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Warlords of Draenor Pre-Patch (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:11-25-14 08:52 PM
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Categories:Raid Mods, Healers, Unit Mods
6.0.3

Grid  Updated Today!  Popular! (More than 5000 hits)

Version: 6.0.3.1710
by: Phanx, Greltok, Pastamancer

Grid is a compact and highly configurable party/raid unit frame addon.

The compact grid of unit frames lets you select a group member quickly, while keeping a good overview of the whole group. It shows as much information as possible without overloading you. It allows you to customize what information you see, and how you see it. It works in both party and raid groups, and supports pets and vehicles.

Please do not use the Bug/Feature buttons to the right, or send me PMs to ask for help, report problems, or request features. Use the links below instead!

Want more features? The Grid core tries to include only features which are generally useful for all classes and roles, but makes it easy to add new features with a simple plugin API for developers. Over 75 third-party plugins are already available!

Type “/grid” for options, or right-click the minimap button, DataBroker launcher, or Grid frame tab.

Need Help?
IMPORTANT: If you did not download Grid from this page, do not post on this page about any problems you encounter with it. Copies of Grid obtained from anywhere other than the official download pages on WoWInterface and WowAce/Curse, or through the Curse Client or Minion, may be outdated or modified, and are not supported at all.
Found a bug?
Please submit a bug report to let us know about the problem so we can fix it!
Problem with a plugin?
Contact the plugin’s author for help. The Grid team cannot provide support for third-party plugins.
Have a suggestion?
Feel free to tell us about your idea, but please make sure there isn’t already a plugin that adds the feature you’re looking for first!
Questions? Comments?
Post a comment on this page, or post in our WowAce forum thread.
Language Support
Grid is compatible with all World of Warcraft localizations. It is currently translated into English, Deutsch, Español, Français, Italiano, Português, Русский, 한국어, 简体中文, and 繁體中文.

To add or update translations for any language, enter them on the WowAce project page. New and updated translations will be automatically included in the next version of Grid!

HINT: The WowAce interface for adding translations is quite cumbersome. To make the process easier, you can use the Export function on WowAce, copy the exported data into your text editor, fill in your translations, and then paste them back into WowAce using the Import function.
Credits
Grid was originally conceived and written by Maia and Pastamancer in late 2006. Phanx has been the primary developer since late 2009. Jerry wrote the original pet support code. Mikk designed the icon. jlam added some advanced options for auras. Greltok has helped a lot with bugfixing. Finally, lots of people have contributed translations!

Version 6.0.3.1710
  • Temporary fix for raid difficulty detection: LFR, Normal, and Heroic will use your chosen "Flexible Raid" layout, and Mythic will use your "25 Player Raid" layout. In the near future, all built-in layouts will automatically adjust their size for your current raid, and there will only be one "Raid" layout setting.
  • Fixed an issue with right-click bindings in Clique (ticket #747)
  • Fixed the Mouseover status not triggering when "Show Tooltip" was set to "Never" (ticket #770)
  • Fixed another issue with status counts (eg. aura stacks) (ticket #768)
  • Fixed the Resurrection status (ticket #745)

Version 6.0.2.1699

General:
  • Fixed the options for changing the frame height/width
Statuses:
  • Fixed the Mouseover status (ticket #748)
  • Fixed the icons for the Role and Master Looter statuses
  • Fixed the appearance of the Group Leader, Group Assistant, and Master Looter statuses when shown on icon-type indicators
Indicators:
  • Fixed the Healing Bar indicator
  • Fixed the Center Icon indicator showing stack counts of 0 or 1
  • Fixed an error that could sometimes occur when using the Health Bar Color indicator
  • Fixed count property not being passed to indicators (ticket #741)
  • [API] All default indicators are now reset before any third-party indicators

Version 6.0.2.1679-beta
  • Fixed center icon intercepting mouse clicks
  • Removed debug prints triggered by outdated layout plugins
  • Removed outdated spell name auto-completion library

Version 6.0.2.1674
  • Updated for WoW 6.0
  • Updated Clique support
  • Added status modules for Group Leader, Raid Assistant, Master Looter, and Raid Icon
  • [API] GridStatus now calls :UpdateAllUnits (if it exists) on status modules when resetting them.
  • [API] There is now an API for indicators. See the project page for details.

