplest AddOns that just "works"!

Thank you,

Nikk


Quote:
Originally posted by Ricowan
Everything should be working again with the update I just posted. I've done a quick test of all the options and slash commands.

Let me know if you see something that's still not working.
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Old 12-10-2009, 10:40 PM  
Ricowan
A Deviate Faerie Dragon
 
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Everything should be working again with the update I just posted. I've done a quick test of all the options and slash commands.

Let me know if you see something that's still not working.
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