Category: Unit Mods
Addon Information
Works with 3.2
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Author:
Version:
4.1.2
Date:
04-26-2009 06:50 AM
Size:
460.45 Kb
Downloads:
4,394
Favorites:
13
MD5:
Pictures
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Enemy casting
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Druid spell configuration
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Warrior spell config
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Targets
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Spell configuration
AlarTTFrame
AlarTTFrame adds a mini castbar to Target frame (12 buttons totally independent from standard buttons), and 4 new unit frame (Target of target,Target of Target of target,Focus,Pet Targer), each one with a mini action bar
Action bar switches based on ostile/friendly unit and stances/forms/stealth state
  Change Log - AlarTTFrame
4.1.1
Fixed: Unit are clickable again to set focus and target
Feature: Removed "release candidate" notice

4.1.0
Added support for stealthed druids

4.0.8

Feature: WoW 2.4 compatible
Fixed: No more taint related messages

4.0.7

Fixed: Disabling unit frames now really hides them

4.0.6

Fixed: \AlarLib-2.0\AlarLib-2.0.lua:4689: bad argument #1 to 'pairs' (table expected, got nil)
This bug affects only NEW installation of the addon. If you didnt experienced this error, you dont need to upgrade

4.0.5

Fixed: Sometimes, wrong AlarLib version was loaded

4.0.4

Fixed: ..\AddOns\AlarTTFrame\AlarTTFrame.lua line attempt to index upvalue 'L' (a nil value)

4.0.3

Feature: Upgraded embedded library.

4.0.2

Feature: Upgraded embedded library

4.0.2
Feature: Upgraded embedded library

4.0.0
  • Feature: Updated to WoW 2.3
  • Feature: You can choose to split the icons on the miniactionbar on 1 to 3 rows
  • Feature: Not a new one but somebody didnt find it: you can choose which tooltip have from /att gui. Just check the Options menu
  • Feature: Should be snappable to ag_unitframes and pitbull
  • Feature: Hostile and friendly spells can be mixed. AlarTTFrame chose the rgith target-
    If you are targeting an hostile player and cast a benecial spell: it get cast not on him, gut on his target.
    Example:
    target=enemy
    target of target= friend
    you have on your target cast bar "Heal".
    When you click "Heal", the spell fires on target of target instead of on target
  • Fix: different ranks with different mouse buttons should, at last, work

3.2.1
  • Fix: AceDb-2.0 stack overflow solved. Yes, you can use Recount AND this addon.
  • Fix: Pet Target was shown for non pet classes

3.2
  • Feature: New unit available: Target of pet

3.1
Include a new version of internal library. Started some work for 2.3

3.0
Suppor for stance/form based castbar

2.1.181
Converted to ACE
Graphical revamp (now my units are identical to standard target unit)
12 friendly and 12 ostile spells for unit (instead of 6 + 6)
enemy cast bar on each unit


1.7.6
TOC Updated

1.7.5
New feature: You can target via the miniunit, left clicking the name
Sometimes when you gain new spells, the addon doesnt reconfigure itself.
Just reconfigure the spells

1.7.4
Bugfix: If you had some empty slot, addon was not working. Fixed

1.7.3
Units are now color coded:
target has a yellow border
target of target has a red border
target of target of target has a green border
focus has a blue border
Range indicator: icons are red shadowed when out of range)
Improved tooltips when using short tooltips

1.7.1
Left and right clicking now works as intended

1.7.0
Self hiding of unassigned unitframes is back
Left Clicking casts the exact rank of the spell (the one you dragged on)
Right CLickhin casts the highest rank of the spell

1.6.2
New Feature: Units can now be hidden indipendently via /att config
Bugfix: Minicastbar will no longer pop without textures
Bugfix: No more SBC spam when dragging spells
  Optional Files - AlarTTFrame
Sorry, there are currently no optional files available.
  Archived Versions - AlarTTFrame
File Name
Version
Size
Author
Date
4.1.1
459kB
alar
11-06-2008 04:45 PM
  Comments - AlarTTFrame
Post A Reply Comment Options
Old 08-06-2009, 06:38 PM  
Tatterotts
A Kobold Labourer

Forum posts: 0
File comments: 21
Uploads: 0
Minor bug with 3.2

I was having a LOT of LUA errors with this addon when 3.2 came out, did a google search and they changed the getDifficultyColor() command to something different, I think it was like getQuestDifficultyColor() or something along those lines. I changed it in the .lua and it seems to be working ok but I'm not a coder and the whole "quest" part of it sounds odd.
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Old 11-09-2008, 10:34 AM  
Vyxxee
A Kobold Labourer

Forum posts: 0
File comments: 1
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I just wanted to post to say that I absolutely LOVE this mod. It is pure genius and I really do appreciate how much time and work you have put into it to get it working properly.

