Category: Raid Mods
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Author:
Version:
1.30100.2009041601
Date:
04-16-2009 01:55 PM
Size:
316.78 Kb
Downloads:
287,811
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2,086
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Pictures
A typical Grid configuration
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Configuring indicators
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Configuring a status
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Configuring the layout
Grid   Popular! (More than 5000 hits)
Grid is a modular, lightweight and screen-estate saving grid of party/raid unit frames written by Pastamancer and Maia. Optional modules can be assigned to up to 7 possible indicators: each corner, a border center text and center icon - to highlight specific units (and if you prefer to only show units in range, this is posible too). Grid comes with a bunch of modules (aggro indicator, incoming heals, auras (debuff types, shield, renew, rejuv, mortal strike,...), mana, health deficit,...), but it's easy to add your own modules (see the developer API).

more information is available at:
http://www.wowace.com/projects/grid

If you downloaded Grid from wowace.com/files or the wowace svn, please don't post here. The wowinterface releases are actually tested. Anything from wowace.com is bleeding-edge and may or may not work.

Copied from the wiki:
When making a bug report, be sure to include the following informaiton:
* Grid version (ex: r16623 from wowace.com/files)
* WoW version (ex: 1.12 enUS)
* What you were doing when the bug occured
* What happened (ie. what the bug is)
* Any error messages if applicable
* A screenshot if it is a graphical bug
  Change Log - Grid
1.30100.2009041601
- Fixed nil error in GridStatusAggro
- Updated for 3.1
1.30000.2009021101
- Separate layout presets for normal and heroic raids.
- Mouseover highlight can now be disabled under Frame -> Advanced.
- Adding a debuff by name will once again prevent it from triggering the associated debuff type status.
- Added tooltip for drag tab.
- Added option to hide drag tab when unlocked and revert to old dragging behavior.
- By Group 5 layouts sort by index and *should* only show your party in a raid or bg.
- Better handling of cross-realm units.
- Code cleanups.
- Misc. performance improvements.
1.30000.2009011501
- Please update any status or layout addons you are using. Some of the important new features in this version are not backwards compatible.
- Handles multiple units with the same name (Malygos drakes, hunter pets, etc.).
- - Vehicles in battlegrounds and raids are displayed as pets.
- Separate layout options for solo, group, raid, battleground, and arenas.
- Improved aura handling
- - Can show only buffs you've cast.
- - Can show duration for buffs and debuffs on the center icon indicator.
- Improved aggro status: can now show threat levels like the default UI.
- Added readycheck status.
- Added drag handle when Grid is unlocked.
- Disabled statuses properly unregister events so they do not consume cpu time.
1.30000.2008112401
- Added esMX locale.
- Updated RosterLib to teach it about vehicles.
- No longer registers '/gr' as a slash command. Use '/grid' instead which has always worked.
- Added Death Knights to the By Class layout (I forgot to add them to the By Class w/Pets layout, that'll be fixed in the next release).
1.30000.2008101802
- Fixed bug when icon border size is set to 0
1.30000.2008101801
- Updated Roster-2.1 to prevent errors in arenas.
1.30000.2008101601
- New versioning scheme
- Updated for WotLK
r66550
- Improved incoming heal support via LibHealComm-3.0.
- Improved range checking now allows for multiple ranges to be checked.
r60382
- Added pet support (Sometimes pet frames will not have any information and will target an unknown unit. There's nothing we can do about it.)
- Updated to LibBanzai-2.0
- Misc bugfixes.
r50615
- Updated for 2.2
- Added voice chat status module from Halgrimm.
r24388
- Updated for 2.0.3
- Remove center text 2 indicator from the menu if it's disabled.
- Updated to Roster-2.1 and Banzai-1.1. This will break any Grid addons that depended on Roster-2.0 and Banzai-1.0! It also improves performance, so it's worth it.
- Use CastCommLib for communicating incoming heals.
- Added status for Feign Death.
- Layout now reloads when switching between solo/party/raid/battleground. This should fix raid groups not showing up occasionally.
- Made range module more friendly to addon developers.
- Added UTF-8 support. GridFrame counts characters properly when truncating names now.
- Increased maximum text length to 20.
- Health updates should be more responsive.
- Use the right addon communication channel in battlegrounds.
- Improved group placement, groups shouldn't end up stacked ontop of each other anymore.
r19919
- SpecialEvents-Auras got a major overhaul.
- update advanced frame options on profile change
- update Grid.inCombat on P_E_W.
- remove status cache for units leaving the raid/party
- added option to disable "Center Text 2" indicator (defaults to disabled for that classic Grid look).
- status modules ignore pets (perviously there could be confusion if a pet and a player had the same name).
- allow click-through of layout background when layout position is locked.
r18940
- Removed 1.12 compatibility code. Don't install this until after 2.0 is released!
- Added advanced frame options: corner size, font size, frame height, frame width, icon size, orientation.
- Added second text indicator.
- Tries harder to find the right texture for buffs/debuffs.
- Indicator list is now part of the frame class.
- Fixed bug where auras on invalid units were not being ignored.
- Fixed bug where range check would attempt to use spells that didn't have a range on the tooltip.
- Ignore statuses that can't be displayed on the chosen indicator. Turn on debugging for GridFrame to see ignored statuses.
r17574
- Ignore attempts to ad a (de)buff that already has settings.
- Added class filtering for auras.
- "show party in raid" now off by default.
- range check for status modules is disabled by default
- Moved text length option from GridStatusName to GridFrame.
- Cleaned-up/reorganized config menus.
- Added advanced layout options for layout and group anchors.
- Range for debuffs is 28 so 1.12 will use CheckInteractDistance()
- Don't use AceComm or Compost in 2.0
- Improved lua51/WoW 2.0 check.
- Set icon alpha only if we have a texture too.
r16685
- Why was 100 the max value for frame spacing? I do not know. 25 is a much better max value for it.
- Try harder to hide the center icon indicator properly.
- Check for loss of debuff type when a named debuff is lost.
- Added GridRange, a TBC/1.12 range checking module.
- GridFrame and GridStatusRange now use GridRange instead of ProximityLib.
- Updated deDE locale (thanks kaybe)
- Status modules now check their settings for an icon where appropriate.
- Added neXter's GridStatusRange module.
- Added 'frameAlpha' indicator.
- Show tooltips 'ooc' option shows tooltips for dead units while in combat.
- Added tooltips: "always", "never", "ooc".
- Give modules a db in OnInitialize().
r16209
- Added noha's GridStatusTarget module.
- Handle units going offline better. (thanks eternally777)
- Better defaults for alert_offline status.
- Reset bar color when resetting bar indicator.
- Added option to show Grid when in raid but not when grouped.
- Fixed bug where units would be targeted when using Clique.
- Fixed a problem where GridStatusName? tried to update a unit that didn't exist.
r15898

