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Author:
Version:
2.7
Date:
08-29-2009 12:56 PM
Size:
116.82 Kb
Downloads:
100,511
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651
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Rounded bottom left corner, showing menu
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Default rounded, showing shape options
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Square shape, 50% transparency, showing Transparency option
RicoMiniMap   Popular! (More than 5000 hits)
This is a relatively simple modification of the minimap to allow adjustment of the shape, transparency, visibility of certain default buttons, scroll-wheel zooming, and an added coordinates display.

Right-click anywhere on the mini-map to display the options menu.
  Change Log - RicoMiniMap
Version 2.7
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Removed the ability to move the minimap buttons. Please try out the various addons available to see which one suits you. I personally am using DetachedMiniMapButtons.
Added a very basic "who pinged" option. This can be disabled in the options menu.


Version 2.6
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Added toggles for the Tracking and Mail buttons to the option menu
Changed the default scale value to 1.0 from 1.25


Version 2.5.2
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I think I've finally got the standard minimap buttons all working again, including the ability to reposition the tracking button. Please let me know if you run into any errors.


Version 2.5
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Hopefully this release fixes the Eject and QuestWatch frames. Also updated the toc to 3.2


Version 2.4.1
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Thanks to fyrye's suggestion, the default quest tracker is now movable again. I also removed the WoWMatrix dat file from the zip, sorry about that.


Version 2.4
-----------
Quick update, fixing some of the issues reported recently (like the strata state not being saved) and making it compatible with 3.1


Version 2.22.2
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This is a library update only. Tested on live, the PTR and the WotLK beta and works 100% on all three.


Version 2.22.1
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Updated TOC and libs, Chinese language added by a kind ACE user.


Version 2.22
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Updated tracking button (Blizz changed it's name), updated TOC and ACE libs


Version 2.21
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Added options for moving the coordinates to the top of the minimap
Added slider for changing the strata of the minimap


Version 2.20
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Oops, I uploaded an old version the other day, sorry about that. This is the most recent version, same notes as below.


Version 2.10
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Added two new slash commands: "/rmm hide" and "/rmm show". Hide makes the minimap group hide, and show brings it back.
Patch 2.2 added code to prevent frames from moving off screen. This enhanced RicoMiniMap so the off-screen issues should no longer occur. Changing the size of the minimap now works much better because of this.
Tested against patch 2.2, updated TOC


Version 2.9
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- Added a toggle for the GameTime button
- Added a slider for the zone text position


Version 2.8
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- The Quest Tracker is now dragable when the minimap is unlocked, position is saved per character.
- Zone text moved back up a bit.

NOTE: The 2.1 patch from Blizzard appears to have added code that prevents frames from being dragged off-screen. This code seems to be preventing the Quest Tracker from being moved to the right edge of the screen. I can't do anything about that.

Also, the new rotate minimap feature in the 2.1 patch is only useful if you use the round shape.


Version 2.7.1
---------------
- Updated TOC
- Moved zone text down a bit so it doesn't interfere as much with icons along the edge of the map

Version 2.7
-------------
- Added option to toggle the minimap border
- Added option to turn off the options menu when right-clicking the minimap
- Added a slash command to re-enable the options menu: /rmm menu
- Changed the scale increment from 25% to 1%


Version 2.6.3
---------------
- Added compatibility with MiniMapShape() - This gives minimap shape awareness to other addons, so Cartographer's icons know where the borders are, or FuBar buttons can stay on the edge, etc.
- Added code that hopefully prevents Titan Panel from moving the minimap.


Version 2.6.2
---------------
Fixed the zip, again.
The minimap associated frames (quest timer, etc) are now draggable when the minimap is not locked.
Added a new slash command "/rmm reset" that will move the minimap to the middle of the screen. This should help fix the issue when the minimap is expanded off the screen (causing the ugly clown up minimap). I'm still trying to figure out how to prevent that.


Version 2.6.1
---------------
Update: Note sure what happened. The zip that ended up here is not the same one I uploaded. Trying again, hope it works this time.
Fixed the error when toggling the coordinate tenths, and made the coordinate frame a bit wider.


Version 2.6
-------------
I've made some big behind-the-scenes changes in this version, please read all of these notes.