Version 5.4.7.1653
  • Added Soulstone support to the Incoming Resurrection status
  • Added an option to choose a layout to use in Flex Raids (Greltok)
  • Improved options layout for statuses with multiple colors (Greltok)
  • Most statuses will no longer try to update for units not in visible range (ticket #714)
  • Moved Grid's options to the standard Interface Options window, with an option to prefer the old standalone window
  • Removed combined count/duration option for aura text (feel free to use a plugin if you want to spam yourself)
  • [API] GridRoster's IsGUIDInRaid method has been renamed to IsGUIDInGroup. The old name still exists as an alias, but plugins are encouraged to update anyway.

Version 5.4.1.1628
  • Fixed dispellable debuff detection for priests with Mass Dispel
  • Added a combined count/duration display for aura text (Mikk)

Version 5.3.0.1621
  • Fixed switching to the "None" layout

Version 5.3.0.1618
  • Moved the drag tab up slightly to avoid overlapping the backdrop
  • Fixed an issue causing the Center Icon indicator to appear behind the frame
  • Fixed the icon display for the Unit Name status
  • Added support for druids dispelling diseases with Cleanse via Symbiosis cast on a paladin

Version 5.3.0.1611
  • Fixed a frame layering issue
  • Fixed an error that occurred when switching profiles while using the "show duration" option for auras

Version 5.3.0.1606
  • Fixed errors caused by missing files

Version 5.3.0.1604
  • Updated for WoW 5.3
  • Fixed the "Show tab" option (thanks Greltok)
  • Fixed the "Enable right-click menu" option on login (ticket #696)

Version 5.2.0.1600
  • Added a basic status module for absorbs
  • Added an option to enable the standard right-click unit menu
  • Added clamp insets to allow the frame borders to be offscreen
  • Fixed dispel capability detection for druids, and for warlocks with imps
  • Fixed the "World Raid as 40 Player" option (thanks Greltok)
  • Fixed the default aura status for Eternal Flame
  • Fixed errors from the resurrection status module

Version 5.2.0.1573
  • Fixed an error in WoW 5.2

Version 5.2.0.1571
  • Updated for WoW 5.2
  • Added an in-game Help panel with basic info, tips, and FAQs
  • Added a 40-Player Raid layout setting
  • Added a By Class 40 layout
  • Added an option to use the 40-Player Raid layout while in a raid group outside of an instance
  • Added an option to change the layout frame background texture
  • Removed the "Clamp to screen" option; the frame is now permanently clamped, since there's no real reason to allow it to be moved off-screen
  • Changed the "Hide tab" and "Hide minimap icon" option to "Show tab" and "Show minimap icon" -- translators should verify the localization of these options

Version 5.1.0.1553
  • Updated for WoW 5.1

Version 5.0.5.1552
  • Fixed delays in updating for group changes in battlegrounds (ticket #631)
  • Fixed blank indicators after switching profiles (ticket #661)
  • Fixed an error when leaving a pet battle due to PvP combat

Version 5.0.5.1548
  • Fixed some issues with old custom aura statuses.

Version 5.0.5.1539
  • Fixed pet battle hiding so that Grid stays properly hidden when the None layout is selected (ticket #648).

Version 5.0.5.1537
  • Added default buffs for monks.
  • Added an option to show the Debuff Type statuses only when your character can dispel them.
  • Grid is now hidden during pet battles (ticket #643).
  • Status opacity now has its own option, instead of being part of the status color option.
  • Fixed an issue with range checking while solo (ticket #627).
  • Fixed an issue causing icons to be hidden on auras with duration text or coloring enabled (ticket #644).
  • Removed backwards compatibility with WoW 4.x.
  • The Resurrect status module now uses LibResInfo-1.0.
  • Added partial Italian localization from kappesante and Holydeath1984.
  • Removed the Class Filter and Range Filter options for statuses. This was announced on the download page and in the forum thread months ago, and nobody presented any compelling arguments for keeping these options, but if you missed the announcements, and this change ruins your life, please come to the WowAce forum thread and tell us why they were useful.