- Better support for switching profiles without reloading the UI.
- Status modules use self.core instead of the global GridStatus.
  Optional Files - Grid
File Name
Version
Size
Author
Date
Type
3.2.0.33
31kB
08-29-2009 07:13 AM
Addon
3.2.0.1
3kB
08-04-2009 06:43 PM
Addon
0.9
6kB
12-18-2008 03:53 PM
Addon
1.00
7kB
08-07-2008 11:46 PM
Addon
1.1
894B
07-20-2008 07:07 PM
Addon
r67048
31kB
03-30-2008 03:46 PM
Addon
r65742
12kB
03-30-2008 03:44 PM
Addon
r52587
4kB
10-19-2007 05:04 PM
Addon
  Archived Versions - Grid
File Name
Version
Size
Author
Date
1.30000.2009021
316kB
Pastamancer
02-11-2009 10:58 PM
1.30000.2009011
313kB
Pastamancer
01-15-2009 10:07 AM
1.30000.2008112
475kB
Pastamancer
11-25-2008 01:56 AM
  Comments - Grid
Post A Reply Comment Options
Old 10-18-2009, 11:58 AM  
Ism
A Kobold Labourer

Forum posts: 0
File comments: 8
Uploads: 0
Heya,

is there a way to see the frame is i would be at 25 raid?

Like, omen testbars, DBM testbars.
But in grid, show 25 players.

Ty
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Old 10-06-2009, 01:08 PM  
Kupotek
A Deviate Faerie Dragon
 
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Forum posts: 13
File comments: 594
Uploads: 7
zukuu, download the addon from wowace, it seems to be more up to date than WoWI and Curse. I also notice the author doesn't seem to read this at all.
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Old 10-04-2009, 08:47 AM  
zukuu
A Murloc Raider

Forum posts: 5
File comments: 83
Uploads: 0
so I've this really annoying bug.