- Removed FuBar code, there's no need for a minimap button anymore, and that's all I was using FuBar for.
- The position settings are now saved by the UI in the layout cache. Because of this, the minimap initially positions itself in the middle of the screen. I don't want to "fix" this because until you position the minimap the UI doesn't save anything.
- /rmm config or right-clicking the minimap brings up the config menu.
- The first option in the config menu is now "Lock".
- - When this is unchecked, the minimap can be dragged to any position on the screen.
- - The standard minimap buttons can also be dragged around when lock is unchecked. The buttons hug the border of the minimap no matter what shape is selected, but changing shapes doesn't snap out of position buttons (you have to drag them a little). I'm kind proud of this!
- - Because the minimap is draggable now, the top gap and right gap options have been removed from the config menu.

To do:
The quest timer, quest watcher and durability paper doll frames are not yet draggable.
The tracker button is big again, when it's resized to match the other buttons, the scale is off for moving it. I'm working on a solution.

As always, let me know if you run into any issues.



Version 2.5
-------------
- Fixed the FuBar issue
- Added a reset slash command, to reset everything to the defaults
- Added a transparency option. Note that transparency of the minimap has issues if you're not "outdoors" so the minimap automatically sets itself back to 1 if you go into a location the game considers to be indoors. Once to go back to an outdoor area, the transparency is set back to your choosen value.

NOTE: This addon is not currently compatible with Detached Minimap Buttons. The problem lies with DMB's code; see the changelog for that mod and note all of the specific changes the author has had to make for other minimap mods. I've asked the author to take a look at adding a fix to his mod for RMM too.

In the near future, I plan to make the standard minimap buttons dragable and I'm experimenting with making the entire minimap cluster dragable too. Don't ask when it'll be ready, I'm taking a tiny break from coding so I can actually play the game again. :P


Version 2.4
-------------
Added an option in the config menu for toggling the world map button on/off
Fixed the coordinates text so it's on the same layer as the minimap
Made some changes to the way I'm moving the minimap around

Warning: When FuBar is loaded, the minimap sometimes moves to a random location near the middle of the screen (this doesn't happen when FuBar is disabled). If this happens to you, just open the config menu and mouse down to the Gap options, the minimap will move back where it's supposed to be (which is weird all by itself) and stay there for the rest of the session. I don't know why this happens, but I thought it was minor enough that I should release this version with the requested fixes rather than hold off while I figure out what FuBar is doing to my minimap.



Version 2.3.1
---------------
Moved the mail button so it doesn't overlap the battlegrounds button. I'm using Soren's suggested coordinates, since I don't play BG's much at all.

Happy Holidays!


Version 2.3
-------------
I fixed the problems with ACE libraries when this was the only ACE addon in use.
I added the ability to move the coordinates text below the minimap.
- When it's below the minimap it has a background.
- When the minimap shape is rounded bottom left, the coordinates are shifted to the right, otherwise they're centered.
- The zoom buttons overlap the coordinates when they're below the minimap, so don't do that.
I've also replaced the temporary square minimap image with one of my own.

This has been tested with no other addons enabled, and with all of the addons I use enabled, and no errors have popped up for me. I've added everything I plan to add, so unless someone has a bug to report, this one is done.


Version 2.2
-------------
All ACE libraries now included, so no more error messages if no other ACE addons are loaded. I've also added options for a fully square and the default round shapes. The square minimap is a temporary borrow from the "simpleMiniMap" mod - I'll replace it with one of my own once I get the blp tools working.


Version 2.1
-------------
Finally updated for 2.0 patch, with a new FuBar config menu and other ACE enhancements:
  • Toggle showing your location value
  • Toggle showing the name of the zone you're in
  • Toggle showing the zoom buttons
  • Choose the size of the minimap from 50% to 150% in 25% increments
  • Choose the top gap in 2 pixel increments
  • Choose the right gap in 2 pixel increments

Also:
  • Enables mouse wheel zooming
  • Hides the other fluff around the minimap and snugs it up against the top right corner

Settings are saved universally, not per character or server.