Version 5.0.4.1520
Version 5.0.4.1517
  • Updated for WoW 5.0.4
  • The "Minimum Value" setting for the Incoming Heals status is now a percentage of the unit's maximum health, rather than a fixed value.
  • Fixed the text color when disabling the "Invert text color" option.
  • Fixed range checking on dead targets for monks.
  • Fixed the Resurrection module's handling of res casts on targets who already had a res available.
  • Fixed errors in Spanish clients (ticket #611).
  • Added monks to the By Class layouts.
  • Added the Blizzard raid bar texture.
  • Increased the default font size from 11 to 12.
  • Increased the default width of the config frame to prevent random wrapping bugs.
  • [API] Status parameter may be passed as either the traditional argument list, or as a table.
  • [API] Status "range" parameter is now treated as a boolean, not a number.
Optional Files (6)
File Name
Version
Size
Author
Date
Type
6.0.2.50
9kB
10-26-14 07:50 AM
Patch
6.0.2.103
10kB
10-20-14 06:09 AM
Addon
1.6
1kB
10-20-14 02:02 AM
Addon
5.4.1.36
8kB
11-30-13 07:20 AM
Addon
1.0
2kB
10-24-11 02:42 AM
Addon
1.0.0
2kB
01-01-11 11:25 AM
Addon


Archived Files (10)
File Name
Version
Size
Author
Date
6.0.2.1699
378kB
Phanx
10-26-14 11:32 PM
6.0.2.1679-beta
376kB
Phanx
10-17-14 09:24 AM
6.0.2.1674
389kB
Phanx
10-16-14 08:15 AM
5.4.7.1653
378kB
Phanx
05-05-14 12:23 AM
5.4.1.1628
374kB
Phanx
11-30-13 11:45 AM
5.3.0.1621
371kB
Phanx
07-21-13 08:24 PM
5.3.0.1618
371kB
Phanx
07-11-13 04:58 AM
5.3.0.1611
370kB
Phanx
07-10-13 04:28 AM
5.3.0.1606
367kB
Phanx
07-09-13 05:36 AM
5.2.0.1600
367kB
Phanx
05-14-13 10:26 PM


Post A Reply Comment Options
Unread Today, 05:45 AM  
Phanx
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Originally Posted by grete
My totem of whatnot heals unit foobar for xxx nature. Thats exact the same information i get from healing rain, which is working as Healing Trace.
Yes, that's the difference -- according to the combat log and all related events, a totem did the healing, not you. There is no way to know who created the totem based on the CLEU arguments for the SPELL_HEAL event. You have to watch for SPELL_CREATE and/or SPELL_SUMMON events and keep track of who created/summoned what, then refer to that data in future SPELL_HEAL events to find out who created/summoned the totem doing the healing.

Originally Posted by grete
I want to see which units the totem, if any, is currently healing, just like Healing Rain or Chain Heal in the Heal Trace addon. (would be nice to differ that informations, anyway)
You should really be posting this on the GridStatusHealTrace page; I do not have any plans to add anything to the Grid core to show information about past events -- and who was healed by your totem's instant-cast heal is indeed a past event. There's no way to predict who will be healed by the totem on its next pulse.

Alternatively, if what you really want is a status to show you who is in range of your totem then you should posting on the forums to request that someone write such a plugin. I don't have any plans to add that to the Grid core, either.
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Unread Today, 04:45 AM  
grete
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Originally Posted by Phanx
They don't work with GridStatusHealTrace (as noted in the comments on that page) because they are considered independent units, so the healing spells they cast are not flagged as coming from the player.

Skada/Recount attribute totem healing to the player by watching for "object created" events and recording the unique ID values for the summoner (eg. you) and the summoned object (eg. your totem) -- then when they see a "healing done" event with that totem listed as its source, they go look at their records and see that you were the one who created the totem, so they assign the healing to you as well.
Just for my understanding, what you get with COMBAT_LOG_EVENT_UNFILTERED must have less informations then, because i can see everything in the combat log chat window. My totem of whatnot heals unit foobar for xxx nature.
Thats exact the same information i get from healing rain, which is working as Healing Trace.
That possible difference between my combat log and that combat_log_event is what confuses me i guess.

I'm still not really clear on what your goal is. Can you elaborate on what exactly you are hoping to see (healing already done? players in range? totem duration?) and why it's important?
I want to see which units the totem, if any, is currently healing, just like Healing Rain or Chain Heal in
the Heal Trace addon. (would be nice to differ that informations, anyway)
This way i can see if the totem is active at all without looking at a complete different part of the screen.
For example:
I now made a healing rain duration indicator which can increase or decrease in the Grid unit frame,
so i don't have to look near the minimap, find that little buff and the number in it, which would be the third complete different part of my screen i would have to observe during healing.
I see if Healing Rain is active at all. Often i got ground structures or rooms which prevents me from seeing the Healing Rain ground effect.
That indicator is only on my unit frame, because Grid can only see that buff on me of course.
The Heal Trace addon now shows me the units currently healed by that Healing Rain so i could even yell the boys to stay in that funny blue thing if possible to save my mana.