Keep up the great work! <3
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Old 11-06-2008, 04:38 PM  
alar
A Kobold Labourer
 
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Premium Member
Interface Author - Click to view interfaces

Forum posts: 0
File comments: 78
Uploads: 4
Uhmm

Quote:
Originally posted by Myraerla
Could you please add party targets?
I am afraid we will run out of screen space.. but it could be done.. I'll think about it
__________________
-----
(English is not my first language, assume my intent is always to be nice. If something looks rude blame my english, not me)
My addons:
AlarBGHelper
AlarAutomation(Not ready for 3.0.2)
AlarTTFrame
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Old 11-05-2008, 12:28 AM  
Myraerla
A Kobold Labourer

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File comments: 1
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Could you please add party targets?
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Old 10-28-2008, 05:12 PM  
alar
A Kobold Labourer
 
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Interface Author - Click to view interfaces

Forum posts: 0
File comments: 78
Uploads: 4
Quote:
Originally posted by Tatterotts

I think you may have forgotten to upload the new version here though.
Yes I did
Updated right now.
__________________
-----
(English is not my first language, assume my intent is always to be nice. If something looks rude blame my english, not me)
My addons:
AlarBGHelper
AlarAutomation(Not ready for 3.0.2)
AlarTTFrame
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Old 10-27-2008, 06:44 PM  
Tatterotts
A Kobold Labourer

Forum posts: 0
File comments: 21
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Tried out the new release that you have from curse, works flawlessly. Again, I've gotta thank you for all the time and hard work you put in, I don't know what I would have done if you hadn't fixed it for WoTLK, there simply wasn't anything I could find that could even come remotely close to replacing it.

I think you may have forgotten to upload the new version here though.
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Old 10-24-2008, 08:10 PM  
Tatterotts
A Kobold Labourer

Forum posts: 0
File comments: 21
Uploads: 0
Quote:
Originally posted by alar
Well, being it still a RC some debug is intended.
Btw, i hadnt come so far without your precious help.
Now, what about casting with mini action bar? Can you cast on targetoftarget and have your old target stay? In my setup it costantly switch the target to the one I cast on, ant that is not the intended behaviour
I'm not experiencing that, both my friend and I have our targets remain the same even when casting with the mini action bar. It works flawlessly for both of us at the moment. Kind of curious as to how your target switches while neither of ours do.

Only problem I have is the spam in my chat log whenever I click on someone in the party or raid:



Other than that, everything is perfect as far as I can tell
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Old 10-24-2008, 11:39 AM  
alar
A Kobold Labourer
 
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Premium Member
Interface Author - Click to view interfaces

Forum posts: 0
File comments: 78
Uploads: 4
Quote:
Originally posted by Tatterotts
RC3 seems really good so far, the only problem is that I think you left some sort of debugging on because it puts about 5 lines of text in the chat log. One of my other addons did that at one point in time and the guy said it was some sort of debug thing.

Thanks for your hard work as always
Well, being it still a RC some debug is intended.
Btw, i hadnt come so far without your precious help.
Now, what about casting with mini action bar? Can you cast on targetoftarget and have your old target stay? In my setup it costantly switch the target to the one I cast on, ant that is not the intended behaviour
__________________
-----
(English is not my first language, assume my intent is always to be nice. If something looks rude blame my english, not me)
My addons:
AlarBGHelper
AlarAutomation(Not ready for 3.0.2)
AlarTTFrame
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Old 10-23-2008, 11:15 PM  
Tatterotts
A Kobold Labourer

Forum posts: 0
File comments: 21
Uploads: 0
RC3 seems really good so far, the only problem is that I think you left some sort of debugging on because it puts about 5 lines of text in the chat log. One of my other addons did that at one point in time and the guy said it was some sort of debug thing.

Thanks for your hard work as always
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Old 10-22-2008, 03:38 PM  
Tatterotts
A Kobold Labourer

Forum posts: 0
File comments: 21
Uploads: 0
Re: Re: Re: Re: Re: Re: Re: WoTLK status?