Ricowan
  Comments - RicoMiniMap
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Old 11-17-2009, 06:58 PM  
Rosalyne
A Kobold Labourer

Forum posts: 1
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Would it be possible to make it so that the mail icon stayed off when you turn it off? Thanks!
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Old 09-28-2009, 03:20 PM  
xromania™
A Flamescale Wyrmkin

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Re: Mail Icon

sry but when i disable rico map i cant see the minimap anymore!! even using the keybindings the minimap dont appear again...
Hm ok i have it back after checking Carbonite options but still isnt normally to see the minimap with carbonite and rico and when disable rico to not see it anywhere
And why when downoading it from here dont have the version number so we can know what version Anyway im using it, is better than macaron minimap, thanks for update today

Last edited by xromania™ : 09-28-2009 at 03:48 PM.
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Old 08-31-2009, 07:31 PM  
Longarms
A Defias Bandit
 
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Mail Icon

Doesn't seem to want to STAY off
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Old 08-29-2009, 05:36 PM  
unwin
A Murloc Raider

Forum posts: 6
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WHY!!!!!!!!!! ? i got rid of my other addon because you finally made it move everything!



Quote:
Originally posted by Ricowan


I'm seriously considering the idea of removing the all of the minimap button code and letting people use the minimap button addon of their choice instead.
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Old 08-29-2009, 12:17 PM  
aerynsun
A Kobold Labourer

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I also would LOVE a feature that allows moving the vehicle image and the pvp timers (not the actual bg timers, but the timers that show up under the map when you are at a base that just requires you to be there like in EOTS) I love my map on the bottom, but I also want to see that stuff. (you said you might get rid of button code, what addon would be good for buttons if you do get rid of that funcionality) THANKS! =D
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Old 08-25-2009, 07:24 AM  
Nihlo
A Kobold Labourer

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a who-pinged-feature would be nais
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Old 08-24-2009, 12:24 AM  
Ricowan
A Deviate Faerie Dragon
 
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I'm seriously considering the idea of removing the all of the minimap button code and letting people use the minimap button addon of their choice instead.
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Old 08-23-2009, 11:00 AM  
Balsta
A Wyrmkin Dreamwalker

Forum posts: 56
File comments: 106
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Did you change the way the tracker icon is handeled. MiniMapButtonFrame will no longer collect that button? This happens in the last build.
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Old 08-23-2009, 05:24 AM  
Shabazza
A Kobold Labourer

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Re: Button Scale

Hi,

great addon. How about to move the clock ? When you position the map on the bottom of the screen, the clock is half out of the screen.

regards, Sha
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Old 08-22-2009, 10:51 PM  
Longarms
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Button Scale

How about a separate ButtonScale, which could default to the same value as the MiniMap scale, as I like my map at 125% but the buttons at 90%.

Just a thought
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Old 08-22-2009, 09:44 PM  
Blackthorn0069
A Kobold Labourer

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Vehicle UI

I like my map at the bottom of the screen, but the tank graphic is attached to the bottom of the minimap and i can't seem to move it. Help?
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Old 08-22-2009, 09:19 PM  
kasca
A Flamescale Wyrmkin

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my track button just stays stuck. You cant change it to anything =(
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Old 08-22-2009, 12:53 PM  
Ricowan
A Deviate Faerie Dragon
 
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Re: Re: Tracking-Icon resetted

Sorry about the moving Tracking button. I don't know why Blizz decided to make so many changes to the Minimap!!! I've begun working on new code that will track and save the position of all the buttons on the minimap, overriding the positions that are saved by the UI (I don't currently handle saving the button positions, it that wasn't obvious before) LOL

This will be in a future update, this update just fixes the button size problem and added the new requested toggles.
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Old 08-21-2009, 10:49 PM  
Longarms
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Re: Tracking-Icon resetted

Quote:
Originally posted by Kevatio
The tracking-icon [position] will be reset everytime i relog or starts game new or something like this...
how can i fix it?

screen: http://img5.imageshack.us/img5/9704/minimapproblem.jpg
Actually, I am having this problem as well. I didn't realize it sooner, as I dont (generally) move the button.
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Last edited by Longarms : 08-21-2009 at 10:50 PM.
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Old 08-20-2009, 11:37 PM  
Ricowan
A Deviate Faerie Dragon
 
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Sorry about the Tracker button size, I'll fix that soon I promise. It looks fine for me and I'm not sure why. I'm going to set the default size to 1.0 for everything in the next version.

It's also easy to put in toggles for the Tracker and mail icons, so that will be in the next version too. I just upgraded my PC and I'm still installing drivers, etc. So look for the update tomorrow (Friday) at the soonest.
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