To put it simple. I want to drop my healing totem and want green corners on the affected units, when
it pulses, like i got it from Healing Rain.

Wow lots of words. sigh.
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Unread Today, 03:09 AM  
Phanx
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Healing totems do not apply any buffs, so there is nothing to track with an aura status.

They don't work with GridStatusHealTrace (as noted in the comments on that page) because they are considered independent units, so the healing spells they cast are not flagged as coming from the player.

Skada/Recount attribute totem healing to the player by watching for "object created" events and recording the unique ID values for the summoner (eg. you) and the summoned object (eg. your totem) -- then when they see a "healing done" event with that totem listed as its source, they go look at their records and see that you were the one who created the totem, so they assign the healing to you as well.

I'm still not really clear on what your goal is. Can you elaborate on what exactly you are hoping to see (healing already done? players in range? totem duration?) and why it's important?
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Unread Today, 02:56 AM  
grete
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I'm not really sure what you mean by this. If you want to show totem buffs on Grid, just add each buff by name under Grid > Auras > Add new buff. If you want to show totems themselves on Grid, that's just not possible, as totems do not have persistent unit tokens and cannot be tracked that way.
Healing totems.
I guess they are not considered as a buff, at least they won't show up, even if i can add an aura
for them and define an indicator.
The heal trace plugin is not working for them too, even if the combat log shows the totem, the sender (me), the recipient and the value. It looks exactly like Healing Rain, which works but on the other hand
is not shown as a gained aura in the SCT

When i activate blizzard scrolling combat text to show gain/lost auras, it shows them.
(Healing Rain works in heal trace but is NOT shown as a gained aura in the SCT. )
Skada/Recount see and counts the heal totems.
What i'm doing wrong?
Honestly i can't see the wood for the trees anymore.
I might stop bothering, only its so convenient to have every information i need on one place instead of cluttered all around the screen.
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Unread Today, 08:29 PM  
Phanx
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Originally Posted by grete
is there a way to let the groups "grow" from right to left?
Layout Anchor: top right or bottom right, depending on if you want additional groups to appear above or below the first group.

Group Anchor: same.

Originally Posted by grete
is there a way to integrate totems?
I'm not really sure what you mean by this. If you want to show totem buffs on Grid, just add each buff by name under Grid > Auras > Add new buff. If you want to show totems themselves on Grid, that's just not possible, as totems do not have persistent unit tokens and cannot be tracked that way.
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Unread Yesterday, 10:47 AM  
grete
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Hi there,

i'm using Grid for quite a while but i have two questions popping up lately.

- is there a way to let the groups "grow" from right to left?
EDIT: sort of solved.

- is there a way to integrate totems? I was fiddling around with AurasExt but honestly i'm a bit lost
with that.
Last edited by grete : 11-25-14 at 12:57 PM.
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Unread 11-05-14, 02:29 AM  
2ndHouse
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Re: Re: Showing tanks first

Originally Posted by Phanx
That's on the to-do list...
Thanks for the reply. That's even better, was hoping for healers shown after tanks too, but the tanks are a more important feature to me. Hope you can get that worked in soon.
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Unread 11-04-14, 09:08 PM  
Phanx
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Re: Showing tanks first

That's on the to-do list, but there were a number of more important actual bugs to fix first. Now that most, if not all, of those are fixed, I will hopefully have time soon to update the layout system for the WOD raid size changes and add a "By Role" layout that will show tanks first, then healers, then DPS.

However, I don't have any plans to add a "show tanks first" option for every layout. If you want to group players by roles, you'll use the (future) By Role layout.
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Unread 11-04-14, 02:16 PM  
2ndHouse
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Showing tanks first

Hi Phanx,

Wondering if there is anyway through Grid or a Grid plugin to always show tanks first for every layout/party size? I seen one plugin called ConfigurableLayouts possibly offered this, but according to its Curse page comments it needs updated for 6.0 and no longer works.