Quote:
Originally posted by alar
Could you specify a little more "bug out and go crazy"?
Remember I'm italian too, and english is not my first language
After I cast something it produces a constant LUA error whenever I'm targeting something with a target. I'll try and copy-paste the error as soon as I get to a WoW capable computer. Basically the cast frames for the ToT and ToToT sit at half full, usually with spells I cast and not ones that they cast. It also pops up a "Your addons are producing a lot of errors, it is recommended that you disable them so that you don't suffer a performance loss" dialog box.

Other than that, it's all good
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Old 10-22-2008, 01:00 PM  
alar
A Kobold Labourer
 
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Premium Member
Interface Author - Click to view interfaces

Forum posts: 0
File comments: 78
Uploads: 4
Re: Re: Re: Re: Re: Re: WoTLK status?

Quote:
Originally posted by Tatterotts
Yayyyyyyyyy, RC2 fixed the targeting problem, only thing now is the casting frames bug out and go crazy and cause a nonstop error. It's not a huge deal though, I'm just glad it works again

Thanks a ton, I'll try and have the other not-so-addon-literate people post their thanks here at some point in time.
Could you specify a little more "bug out and go crazy"?
Remember I'm italian too, and english is not my first language
__________________
-----
(English is not my first language, assume my intent is always to be nice. If something looks rude blame my english, not me)
My addons:
AlarBGHelper
AlarAutomation(Not ready for 3.0.2)
AlarTTFrame
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Old 10-21-2008, 07:53 PM  
Tatterotts
A Kobold Labourer

Forum posts: 0
File comments: 21
Uploads: 0
Re: Re: Re: Re: Re: WoTLK status?

Yayyyyyyyyy, RC2 fixed the targeting problem, only thing now is the casting frames bug out and go crazy and cause a nonstop error. It's not a huge deal though, I'm just glad it works again

Thanks a ton, I'll try and have the other not-so-addon-literate people post their thanks here at some point in time.
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Old 10-20-2008, 11:14 PM  
Tatterotts
A Kobold Labourer

Forum posts: 0
File comments: 21
Uploads: 0
Re: Re: Re: Re: WoTLK status?

Quote:
Originally posted by alar
Release candidate up.
Let me know your impressions
There's a lot of errors from the tot cast bar I think and the tot cast bar gives me an "invalid target" when I'm targeting a friendly person and they're targeting a hostile one.

Other than that, it's great to see the tot and totot frames and spells again! The hostile-switch-to-friendly also seems to work, just doesn't seem to target the right person when I click on it.

Thanks for the work

Edited to add in that it seems that the target of target cast bar casts onto the target instead of the tot.

Last edited by Tatterotts : 10-20-2008 at 11:23 PM.
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Old 10-20-2008, 10:08 PM  
alar
A Kobold Labourer
 
alar's Avatar
Premium Member
Interface Author - Click to view interfaces

Forum posts: 0
File comments: 78
Uploads: 4
Re: Re: Re: WoTLK status?

Quote:
Originally posted by Tatterotts
Thank you very much! You don't know how happy you've just made some of the people I play with. This addon was at the top of the list of things that a few of them insisted they couldn't play without and I was having an impossible time coming up with an alternative for them.

Thanks for your time and double thanks for your response
Release candidate up.
Let me know your impressions
__________________
-----
(English is not my first language, assume my intent is always to be nice. If something looks rude blame my english, not me)
My addons:
AlarBGHelper
AlarAutomation(Not ready for 3.0.2)
AlarTTFrame
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Old 10-13-2008, 01:03 PM  
Tatterotts
A Kobold Labourer

Forum posts: 0
File comments: 21
Uploads: 0
Re: Re: WoTLK status?

Quote:
Originally posted by alar
Yes, I am planning to update all ny addons (AlarBGHelper,AlarTTFrame, AlarArtRemover,AlarAutomation) for Wotlk.
Right now AlarBGHelper and AlarRemover are working (you need to manually change the toc version number).
The next one I will fix is AlarTTFrame.
AlarAutomation could be dismissed because looks like the new interface improvement made it somehow obsolete.
Have a nice game
Thank you very much! You don't know how happy you've just made some of the people I play with. This addon was at the top of the list of things that a few of them insisted they couldn't play without and I was having an impossible time coming up with an alternative for them.

Thanks for your time and double thanks for your response
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