If I set <Solo> to "None" the grid wont show even when I'm grouped inna full raid group etc.
I've to set <Solo> to "Raid 40" everytime I'm inna group.
Kinda lame.

so far
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Old 10-01-2009, 08:52 PM  
Kupotek
A Deviate Faerie Dragon
 
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Forum posts: 13
File comments: 594
Uploads: 7
When I set raid config 10 man to 10 people I still see people in group 8and this should not happen, and has been happening for a long time.
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Old 10-01-2009, 11:59 AM  
Juunas
A Kobold Labourer

Forum posts: 0
File comments: 2
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attempt to call global 'GetCurrentDungeonDifficulty' (a nil value)

i get that error and people dont show in frames, until i reload ui, any solution?
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Old 10-01-2009, 11:38 AM  
domagotchi
A Defias Bandit

Forum posts: 3
File comments: 6
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the same error I´m gettin.
this means that it doesn´t show raid frames (10/25).
damn.
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Old 09-09-2009, 08:11 PM  
Kupotek
A Deviate Faerie Dragon
 
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Interface Author - Click to view interfaces

Forum posts: 13
File comments: 594
Uploads: 7
Re: Re: Re: Not showing raid

[2009/09/09 20:09:33-15-x37]: Grid-1.30100.2009041601\GridRoster.lua:258: attempt to call global 'GetCurrentDungeonDifficulty' (a nil value)

---
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Old 09-08-2009, 05:36 AM  
Jonti
A Kobold Labourer

Forum posts: 0
File comments: 2
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Re: Re: Not showing raid

Quote:
Originally posted by Clyde_Mobster
updated version at curse:
http://wow.curse.com/downloads/wow-a...ails/grid.aspx
Curse's manual update mirrors seem to have been disabled. The buttons aren't showing on any addon. Does anyone know when the wowinterface version will be updated?
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Old 08-27-2009, 06:42 PM  
zorzor
A Kobold Labourer

Forum posts: 0
File comments: 1
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Health Loss not showing up

Anyone else having issues where people's health, as they are damaged is not showing up in Grid? I see them, I see when they are in range, I see that they are aggrod but it is not showing their health drop down so I it is kind of worthless for using with Clique atm. Is it a setting that I just haven't been able to find? I checked the health % report, etc but so far no luck. Used to work great, now not so great.
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Old 08-20-2009, 11:47 PM  
Clyde_Mobster
A Kobold Labourer

Forum posts: 0
File comments: 2
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Re: Not showing raid

Quote:
Originally posted by skenagle
Hi everyone, I think i see some other posts here showing that Grid is not working with 3.2 raid configurations.
full force?
updated version at curse:
http://wow.curse.com/downloads/wow-a...ails/grid.aspx
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Old 08-20-2009, 09:06 PM  
skenagle
A Defias Bandit

Forum posts: 3
File comments: 6
Uploads: 0
Not showing raid

Hi everyone, I think i see some other posts here showing that Grid is not working with 3.2 raid configurations.

Is there:

1. A fix? (I went to wow ace but was not sure if it was safe to try out alphas)
2. an alternative other than healbot that will work till Grid comes back to us in full force?

Thank you
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Old 08-12-2009, 05:52 AM  
Pharaoameise
A Kobold Labourer

Forum posts: 0
File comments: 3
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Hey there, really nice addon.

I do have the problem that I can not copy the profile I have on one character to another character. It just does not change anything.
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Old 08-08-2009, 11:41 AM  
goliath0
A Murloc Raider

Forum posts: 4
File comments: 112
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There are new versions on wowace, but some issues are still present ("You aren't in a party" problem)
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Old 08-08-2009, 02:45 AM  
WALLIEDIRT
A Murloc Raider

Forum posts: 8
File comments: 25
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Quote:
Originally posted by TrinityJayOne
Needs updating to the new raiding system. Probably just a few lines that need editting as everything works perfectly in a 5man from what I can tell, it's only when your party is converted to a raid that things get messy.
Yup been getting that same issue
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Old 08-06-2009, 04:27 PM  
goliath0
A Murloc Raider

Forum posts: 4
File comments: 112
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Anyone getting "You aren't in a party" spammed?

EDIT: ok, this message happens on spell cast start and interrupt/end with Grid

This is supposedly due to addons writing to some hidden party channel but in 3.2 you're not in that "party" anymore?

Last edited by goliath0 : 08-06-2009 at 05:34 PM.
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