I'm currently using Grid2, but it's sorting features are buggy and only seem to work half the time. I guess Vuhdo can do it, but I find it's interface bloated and confusing. Very hard to find good raid framers that can show tanks first it seems. I find it helps a great deal with healing when raid size gets to 20+.
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Unread 11-03-14, 09:30 PM  
Phanx
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Version 6.0.3.1710
  • Temporary fix for raid difficulty detection: LFR, Normal, and Heroic will use your chosen "Flexible Raid" layout, and Mythic will use your "25 Player Raid" layout. In the near future, all built-in layouts will automatically adjust their size for your current raid, and there will only be one "Raid" layout setting.
  • Fixed an issue with right-click bindings in Clique (ticket #747)
  • Fixed the Mouseover status not triggering when "Show Tooltip" was set to "Never" (ticket #770)
  • Fixed another issue with status counts (eg. aura stacks) (ticket #768)
  • Fixed the Resurrection status (ticket #745)
Please check the ticket tracker before reporting problems. If there's already a ticket about your problem, I already know about it, so just be patient. If there's not already a ticket, creating a ticket is the best way to make sure I don't forget to look into the problem!
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Unread 11-02-14, 08:48 PM  
Phanx
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If you're talking about the background frame, go to Grid > Layout > Background color > change the alpha (transparency) value with the slider on the right side of the color picker frame.

If you're talking about the individual unit frames, assign some status to the Frame Alpha indicator whose color has an alpha value < 1.
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Unread 11-01-14, 10:16 PM  
Skantic
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How do i change the transparent and the color of the frame?
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Unread 10-26-14, 11:34 PM  
Phanx
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Version 6.0.2.1699

General:
  • Fixed the options for changing the frame height/width
Statuses:
  • Fixed the Mouseover status (ticket #748)
  • Fixed the icons for the Role and Master Looter statuses
  • Fixed the appearance of the Group Leader, Group Assistant, and Master Looter statuses when shown on icon-type indicators
Indicators:
  • Fixed the Healing Bar indicator
  • Fixed the Center Icon indicator showing stack counts of 0 or 1
  • Fixed an error that could sometimes occur when using the Health Bar Color indicator
  • Fixed count property not being passed to indicators (ticket #741)
  • [API] All default indicators are now reset before any third-party indicators

Known Issues
  • WoW is currently reporting incoming heal and absorb amounts that are much too small, so Grid will also show incoming heal and absorb amounts that are much too small. There is nothing I can do about this other than wait for Blizzard to fix the problem on their end.
  • The layout options have not yet been updated for the new raid sizes in Warlords of Draenor.
  • Some users have reported that certain debuffs are not activating the Debuff Type statuses. See ticket #760.
  • Some users have reported that the right-click menu is not working correctly when Clique is enabled. See ticket #747.
  • Some users have reported that the Resurrection status is not working. See ticket #745.
Please do not post new tickets about these issues. Check the existing ticket, and if you have new information to add about the issue, post a comment on the ticket.
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Unread 10-26-14, 11:25 AM  
Chrisftw
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Originally Posted by Phanx
Hey, me too! Let me guess -- Comcast?

Re: the actual problem:

a) some other people have reported an issue with the "debuff type" statuses, but I haven't had time to try to reproduce it yet, so those may just not be working, but...

b) those named buffs should all be working; if you're sure the unit actually has those buffs and they're still not showing on Grid, try unchecking the "show if mine" option and let me know if that works. Based on the description of the "debuff type" problem, it's possible that the game isn't providing correct information about some/all buffs/debuffs, or that some function for getting that information was changed.
Nothing seems to be working I'm afraid. Every attempt to solve the problem has failed, and I've run out of options. It's so frustrating!

Sigh. I'll just use the less attractive blizzard frames with clique for now, and hopefully the issue will fix itself in a later update.
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Unread 10-24-14, 08:06 PM  
Phanx
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Originally Posted by muffu
i have an issue that grid shows me the first 3 - 4 letters only of a few players in the raid.
That's not a bug, it's just how you've configured the addon. To "fix" it you can either:

a) increase the width of each frame (Grid > Frame > Frame Width)
b) decrease the size of the text (Grid > Frame > Text Options > Font Size)
c) decrease the maximum number of letters Grid will try to show at once (Grid > Frame > Text Options > Center Text Length)

Originally Posted by muffu
and is it possible to set grid to 20 players for the new mythic raid?
As previously stated the layout system will be updated for the new raid sizes at some point, but fixing the bugs is far more important right now, and my time to play WoW and test addons is very limited, so I don't have a specific ETA.
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